Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 09:37:26 Player: Thqwib Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (175) 875 Value Destroyed (7394) 7394 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3960) 3960 TOTAL SCORE: 20189 Bonus ------- High Alert Combat Kills 911 Follower Combat Kills 1042 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/1300 Matter 93/300 Energy 100/100 System Corruption 43% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Improved Armor Integrity Analyzer Relay Coupler [Brawler] (33) Relay Coupler [Sentry] (25) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Force Field Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Precision Matter Filter Layered Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Improved Arc Projector Heavy Disruptor Cannon KE Penetrator > --- INVENTORY -------- Particle Reactor Particle Reactor Wheel Wheel Improved Kinecellerator Improved Shield Generator High-powered Tractor Beam Long-range Proton Cannon Heavy Machine Gun Antimatter Cannon Long-range Missile Launcher Long-range Missile Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 118] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun Field Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Slots Evolved 14 | . . . 2 . . . 2 . . 4 . 2 . 2 . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . 1 . 2 . 2 . . . . . Utility 5 | . . . 1 . . . 1 . . 2 . . . . . 1 . . . Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 303 | 8 1 . 34 11 2 2 19 10 6 8 13 2 26 5 8 18 91 36 3 Power 23 | 1 . . 4 1 . . 2 1 . 1 . . . . 2 . 7 4 . Engine 7 | 1 . . 2 1 . . 1 1 . 1 . . . . . . . . . Core 3 | . . . 2 . . . 1 . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 2 . 7 4 . Propulsion 66 | 2 . . 13 5 . . 2 2 3 1 2 1 . 1 . 3 24 7 . Treads 1 | . . . . . . . . . . . . . . . . . . 1 . Leg 42 | . . . 11 5 . . 2 2 . . . . . . . . 18 4 . Wheel 17 | 2 . . 2 . . . . . 3 1 2 1 . 1 . 3 2 . . Hover 6 | . . . . . . . . . . . . . . . . . 4 2 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 63 | 2 . . 7 1 . . 3 1 2 4 2 . 4 2 1 8 15 9 2 Device 34 | 1 . . . . . . 1 . . 2 1 . 4 2 . 7 10 6 . Storage 4 | 1 . . 1 1 . . . . . 1 . . . . . . . . . Processor 9 | . . . 4 . . . 1 . . 1 1 . . . 1 . . 1 . Hackware 8 | . . . . . . . . . . . . . . . . . 4 2 2 Protection 8 | . . . 2 . . . 1 1 2 . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 151 | 3 1 . 10 4 2 2 12 6 1 2 9 1 22 2 5 7 45 16 1 Energy Gun 21 | 2 . . . . . . 2 . . . . . . . 1 1 12 3 . Energy Cannon 8 | . . . . . . . . . . . . . . . . 1 7 . . Ballistic Gun 69 | 1 1 . 10 2 1 2 7 3 1 1 5 . 13 1 2 1 14 4 . Ballistic Cannon 12 | . . . . . . . . 2 . . . . 1 1 . 3 3 2 . Launcher 17 | . . . . 1 . . . . . . 3 . 2 . 2 . 6 3 . Special Weapon 16 | . . . . . 1 . 1 1 . . 1 1 5 . . . 3 2 1 Impact Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . Slashing Weapon 6 | . . . . 1 . . 2 . . 1 . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . . . . 2 . 1 . 2 . Corrupted Parts 10 | . . . . . . . . . . . . . . . . . 9 1 . System Corruption 29 | . . . . . . . . . . . . . . . . . 28 1 . Parts Lost 65 | . . . 8 . . . 2 . . . . . . . . 2 29 23 1 Power 6 | . . . 2 . . . . . . . . . . . . . 1 3 . Propulsion 25 | . . . 2 . . . . . . . . . . . . . 13 10 . Utility 11 | . . . 2 . . . 1 . . . . . . . . 1 7 . . Weapon 23 | . . . 2 . . . 1 . . . . . . . . 1 8 10 1 Highest Loss Streak 19 | . . . 