Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 11:29:20 Player: Teratos Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (89) 445 Value Destroyed (1960) 1960 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 3601 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 640/640 System Corruption 12% Temperature Critical (537) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (3) -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Particle Cannon > --- INVENTORY (5) ---- Heavy Ion Engine Large Battery (200) Large Battery (200) Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Large Battery Large Battery Advanced Beam Rifle Advanced Beam Rifle [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Heat Sink Storage Large Battery Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 86 | 10 21 55 Power 17 | 1 3 13 Engine 14 | 1 1 12 Core 3 | . 2 1 Reactor . | . . . Propulsion 14 | 4 . 10 Treads 3 | . . 3 Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight 7 | . . 7 Utility 19 | 3 3 13 Device 9 | 3 . 6 Storage 5 | . . 5 Processor . | . . . Hackware . | . . . Protection 5 | . 3 2 Artifact . | . . . Weapon 36 | 2 15 19 Energy Gun 17 | . 2 15 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 4 1 Ballistic Cannon . | . . . Launcher 11 | . 9 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 19 | . 4 15 Power 8 | . 2 6 Propulsion 3 | . . 3 Utility 4 | . 1 3 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 90 83 Engine 17 | . 6 24 Treads 3 | . . 5 Leg 11 | . 28 2 Flight 7 | . . 11 Device 7 | . 1 11 Protection 12 | . 25 4 Energy Gun 13 | . 5 17 Energy Cannon 1 | . . 2 Ballistic Gun 4 | . 11 . Launcher 4 | . 9 1 Naked Turns . | . . . Heaviest Build 38 | 8 21 38 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 4 5 Average Carried 3 | 2 2 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 4 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2052 | 370 867 815 Remotely . | . . . Salvage Created 3093 | 122 1022 1949 Parts 176 | 6 53 117 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 7 | . 5 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | 1 15 27 Guns 31 | 1 9 21 Cannons 2 | . . 2 AOE 10 | . 6 4 Classes Destroyed 12 | 2 5 5 Worker 8 | . 5 3 Builder 7 | . 2 5 Tunneler 5 | 3 . 2 Hauler 7 | . 2 5 Recycler 8 | . 4 4 Mechanic 1 | . . 1 Operator 2 | . . 2 Watcher 8 | . 3 5 Swarmer 5 | . . 5 Grunt 29 | 1 15 13 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 6 | 1 4 6 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 4 | 1 3 4 Gunslinging 1 | . . 1 Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 201 | 4 72 125 Missed 62 | 1 25 36 Damage Taken 2181 | 33 729 1419 Core 530 | . 94 436 Absorbed by Shields . | . . . Redirected to Shielding 5 | . . 5 Regen/Repaired (Parts) 39 | . . 39 Core Remaining (%) 81 | 100 62 . Volleys Fired 269 | 24 93 152 Largest 2 | 2 2 2 Hottest 129 | 40 63 129 Shots Fired 494 | 48 169 277 Gun 437 | 48 134 255 Cannon 18 | . . 18 Launcher 39 | . 35 4 Special . | . . . Kinetic 153 | 48 102 3 Thermal 255 | . 32 223 Explosive 39 | . 35 4 Electromagnetic 47 | . . 47 Robot Hit Streak 19 | 4 19 11 Robot Miss Streak 5 | 5 4 5 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 231 | 23 60 148 Core Hits 139 | 9 53 77 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | 1 . . Critical Strikes 11 | 1 1 9 Burn 9 | . . 9 Destroy 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4808 | 220 1790 2798 Guns 2989 | 220 767 2002 Cannons 224 | . . 224 Explosions 1593 | . 1023 570 Melee . | . . . Ramming 2 | . . 2 Kinetic 782 | 220 533 29 Thermal 1974 | . 234 1740 Explosive 1506 | . 1023 483 Electromagnetic 544 | . . 544 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . . 12 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . . 40 Message Errors 7 | . . 7 Matter Fused 12 | . . 12 Heat Flow Errors 5 | . . 5 Energy Discharges 6 | . . 6 Parts Fused 1 | . . 1 Data Loss (minor) 6 | . . 6 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 96 | . 14 82 Projectiles . | . . . Explosions 96 | . 14 82 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 354 | . 199 155 Shots 8 | . 4 4 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 614 | 6 392 614 Average Temperature 113 | 6 80 125 Received Heat Transfer 693 | 18 294 381 Effects 28 | . . 28 Shutdowns 3 | . . 3 Energy Bleed 1 | . . 1 Interference 13 | . . 13 Matter Decay 3 | . . 3 Damage (minor) 4 | . . 4 Damage (major) 2 | . . 2 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 5203 | . 525 4678 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 677 | 35 527 677 Initial 135 | . . 135 Average 272 | 7 288 303 Maximum Alert Level 2 | . 2 2 Low Security (%) 43 | 100 30 42 Level 1 24 | . 33 23 Level 2 31 | . 35 34 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 4 7 Investigation 8 | . 4 4 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 67 | 1 22 44 Peak Tracking Total 6 | 1 5 6 Tactical Retreats 8 | . 