Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 17:42:31 Player: wasabae Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1909) 1909 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 6071 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/1000 Matter 17/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Cooling System Small Storage Unit Shock Rifle Arc Projector Minigun Flak Cannon Flak Cannon Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Scythe [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . 1 . 1 . Utility 4 | . . 1 1 1 1 . Weapon 2 | . . 1 . . . 1 Parts Attached 95 | 7 4 14 46 13 7 4 Power 8 | 1 . . 4 3 . . Engine 5 | 1 . . 3 1 . . Core 3 | . . . 1 2 . . Reactor . | . . . . . . . Propulsion 19 | 2 2 1 13 . . 1 Treads 9 | . . . 9 . . . Leg 9 | 2 2 1 4 . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 21 | 2 1 2 11 3 1 1 Device 10 | 1 . 2 4 1 1 1 Storage 4 | 1 . . 1 2 . . Processor 4 | . 1 . 3 . . . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 47 | 2 1 11 18 7 6 2 Energy Gun 10 | 1 . 2 1 4 2 . Energy Cannon 4 | . . 1 3 . . . Ballistic Gun 8 | 1 1 4 1 . . 1 Ballistic Cannon 8 | . . . 5 1 2 . Launcher 13 | . . 4 5 1 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 3 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 22 | . . 1 6 2 10 3 Power 4 | . . . 2 1 1 . Propulsion 6 | . . . 2 . 3 1 Utility 6 | . . . 1 1 3 1 Weapon 6 | . . 1 1 . 3 1 Highest Loss Streak 10 | . . 1 3 1 10 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 99 95 95 98 41 4 Engine 7 | . 14 11 6 6 . . Core 2 | . . . 1 7 6 . Treads 11 | . . . 14 23 9 . Leg 10 | . 27 22 11 . . . Device 6 | . 5 9 3 14 7 1 Storage 9 | . 14 11 11 7 3 . Processor 10 | . 8 11 14 7 3 . Protection 3 | . . . 4 6 . . Energy Gun 5 | . 11 6 1 10 8 . Energy Cannon 3 | . . 2 6 . . . Ballistic Gun 4 | . 16 18 1 . . . Ballistic Cannon 6 | . . . 10 7 . . Launcher 2 | . . 1 3 1 . 1 Slashing Weapon 1 | . . . 1 2 . . Naked Turns 292 | . . . . . 178 114 Heaviest Build 117 | 12 12 17 38 117 54 9 Greatest Support 84 | 20 20 20 84 76 76 20 Greatest Overweight (x) 2 | . . . 2 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 5 Average Capacity 9 | 6 8 8 8 16 10 5 Most Carried 15 | 5 8 8 8 15 15 5 Average Carried 7 | 2 5 7 7 11 9 2 Final Capacity 15 | 8 8 8 8 15 5 5 Final Carried 14 | 3 7 7 7 14 5 2 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Gunner 17% | Scavenger-Mutant 12% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 1636 | 216 181 192 994 40 13 . Remotely . | . . . . . . . Salvage Created 2127 | 10 248 507 1222 108 32 . Parts 157 | 4 23 37 75 11 7 . Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 42 | . 9 7 25 1 . . Melee 2 | . . . 2 . . . Guns 13 | . 9 3 1 . . . Cannons 21 | . . 2 19 . . . AOE 6 | . . 2 3 1 . . Classes Destroyed 13 | 1 3 4 4 1 . . Worker 5 | . . 1 2 1 1 . Builder 8 | . 1 1 4 1 1 . Tunneler 1 | 1 . . . . . . Hauler 2 | . . 1 1 . . . Recycler 4 | . . . 4 . . . Operator 1 | . . . 1 . . . Watcher 6 | . . 3 2 1 . . Swarmer 9 | . 6 . 3 . . . Grunt 21 | . 3 5 13 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . 2 7 . . . Programmer 1 | . . . . 1 . . Best Kill Streak 7 | 1 7 5 6 1 1 . Combat Bots Only 4 | . 4 3 3 1 . . Max Kills in Single Turn 4 | 1 1 3 4 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 1 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 6294 | . 561 370 1938 583 1415 1427 Core 2441 | . 174 110 440 53 657 1007 Absorbed by Shields 33 | . . . . . 