4 . . . 1 . . . . . . . . 1 14 19 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 100 100 100 97 98 99 97 86 82 81 78 77 78 78 84 14 Engine 4 | . 14 14 2 1 11 11 4 9 9 13 13 11 11 10 2 . . . . Core 2 | . . . 8 9 . . 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 7 9 8 7 . Leg 13 | . . . 25 33 33 33 27 26 4 . . . . . . . 12 29 . Wheel 10 | . 28 28 6 . . . . . 21 25 13 17 17 21 21 19 7 . . Device 7 | . 14 14 . . . . 4 . . 5 10 11 11 12 15 16 13 3 . Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 5 5 5 5 4 4 3 . Processor 13 | . . . 20 11 11 11 12 18 18 18 22 17 17 12 10 9 9 8 4 Protection 2 | . . . . 11 11 11 8 9 9 6 . . . . . 1 . . . Energy Gun 2 | . 8 . . . . . 7 . . . . . . . 4 2 7 10 . Ballistic Gun 14 | . 19 28 21 20 21 22 17 19 26 20 19 14 13 15 8 8 3 1 . Naked Turns 25 | . . . . . . . . . . . . . . . . . . 25 . Heaviest Build 103 | 11 13 13 24 25 24 24 34 32 35 68 60 56 68 60 86 101 103 76 5 Greatest Support 171 | 26 26 26 36 30 30 30 30 30 48 64 64 84 84 112 112 112 165 171 3 Greatest Overweight (x) 17 | . . . 1 . . . 1 1 1 1 1 . . . . . 17 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 9 10 10 10 10 10 10 13 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 8 8 10 10 10 10 10 10 10 12 14 15 15 15 14 14 15 15 4 Average Carried 10 | 3 6 8 8 9 9 9 8 9 9 9 13 14 14 12 13 12 11 11 2 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 8 8 10 9 10 10 10 10 10 12 14 15 15 12 14 12 13 5 2 Class Distribution -------------------- 37% | Scavenger-Gunner 25% | Scavenger-Mutant 22% | Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Matter Collected 6446 | 288 7 10 988 245 . 41 276 97 318 74 185 . 942 . 256 509 1593 617 . Remotely 808 | . . . . . . . . . . . . . 146 . 256 231 175 . . Salvage Created 7898 | 119 28 . 1641 233 76 56 296 97 478 113 333 . 940 . 679 908 1395 506 . Parts 419 | 8 1 . 110 11 4 6 19 2 16 3 17 . 33 . 31 61 59 38 . Haulers Intercepted 10 | . . . 5 . . . . . . 1 . . 2 . . 2 . . . Recyclers Shooed 3 | . . . . . . . . . 1 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Combat Hostiles Destroyed 135 | . 2 . 32 9 2 4 8 . 1 . 7 . 11 . 10 9 30 10 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Guns 97 | . 2 . 32 9 2 4 8 . 1 . 2 . 9 . 5 4 13 6 . Cannons 13 | . . . . . . . . . . . . . . . . 5 7 1 . AOE 22 | . . . . . . . . . . . 5 . 1 . 5 . 8 3 . Classes Destroyed 18 | 2 1 . 8 1 . . . . . . 1 . 1 . 1 1 1 1 . Worker 5 | . . . 1 . . . . . . . . . 2 . . 1 . 1 . Builder 8 | . . . . . . . . . . . . . 1 . . 6 . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 5 . . . . . . 1 . . 2 . . 2 . . . Recycler 8 | 1 . . . . . . . 1 5 . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . . . 2 . . . . . . . . . 1 . . 3 . . . Swarmer 39 | . 2 . 4 4 . 4 4 . . . . . 2 . 5 . 11 3 . Grunt 55 | . . . 17 4 2 . 2 . . . 2 . 6 . 3 4 14 1 . Brawler 2 | . . . 1 . . . . . . . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . . . . 1 . . . . . . . . Sentry 14 | . . . 9 . . . 2 . 1 . . . 2 . . . . . . Specialist 8 | . . . . . . . . . . . 4 . . . 1 2 . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . Programmer 11 | . . . . . . . . . . . . . . . . 3 4 4 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 3 2 . 4 4 2 4 6 1 6 1 3 . 5 . 5 6 4 6 . Combat Bots Only 6 | . 2 . 4 4 2 4 6 . 1 . 3 . 2 . 5 3 4 5 . Max Kills in Single Turn 5 | 1 1 . 2 1 1 2 1 1 1 1 2 . 5 . 5 2 4 5 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . 