Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:39:28 Player: Olafz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (219) 219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 2725 Bonus ------- Follower Combat Kills 310 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 90/100 System Corruption 9% Temperature Cool (17) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Target Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Shock Rifle Power Maul > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Light Assault Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 32 | 7 1 6 3 4 11 Power 5 | 1 . 2 . . 2 Engine 4 | 1 . 2 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . 2 . 4 Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 2 | . . . . . 2 Utility 10 | 2 1 1 . 3 3 Device 4 | 1 1 . . 2 . Storage 3 | 1 . 1 . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 . 3 1 1 2 Energy Gun 5 | 2 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 16 | . . 2 . . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 5 | . . 2 . . 3 Highest Loss Streak 11 | . . 2 . . 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 100 86 88 92 77 Engine 9 | . 14 11 11 11 2 Leg 21 | . 28 22 22 22 16 Device 22 | . 25 22 22 26 10 Storage 10 | . 2 11 11 11 11 Energy Gun 5 | . 28 18 10 . 4 Ballistic Gun 8 | . . 1 11 11 5 Impact Weapon 7 | . . . . 11 10 Naked Turns . | . . . . . . Heaviest Build 21 | 15 15 20 14 19 21 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 5 8 8 8 8 Most Carried 8 | 1 2 7 8 8 8 Average Carried 5 | . 1 1 5 7 7 Final Capacity 8 | 8 5 8 8 8 8 Final Carried 8 | 1 1 5 8 7 3 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 473 | 270 10 45 43 40 65 Remotely . | . . . . . . Salvage Created 498 | 256 . 186 56 . . Parts 40 | 21 . 19 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . . 6 1 . . Guns 6 | . . 6 . . . Classes Destroyed 6 | 3 . 2 1 . . Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Recycler 1 | 1 . . . . . Swarmer 4 | . . 4 . . . Brawler 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | 4 . 3 1 . . Combat Bots Only 3 | . . 3 1 . . Max Kills in Single Turn 1 | 1 . 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 111 | . . 47 1 . 63 Missed 35 | . . 17 . . 18 Damage Taken 1501 | . . 395 11 . 1095 Core 403 | . . 38 . . 365 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 5 | . . . . 5 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 58 | 17 . 21 6 . 14 Largest 2 | 2 . 2 2 . 1 Hottest 101 | 80 . 101 76 . 50 Shots Fired 93 | 34 . 34 11 . 14 Gun 93 | 34 . 34 11 . 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 8 | . . . 6 . 2 Thermal 9 | . . 4 5 . . Explosive . | . . . . . . Electromagnetic 76 | 34 . 30 . . 12 Robot Hit Streak 6 | 5 . 6 6 . 3 Robot Miss Streak 4 | 4 . 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 57 | 17 . 21 7 . 12 Core Hits 19 | 9 . 9 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . . 1 . . Burn 1 | . . . 1 . . Corrupt 1 | 1 . . . . . Melee Attacks 8 | . . . 1 1 6 Impact 8 | . . . 1 1 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 834 | 258 . 234 80 . 262 Guns 577 | 230 . 234 76 . 37 Cannons . | . . . . . . Explosions 28 | 28 . . . . . Melee 225 | . . . . . 225 Ramming 4 | . . . 4 . . Kinetic 19 | . . . 19 . . Thermal 129 | 28 . 44 57 . . Explosive . | . . . . . . Electromagnetic 457 | 230 . 190 . . 37 Impact 225 | . . . . . 225 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . 1 . 1 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 177 | 72 . 177 51 . 88 Average Temperature 40 | 27 . 51 24 . 47 Received Heat Transfer 470 | . . 144 6 . 320 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 1 | . . . 1 . . Heat Transferred 383 | 50 . 111 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 203 | 40 33 203 160 . . Initial 78 | . 26 13 78 . . Average 75 | 19 26 120 95 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 58 100 . . Level 1 12 | . . 41 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . . 9 3 . 15 Peak Tracking Total 8 | . . 8 3 . 8 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 3 | . 3 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Recycle Component 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 2 | . . . . . 2 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 198 | . . . 40 198 198 Highest-Rated Ally 41 | . . . 16 41 41 Total Orders . | . . . . . . Ally Attacks 65 | . . . 16 . 49 Total Damage 1560 | . . . 159 . 1401 Kills 15 | . . . 2 . 13 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3189 | 205 187 314 348 1704 431 Spaces Moved 2528 | 125 155 202 270 1410 366 Core 22 | 9 . . . . 