Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.15 @ 13:57:30 Player: Maelrawn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (75) 75 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1050 Bonus ------- None Cogmind --------- Core Integrity 376/400 Matter 123/300 Energy 263/265 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Datajack > --- INVENTORY (6) ---- Light Ion Engine Wheel Hover Unit Heat Sink EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Hover Unit Heat Sink [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 14 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 7 | . 7 . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . Average Slot Usage (%) 86 | . 92 69 Engine 13 | . 14 11 Wheel 1 | . 1 . Hover 24 | . 25 22 Storage 13 | . 14 11 Processor 13 | . 14 11 Energy Gun 14 | . 19 . Ballistic Gun 1 | . 1 . Special Melee Weapon 3 | . . 11 Naked Turns . | . . . Heaviest Build 13 | 11 13 13 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 1 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 233 | 198 35 . Remotely . | . . . Salvage Created 98 | . 98 . Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 2 | . 2 . AOE 4 | . 4 . Classes Destroyed 2 | . 2 . Builder 1 | . 1 . Swarmer 6 | . 6 . Best Kill Streak 7 | . 7 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 5 | . 5 . Gunslinging . | . . . Exploded 4 | . 4 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 259 | . 227 32 Core 67 | . 43 24 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 7 | . 7 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 13 | . 13 . Gun 13 | . 13 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 5 | . 5 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 9 8 Core Hits 7 | . 7 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 222 | . 222 . Guns 87 | . 87 . Cannons . | . . . Explosions 135 | . 135 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 135 | . 135 . Explosive . | . . . Electromagnetic 87 | . 87 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . 12 . Projectiles . | . . . Explosions 12 | . 12 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . 30 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 97 | . 97 . Average Temperature 38 | . 38 . Received Heat Transfer 24 | . . 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 193 | . 193 60 Initial . | . . . Average 42 | . 60 11 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 8 | . 7 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 2 | . . 2 Combat . | . . . Robot Hacks Applied 6 | . . 6 parse_system 3 | . . 3 no_distress 2 | . . 2 check_alert 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 622 | 59 409 154 Spaces Moved 639 | 58 419 162 Core 4 | 2 2 . Treads . | . . . Legs . | . . . Wheels 88 | 56 32 . Hover 547 | . 385 162 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 78 | 78 80 72 Slowest Speed 200 | 80 200 116 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 65 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile . | . . . AOE 1 | . 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 731 | 67 476 188 Wait 35 | . 25 10 Move 637 | 57 418 162 Hop . | . . . Pick Up 11 | 4 5 2 Fast Attach 16 | 6 9 1 Attach 3 | . 3 . Detach 1 | . 1 . Swap 3 | . 2 1 Drop 8 | . 6 2 Fire 7 | . 7 . Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min x2) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Identified exit to Mines 461 | -10/Materials | Discovered new exit (range 10) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Self-destructed Last Messages --------------- Distress signal routine blocked. 00567_ Jacked O-16 Technician... >>no_distress Distress signal routine blocked. 00570_ Sneak attack on O-16 Technician. 00570_ Jacked O-16 Technician... 00589_ W-16 Scout distress signal alerts nearby ally. 00589_ Jacked W-16 Scout... >>parse_system Reading system data... 00593_ Jacked W-16 Scout... >>parse_system Reading system data... 00599_ Jacked G-34 Mercenary... 00606_ K-01 Serf collects debris. 00622_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00623_ O-16 Technician uses terminal to summon reinforcements. 00623_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00623_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????########?????????????????????? | | ????# #?????????????????????? | | ????# "" ####??????????????????? | | ????# "T ! # #??????????????????? | | ????# ""o@ # #??????????????????? | | ????# + #??????????????????? | | ????# # #??????????????????? | | ??########## ##?????????????????? | | ? # ##+#########??????? | | ???"" """ + "" ???? | | ???"" """ # T ???? | | ???"" """ # !##+########???????? | | ??? ?## ##???????????####? # | | ??? !!! ??# #??????????? # ? | | ?? !!!??## #??????????? + ?? | | ?? !! ??+ #?????????? #??? | | ??#####???## #?????????= #??? | | ???# ####### #?????????= ???? | | ???# !!! # #??######== ?????? | | ???# !!! + #??# # ???????? | | ???# !! # #??# + ?????????? | | ?########### #### #??????????? | | ?? # ## #??????????? | | ???""""" # ## #??????????? | | ???""T"" + ####/############# | | # # + """ """ | | # # ### """ """ | | # """ ?# "T" #?# ]""" """ | | # """ ?# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 238 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleLargeConverter Manual? 0 Play Time 00:12:30 Cumulative 10.6 hours Start 2020.09.15 @ 13:46:58 End 2020.09.15 @ 13:57:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 15 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f47451-8c68-4d96-8cd2-6f660d9baab8