Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 15:25:49 Player: Runagate Result: Destroyed by Y-54 Guardian via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (158) 790 Value Destroyed (4996) 4996 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 9944 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 253 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hybrid Fission Core Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Hybrid Fission Core Improved Treads Advanced Treads Medium Matter Pod Large Matter Pod Improved Medium Armor Plating Enhanced Autogun Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Improved Grenade Launcher Heavy Flail [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . . . 2 1 2 . . Weapon 1 | . . 1 . . . . . . Parts Attached 89 | 9 6 13 7 5 31 16 . 2 Power 14 | 2 . 3 1 . 3 5 . . Engine 11 | 2 . 3 1 . 3 2 . . Core 2 | . . . . . . 2 . . Reactor 1 | . . . . . . 1 . . Propulsion 18 | 2 . 4 3 1 6 2 . . Treads 18 | 2 . 4 3 1 6 2 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 1 2 1 1 16 5 . . Device 19 | 1 . 2 1 . 11 4 . . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 5 | . . . . 1 4 . . . Artifact . | . . . . . . . . . Weapon 29 | 3 5 4 2 3 6 4 . 2 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 1 5 2 . 2 1 1 . 2 Ballistic Cannon 12 | . . 2 1 1 5 3 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 18 | . . 1 . . 1 12 . 4 Power 3 | . . . . . 1 2 . . Propulsion 7 | . . 1 . . . 6 . . Utility 3 | . . . . . . 3 . . Weapon 5 | . . . . . . 1 . 4 Highest Loss Streak 4 | . . 1 . . 1 4 . 2 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 1 7 14 15 14 14 12 5 2 Power 1 | . 1 1 1 1 . 1 1 1 Propulsion 1 | . . . 1 2 2 1 . . Utility 3 | . 1 5 6 4 4 3 1 1 Weapon 6 | . 4 7 6 6 6 6 3 . Tool/Special . | . . . . . . . . . Unused Backups 23 | . . 2 5 8 3 5 . . Power 3 | . . . 2 . . 1 . . Propulsion 3 | . . . . 2 1 . . . Utility 6 | . . 1 2 . 1 2 . . Weapon 11 | . . 1 1 6 1 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 95 100 98 99 92 . 7 Engine 8 | . 14 11 11 9 6 3 . . Treads 27 | . 27 29 33 26 29 22 . . Device 16 | . 14 11 11 17 19 21 . . Storage 8 | . 14 11 11 9 7 5 . . Processor 4 | . . . . . 6 12 . . Protection 2 | . . . . 8 3 2 . . Ballistic Gun 10 | . 27 14 11 9 7 5 . 4 Ballistic Cannon 14 | . . 18 21 17 15 12 . 2 Peak Build Rating 56 | 7 10 18 22 29 45 56 1 12 Average Rating 31 | 5 8 16 20 26 41 50 1 5 On Entrance 14 | . 7 10 18 22 29 44 1 1 Naked Turns 124 | . . . . . . 54 53 17 Heaviest Build 65 | 13 32 43 44 54 65 59 . 3 Greatest Support 102 | 40 40 60 69 69 93 102 3 3 Greatest Overweight (x) 1 | . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 10 15 15 15 15 14 5 5 Most Carried 15 | 2 8 15 15 15 15 15 5 5 Average Carried 13 | 1 7 14 14 14 14 12 5 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 2 8 15 15 15 15 5 5 2 Class Distribution -------------------- 60% | Gunner 14% | Mutant 12% | Tank 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 5548 | 303 240 914 673 404 1469 1492 . 53 Remotely 1836 | . . . . . 905 931 . . Salvage Created 4491 | 102 271 810 514 484 991 1246 . 73 Parts 258 | 5 23 54 37 22 53 58 . 6 Haulers Intercepted 5 | . . 1 2 1 1 . . . Recyclers Shooed 10 | . . 1 3 . 