13 Treads . | . . . . . . Legs 2379 | 116 155 202 270 1410 226 Wheels . | . . . . . . Hover 121 | . . . . . 121 Flight 6 | . . . . . 6 Fastest Speed 50 | 50 120 120 120 120 56 Average Speed 116 | 114 120 120 120 120 99 Slowest Speed 250 | 120 120 120 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 22 12 69 90 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 1 | . . . 1 . . Terrain Destroyed 5 | 4 . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 4 | 4 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2653 | 149 156 239 281 1422 406 Wait 3 | . . 1 . . 2 Move 2523 | 124 154 201 269 1409 366 Hop . | . . . . . . Pick Up 9 | 1 . 5 . 2 1 Fast Attach 18 | 7 1 4 1 1 4 Attach 9 | . . 1 . 1 7 Detach 7 | . 1 2 1 1 2 Swap 5 | . . 1 2 2 . Drop 11 | . . 3 . 5 3 Fire 58 | 17 . 21 6 . 14 Melee 8 | . . . 1 1 6 Ram 1 | . . . . . 1 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 382 | -10/Materials | Discovered new exit (range 7) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x2 658 | -9/Materials | Discovered new exit (range 15) 707 | -9/Materials | Entered Mines 736 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 969 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1009 | -9/Mines | Learned location of 1 exit from Proximity Caves 1055 | -9/Mines | Entered Zion 1055 | -7/Zion | Accompanied by 3 allies 1221 | -7/Zion | Learned Factory stockpile data 1295 | -7/Zion | Build established: Scavenger-Mutant 1332 | -7/Zion | Learned Factory fabricator intel 1575 | -7/Zion | Imprinted 1577 | -7/Zion | Declared Zion's savior 2081 | -7/Zion | Given the Hacking Drone Bay 2119 | -7/Zion | Found Prototype Device 2119 | -7/Zion | Identified Hacking Drone Bay 2149 | -7/Zion | Given A8's code to call for help 2364 | -7/Zion | Found Prototype Device 2379 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2725 | -7/Zion | Discovered new exit (range 14) 2759 | -7/Zion | Entered Proximity Caves 2759 | -6/Proximity Caves | Accompanied by 7 allies 2760 | -6/Proximity Caves | Identified exit to Factory 2812 | -6/Proximity Caves | Lost 4 allies 3064 | -6/Proximity Caves | Core integrity fell below 50% 3165 | -6/Proximity Caves | Core integrity fell below 20% 3190 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03148_ G-50 Soldier IFF system glitched. 03149_ Shock Rifle destroyed. 03150_ 4U-O8Y(M) destroyed. 03151_ G-50 Soldier knocked back. 03152_ Target Analyzer destroyed. 03152_ System corrupted by crushing effect (+2). 03154_ Gravmag System destroyed. 03161_ Lgt. Fission Core destroyed. 03161_ Knocked back. 03166_ Power Maul destroyed. Flying robots can pass through spaces occupied by others, even hostile robots. 03185_ Flight Unit destroyed. 03185_ Slammed into G-50 Soldier. 03185_ Destabilizing: System corrupted (+1). 03186_ Lgt. Armor Plating destroyed. 03187_ Lgt. Assault Rifle destroyed. 03188_ System corrupted: Matter fused (-6). 03189_ Flight Unit destroyed. 03189_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #### """"" ## ### #???????????? | | # # "" """" #???????????? | | # ### ##???????????? | | # " " #?#### ##????????????? | | # """""" #???## #?????????????? | | "" " # #???# #?????????????? | | # #???# ###?????????????? | | ## ## ###?# #???????????????? | | ?#### ### ## ### ## ##??????????????? | | ##??## #?# #### # #??????????????? | | ???## #### #### #??????????????? | | ???## #### ### #?# [ #??????????????? | | ??#?# #???# ## #?## =% #??????????????? | | #???# #??## ###### ! #??????????????? | | #### #?## #### ### #??????????????? | | ### ### ## ##??????????????? | | ## ! = ##?# #???????????????? | | ## #### %= #??## ##????? #?????? | | ??### #??# [[ #???# ## #?????? | | ???## ##?# = ##???# #????? | | ???# #### *%=##????# ## #???? | | ???## #### ###?????# ##?# ## #???? | | ????##% ####% #??????## ##???###???? #???? | | ?????# #?????## ##??????????????????? | | ???### ##### ###??## ##???????????????????? | | ???# # #??# @ ##????????????????????? | | ?# # # ##?# ####???????????????????? | | ### #### ### bg## ###?????????????????? | | ##?# ##### ##g g ##????????????????? | | ## ##??# ## ## ### #????????????????? | | ?# ##???# [%= ### #????????????????? | | ?# ?????# * #?## #????????????????? | | ?# #?????##### #??## #????????????????? | | ?## ??????????### ##???#######????????????????? | | ??# ????????????## #???????????????????????????? | | ??# ?????????????# ##???????????????????????????? | | ??###?????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaArmorDerivative Manual? 0 Play Time 00:37:09 Cumulative 4.6 hours Start 2024.04.01 @ 11:38:47 End 2024.04.01 @ 12:39:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89306317-9a48-4326-8e55-08a4d4d9253d