Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 22:56:42 Player: CrossedViper Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (468) 2340 Value Destroyed (21585) 21585 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (4569) 4569 TOTAL SCORE: 38714 Bonus ------- High Alert Combat Kills 3313 Follower Combat Kills 539 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Scanned by Researcher 500 Friendly Fire -2223 Cogmind --------- Core Integrity 0/1450 Matter 59/300 Energy 42/900 System Corruption 47% Temperature Cool (9) Movement Core (250) Ox4 Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Concept Chromion Battery Advanced Target Analyzer Advanced Hacking Suite Ghost Barrier > --- WEAPON (4) ------- Experimental Neutron Missile Launcher > --- INVENTORY (5) ---- Concept Antimissile System Core Reset Matrix Subatomic Replicator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Matter Drive > --- PROPULSION ------- Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Medium Storage Unit Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Experimental Cloaking Device Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- HERF Cannon Enhanced Hardcell Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Reaction Control System Experimental Reaction Control System Improved Force Field Core Reset Matrix Subatomic Replicator Omega Cannon Experimental Neutron Missile Launcher Improved Plasma Cutter [Rating: 205] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Experimental Surge Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Experimental Neutron Missile Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 2 . 2 . . . 4 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . Utility 8 | . . . 1 . . 1 . . . 3 . . . . 1 . . 1 . 1 . . Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 5 3 17 11 15 7 13 2 1 13 6 . 20 4 19 42 . 22 17 30 17 14 Power 33 | 1 . . 1 . 1 1 . . . 1 . . . 1 5 7 . 2 1 8 4 . Engine 5 | 1 . . 1 . . . . . . . . . . 1 . . . . . . 2 . Core 6 | . . . . . 1 1 . . . 1 . . . . 1 1 . . . 1 . . Reactor 22 | . . . . . . . . . . . . . . . 4 6 . 2 1 7 2 . Propulsion 81 | 2 . . 4 5 6 4 5 . . 3 1 . 5 . 7 16 . 3 3 7 6 4 Treads 32 | 2 . . 4 5 6 4 4 . . 2 1 . . . . . . . . 4 . . Leg 28 | . . . . . . . . . . . . . 4 . 7 12 . . 2 2 1 . Wheel 4 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . Hover 13 | . . . . . . . . . . . . . . . . 4 . 3 1 . 5 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Utility 85 | 2 2 1 2 3 2 . 3 . . 2 2 . 9 1 5 10 . 12 7 10 5 7 Device 49 | 1 . 1 1 1 . . 1 . . 1 1 . 7 1 2 8 . 7 4 6 3 4 Storage 10 | 1 1 . 1 . . . . . . . . . . . 1 1 . 1 . 2 . 2 Processor 11 | . 1 . . 1 . . 1 . . 1 1 . . . . 1 . 2 1 1 1 . Hackware 8 | . . . . 1 1 . . . . . . . 1 . 1 . . 1 2 1 . . Protection 7 | . . . . . 1 . 1 . . . . . 1 . 1 . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 2 10 3 6 2 5 2 1 7 3 . 6 2 2 9 . 5 6 5 2 3 Energy Gun 12 | 1 1 . . . . . . . . . . . 2 . . . . 