2 . 1 . 5 . 4 3 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Hostile Shots Fired 1350 | . 15 . 171 29 14 7 77 . 2 . 24 . 77 . 10 291 245 362 26 Missed 474 | . 4 . 38 6 5 1 29 . . . 5 . 16 . 4 137 58 160 11 Damage Taken 12468 | . 86 1 1737 264 120 46 527 . 28 . 183 . 832 . 237 1160 3788 3225 234 Core 1844 | . 35 1 290 . . 8 53 . 13 . 11 . 116 . . 35 264 822 196 Absorbed by Shields 1214 | . . . . . . . 60 . . . 189 . 446 . 82 245 192 . . Ignored by Resistances 238 | . . . . . . . . . . . . . . . . 238 . . . Regen/Repaired (Parts) 111 | . . . 111 . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 85 . . . 25 . . 88 . 98 . 88 . 100 . . . . Volleys Fired 467 | 8 7 . 103 27 7 3 27 2 8 4 10 . 51 . 14 67 97 32 . Largest 4 | 2 2 . 2 2 2 2 3 3 3 3 3 . 3 . 3 4 4 4 . Hottest 259 | 60 60 . 46 46 46 46 103 92 73 73 109 . 93 . 151 208 259 243 . Shots Fired 1135 | 16 14 . 204 47 11 6 66 4 24 12 28 . 131 . 42 206 247 77 . Gun 937 | 16 14 . 204 47 10 6 65 2 24 12 21 . 121 . 40 136 166 53 . Cannon 149 | . . . . . . . . 2 . . . . 4 . . 70 64 9 . Launcher 24 | . . . . . . . . . . . 6 . 2 . 2 . 10 4 . Special 25 | . . . . . 1 . 1 . . . 1 . 4 . . . 7 11 . Kinetic 850 | 8 7 . 204 47 10 6 52 4 24 12 21 . 125 . 26 162 113 29 . Thermal 103 | 8 7 . . . . . . . . . . . 2 . . . 68 18 . Explosive 24 | . . . . . . . . . . . 6 . 2 . 2 . 10 4 . Electromagnetic 135 | . . . . . . . 13 . . . . . . . 14 44 49 15 . Robot Hit Streak 30 | 13 14 . 30 6 10 2 7 7 9 9 23 . 15 . 11 14 26 9 . Robot Miss Streak 4 | 1 2 . 3 3 2 2 3 . 2 1 1 . 3 . 3 4 2 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . . Secondary Targets 13 | . 1 . 4 . . 1 2 . . . . . 1 . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . 1 . 1 . 1 1 . Shots Hit Robots 789 | 13 7 . 162 31 8 3 44 1 14 10 22 . 101 . 30 125 170 48 . Core Hits 346 | 5 3 . 68 14 4 4 15 1 8 3 13 . 45 . 22 48 68 25 . Critical Kills 2 | . . . . . . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . 1 . . . Critical Strikes 13 | . . . . . . . 1 . . . . . 1 . 1 3 5 2 . Burn 3 | . . . . . . . . . . . . . . . . . 2 1 . Destroy 3 | . . . . . . . 1 . . . . . . . 1 1 . . . Blast 5 | . . . . . . . . . . . . . . . . 2 2 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 18 | . . . . 10 . . 3 . . 1 . . 3 . . 1 . . . Impact 4 | . . . . . . . . . . . . . 3 . . 1 . . . Slashing 14 | . . . . 10 . . 3 . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19731 | 129 74 2 2479 448 106 53 555 15 234 166 981 . 3209 . 1101 3250 5275 1654 . Guns 12689 | 129 74 . 2447 429 106 53 555 15 234 166 269 . 2067 . 588 2035 2792 730 . Cannons 2892 | . . . . . . . . . . . . . 81 . . 1215 1385 211 . Explosions 3981 | . . . . . . . . . . . 712 . 945 . 513 . 1098 713 . Melee 36 | . . . . . . . . . . . . . 36 . . . . . . Ramming 117 | . . 2 32 19 . . . . . . . . 64 . . . . . . Kinetic 12583 | 56 16 . 2447 429 106 53 497 15 234 166 269 . 2148 . 448 2957 2249 493 . Thermal 1388 | 73 58 . . . . . . . . . . . 16 . . . 952 289 . Explosive 3981 | . . . . . . . . . . . 712 . 945 . 513 . 1098 713 . Electromagnetic 1626 | . . . . . . . 58 . . . . . . . 140 293 976 159 . Impact 36 | . . . . . . . . . . . . . 36 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . 5 5 5 5 . . . . . . . . 1 6 36 43 43 Average Corruption 13 | . . . 5 5 5 5 . . . . . . . . 1 3 18 38 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . 29 19 9 2 . . . . . . . . . 