33 . Core Remaining (%) 56 | 100 30 72 20 92 22 . Volleys Fired 138 | 3 29 18 64 14 8 2 Largest 3 | 2 2 3 3 3 3 1 Hottest 164 | 70 70 113 164 150 155 25 Shots Fired 307 | 6 59 40 151 29 20 2 Gun 147 | 6 59 29 13 22 16 2 Cannon 130 | . . 3 119 4 4 . Launcher 30 | . . 8 19 3 . . Special . | . . . . . . . Kinetic 157 | 3 41 19 84 4 4 2 Thermal 79 | 3 18 13 45 . . . Explosive 12 | . . . 9 3 . . Electromagnetic 59 | . . 8 13 22 16 . Robot Hit Streak 15 | 2 14 15 12 3 8 3 Robot Miss Streak 7 | 3 3 1 7 5 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 209 | 2 40 29 101 18 17 2 Core Hits 137 | 2 15 19 80 10 6 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . 1 . . Burn 1 | . . 1 . . . . Corrupt 1 | . . . . 1 . . Melee Attacks 7 | . . . 6 1 . . Impact . | . . . . . . . Slashing 7 | . . . 6 1 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5339 | 20 420 768 3384 404 264 79 Guns 1273 | 20 420 294 97 184 221 37 Cannons 1798 | . . 54 1673 49 22 . Explosions 2051 | . . 420 1460 171 . . Melee 153 | . . . 153 . . . Ramming 64 | . . . 1 . 21 42 Kinetic 1564 | 7 222 121 1106 49 22 37 Thermal 2016 | 13 198 338 1382 85 . . Explosive 584 | . . . 498 86 . . Electromagnetic 958 | . . 309 244 184 221 . Impact . | . . . . . . . Slashing 153 | . . . 153 . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 . . 1 . 9 Average Corruption 2 | . 1 . . 1 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . 3 . . 4 . 5 Message Errors 3 | . . . . 2 . 1 Matter Fused 4 | . 2 . . 1 . 1 Heat Flow Errors 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . 1 . . . . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 335 | . . 12 240 83 . . Projectiles 61 | . . . 59 2 . . Explosions 274 | . . 12 181 81 . . Melee . | . . . . . . . Knockbacks 33 | . . . 26 4 3 . Impact . | . . . . . . . Kinetic 32 | . . . 25 4 3 . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 466 | . . . 210 227 10 19 Shots 9 | . . . 4 5 . . Rammed 13 | . . . . . 4 9 Targets Rammed 14 | . . . 1 . 4 9 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 630 | 70 149 93 630 216 174 . Average Temperature 107 | 34 51 27 142 80 81 . Received Heat Transfer 1488 | . 102 162 702 60 120 342 Effects 24 | . . . 23 1 . . Shutdowns 6 | . . . 6 . . . Energy Bleed 2 | . . . 1 1 . . Interference 3 | . . . 3 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 4 | . . . 4 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 3109 | 37 592 855 1525 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 2 1 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 611 | 5 205 272 611 287 169 247 Initial 277 | . 3 86 68 277 84 82 Average 168 | . 57 178 214 167 87 111 Maximum Alert Level 2 | . 1 1 2 1 . 1 Low Security (%) 64 | 100 87 72 52 60 100 80 Level 1 26 | . 12 27 29 39 . 19 Level 2 8 | . . . 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 2 8 1 1 2 Investigation . | . . . . . . . Extermination 2 | . . . . 1 . 1 Reinforcement 11 | . 2 2 5 . 1 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 2 4 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 16 18 37 9 9 19 Peak Tracking Total 11 | . 7 6 4 2 5 11 Tactical Retreats 14 | . 1 . 1 3 6 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 1 1 . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 14 | . . 2 10 2 . . Max in Single Turn 6 | . . 1 6 2 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 2 . 4 . . . Successful 4 | . 2 . 2 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 2 . . . Record 3 | . 1 . 