1 2 3 . 2 Energy Cannon 9 | . . . 1 . 1 . . . . . 2 . 1 1 . 1 . 1 . 1 . . Ballistic Gun 35 | 1 . . 5 2 5 1 5 2 1 6 1 . . . 2 . . 2 2 . . . Ballistic Cannon 16 | . 2 2 1 . . 1 . . . . . . . 1 . 6 . . 1 1 1 . Launcher 6 | . . . 3 1 . . . . . 1 . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 2 . . 2 1 . 1 1 . . 13 1 3 2 . 3 7 3 5 8 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 . 2 . . . . . 3 System Corruption 43 | . . . . . . . . . . . . . . 7 . 11 . . . . . 25 Parts Lost 137 | . . . . 2 12 . 2 1 . 4 8 . 2 . 16 31 . 7 12 14 3 23 Power 21 | . . . . . 1 . . . . . . . 1 . 3 6 . 1 3 2 1 3 Propulsion 39 | . . . . . 5 . . . . 2 2 . . . 4 11 . 3 2 2 1 7 Utility 42 | . . . . . 1 . 1 . . . 1 . 1 . 4 11 . 3 4 7 1 8 Weapon 35 | . . . . 2 5 . 1 1 . 2 5 . . . 5 3 . . 3 3 . 5 Highest Loss Streak 7 | . . . . 2 5 . 1 1 . 3 5 . 2 . 6 7 . 2 5 4 2 6 To Critical Strikes 5 | . . . . . . . . . . . 2 . . . 2 . . . 1 . . . Average Backups 16 | 1 11 13 14 19 19 15 21 22 21 19 17 21 22 23 23 17 5 7 7 7 8 7 Power . | . . . . . 1 1 1 1 . 1 1 1 1 2 1 . . . . . . . Propulsion 3 | 1 4 4 4 6 4 2 2 6 5 4 4 5 5 3 4 3 . 1 . . . . Utility 5 | . 2 2 3 7 7 5 6 6 6 4 4 6 7 9 10 6 2 2 3 3 3 1 Weapon 5 | . 4 6 5 5 6 6 10 8 7 7 5 6 7 8 6 5 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 4 . 8 . . 1 2 . 1 . . 1 8 . . 5 . 6 . 1 . 4 Power 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 17 | . 3 . 3 . . . . . 1 . . . 4 . . . . 6 . . . . Utility 11 | . . . 1 . . 1 . . . . . 1 2 . . 3 . . . 1 . 2 Weapon 9 | . 1 . 3 . . . 2 . . . . . 1 . . 2 . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 100 100 99 99 99 99 97 92 86 89 90 88 90 98 87 79 52 79 57 67 82 65 Engine 3 | . 14 14 10 9 4 . . . . . . . . 4 1 . . . . . 1 . Core 3 | . . . . . 4 7 7 7 6 9 11 11 11 5 1 . 5 . . . 2 . Reactor 2 | . . . . . . . . . . . . . . . 4 7 5 8 6 7 7 6 Treads 14 | . 28 28 22 27 26 30 26 15 15 11 10 11 10 . . . . . . 6 6 . Leg 3 | . . . . . . . . . . . . . . 23 24 21 . . 1 6 1 . Wheel 1 | . . . . . . . 1 7 7 5 5 5 4 . . . . . . 2 . . Hover 2 | . . . . . . . . . . . . . . . . 1 21 20 13 . 11 14 Device 15 | . 4 13 21 9 9 14 13 7 7 22 20 23 23 28 19 20 5 13 15 15 16 14 Storage 7 | . 14 14 11 9 9 7 7 7 6 5 5 5 5 5 5 5 5 4 4 3 4 3 Processor 5 | . 9 . . 4 . . 6 7 7 10 10 5 5 5 5 7 5 11 3 5 8 7 Hackware 2 | . . . . 4 5 7 . . . . . . 2 . 3 . . 2 3 8 8 8 Protection 1 | . . . . . 3 . . 7 4 . . . . . 2 2 . 2 2 . . . Energy Gun 1 | . 2 . . . . . . . . . . . 6 6 2 . . 1 1 4 2 . Energy Cannon 1 | . . . . . 2 . . . . . 2 5 1 3 3 1 . 2 . . 4 . Ballistic Gun 14 | . 2 1 19 35 33 29 29 30 27 20 19 16 13 9 4 . . 2 . . . . Ballistic Cannon 4 | . 22 26 13 . . . . . . . . . . . 4 6 5 2 . 3 3 1 Peak Build Rating 205 | 7 9 9 20 32 34 42 53 50 49 72 72 70 110 114 149 147 79 151 136 184 205 201 Average Rating 68 | 3 7 8 16 27 32 37 46 49 46 64 64 69 78 108 127 106 71 123 108 143 180 151 On Entrance 67 | . 