Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.19 @ 21:08:57 Player: pingu Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1037) 1037 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3966 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Medium Treads > --- UTILITY (5) ------ Trap Scanner Energy Filter Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Improved Light Cannon Great Maul Great Maul Katana > --- INVENTORY (5) ---- Advanced Beam Rifle Ion Cannon Ion Cannon Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Trap Scanner Energy Filter Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Great Maul Great Maul Katana > --- INVENTORY -------- Advanced Beam Rifle Ion Cannon Minigun Enhanced Autogun Improved Light Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Targeting Computer Device Energy Filter Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . 2 1 Weapon 2 | . 1 1 . . . Parts Attached 41 | 9 7 10 4 11 . Power 7 | 1 . 3 1 2 . Engine 7 | 1 . 3 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 4 2 3 1 . . Treads 3 | . . 2 1 . . Leg 3 | 2 . 1 . . . Wheel 2 | 2 . . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 9 | 2 3 . 1 3 . Device 4 | 1 1 . 1 1 . Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | 1 . . . 2 . Artifact . | . . . . . . Weapon 15 | 2 2 4 1 6 . Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 4 | 1 2 . . 1 . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 4 | . . . . 4 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 4 | 2 3 4 4 4 . Power . | . . . . . . Propulsion . | 1 3 1 . . . Utility . | . . . . . . Weapon 2 | . . 2 2 4 . Tool/Special . | . . . . . . Unused Backups 8 | . . 2 1 4 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 6 | . . 1 1 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 95 93 99 96 . Engine 17 | . 12 19 20 16 . Treads 12 | . . 5 20 16 . Leg 2 | . . 7 . . . Hover 3 | . 20 7 . . . Device 7 | . 6 . 8 15 . Processor 6 | . 1 10 10 2 . Protection 8 | . 12 10 1 11 . Energy Cannon 10 | . . 10 20 7 . Ballistic Gun 7 | . 27 14 . 1 . Ballistic Cannon 6 | . . 7 10 3 . Special Weapon 2 | . . . 9 1 . Impact Weapon 5 | . . . . 14 . Slashing Weapon 1 | . . . . 4 . Peak Build Rating 36 | 7 8 15 23 36 . Average Rating 20 | 3 7 12 21 31 . On Entrance 14 | . 7 8 15 23 35 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 10 29 25 30 43 . Greatest Support 48 | 20 20 40 48 48 . Greatest Overweight (x) 2 | . 2 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 5 5 5 . Average Capacity 5 | 5 5 5 5 5 . Most Carried 5 | 5 5 5 5 5 . Average Carried 4 | 2 3 4 4 4 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 4 3 4 4 Class Distribution -------------------- 64% | Hacker-Gunner 27% | Hacker-Mutant 8% | Hacker-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 989 | 312 94 345 76 162 . Remotely . | . . . . . . Salvage Created 1239 | 65 137 555 107 375 . Parts 93 | 6 6 48 7 26 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 32 | 1 2 16 2 11 . Melee 6 | . . . . 6 . Guns 14 | 1 2 10 . 1 . Cannons 12 | . . 6 2 4 . Classes Destroyed 9 | 2 2 3 1 1 . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 1 . 1 . Swarmer 12 | . . 7 . 5 . Grunt 12 | 1 2 6 . 3 . Duelist 1 | . . . 1 . . Sentry 6 | . . 3 1 2 . Hunter 1 | . . . . 1 . Best Kill Streak 3 | 2 2 3 1 3 . Combat Bots Only 3 | 1 2 3 1 3 . Max Kills in Single Turn 2 | 1 1 2 1 2 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 2 | . . . . 2 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 140 | 2 5 41 4 88 . Missed 42 | . 1 12 2 27 . Hits 98 | 2 4 29 2 61 . Projectile 98 | 2 4 29 2 61 . Critical Strikes 2 | . . . . 2 . Damage Taken 794 | 12 45 197 13 527 . Core 54 | . 9 . 9 36 . Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . 3 9 . . . Ignored by Resistances 496 | 8 24 129 9 326 . Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 96 | 100 96 . 97 93 . Volleys Fired 63 | 4 6 25 2 26 . Largest 4 | 2 3 4 4 2 . Hottest 253 | 70 90 153 253 120 . Shots Fired 133 | 8 19 68 7 31 . Gun 78 | 8 19 44 . 7 . Cannon 54 | . . 24 6 24 . Launcher . | . . . . . . Special 1 | . . . 1 . . Kinetic 84 | 4 13 57 2 8 . Thermal 49 | 4 6 11 5 23 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 7 14 18 21 26 . Robot Miss Streak 1 | . 1 1 . 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 120 | 7 13 51 3 46 . Core Hits 53 | 3 7 26 2 15 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 4 . Destroy 1 | . . . . 1 . Smash 1 | . . . . 1 . Sever 2 | . . . . 2 . Melee Attacks 23 | . . 1 . 22 . Impact 6 | . . . . 6 . Slashing 16 | . . . . 16 . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . 4 . Damage Inflicted 2409 | 88 170 808 68 1275 . Guns 755 | 88 152 406 . 109 . Cannons 930 | . . 402 68 460 . Explosions . | . . . . . . Melee 706 | . . . . 706 . Ramming 18 | . 18 . . . . Kinetic 830 | 39 89 572 . 130 . Thermal 855 | 49 63 236 68 439 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 256 | . . . . 256 . Slashing 450 | . . . . 450 . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 1 . 2 . Impact 2 | . . . . 2 . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . 9 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 342 | 48 161 207 195 342 . Average Temperature 83 | 27 67 63 88 102 . Received Heat Transfer 408 | 12 33 84 9 270 . Effects 3 | . . 1 . 2 . Interference 3 | . . 1 . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . 1 . Heat Transferred 1517 | 148 185 370 111 703 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 111 | 25 50 111 55 70 . Initial . | . . . . . . Average 10 | 3 6 19 4 7 . Influence Increases 1029 | 25 77 477 146 304 . Destroy 0b10 Robot/C 700 | 20 40 320 100 220 . Destroy 0b10 Robot/NC 35 | 5 10 10 5 5 . Destroy Leader 176 | . 