12 99 36 5 Message Errors 52 | . . . 7 5 . 1 . . . . . . . . . 3 27 9 . Matter Fused 41 | . . . 3 4 1 . . . . . . . . . . 3 24 5 1 Heat Flow Errors 26 | . . . 5 3 2 . . . . . . . . . . 3 11 2 . Energy Discharges 18 | . . . 5 2 2 . . . . . . . . . . 1 6 2 . Parts Rejected 4 | . . . 1 . . . . . . . . . . . . . 1 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 18 | . . . 3 . 2 1 . . . . . . . . . 1 10 1 . Data Loss (major) 10 | . . . 1 2 1 . . . . . . . . . . 1 2 2 1 Misfires 12 | . . . 1 2 . . . . . . . . . . . . 8 1 . Alerts 2 | . . . 1 1 . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . 5 3 Weapon Failures 17 | . . . 2 . 1 . . . . . . . . . . . 8 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 137 | . . . . . . . . . . . 40 . 41 . 15 20 4 17 . Projectiles 24 | . . . . . . . . . . . . . . . . 20 4 . . Explosions 77 | . . . . . . . . . . . 40 . 5 . 15 . . 17 . Melee 36 | . . . . . . . . . . . . . 36 . . . . . . Knockbacks 29 | . . . 2 . . . . . . . . . . . . 15 10 2 . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . 13 9 2 . Secondary 3 | . . . . . . . . . . . . . . . . 2 1 . . Self-Inflicted Damage 85 | . . 1 . . . . . . . . . . 30 . . . 54 . . Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Rammed 8 | . . 1 . . . . . . . . . . 7 . . . . . . Targets Rammed 17 | . . 1 4 5 . . . . . . . . 7 . . . . . . Kicked 9 | . . . 4 5 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | 40 20 . 221 282 241 . 225 42 63 40 . . 40 . 27 365 330 416 . Average Temperature 80 | 22 15 . 34 102 121 . 92 26 25 21 . . 15 . 14 108 103 145 . Received Heat Transfer 2642 | . . . 717 102 30 . 153 . 9 . 32 . 161 . . 27 733 669 9 Effects 14 | . . . 1 . 1 . 3 . . . . . . . . . 2 7 . Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 2 . Energy Bleed 2 | . . . 1 . 1 . . . . . . . . . . . . . . Interference 7 | . . . . . . . 3 . . . . . . . . . 1 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Fried 4 | . . . . . . . . . . . . . . . . . 4 . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . 1 . 1 . 4 2 . Heat Transferred 3024 | 175 125 . . . . . . . . . . . 37 . . . 2056 631 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Peak Influence 1385 | 15 93 36 307 161 . 90 222 60 71 13 239 125 513 131 348 438 1385 1101 608 Initial 778 | . 9 36 13 84 . . 35 39 . . . 125 60 126 91 195 235 778 608 Average 306 | 3 55 36 155 91 . 85 96 32 43 7 158 125 326 126 222 297 656 862 604 Maximum Alert Level 4 | . . . 1 . . . 1 . . . 1 . 2 . 1 2 4 4 2 Low Security (%) 46 | 100 100 100 67 100 . 100 97 100 100 100 53 100 9 100 61 11 . . . Level 1 26 | . . . 32 . . . 2 . . . 46 . 49 . 38 82 26 . . Level 2 12 | . . . . . . . . . . . . . 40 . . 5 26 . 100 Level 3 13 | . . . . . . . . . . . . . . . . . 38 98 . Level 4 1 | . . . . . . . . . . . . . . . . . 7 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 23 | . 1 . 3 1 . . 4 . . 1 1 . . . 2 6 . 4 . Investigation 5 | . . . 1 . . . 4 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . 2 . 1 . Reinforcement 13 | . 1 . 2 1 . . . . . 1 1 . . . 2 4 . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Distress Signals 8 | . 1 . 1 1 . . 1 . . . . . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 5 . 45 9 6 3 16 . 1 1 8 . 37 . 10 21 38 34 3 Peak Tracking Total 14 | . 4 . 8 4 4 3 7 . 1 1 3 . 12 . 5 2 6 14 2 Tactical Retreats 13 | . . . 1 . . . 1 . . . . . 8 . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Traps Triggered 13 | . . . 