7 9 9 20 32 33 42 49 49 44 69 69 70 94 114 111 70 79 96 116 166 197 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 14 32 32 99 102 108 106 109 109 108 124 133 131 141 133 158 173 39 75 61 93 84 81 Greatest Support 150 | 40 40 40 40 60 60 80 80 28 28 28 28 28 116 116 136 130 51 77 120 150 150 82 Greatest Overweight (x) 5 | . . . 2 1 1 1 3 3 3 4 4 4 5 1 2 4 . 1 1 3 2 4 Average Overweight (x) 1 | . . . . 1 1 . 1 3 2 3 4 4 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 19 | 6 14 15 16 25 25 19 25 25 24 25 25 25 25 25 25 19 10 10 10 9 10 8 Most Carried 25 | 5 15 15 16 25 25 20 25 25 25 24 22 25 25 25 25 25 5 10 10 10 10 10 Average Carried 17 | 1 11 13 14 19 20 16 22 24 22 21 19 23 24 24 23 17 4 8 8 8 8 7 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 5 Final Carried 25 | 5 15 14 16 24 17 20 24 24 25 23 22 25 25 25 23 5 4 10 8 10 10 4 Class Distribution -------------------- 38% | Scavenger-Gunner 12% | Mutant 11% | Gunner 8% | Scavenger-Mutant 7% | Skirmisher 4% | Hacker-Sprinter 4% | Scavenger-Tank 4% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Matter Collected 14197 | 278 495 109 965 1143 1059 700 991 167 70 347 367 52 266 298 1032 1928 . 561 281 1269 688 1131 Remotely 48 | . . . . . . . . . . . . . . . . . . 10 . . . 38 Salvage Created 19523 | 225 506 136 1106 1570 1321 725 1310 283 75 631 691 128 252 433 2688 1642 . 874 1156 1994 516 1261 Parts 1021 | 15 47 7 81 111 77 40 71 12 1 29 17 8 27 16 134 66 . 58 48 95 16 45 Haulers Intercepted 18 | . 2 . 4 1 . 1 4 . . 3 . . . . 3 . . . . . . . Recyclers Shooed 11 | 1 . . 1 1 . 1 . . . . . . . . 3 . . 1 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 12 7 . 16 . . . . . . . . Prevented 8 | . . . . . . . . . . . 7 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Combat Hostiles Destroyed 342 | . 11 2 25 28 31 9 18 3 1 7 14 4 3 9 39 40 . 12 12 39 7 28 Melee 22 | . . . . . . . . . . . . . . . 8 6 . 7 . . . 1 Guns 132 | . . . 16 25 24 9 18 3 1 6 5 . . 2 3 . . 5 6 8 . 1 Cannons 94 | . 11 2 6 . . . . . . . 3 . . 3 15 15 . . 1 12 6 20 AOE 82 | . . . 3 3 7 . . . . 1 5 4 3 3 11 19 . . 1 18 . 4 Classes Destroyed 24 | 3 6 . 1 5 1 . . . 1 . . . . . . 3 . . 2 . . 2 Worker 32 | 1 2 . 2 . . 2 2 . . 1 . . . . 5 . . 6 4 6 . 1 Builder 22 | . 1 . . 2 . . 1 . . . . . . . 11 . . . . 7 . . Tunneler 9 | 5 1 . . . . . . . . . . . . . . . . . . 3 . . Hauler 18 | . 2 . 4 1 . 1 4 . . 3 . . . . 3 . . . . . . . Recycler 14 | 1 1 . 1 1 . 2 . 1 . 1 . . . . 3 . . 1 . 2 . . Mechanic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Operator 11 | . 2 . 2 2 . 1 1 . . 1 . . . . 1 . . . . . 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 12 | . 2 . 2 3 . 1 . . . . . . . . 2 1 . . . . 1 . Swarmer 48 | . 4 . 5 3 4 . . . . 1 3 4 . . 5 . . 5 . 14 . . Saboteur 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 132 | . 7 2 12 11 18 4 7 . . 3 8 . . 4 10 17 . . 7 8 4 10 Brawler 6 | . . . . 2 . . . . . . . . . . . 1 . . . 2 . 1 Duelist 13 | . . . . 2 . . . . . . 1 . . . . 8 . . . 1 . 1 Protector 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 47 | . . . 