Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 09:38:15 Player: ModulinMyGlobulin Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1592) 1592 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 5353 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Location -6/Lower Caves Parts ------- Power (1) Propulsion (5) Utility (6) Weapon (3) Inventory (4) Medium Storage Unit Medium Storage Unit Shield Generator Improved Shield Generator Peak State ------------ Power Light Fission Core Propulsion Medium Treads Armored Huge Wheel Armored Huge Wheel Utility Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Weapon Heavy Laser Gatling Laser Spear Inventory Improved Ion Engine Angular Momentum Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Disposable Heat Sink Medium Storage Unit Medium Storage Unit Core Analyzer Energy Filter Improved Light Armor Plating Improved Shield Generator Small Laser Heavy Particle Gun Gatling Laser Gatling Laser [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Spear Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 4 | . . 1 1 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 68 | 6 6 17 9 8 7 6 9 Power 9 | 1 2 1 1 . 2 1 1 Engine 7 | 1 2 . 1 . 1 1 1 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 6 2 4 . 1 1 Treads 3 | . . 2 . 1 . . . Leg 9 | . . 4 2 1 . 1 1 Wheel 4 | 2 . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 4 3 1 2 . 4 Device 7 | . 1 2 . . 2 . 2 Storage 4 | 1 . . 3 . . . . Processor 3 | . . 1 . 1 . . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 3 6 3 3 3 4 3 Energy Gun 19 | 1 3 3 2 2 3 4 1 Energy Cannon 3 | . . 2 . . . . 1 Ballistic Gun 3 | 1 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 45 | . 2 14 4 . 3 5 17 Power 7 | . 1 1 1 . 1 1 2 Propulsion 11 | . . 4 2 . . 1 4 Utility 9 | . . 3 . . . . 6 Weapon 18 | . 1 6 1 . 2 3 5 Highest Loss Streak 17 | . 2 3 4 . 2 4 17 Average Slot Usage (%) 87 | . 99 95 94 92 85 74 61 Engine 5 | . 14 4 1 7 3 5 4 Core 2 | . . 6 7 . 2 . . Treads 4 | . . 11 . 5 6 . . Leg 9 | . . 10 32 23 . 1 4 Wheel 11 | . 28 10 . 1 13 13 8 Device 10 | . 13 7 9 7 13 13 9 Storage 13 | . 14 11 18 15 13 13 10 Processor 10 | . . 11 9 14 13 13 9 Energy Gun 13 | . 27 12 12 12 12 5 7 Energy Cannon 1 | . . 5 . . . . . Ballistic Gun 1 | . . 3 3 . . . . Piercing Weapon 2 | . . . . 1 6 6 3 Naked Turns 72 | . . . . . . . 72 Heaviest Build 56 | 10 17 22 45 46 51 56 56 Greatest Support 56 | 26 26 46 40 56 56 56 56 Greatest Overweight (x) 14 | 3 . 3 2 1 . . 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 16 16 Average Capacity 11 | 5 6 6 15 16 16 16 13 Most Carried 16 | 6 6 6 15 16 16 13 13 Average Carried 9 | 5 5 4 11 13 14 11 10 Final Capacity 4 | . . . . . . . 4 Final Carried 4 | . . . . . . . 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 751 | 269 51 151 65 . 44 132 39 Remotely . | . . . . . . . . Salvage Created 2062 | 70 454 965 106 55 156 54 202 Parts 126 | 2 32 65 9 3 5 1 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . 4 2 Prevented 7 | . . . . . . . 7 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 49 | . 10 27 3 1 4 1 3 Melee 1 | . . . . . . . 1 Guns 35 | . 10 16 3 1 4 1 . Cannons 12 | . . 11 . . . . 1 Classes Destroyed 6 | 1 3 1 . 1 . . . Recycler 3 | 1 1 . 1 . . . . Watcher 3 | . 2 . . . 1 . . Swarmer 19 | . 3 10 3 . 3 . . Grunt 19 | . 7 9 . . . . 3 Sentry 10 | . . 8 . . 1 1 . Hunter 1 | . . . . 1 . . . Best Kill Streak 6 | 1 6 5 4 1 3 1 2 Combat Bots Only 6 | . 6 5 3 1 3 1 2 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 5140 | . 432 1377 187 92 565 437 2050 Core 1157 | . 92 182 30 . 43 70 740 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 63 54 94 100 . . . Volleys Fired 152 | 3 22 72 11 5 26 2 11 Largest 3 | 2 2 2 2 1 2 2 3 Hottest 173 | 60 112 150 135 55 149 160 173 Shots Fired 281 | 6 44 128 20 5 50 4 24 Gun 239 | 6 44 94 20 5 50 4 16 Cannon 42 | . . 34 . . . . 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 30 | 3 . 27 . . . . . Thermal 232 | 3 44 101 20 5 50 4 5 Explosive . | . . . . . . . . Electromagnetic 19 | . . . . . . . 19 Robot Hit Streak 18 | 3 8 11 3 3 18 9 15 Robot Miss Streak 4 | 1 2 4 3 1 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 202 | 5 25 87 13 4 38 3 27 Core Hits 92 | 2 15 41 5 2 10 4 13 Critical Hits 1 | . . 