4 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 109 | . 12 19 14 8 25 28 . 3 Melee 1 | . . . . . . . . 1 Guns 40 | . 12 5 4 3 8 6 . 2 Cannons 67 | . . 14 10 5 17 21 . . AOE 1 | . . . . . . 1 . . Classes Destroyed 16 | 3 4 3 1 2 1 2 . . Worker 14 | 1 . 3 2 1 5 2 . . Builder 2 | . 1 . . . . 1 . . Tunneler 6 | 1 1 1 . . 2 1 . . Hauler 5 | . . 1 2 1 1 . . . Recycler 9 | 1 . 2 1 1 2 2 . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . . . . 1 1 . . . Watcher 10 | . 1 4 1 1 . 3 . . Swarmer 25 | . 9 3 4 . 3 3 . 3 Grunt 42 | . 3 8 6 4 8 13 . . Duelist 1 | . . . . . . 1 . . Protector 1 | . . . 1 . . . . . Sentry 24 | . . 8 3 3 6 4 . . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . 1 1 2 . . Programmer 10 | . . . . . 7 3 . . Best Kill Streak 8 | 2 3 8 7 2 3 5 . 2 Combat Bots Only 7 | . 3 5 7 2 3 4 . 2 Max Kills in Single Turn 4 | 1 1 2 1 1 1 4 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Hostile Shots Fired 788 | . 66 71 37 29 215 254 2 114 Missed 270 | . 20 18 7 13 82 84 2 44 Hits 518 | . 46 53 30 16 133 170 . 70 Melee 2 | . . . 2 . . . . . Projectile 516 | . 46 53 28 16 133 170 . 70 AOE 1 | . . . . . . . . 1 Critical Strikes 15 | . . 4 . 1 4 6 . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6696 | . 397 678 346 253 1465 2780 . 777 Core 1254 | . 71 61 56 29 142 461 . 434 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 793 | . 69 359 . 231 134 . . . Core Remaining (%) 82 | 100 71 . 70 94 79 . . . Volleys Fired 332 | 13 51 44 31 27 69 80 . 17 Largest 3 | 2 2 3 3 3 3 3 . 2 Hottest 107 | 60 60 97 97 102 102 107 . 80 Shots Fired 894 | 26 102 128 93 81 208 239 . 17 Gun 401 | 26 102 52 31 27 69 80 . 14 Cannon 493 | . . 76 62 54 139 159 . 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 876 | 13 97 128 93 81 208 239 . 17 Thermal 18 | 13 5 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 34 | 5 10 12 14 18 34 12 . 8 Robot Miss Streak 7 | 1 4 7 7 7 6 5 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 620 | 18 60 89 54 59 142 184 . 14 Core Hits 424 | 6 21 82 44 54 108 103 . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . . Critical Strikes 11 | . . 2 . . 4 5 . . Destroy 3 | . . 2 . . . 1 . . Blast 8 | . . . . . 4 4 . . Melee Attacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12550 | 186 675 1708 988 958 3077 4672 . 286 Guns 3924 | 186 639 472 264 266 775 1110 . 212 Cannons 7673 | . . 1182 672 594 2109 3061 . 55 Explosions 403 | . . . . . . 403 . . Melee . | . . . . . . . . . Ramming 550 | . 36 54 52 98 193 98 . 19 Kinetic 11420 | 53 595 1654 936 860 2884 4171 . 267 Thermal 580 | 133 44 . . . . 403 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 . . . 5 3 9 9 Average Corruption 3 | . 1 . . . 4 2 7 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 88 | . 1 . . . 56 24 3 4 Message Errors 20 | . . . . . 16 2 2 . Matter Fused 18 | . . . . . 10 6 1 1 Heat Flow Errors 13 | . . . . . 10 2 . 1 Energy Discharges 10 | . 1 . . . 7 2 . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 3 | . . . . . 1 2 . . Data Loss (minor) 10 | . . . . . 6 4 . . Data Loss (major) 5 | . . . . . 1 3 . 1 Misfires 3 | . . . . . 2 1 . . Alerts 2 | . . . . . 1 1 . . Weapon Failures 3 | . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 74 | . . . . . 42 32 . . Projectiles 67 | . . . . . 