Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 14:55:46 // Halloween2019/Abominations Player: Daniexpert Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1407) 1407 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3212 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 21/100 System Corruption 10% Temperature Cool (551) Location -8/Materials Parts ------- Power (1) Light Ion Engine Propulsion (4) Light Treads Light Treads Improved Treads Improved VTOL Module Utility (4) Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Weapon (2) Particle Gun Enhanced Autogun Inventory (20) Wheel Wheel Medium Storage Unit EM Shotgun EM Shotgun EM Shotgun Medium Laser Medium Laser Particle Gun Ion Cannon Grenade Launcher Grenade Launcher Peak State ------------ Power Light Ion Engine Propulsion Light Treads Light Treads Improved Treads Improved VTOL Module Utility Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Weapon Particle Gun Enhanced Autogun Inventory Light Ion Engine Wheel Wheel Medium Storage Unit EM Shotgun EM Shotgun EM Shotgun Medium Laser Medium Laser Particle Gun Ion Cannon Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 24 | 6 4 6 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 7 | 1 2 2 2 Device 2 | . . 1 1 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 8 | . 3 2 3 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 4 | . 2 1 1 Highest Loss Streak 2 | . 2 1 2 Average Slot Usage (%) 85 | . 79 79 94 Engine 5 | . 7 1 8 Treads 29 | . 28 32 27 Flight 2 | . . . 6 Device 3 | . . 2 7 Storage 19 | . 18 22 18 Processor 2 | . . . 5 Protection 1 | . . . 2 Energy Gun 4 | . . 2 9 Ballistic Gun 11 | . 15 10 8 Launcher 5 | . 9 7 . Naked Turns . | . . . . Heaviest Build 77 | 10 69 72 77 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 15 | 5 10 20 20 Most Carried 14 | 6 6 9 14 Average Carried 8 | 3 5 8 11 Final Capacity 20 | 6 20 20 20 Final Carried 12 | 6 6 8 12 Class Distribution -------------------- 72% | Hauler-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1076 | 275 129 303 369 Remotely . | . . . . Salvage Created 1222 | 122 476 306 318 Parts 59 | 7 14 23 15 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 13 7 5 Guns 15 | . 4 6 5 AOE 10 | . 9 1 . Classes Destroyed 9 | 3 3 2 1 Worker 2 | 2 . . . Tunneler 1 | 1 . . . Hauler 2 | . . 1 1 Recycler 1 | 1 . . . Watcher 1 | . . 1 . Grunt 8 | . 5 2 1 Duelist 1 | . . . 1 Abomination 16 | . 8 5 3 Anomaly 1 | . 1 . . Best Kill Streak 6 | 2 6 4 3 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2707 | . 636 833 1238 Core 907 | . 159 151 597 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 36 62 . Volleys Fired 136 | 16 43 31 46 Largest 2 | 2 2 2 2 Hottest 115 | 40 50 73 115 Shots Fired 226 | 32 63 42 89 Gun 201 | 32 43 37 89 Cannon . | . . . . Launcher 25 | . 20 5 . Special . | . . . . Kinetic 149 | 32 43 31 43 Thermal 52 | . . 6 46 Explosive 25 | . 20 5 . Electromagnetic . | . . . . Robot Hit Streak 18 | 8 15 18 11 Robot Miss Streak 15 | 2 2 2 15 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 141 | 20 44 31 46 Core Hits 76 | 6 33 18 19 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2553 | 218 1016 657 662 Guns 1715 | 218 366 469 662 Cannons . | . . . . Explosions 838 | . 650 188 . Melee . | . . . . Ramming . | . . . . Kinetic 1303 | 218 366 409 310 Thermal 412 | . . 60 352 Explosive 838 | . 650 188 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 5 10 Average Corruption 4 | . . 3 5 Corruption Purged . | . . . . Effects 23 | . . 6 17 Message Errors 1 | . . 1 . Matter Fused 4 | . . 1 3 Heat Flow Errors 4 | . . 1 3 Energy Discharges 3 | . . 1 2 Data Loss (minor) 5 | . . 1 4 Targeting Errors 6 | . . 1 5 Overload Shots . | . . . . Overflow Damage 22 | . 20 2 . Projectiles . | . . . . Explosions 22 | . 20 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . 56 31 . Shots 5 | . 4 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1291 | . 2 268 1291 Average Temperature 533 | . 2 55 616 Received Heat Transfer 552 | . 78 87 387 Effects 61 | . . . 61 Shutdowns 8 | . . . 8 Energy Bleed 6 | . . . 6 Interference 9 | . . . 9 Matter Decay 7 | . . . 7 Short Circuit 5 | . . . 5 Damage (minor) 6 | . . . 6 Damage (major) 14 | . . . 14 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 765 | . . 64 701 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 133 | 20 133 119 47 Average Influence 45 | 5 59 73 20 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 6 5 7 Investigation 6 | . 4 1 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault 6 | . . 