1 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 8 | . . . . 1 . . 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 8 | . . . . 1 . . 7 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3421 | 66 482 1396 119 77 635 80 566 Guns 2416 | 66 475 793 119 77 635 80 171 Cannons 812 | . . 600 . . . . 212 Explosions . | . . . . . . . . Melee 171 | . . . . . . . 171 Ramming 22 | . 7 3 . . . . 12 Kinetic 222 | 43 . 179 . . . . . Thermal 2664 | 23 475 1214 119 77 635 80 41 Explosive . | . . . . . . . . Electromagnetic 342 | . . . . . . . 342 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 171 | . . . . . . . 171 Highest Corruption 8 | . . . . . . . 8 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 56 | . . 30 . . . . 26 Projectiles 30 | . . 30 . . . . . Explosions . | . . . . . . . . Melee 26 | . . . . . . . 26 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . 3 1 . . . . 5 Shots . | . . . . . . . . Rammed 6 | . 2 1 . . 1 . 2 Targets Rammed 6 | . 2 1 . . 1 . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 388 | . 122 302 97 . 201 36 388 Average Temperature 89 | . 21 97 50 . 49 22 180 Received Heat Transfer 1260 | . 156 471 . . 72 72 489 Effects 3 | . . 2 . . . . 1 Interference 2 | . . 2 . . . . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 1 . 1 5 . . Heat Transferred 5390 | 50 1036 2359 261 148 1274 175 87 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 496 | 5 277 496 259 176 127 . . Average Influence 153 | 3 85 281 219 128 35 . . Maximum Alert Level 2 | . 1 2 1 . . . . Low Security (%) 65 | . . . . . . . . Level 1 26 | . . . . . . . . Level 2 7 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 2 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 5 | . 1 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 18 39 6 1 14 2 6 Peak Tracking Total 9 | . 4 9 4 1 5 2 4 Tactical Retreats 11 | . 2 3 2 . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 3 | . 1 . . 1 1 . . Terminals 3 | . 1 . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 . . 5 1 . . Successful 3 | . . . . 3 . . . Failed 5 | . 2 . . 2 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 2 . . 5 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 3 . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 3393 | 116 448 763 306 431 509 402 418 Spaces Moved 2540 | 97 362 453 167 300 414 387 360 Core 171 | 18 . 2 . . . . 151 Treads 122 | . . 122 . . . . . Legs 526 | . . 107 167 252 . . . Wheels 1721 | 79 362 222 . 48 414 387 209 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 120 100 100 100 50 Average Speed 106 | 95 90 116 148 126 100 100 93 Slowest Speed 750 | 200 90 200 180 150 100 100 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 57 58 16 8 12 63 49 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 1 1 Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . . . . . 4 1 Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 7 | . . 6 . 1 . . . Melee 1 | . . . . 1 . . . Projectile 6 | . . 6 . . . . . AOE . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 2915 | 111 442 564 201 344 457 396 400 Wait 80 | . 35 9 6 19 3 . 8 Move 2533 | 96 361 452 166 299 413 386 360 Hop . | . . . . . . . . Pick Up 47 | 6 7 12 8 5 4 2 3 Fast Attach 20 | 6 4 3 2 4 . . 1 Attach 36 | . 1 13 4 2 5 5 6 Detach 2 | . . . . 2 . . . Swap 12 | . 1 1 3 2 2 1 2 Drop 19 | . 9 1 1 5 3 . . Fire 152 | 3 22 72 11 5 26 2 11 Melee 8 | . . . . 1 . . 7 Ram 5 | . 2 . . . 1 . 2 Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 10) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Discovered new exit (range 11) 954 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Lost 3 parts (2n1w) 1302 | -9/Materials | Discovered new exit (range 11) 1327 | -9/Materials | Identified exit to Materials 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -8/Materials | Build established: Scavenger-Mutant 1608 | -8/Materials | Discovered new exit (range 10) 1625 | -8/Materials | Lost 4 parts (1p2n1w) 1634 | -8/Materials | Identified exit to Factory 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -7/Factory | Discovered new exit (range 6) 1849 | -7/Factory | Identified exit to Lower Caves 2056 | -7/Factory | Discovered new exit (range 10) 2064 | -7/Factory | Identified exit to Factory 2065 | -7/Factory | Entered another Factory area 2065 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2297 | -6/Factory | Build established: Mutant 2557 | -6/Factory | Discovered new exit (range 9) 2568 | -6/Factory | Identified exit to Lower Caves 2574 | -6/Factory | Entered Lower Caves 2576 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2582 | -6/Lower Caves | Spotted B-75 Beast 2599 | -6/Lower Caves | Learned Factory emergency access door positions 2686 | -6/Lower Caves | Lost 4 parts (1p1n2w) 2941 | -6/Lower Caves | Discovered new exit (range 14) 2951 | -6/Lower Caves | Encountered a Warlord checkpoint 2973 | -6/Lower Caves | Identified exit to Lower Caves 2976 | -6/Lower Caves | Entered another Lower Caves area 3158 | -6/Lower Caves | Build established: Scavenger-Mutant 3276 | -6/Lower Caves | Core integrity fell below 50% 3322 | -6/Lower Caves | Released all parts (3) 3324 | -6/Lower Caves | Core integrity fell below 20% 3339 | -6/Lower Caves | Lost 17 parts (2p4n6u5w) 3394 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03256_ Carbon-fiber Leg destroyed. 03265_ System corrupted: Matter fused (-8). 03273_ Spear destroyed. 03277_ Imp. Melee Analysis Suite destroyed. 03281_ Slammed into G-67 Veteran. 03284_ Critical hit. 03287_ Aluminum Leg destroyed. 03290_ Critical hit. 03305_ Imp. Light Armor Plating destroyed. 03307_ System corrupted: Heat flow error (+218). 03307_ Lgt. Angular Momentum Engine destroyed. 03308_ Disposable Heat Sink destroyed. 03322_ Released Lrg. Storage Unit. 03322_ Released Signal Interpreter. 03322_ Acquired 8 matter. 03325_ System corrupted: Substantial component data lost. 03357_ Slammed into G-67 Veteran. 03357_ G-67 Veteran knocked back. 03374_ System corrupted: Heat flow error (+114). 03392_ #N8:ULGSSRNCPXAWCHHI=EG Map ----- +----------------------------------------------------+ | ??????????????????????????# ### | | ??????????????????????????## ###### #### | | ???????????????????????????## #???####?? ### | | ??????????#????????????????## #????????? ##?## | | ?????????? ???????????????## ##????????? ##???# | | ?????????? ??????????????## #?????????? ##????? | | ?????????# ????????####?## ##?????????##??????? | | ????????# ???????## ### ###??????????????????? | | ???????# ???????# ##????????????????????? | | ??????? #???????## ##?????????????????????? | | ??????? #???#???## #????####??????????????? | | ???????# #???# ## #???## ##?????????????? | | ???????# #???# #??## #?????????????? | | ???????# #??# #### #?????????????? | | ???????# #?# ## ## ##????????????? | | ???????# ## ### ### ##???????????? | | ???????# # ???# #?# #???????????? | | ???????# # ????# #?## #### #???????????? | | ???????# ##??????# #??# ##??### #???????????? | | ???????# #??????## #??# ##??????###???????????? | | ???????# #??????# #??# #?????????????????????? | | ??????## ####??## #?## ###???????????????????? | | ??##??# #??# ### #???????????????????? | | ## #### #??# ##?####??????????????? | | ## #?## ###?? #??????????????? | | ## ### p @#??? #???????????????? | | ## ### #??# ####????????????? | | ### ## #### ### ##???????????? | | # ## ### #### #???????????? | | # ## ##?# ## #????????????? | | # ## ###?# ### #????????????? | | # # #?? #?# ##### #????????????? | | #?#########?# #???## #????????????? | | #???????????# #?????# #????????????? | | ###???????????# #??????# #????????????? | | #????????????## #???????# ##????????????? | | #???????????# ##??????? #?????????????? | | ##???????????## ######???# #????????????? | | #?????????????## ###?? #????????????? | | #??????????????# #????????????? | | ####??????????? ##### ###????????????? | | ##????????????# ###??????## #??????????????? | | ##?????????????# #????????????????????????????? | | ???????????????## #?????????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonSkeletonDriver Manual? 0 Play Time 00:45:16 Cumulative 39.8 hours Start 2019.10.24 @ 08:40:30 End 2019.10.24 @ 09:38:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa1298a1-fbf7-4982-a220-bf9aeec0fa9d