42 25 . . Explosions 7 | . . . . . . 7 . . Melee . | . . . . . . . . . Knockbacks 161 | . 1 24 16 19 48 53 . . Impact 8 | . 1 . . 2 4 1 . . Kinetic 145 | . . 22 15 17 41 50 . . Secondary 8 | . . 2 1 . 3 2 . . Self-Inflicted Damage 166 | . . . . . . 158 . 8 Shots 2 | . . . . . . 2 . . Rammed 70 | . 4 11 5 11 23 10 . 6 Targets Rammed 85 | . 6 14 7 11 30 11 . 6 Kicked . | . . . . . . . . . Crushed 15 | . 2 3 2 . 7 1 . . Highest Temperature 217 | 60 40 217 120 103 159 128 . 84 Average Temperature 31 | 31 11 48 38 13 25 22 . 30 Received Heat Transfer 1578 | . 54 315 75 108 318 576 . 132 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 700 | 300 100 . . . . 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 . 1 2 . . Low Security (%) 71 | 100 100 100 79 100 60 25 100 100 Level 1 24 | . . . 20 . 39 54 . . Level 2 3 | . . . . . . 20 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 462 | 10 116 186 347 132 357 462 136 91 Initial 164 | . 3 9 69 132 . 164 136 81 Average 133 | 1 34 57 165 42 146 283 126 67 Influence Increases 3745 | 15 366 612 684 270 797 931 . 70 Destroy 0b10 Robot/C 2340 | . 240 380 440 160 500 560 . 60 Destroy 0b10 Robot/NC 250 | 15 15 60 35 25 55 45 . . Destroy Leader 610 | . 42 140 76 54 152 136 . 10 Allied During Kill 26 | . . . 26 . . . . . Successful Hack 119 | . 38 31 16 16 13 5 . . Disable Machine 195 | . 15 . 30 . 30 120 . . Destroy Structure 70 | . 1 1 1 . 17 50 . . Lose Combat Pursuer 135 | . 15 . 60 15 30 15 . . Influence Decreases 3674 | 10 347 470 535 583 462 879 273 115 Entered New Map 760 | . 2 15 97 183 2 173 253 35 Time Decay 2694 | 10 345 445 398 400 450 586 20 40 Lost Part 180 | . . 10 . . 10 120 . 40 Lost Ally 40 | . . . 40 . . . . . Squads Dispatched 24 | . 1 2 2 2 9 8 . . Investigation 2 | . 1 . . . . 1 . . Extermination 9 | . . . . . 6 3 . . Reinforcement 10 | . . 2 . 2 3 3 . . Assault 2 | . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 8 | . . 1 1 . 2 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 19 28 25 20 34 41 5 4 Peak Tracking Total 6 | . 3 5 5 6 3 6 5 3 Tactical Retreats 7 | . 1 . 3 1 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 9 | . 1 . . 1 1 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 13 | . 1 . 2 . 2 8 . . Max in Single Turn 4 | . 1 . 1 . 1 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 31 | . 5 5 3 5 8 5 . . Terminals 25 | . 4 3 3 3 7 5 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 2 . 2 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 14 16 5 17 19 9 . . Successful 46 | . 10 12 3 11 6 4 . . Failed 34 | . 4 4 2 6 13 5 . . Catastrophic 7 | . . . . 1 5 1 . . Database Lockouts . | . . . . . . . . . Manual 16 | . 5 . . 5 3 3 . . Terminals 50 | . 11 3 5 7 15 9 . . Fabricators . | . . . . . . . . . Repair Stations 30 | . 3 13 . 10 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 8 2 3 2 3 4 . . Record 2 | . . . . . . 2 . . Prototype ID Bank 5 | . 2 1 . . 1 1 . . Open Door 3 | . . . 3 . . . . . Locate Traps 3 | . 2 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . Registered Components 3 | . 1 . . 1 1 . . . Zone Layout 5 | . 2 . . 1 1 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 24 | . 2 10 . 9 3 . . . Scan Component 13 | . 1 5 . 5 2 . . . Repair 11 | . 