3 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 15 | . 5 10 Max in Single Turn 3 | . 1 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 8 6 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 57 | . 29 28 Successful 27 | . 11 16 Failed 30 | . 18 12 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual . | . . . Terminals 42 | . 26 16 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 3 | . 3 . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 16 | . 10 6 Record 1 | . 1 . Robot Analysis 1 | . . 1 Prototype ID Bank 4 | . 3 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Maintenance Status 1 | . . 1 Surveillance Status 1 | . . 1 Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 7 | . . 7 Insert Component 3 | . . 3 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events 9 | . 5 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 51 | . . 51 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5010 | 438 1677 2895 Spaces Moved 3011 | 307 1001 1703 Core 20 | 18 . 2 Treads 435 | . . 435 Legs 1528 | 286 1001 241 Wheels 3 | 3 . . Hover . | . . . Flight 1025 | . . 1025 Fastest Speed 37 | 50 120 37 Average Speed 124 | 115 121 127 Slowest Speed 360 | 120 190 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 7 99 82 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 279 | . 222 57 Melee . | . . . Projectile . | . . . AOE 279 | . 222 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3794 | 343 1304 2147 Wait 364 | . 171 193 Move 3009 | 306 1000 1703 Hop . | . . . Pick Up 13 | . 5 8 Fast Attach 60 | 10 11 39 Attach 7 | . 2 5 Detach 9 | 3 2 4 Swap 19 | . 8 11 Drop 43 | . 12 31 Fire 269 | 24 93 152 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 219 | -11/Scrapyard | Discovered new exit (range 8) 439 | -11/Scrapyard | Entered Materials 440 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 14) 882 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Discovered new exit (range 10) 1390 | -10/Materials | Discovered new exit (range 7) 2078 | -10/Materials | Discovered new exit (range 16) 2116 | -10/Materials | Entered another Materials area 2116 | -9/Materials | Evolved 2 slots: Power x2 2406 | -9/Materials | Discovered new exit (range 8) 2773 | -9/Materials | Discovered new exit (range 4) 2817 | -9/Materials | Build established: Scavenger-Mutant 3439 | -9/Materials | Discovered new exit (range 8) 3791 | -9/Materials | Lost 6 parts (2p1n1u2w) 3883 | -9/Materials | Repaired Imp. Flight Unit 4027 | -9/Materials | System corruption reached 10% 4084 | -9/Materials | Lost 4 parts (2p2u) 4091 | -9/Materials | Core integrity fell below 50% 4632 | -9/Materials | Build established: Mutant 5004 | -9/Materials | Core integrity fell below 20% 5012 | -9/Materials | Core destroyed Last Messages --------------- 04860_ System corrupted: Matter fused (-5). 04863_ Acquired 5 matter. 04891_ G&AS|ZKIABUB YA>P%T>QEHG XGMTRNX 04910_ R-06 Scavenger inserts Seismic Detector into recycling unit. 04917_ System corrupted: Heat flow error (+192). 04938_ System corrupted: Component data lost. 04982_ System corrupted: IFF burst signal emitted. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05003_ System corrupted: Heat flow error (+272). 05004_ Power failure, Hvy. Ion Engine shutdown. 05004_ Overheating: Core damaged (-72). 05006_ Power failure, Hvy. Ion Engine shutdown. 05009_ Overheating: Particle Cannon damaged (-64). 05009_ Overheating: Lgt. Treads damaged (-23). 05010_ Power failure, Hvy. Ion Engine shutdown. 05010_ Overheating: Hvy. Ion Engine damaged (-35). 05012_ Overheating: Core damaged (-64). Map ----- +----------------------------------------------------+ | + #?????????+ # #?# # | | # #?????????# """ %+! #?# ### | | # #?????????# """ *# #?# #??# | | # #?????????##### """ ?# ###!#### | | # #?????????????? """ ???# ! +=% ## | | ##### #?????????????? ?????############# ##! | | ????# #??????????????? ?????????????????# ## | | ????# #??????????????? """????????????????# ## | | ????# #??????????????? ???????????????????# ## " | | ????# #??????????????? ""? ???????????????# ## " | | ????# #?????????????? 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"""""#???????????# k "#???????????????? | | # """""#???????????# T#???????????????? | | ### """ #???????????# "#???????????????? | | ??# #???????????# #???????????????? | | ??###########???????????+ ??????????????? | | ????????????????????????# ##########?????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Power Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Lrg. Battery | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgePrecisionNukerbomber Manual? 0 Play Time 01:06:51 Cumulative 65.9 hours Start 2024.06.04 @ 13:56:21 End 2024.06.05 @ 11:29:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e4fd31-e964-40d3-b7df-e71249dc1c11