2 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 5574 | 92 615 456 2737 1017 373 284 Spaces Moved 3036 | 72 295 260 1290 388 324 407 Core 601 | 27 . . . . 234 340 Treads 1102 | . . . 624 388 90 . Legs 1266 | 45 295 260 666 . . . Wheels . | . . . . . . . Hover 67 | . . . . . . 67 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 50 Average Speed 133 | 93 120 120 162 177 81 64 Slowest Speed 260 | 120 120 120 260 240 240 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 45 30 64 8 9 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . 12 1 . . Terrain Destroyed 296 | . . 7 195 94 . . Melee 2 | . . . 1 1 . . Projectile 17 | . . . 17 . . . AOE 277 | . . 7 177 93 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 4305 | 91 504 376 1808 684 414 428 Wait 869 | . 167 67 333 251 46 5 Move 3030 | 71 294 259 1289 387 323 407 Hop . | . . . . . . . Pick Up 81 | 10 7 9 39 14 1 1 Fast Attach . | . . . . . . . Attach 63 | 7 2 11 33 3 3 4 Detach 5 | . . 3 2 . . . Swap 32 | . 2 3 13 10 4 . Drop 41 | . 3 6 28 4 . . Fire 138 | 3 29 18 64 14 8 2 Melee 7 | . . . 6 1 . . Ram 13 | . . . . . 4 9 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 25 | . . . . . 25 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 3) 591 | -10/Materials | Core integrity fell below 50% 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1157 | -9/Materials | Discovered new exit (range 7) 1164 | -9/Materials | Entered another Materials area 1164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -8/Materials | Build established: Scavenger-Gunner 1754 | -8/Materials | Lost 3 parts (1n1u1w) 1995 | -8/Materials | Build established: Gunner 2499 | -8/Materials | Build established: Mutant 3262 | -8/Materials | Build established: Scavenger-Mutant 3359 | -8/Materials | Garrison activated, responded to threat 3442 | -8/Materials | Core integrity fell below 50% 3888 | -8/Materials | Discovered new exit (range 4) 3899 | -8/Materials | Identified exit to Factory 3901 | -8/Materials | Entered Factory 3901 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4505 | -7/Factory | Build established: Skirmisher 4887 | -7/Factory | Discovered new exit (range 15) 4910 | -7/Factory | Identified exit to Factory 4918 | -7/Factory | Entered another Factory area 4918 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5113 | -6/Factory | Released all parts (5) 5144 | -6/Factory | Lost 10 parts (1p3n3u3w) 5259 | -6/Factory | Discovered new exit (range 2) 5265 | -6/Factory | Core integrity fell below 50% 5291 | -6/Factory | Entered another Factory area 5291 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5412 | -5/Factory | Build established: Mutant 5519 | -5/Factory | Core integrity fell below 50% 5542 | -5/Factory | Core integrity fell below 20% 5575 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05521_ Slammed into K-01 Serf. 05521_ Destabilizing: Core damaged (-10). 05522_ Slug penetrates Terminal. 05527_ Chain reaction triggered in Imp. Ion Engine. 05528_ Penetrated by Slug. 05528_ U-05 Engineer lays Concrete. 05529_ P-70 Sage resets R-10 Processor, system corruption cleaned. 05529_ U-05 Engineer lays Concrete. 05531_ Penetrated by Slug. 05533_ K-01 Serf destroyed. 05535_ Penetrated by Slug. 05537_ W-25 Informer sends out distress signal. 05541_ ALERT: Rogue bot located, Programmers report to Factory Zone 9X. 05541_ K-01 Serf destroyed. 05541_ Penetrated by Slug. 05542_ Slug penetrates Wall. 05544_ K-01 Serf collects debris. 05544_ Slug penetrates Wall. 05551_ K-01 Serf cleans the Neutrino Reactor. 05568_ DPJKN8Y>