1 . . . 1 2 . 1 1 . 2 . 2 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Machines Disabled 13 | . . . 3 . 1 . . 1 . . 2 . 1 . . 2 3 . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . 1 . . . . 1 1 . . Garrison Relay 4 | . . . . . . . . . . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . 1 . . . 1 6 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Machines Accessed 40 | . 3 . 8 1 1 . 4 1 5 2 . . 7 1 . 4 . 3 . Terminals 31 | . 3 . 5 1 . . 3 1 5 2 . . 7 1 . 1 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 123 | . 13 . 34 2 1 . 15 5 21 6 . . 14 1 . 7 . 4 . Successful 64 | . 9 . 25 . 1 . 6 3 7 3 . . 6 1 . 2 . 1 . Failed 59 | . 4 . 9 2 . . 9 2 14 3 . . 8 . . 5 . 3 . Catastrophic 9 | . . . 3 . . . . . 1 . . . 2 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 50 | . 4 . 12 . 1 . 8 1 7 5 . . 8 . . 3 . 1 . Terminals 106 | . 13 . 27 2 . . 11 5 21 6 . . 14 1 . 3 . 3 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 7 | . . . 2 . . . 4 . . . . . . . . 1 . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . Terminal Hacks 36 | . 6 . 13 . 1 . 2 2 5 2 . . 4 1 . . . . . Record 3 | . . . . . . . . . 2 . . . 1 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . Emergency Access Points 4 | . 2 . 2 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 2 . . 1 . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 20 | . 3 . 7 . . . 3 1 2 1 . . 2 . . 1 . . . Terminals 19 | . 3 . 6 . . . 3 1 2 1 . . 2 . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . Botnet 17 | . 3 . 5 . . . 3 1 2 1 . . 2 . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 7 1 . . 4 1 5 1 . . 6 . . 3 . 3 . Full Trace Events 7 | . 2 . 1 . . . 4 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . 4 3 . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . Combat 6 | . . . . . . . . . . . . . . . . . 4 2 . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . 5 3 . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . 1 . . formatsys_high 4 | . . . . . . . . . . . . . . . . . 2 2 . Relay Couplers Released 15 | . . . . . . . . . . . . . . . . . 15 . . Machine Destruction 15 | . . . . . . . . . . . . . . . . . 15 . . Attached 8 | . . . . . . . . . . . . . . . . . 4 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 6 . . . 2 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Total Allies 28 | . . . . . 1 . 1 . . . 1 . 16 . . 1 6 2 . Largest Group 9 | . . . . . 1 . 1 . . . 1 1 9 9 8 1 4 4 . Highest-Rated Group 488 | . . . . . 21 . 21 . . . 90 90 403 403 244 31 488 318 . Highest-Rated Ally 159 | . . . . . 21 . 21 . . . 90 90 159 159 39 31 148 148 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . . . . 4 . 2 . . . 1 . 89 . 40 2 8 37 . Total Damage 4724 | . . . . . 42 . 46 . . . 50 . 2254 . 643 . 539 1150 . Kills 25 | . . . . . 1 . . . . . . . 13 . 2 . 4 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Field Lobotomies 4 | . . . . . 1 . 1 . . . 1 . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Turns Passed 10938 | 98 188 297 1691 823 367 55 542 215 442 408 278 135 1469 69 209 857 2257 508 30 Spaces Moved 6852 | 63 179 318 989 572 264 34 279 112 379 261 201 104 914 53 144 557 1067 326 36 Core 104 | 1 . . . . . . . . . . . . . . . . 3 64 36 Treads 3 | . . . . . . . . . . . . . . . . . . 3 . Legs 2959 | . . . 777 572 264 34 279 112 44 . . . . . . . 620 257 . Wheels 3679 | 62 179 318 212 . . . . . 