1 5 . 4 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 1 1 5 7 5 . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 11 | . 1 5 . 4 1 . . . Time 358 | . 26 154 . 140 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 62 | . . . 62 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . 44 . . . . . Total Damage 597 | . . . 597 . . . . . Kills 9 | . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Active Infowar (turns) 9115 | 18 1052 1460 953 1166 3065 1401 . . Sensors 1322 | . . . . . . 1322 . . IFF 321 | . . . . . . 321 . . Terrain 2 | . . . . . 2 . . . Seismic 8178 | 18 1052 1460 953 1166 3065 464 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 9900 | 114 1052 1560 953 1166 3081 1832 53 89 Spaces Moved 4966 | 43 530 655 439 526 1618 995 105 55 Core 270 | 6 . . . . . 104 105 55 Treads 4696 | 37 530 655 439 526 1618 891 . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 151 50 50 50 Average Speed 153 | 144 160 168 160 161 157 145 50 50 Slowest Speed 240 | 160 160 240 160 163 163 240 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 80 55 49 45 47 32 72 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . . . . . 9 55 . . Melee . | . . . . . . . . . Projectile 29 | . . . . . 9 20 . . AOE 35 | . . . . . . 35 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total 6565 | 67 651 1009 623 785 2010 1216 104 100 Wait 936 | 2 45 251 122 190 215 93 . 18 Move 4959 | 42 529 654 438 525 1617 995 104 55 Hop . | . . . . . . . . . Pick Up 53 | 1 7 14 6 9 9 7 . . Fast Attach 31 | 7 1 6 . 6 4 6 . 1 Attach 15 | . . 1 . 2 2 7 . 3 Detach 1 | . . . . . 1 . . . Swap 82 | 2 6 12 7 5 37 13 . . Drop 70 | . 6 13 11 10 26 4 . . Fire 332 | 13 51 44 31 27 69 80 . 17 Melee 1 | . . . 1 . . . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 79 | . 6 14 7 11 30 11 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Repaired Lgt. Treads 757 | -10/Materials | Discovered new exit (range 6) 800 | -10/Materials | Discovered new exit (range 16) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1416 | -9/Materials | Discovered new exit (range 14) 1485 | -9/Materials | Build established: Gunner 1689 | -9/Materials | Discovered new exit (range 14) 1742 | -9/Materials | Repaired Lgt. Treads 1769 | -9/Materials | Repaired Lgt. Treads 1809 | -9/Materials | Repaired Flak Cannon 1848 | -9/Materials | Repaired Flak Cannon 2140 | -9/Materials | Build established: Scavenger-Gunner 2536 | -9/Materials | Discovered new exit (range 11) 2602 | -9/Materials | Repaired Lgt. Treads 2610 | -9/Materials | Discovered new exit (range 7) 2727 | -9/Materials | Entered Storage 3152 | -9/Storage | Destroyed 7 combat bots 3231 | -9/Storage | Build established: Gunner 3455 | -9/Storage | Met a pair of Derelict thieves 3597 | -9/Storage | Discovered new exit (range 16) 3680 | -9/Storage | Entered Materials 3680 | -8/Materials | Evolved 2 slots: Utility x2 3974 | -8/Materials | Build established: Tank 3997 | -8/Materials | Repaired Imp. Treads 4030 | -8/Materials | Repaired Imp. Treads 4095 | -8/Materials | Repaired Hrd. Medium Armor Plating 4135 | -8/Materials | Repaired Flak Cannon 4186 | -8/Materials | Discovered new exit (range 10) 4812 | -8/Materials | Discovered new exit (range 8) 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5251 | -7/Factory | Build established: Gunner 5414 | -7/Factory | Discovered new exit (range 8) 6718 | -7/Factory | Discovered new exit (range 5) 7457 | -7/Factory | Repaired Adv. Treads 7536 | -7/Factory | Discovered new exit (range 13) 7927 | -7/Factory | Entered another Factory area 7927 | -6/Factory | Evolved 2 slots: Utility x2 9381 | -6/Factory | Lost 4 parts (1p2n1u) 9504 | -6/Factory | Garrison activated, responded to threat 9705 | -6/Factory | Released all parts (11) 9713 | -6/Factory | Core integrity fell below 50% 9734 | -6/Factory | Lost 3 parts (2n1w) 9759 | -6/Factory | Sucked down chute 9759 | -6/Factory | Entered Waste 9774 | -6/Waste | EMP discharged 9780 | -6/Waste | Spotted C-40 Crusher 9780 | -6/Waste | Spotted C-40 Crusher 9788 | -6/Waste | Spotted C-40 Crusher 9789 | -6/Waste | Spotted C-40 Crusher 9793 | -6/Waste | Spotted C-40 Crusher 9794 | -6/Waste | Spotted C-40 Crusher 9805 | -6/Waste | Discovered new exit (range 13) 9812 | -6/Waste | Entered Factory 9884 | -6/Factory | Core integrity fell below 20% 9901 | -6/Factory | Destroyed by Y-54 Guardian via exploding Fusion Modulator Last Messages --------------- lockdown mode. 09842_ Slammed into Y-54 Guardian. 09844_ Adv. Assault Cannon destroyed. 09847_ Gauss Cannon destroyed. 09848_ Acquired 1 matter. 09857_ System corrupted: Substantial component data lost. 09862_ S-27 Virus destroyed. 09868_ Acquired 22 matter. 09875_ System corrupted: Heat flow error (+121). 09875_ System corrupted: Enh. Autogun jammed. 09881_ Slammed into S-27 Virus. 09881_ Enh. Autogun destroyed. 09882_ Slammed into S-27 Virus. 09885_ S-27 Virus destroyed. 09886_ Acquired 30 matter. 09886_ Acquired Autogun. 09890_ S-27 Virus destroyed. 09899_ Autogun destroyed. 09901_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ################?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????###?##### | | #?????# ? # | | ####+######## ####### """ # | | ????????????# ## """ # | | ?????????####+##+## ## """ # | | ?????????# ## ## # | | ?????????# ## ## """ # | | ?????????# ## ## """ # | | ?????????# ## ##=""" # | | ?????????# # #*Y=@ # | | ?????????# + + ! # | | ?????????# # * # # | | ?????????#! # =# # | | ?????????# # # # | | ?????????# # # # | | ?????????# # # " " # | | ?????????######### # "Y" # | | ?????????????????# # """ # | | ????????????????## ######### | | ????????????????# #??????? | | ??????# ######### * #??????? | | ??????# ! #??????? | | ??????# ######### #??????? | | ????????????????# #??????? | | ????????????????###+###??????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Lgt. Treads | 27% | -9/Materials Lgt. Treads | 44% | -9/Materials Flak Cannon | 72% | -9/Materials Flak Cannon | 61% | -9/Materials Lgt. Treads | 42% | -9/Materials Imp. Treads | 72% | -8/Materials Imp. Treads | 73% | -8/Materials Hrd. Medium Armor Plating | 72% | -8/Materials Flak Cannon | 44% | -8/Materials Adv. Treads | 21% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowCoolingMount Manual? 0 Play Time 00:57:09 Cumulative 100.5 hours Start 2025.09.26 @ 14:26:50 End 2025.09.26 @ 15:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 199 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9036ce9-200c-47f5-8894-4d0d24d22f16