2 4 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 15 | . 2 5 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 17 9 10 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1455 | 139 393 440 483 Spaces Moved 551 | 51 164 165 171 Core 4 | 4 . . . Treads 547 | 47 164 165 171 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 173 | 151 166 180 180 Slowest Speed 220 | 160 180 180 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 32 18 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 87 | . 65 22 . Melee . | . . . . Projectile . | . . . . AOE 87 | . 65 22 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 782 | 81 223 219 259 Wait 45 | 3 4 14 24 Move 548 | 50 163 164 171 Hop . | . . . . Pick Up 21 | 6 4 4 7 Fast Attach 15 | 6 2 4 3 Attach 6 | . 1 2 3 Detach 2 | . . . 2 Swap 3 | . 1 . 2 Drop 6 | . 5 . 1 Fire 136 | 16 43 31 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 698 | -9/Materials | Build established: Hauler-Mutant 759 | -9/Materials | Discovered new exit (range 11) 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -8/Materials | Discovered new exit (range 11) 1413 | -8/Materials | Core integrity fell below 50% 1434 | -8/Materials | System corruption reached 10% 1443 | -8/Materials | Core integrity fell below 20% 1449 | -8/Materials | Garrison activated, responded to threat 1457 | -8/Materials | Core destroyed Last Messages --------------- 01440_ 10 Matter blinks away. 01440_ Lgt. Ion Engine destroyed. 01442_ Overheating: System interference. 01442_ Enh. Autogun temporarily disabled. 01443_ Overheating: Core damaged (-60). 01444_ Overheating: Matter decay (-49). 01445_ System corrupted: Component data lost. 01445_ Acquired 45 matter. 01446_ Overheating: Energy bleed (-1). 01447_ Acquired 9 matter. 01449_ ALERT: Activating Garrison Access M001. 01450_ Overheating: Matter decay (-60). 01452_ Overheating: Hcp. Storage Unit damaged (-300). 01452_ Overheating: Enh. Autogun damaged (-67). 01452_ Overheating: Particle Gun damaged (-19). 01454_ Overheating: Short circuit. 01454_ Lgt. Treads permanently disabled. 01456_ Overheating: Short circuit. 01456_ Lgt. Ion Engine permanently disabled. 01457_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ??????????????????????????# #???# #??? | | ??????????????????????????#=#???##########??? | | ??????????????????????????#!#???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????#=########????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# #"S #????????? | | ??????????????????????????# #""" #????????? | | ??????????????????????????# # "" #????????? | | ??????????????????????????# # #????????? | | ?????????????????###??????# # ??????????? | | ???????????????# % ###+## ###+#+##????????? | | ???????????????# " #????????? | | ???????????????# %<" % #????????? | | ???????????????# % #????????? | | ???????????????# ########### ########## | | ???????????????## %#??????????# # # | | ??????????????### !#??????????# # # | | ??????????????? # #??????????# # # | | ????????????????+ ##########?# # # | | ????????????????# %# T #?# + # | | ????????????????# # """[ #?# # # | | ????? ###########% # """ ##### # # | | ???? [ # """ #??# # # | | ???? % % /A % @ #???# # # | | ???? | # """ #???# ########## | | ????????######### # "" [ #???# #????????? | | ????????????????# # """ #???# #????????? | | ????????????????# #% %#???# #????????? | | ????????????????#= #####+######## ########?? | | ????????????????# # #?? | | ????????????????# % # """#?? | | ????????????????# """"" # R"#?? | | ????????????????# """""""" + ! """#?? | | ????????????????# """ " " # #?? | | ????????????????# % # !#?? | | ????????????????# % ########?? | | ????????????????# # #????? | | ????????????????# # ####??? | | ????????????????# % ^#??? | | ????????????????# ################## #??? | | ????????????????# |#????????????# ### #??? | | ????????????????# #????????????#####?# #??? | | ????????????????# #??????????????????# #??? | | ????????????????# #??????????????????#=#??? | | ????????????????# ??????????????????# #??? | | ????????????????# #????????????????###+##?? | | ????????????????# #????????????????# # | | ????????????????# #????????????????# """# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeNeutronCanceller Manual? 0 Play Time 00:16:54 Cumulative 122.2 hours Start 2019.10.31 @ 14:40:26 End 2019.10.31 @ 14:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 51 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f030197e-d569-4a01-b997-1d363c90a64a