335 261 201 104 914 53 144 557 339 . . Hover 107 | . . . . . . . . . . . . . . . . . 105 2 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 120 120 120 120 120 100 100 100 100 100 100 100 100 92 50 50 Average Speed 111 | 89 90 90 113 120 120 120 146 145 102 100 101 100 100 100 100 100 130 108 70 Slowest Speed 900 | 100 90 90 190 120 120 120 190 190 120 115 115 100 100 100 100 100 900 240 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 34 62 62 93 62 14 28 28 85 9 97 3 92 2 95 21 73 13 10 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 1 . . 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . 1 . . 3 . . 1 . . . . . 13 4 . . Terrain Destroyed 270 | . . . 16 1 . . 3 1 . 1 64 . 4 . 19 32 90 39 . Melee 6 | . . . . 1 . . 3 . . 1 . . . . . 1 . . . Projectile 54 | . . . . . . . . 1 . . . . 4 . . 31 15 3 . AOE 210 | . . . 16 . . . . . . . 64 . . . 19 . 75 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac DSF Fac Ext Fac DSF Res Gar Res Gar Total 9114 | 87 194 328 1359 647 300 43 358 138 422 399 256 116 1306 70 177 719 1731 423 41 Wait 1064 | . . 10 184 13 27 1 14 . 23 117 13 . 183 7 . 45 406 19 2 Move 6832 | 62 178 317 988 571 263 33 278 111 378 260 200 103 913 52 143 556 1065 325 36 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 91 | 7 5 . 21 2 1 2 6 2 1 6 7 2 7 . 5 5 11 1 . Fast Attach 104 | 7 1 . 9 . . . 6 6 3 4 4 . 7 2 1 2 39 13 . Attach 77 | . . . 10 . . 2 2 1 . 3 . 1 3 3 2 10 28 9 3 Detach 41 | . . . 1 . . . 1 . . . . . 4 3 1 5 21 5 . Swap 122 | 1 . . 15 11 2 . 11 3 3 1 9 1 16 . 5 6 24 14 . Drop 119 | 2 3 . 24 8 . 2 10 3 6 3 13 . 13 3 4 5 15 5 . Fire 467 | 8 7 . 103 27 7 3 27 2 8 4 10 . 51 . 14 67 97 32 . Melee 18 | . . . . 10 . . 3 . . 1 . . 3 . . 1 . . . Ram 8 | . . 1 . . . . . . . . . . 7 . . . . . . Kick 9 | . . . 4 5 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 4 . 2 . 10 . . Rewire 79 | . . . . . . . . . . . . . 47 . . 17 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 67 | . . . . . . . . 10 . . . 9 48 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -4/DSF -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 287 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 540 | -10/Mines | Discovered new exit (range 9) 571 | -10/Mines | Discovered new exit (range 5) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Core integrity fell below 50% 938 | -9/Materials | Lost 4 parts (1p1n1u1w) 1176 | -9/Materials | Build established: Scavenger-Mutant 1818 | -9/Materials | Repaired Imp. Assault Rifle 1887 | -9/Materials | Discovered new exit (range 3) 2065 | -9/Materials | Identified exit to Mines 2108 | -9/Materials | Discovered new exit (range 15) 2275 | -9/Materials | Entered Mines 2319 | -9/Mines | Met a Derelict bent on vengeance 2409 | -9/Mines | Discovered new exit (range 9) 2481 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2522 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2647 | -9/Mines | Discovered new exit (range 10) 2743 | -9/Mines | Learned location of Zion (-6) 2752 | -9/Mines | Found a hidden stash of uninstalled traps 2814 | -9/Mines | Excavation squad dispatched 2814 | -9/Mines | A large section of the Mines collapsed 3092 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3093 | -9/Mines | Discovered new exit (range 5) 3098 | -9/Mines | Entered Exiles 3127 | -9/Exiles | Met 8R-AWN 3148 | -9/Exiles | Met EX-HEX 3180 | -9/Exiles | Met EX-BIN 3197 | -9/Exiles | Aligned with