Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 22:00:51 Player: Eskild Result: Destroyed by as-06707 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (132) 132 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 562 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 6 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 3 To Critical Strikes 2 | . . 2 Average Slot Usage (%) 78 | . 79 71 Engine 14 | . 14 14 Wheel 24 | . 26 7 Device 8 | . 8 7 Storage 14 | . 14 14 Energy Gun 12 | . 13 . Ballistic Gun 4 | . 2 28 Naked Turns . | . . . Heaviest Build 18 | 13 18 17 Greatest Support 26 | 26 26 3 Greatest Overweight (x) 5 | 3 1 5 Average Overweight (x) . | . . 4 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 7 | 7 7 4 Average Carried 4 | 2 5 4 Final Capacity 10 | 8 10 10 Final Carried 4 | 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 293 | 231 62 . Remotely . | . . . Salvage Created 135 | . 135 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 827 | . 509 318 Core 253 | . 161 92 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 30 1 Largest 2 | . 2 2 Hottest 90 | . 90 40 Shots Fired 43 | . 41 2 Gun 43 | . 41 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 9 | . 7 2 Thermal 30 | . 30 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 4 | . 4 1 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 28 | . 27 1 Core Hits 12 | . 12 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 5 | . 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 377 | . 370 7 Guns 327 | . 320 7 Cannons . | . . . Explosions 42 | . 42 . Melee . | . . . Ramming 8 | . 8 . Kinetic 39 | . 32 7 Thermal 319 | . 319 . Explosive . | . . . Electromagnetic 11 | . 11 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 237 | . 237 . Average Temperature 73 | . 73 . Received Heat Transfer 239 | . 219 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1234 | . 1234 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 162 | . 162 1 Initial 1 | . . 1 Average 78 | . 113 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 18 22 Peak Tracking Total 23 | . 7 23 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 304 | 76 211 17 Spaces Moved 192 | 49 138 5 Core 29 | 24 . 5 Treads . | . . . Legs . | . . . Wheels 163 | 25 138 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 200 Average Speed 103 | 118 92 280 Slowest Speed 300 | 200 115 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 32 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 253 | 66 181 6 Wait 4 | 2 2 . Move 190 | 48 137 5 Hop . | . . . Pick Up 14 | 10 4 . Fast Attach . | . . . Attach 10 | 6 4 . Detach . | . . . Swap 2 | . 2 . Drop . | . . . Fire 31 | . 30 1 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Core integrity fell below 50% 273 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Entered Mines 289 | -10/Mines | Assembled infested the area 289 | -10/Mines | Lost 3 parts (1p1n1w) 294 | -10/Mines | Assisted by a Guerilla fighting off Assembled 297 | -10/Mines | Core integrity fell below 20% 305 | -10/Mines | Destroyed by as-06707 with Assembled Heavy Rifle Last Messages --------------- ALERT: Infestation in the mines, dispatching Demolisher response squad. Critical hit (Destroy). Com. Wheel destroyed. Sensor Array destroyed. 2W-DRS(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates Wall. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" HV Slug penetrates Wall. HV Slug penetrates S-10 Pest. S-10 Pest suffers critical hit (Destroy). S-10 Pest knocked back. HV Slug penetrates S-10 Pest. HV Slug penetrates Wall. Penetrated by HV Slug. Critical hit (Destroy). Ion Engine destroyed. Knocked back. 2W-DRS(h) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ????????????????????????????#### ##?????????????? | | ????????????????????????##### #?????????????? | | ????????????????????????# !a #?????????????? | | ????????????????????????# ss=%a ##?????????????? | | ????????????????????????#@s # ###??????????????? | | ???????????????????????# %% ## #????????????????? | | ?????????????????????# ### ???????????????? | | ????????????????????# ##?# ###??????????????? | | ????????????????????# ##??# #????????????????? | | ???????????????????;; #????# ????????????????? | | ??????????????????## ????? ????????????????? | | ??????????????????# ????? ???????????????? | | ?????????????????? ?????# ???????????????? | | ????????????????? ??????# ???????????????? | | ????????????????#######?????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSwarmSword Manual? 0 Play Time 00:05:59 Cumulative 9.9 hours Start 2022.03.18 @ 21:54:23 End 2022.03.18 @ 22:00:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 29 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30988026-6627-4d8b-b764-ea01a92682c2