12 82 20 62 . Allied During Kill 2 | . . . 2 . . Successful Hack 18 | . 15 3 . . . Disable Machine 4 | . . . 4 . . Destroy Structure 4 | . . 2 . 2 . Lose Combat Pursuer 90 | . . 60 15 15 . Influence Decreases 1029 | 25 77 477 146 304 . Time Decay 1023 | 25 77 477 140 304 . Lost Ally 6 | . . . 6 . . Squads Dispatched 5 | . . 2 1 2 . Investigation 5 | . . 2 1 2 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | 1 4 29 5 34 . Peak Tracking Total 4 | 1 2 4 2 4 . Tactical Retreats 4 | . . 2 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 19 | . 4 9 2 4 . Terminals 10 | . 3 4 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 3 | . . 2 . 1 . Garrison Access . | . . . . . . Total Hacks 47 | . 15 20 2 10 . Successful 38 | . 12 16 2 8 . Failed 9 | . 3 4 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 12 10 . 6 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 7 | . 3 4 . . . Scanalyzers 8 | . . 4 . 4 . Garrison Access . | . . . . . . Terminal Hacks 23 | . 9 8 2 4 . Record 10 | . 6 2 . 2 . Prototype ID Bank 3 | . 1 2 . . . Open Door 2 | . . . 2 . . Alert Level 4 | . 2 1 . 1 . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 3 2 . . . Recycle Component 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 8 | . . 4 . 4 . Insert Component 4 | . . 2 . 2 . Analyze 1 | . . . . 1 . Retrieve Study 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 6 . 4 . Full Trace Events 6 | . 1 3 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 . 1 . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 4 | . . . 4 . . Largest Group 4 | . . . 4 . . Highest-Rated Group 71 | . . . 71 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 24 | . . . 24 . . Total Damage 253 | . . . 253 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1350 | 7 107 . . 1236 . Structural 37 | . 37 . . . . Traps 1236 | . . . . 1236 . ECM 77 | 7 70 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3775 | 105 232 1274 782 1382 . Spaces Moved 2398 | 97 286 779 459 777 . Core 32 | 32 . . . . . Treads 1403 | . . 167 459 777 . Legs 268 | . . 268 . . . Wheels 87 | 65 22 . . . . Hover 608 | . 264 344 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 160 160 . Average Speed 137 | 70 59 138 160 160 . Slowest Speed 190 | 80 176 190 160 160 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 8 49 42 74 39 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . 2 . 2 . Melee . | . . . . . . Projectile 4 | . . 2 . 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2748 | 125 335 932 500 856 . Wait 133 | 4 24 78 24 3 . Move 2393 | 96 285 778 458 776 . Hop . | . . . . . . Pick Up 47 | 10 6 16 5 10 . Fast Attach 2 | . . . . 2 . Attach 22 | 8 5 7 1 1 . Detach 7 | 1 3 3 . . . Swap 30 | 2 4 9 5 10 . Drop 31 | . 1 15 5 10 . Fire 63 | 4 6 25 2 26 . Melee 19 | . . 1 . 18 . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Identified exit to Materials 67 | -11/Scrapyard | Discovered exit to Materials (range 8) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Weapon x1 290 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Discovered exit to Materials (range 8) 305 | -10/Materials | Build established: Hacker-Tank 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 615 | -9/Materials | Build established: Hacker-Gunner 619 | -9/Materials | Identified exit to Mines 619 | -9/Materials | Discovered exit to Mines (range 15) 684 | -9/Materials | Identified exit to Materials 684 | -9/Materials | Discovered exit to Materials (range 16) 1317 | -9/Materials | Repaired Lgt. Ion Engine 1612 | -9/Materials | Entered Mines 1622 | -9/Mines | Met a Derelict bent on vengeance 1657 | -9/Mines | Discovered exit to Materials (range 5) 1660 | -9/Mines | Received a Mining Laser from a helpful Derelict 1747 | -9/Mines | Met a Derelict shopkeep closing up shop 1804 | -9/Mines | Learned 2 Materials zone layouts 1870 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2237 | -9/Mines | Lost 3 allies 2363 | -9/Mines | Discovered exit to Materials (range 5) 2375 | -9/Mines | Found the Drone Emporium 2381 | -9/Mines | Found Prototype Device 2394 | -9/Mines | Entered Materials 2394 | -8/Materials | Evolved 2 slots: Utility x2 2395 | -8/Materials | Identified exit to Factory 2610 | -8/Materials | Identified Splice Drone Bay 3073 | -8/Materials | Build established: Hacker-Mutant 3287 | -8/Materials | Discovered exit to Factory (range 16) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3776 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Broken Enh. Autogun. Acquired 2 matter. Great Maul follow-up attack on G-47 Trooper. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. G-47 Trooper Aluminum Leg severed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 8 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads+. [Achievement: Made in Tau Ceti IV] PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ????????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# +???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ??????????????????????### #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# @ #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????#########???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 55% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Crack Shot For Emergencies Only Item+ Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Safety First Shopping List Challenges ------------ None Game ------ Seed ChipGhostBoomstick Manual? 0 Play Time 01:29:05 Cumulative 1.4 hours Start 2026.06.30 @ 14:27:48 End 2026.08.19 @ 21:08:57 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2cacff3-9947-46f1-a001-11784ad1dbe0