FarCom system 3198 | -9/Exiles | Given EX-Vault access code 3229 | -9/Exiles | Opened EX-Vault 3238 | -9/Exiles | Found Field Lobotomy Kit 3261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3279 | -9/Exiles | Exiles lab attacked by MAIN.C 3409 | -9/Exiles | Assimilated H-55 Commando with FLK Orb 3455 | -9/Exiles | Discovered new exit (range 10) 3465 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3465 | -9/Exiles | Entered Mines 3507 | -8/Mines | Discovered new exit (range 10) 3520 | -8/Mines | Entered Materials 3520 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3521 | -8/Materials | Identified exit to Storage 3835 | -8/Materials | Assimilated H-55 Commando with FLK Orb 4025 | -8/Materials | Discovered new exit (range 10) 4062 | -8/Materials | Entered Storage 4245 | -8/Storage | Discovered new exit (range 3) 4277 | -8/Storage | Entered Recycling 4404 | -8/Recycling | Build established: Scavenger-Gunner 4538 | -8/Recycling | Discovered new exit (range 16) 4719 | -8/Recycling | Entered Factory 4719 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5127 | -6/Factory | Identified exit to DSF 5127 | -6/Factory | Entered DSF 5177 | -6/DSF | Additional patrols routed to DSF 5186 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 5266 | -6/DSF | Discovered new exit (range 14) 5405 | -6/DSF | Entered Factory 5405 | -5/Factory | Accompanied by 1 ally 5405 | -5/Factory | Evolved 2 slots: Propulsion x2 5426 | -5/Factory | Build established: Gunner 5522 | -5/Factory | Discovered new exit (range 5) 5540 | -5/Factory | Entered Extension 5540 | -5/Extension | Accompanied by 1 ally 5590 | -5/Extension | Disrupted transfer network 5656 | -5/Extension | Spotted B-75 Beast 5662 | -5/Extension | Assimilated B-75 Beast with FLK Orb 6141 | -5/Extension | Rescued a captive Derelict 6142 | -5/Extension | Rescued a captive Derelict 6352 | -5/Extension | Discovered new exit (range 3) 6478 | -5/Extension | Discovered new exit (range 16) 6479 | -5/Extension | Discovered new exit (range 15) 6588 | -5/Extension | Rescued a captive Derelict 6609 | -5/Extension | Rescued a captive Derelict 6615 | -5/Extension | Rescued a captive Derelict 6684 | -5/Extension | Rescued A7 6787 | -5/Extension | Rescued a captive Derelict 6787 | -5/Extension | Rescued a captive Derelict 6881 | -5/Extension | Rescued a captive Derelict 7009 | -5/Extension | Entered Factory 7009 | -4/Factory | Accompanied by 9 allies (A7) 7009 | -4/Factory | Evolved 2 slots: Propulsion x2 7071 | -4/Factory | Identified exit to DSF 7078 | -4/Factory | Entered DSF 7078 | -4/DSF | Accompanied by 8 allies 7104 | -4/DSF | Additional patrols routed to DSF 7178 | -4/DSF | Build established: Scavenger-Gunner 7183 | -4/DSF | Lost 5 allies 7198 | -4/DSF | Discovered new exit (range 14) 7207 | -4/DSF | Sterilization system engaged 7227 | -4/DSF | Ambient heat levels rising (+10) 7242 | -4/DSF | Ambient heat levels rising (+10) 7257 | -4/DSF | Ambient heat levels rising (+10) 7272 | -4/DSF | Ambient heat levels rising (+10) 7287 | -4/DSF | Ambient heat levels rising (+10) 7287 | -4/DSF | Entered Research 7287 | -3/Research | Accompanied by 1 ally 7287 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7581 | -3/Research | Build established: Gunner 8143 | -3/Research | Identified exit to Garrison 8144 | -3/Research | Entered Garrison 8202 | -3/Garrison | Triggered checkpoint 8568 | -3/Garrison | Build established: Scavenger-Gunner 8754 | -3/Garrison | Spotted B-86 Titan 8828 | -3/Garrison | Triggered checkpoint 8975 | -3/Garrison | Garrison Relay disabled 8992 | -3/Garrison | Destroyed B-86 Titan 9021 | -3/Garrison | Lost 4 parts (2n1u1w) 9255 | -3/Garrison | System corruption reached 10% 9258 | -3/Garrison | Lost 3 parts (2n1w) 9309 | -3/Garrison | Installed Relay Interface Framework 9544 | -3/Garrison | Lost 14 parts (1p5n3u5w) 9860 | -3/Garrison | Triggered checkpoint 9892 | -3/Garrison | Triggered checkpoint 9922 | -3/Garrison | System corruption reached 30% 9994 | -3/Garrison | Discovered new exit (range 11) 10022 | -3/Garrison | Found embedded Infiltrators 10036 | -3/Garrison | Triggered checkpoint 10079 | -3/Garrison | Garrison Relay disabled 10208 | -3/Garrison | Triggered checkpoint 10221 | -3/Garrison | Garrison Relay disabled 10249 | -3/Garrison | Garrison Relay disabled 10297 | -3/Garrison | Discovered new exit (range 9) 10314 | -3/Garrison | Spotted B-86 Titan 10321 | -3/Garrison | Assimilated Titan 8a with formatsys_high 10353 | -3/Garrison | Rewired B-90 Cyclops 10354 | -3/Garrison | Rewired B-90 Cyclops 10401 | -3/Garrison | Entered Research 10401 | -3/Research | Accompanied by 2 allies 10689 | -3/Research | First assault squad dispatched 10867 | -3/Research | Released all parts (10) 10871 | -3/Research | Core integrity fell below 50% 10894 | -3/Research | Lost 19 parts (2p9n8w) 10906 | -3/Research | Core integrity fell below 20% 10908 | -3/Research | Identified exit to Garrison 10909 | -3/Research | Entered Garrison 10937 | -3/Garrison | Triggered checkpoint 10939 | -3/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10908_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 10909_ Receiving FarCom transmissions... 10916_ System corrupted: Matter fused (-10). 10923_ Penetrated by Slug. 10924_ Slug penetrates Wall. 10927_ Penetrated by Slug. 10927_ Adv. Remote Datajack destroyed. 10927_ Slug penetrates Wall. 10929_ Penetrated by Slug. 10929_ Slug penetrates Wall. 10930_ Penetrated by Slug. 10933_ System corrupted: Substantial component data lost. 10937_ Beams of light sweep through the air. An alarm sounds. 10938_ Slug penetrates Wall. 10938_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????p?????????????????#???????????????????? | | ?????????????????#############+#################?? | | ????????????????? #?? | | ????????????????? #?? | | ????????????????? #?? | | ????????????????????????###### ############ #?? | | ?????????????????????????????# h#??????????# #?? | | ?????????????????????????????# h#??????????#####?? | | ???????????????############### #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????## #####@ #####????????????????? | | ???????????????#"""?????# Y #????????????????????? | | ???????????????###??????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 14 Armor Integrity Analysis 40 Matter Filtering 50 Kinecelleration 40 Relay Coupler Types 3 Relay Coupler Value 103 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Brute Force Dangerous Findings Leap Before You Look Prison Break Quick And Dirty Respectable Loadout \\IAMDERELICT root@ Challenges ------------ None Game ------ Seed WeldingLargeCarapace Manual? 0 Play Time 02:54:11 Cumulative 28.8 hours Start 2024.04.25 @ 19:33:04 End 2024.04.27 @ 09:37:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 70045014-7f8f-48a9-a1dc-c22c2e191322