8 4 7 2 7 3 . 3 . . . 1 6 1 . . 2 2 . 1 Specialist 7 | . . . . 2 . . . . . . . . . . . 2 . . . 2 1 . Hunter 32 | . . . . 3 . 1 1 . . . 2 . . 1 12 1 . . 2 4 2 3 Programmer 41 | . . . . . 2 2 3 . . . . . 3 3 6 4 . 7 . 6 . 5 Heavy 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Bolteater 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 3 3 2 5 10 7 5 8 2 1 6 5 4 3 3 22 10 . 8 6 16 7 7 Combat Bots Only 9 | . 3 2 4 5 7 3 6 2 1 3 5 4 3 3 8 9 . 6 4 6 4 6 Max Kills in Single Turn 8 | 1 1 1 2 2 3 1 2 1 1 3 2 3 2 1 5 4 . 2 2 8 1 2 Gunslinging 1 | . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . Exploded 5 | . . . 1 2 3 . . . . 1 1 3 2 1 4 3 . . 1 5 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . LV-01A (-5/Warlord) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Hostile Shots Fired 2594 | . 43 7 65 81 151 74 190 45 10 30 65 2 20 34 266 352 . 83 389 266 94 327 Missed 953 | . 11 2 23 30 36 26 56 7 1 8 15 . 10 10 90 127 . 33 184 81 40 163 Hits 1641 | . 32 5 42 51 115 48 134 38 9 22 50 2 10 24 176 225 . 50 205 185 54 164 Melee 13 | . . . . 1 . . . . . . . . . . . 8 . . . 3 . 1 Projectile 1628 | . 32 5 42 50 115 48 134 38 9 22 50 2 10 24 176 217 . 50 205 182 54 163 AOE 42 | . . . . . . . . . . . . . . . . . . . 1 . 12 29 Critical Strikes 79 | . 1 . 1 3 3 1 1 . 1 1 6 . 3 . 10 9 . 5 13 9 1 11 Part Disruptions 4 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 Damage Taken 31033 | . 320 69 619 828 1875 561 1165 261 166 907 920 31 284 488 2861 4756 . 1092 4219 4270 1421 3920 Core 4217 | . 32 10 91 103 247 34 147 5 42 97 57 . 73 143 406 550 . 179 560 613 31 797 Absorbed by Shields 429 | . . . . . . . . . . . . . . . . . . . . 323 . 106 Reduced by Siege Mode 66 | . . . . . . . . . . . . . . . . . . . . 45 21 . Redirected to Shielding 165 | . . . . . . . . . . . . . . . 25 140 . . . . . . Ignored by Resistances 594 | . . . . . . . . . . . . . . . 446 148 . . . . . . Regen/Repaired (Parts) 1056 | . . . 59 . . . 101 . . . . . 282 . . . . . . . 318 296 Core Remaining (%) 60 | 100 . 83 77 . 36 . . . 67 . . . . 63 . . 16 . 43 . . . Volleys Fired 986 | 45 60 14 75 66 77 34 54 9 3 15 30 3 4 14 66 80 . 28 68 130 42 69 Largest 4 | 2 2 2 3 4 4 4 4 4 4 4 4 4 1 4 4 4 . 2 1 2 2 2 Hottest 253 | 60 60 60 90 100 107 124 112 107 102 113 162 162 60 223 253 232 . 160 94 134 165 194 Shots Fired 2131 | 51 120 18 209 258 227 131 214 35 12 53 58 6 4 41 185 157 . 32 68 133 46 73 Gun 1406 | 51 18 9 105 256 208 129 214 35 12 52 33 3 . 30 80 . . 25 47 82 5 12 Cannon 646 | . 102 9 96 . 14 1 . . . . 16 1 . 7 96 140 . 6 19 43 41 55 Launcher 76 | . . . 8 2 5 1 . . . 1 9 2 2 4 9 17 . . 2 8 . 6 Special 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . Kinetic 1661 | 6 111 18 201 256 208 130 214 35 12 52 33 3 . 17 88 121 . 27 25 39 19 46 Thermal 250 | 45 9 . . . 14 . . . . . . . . 17 70 . . 4 1 82 5 3 Explosive 76 | . . . 8 2 5 1 . . . 1 9 2 2 4 9 17 . . 2 8 . 6 Electromagnetic 128 | . . . . . . . . . . . 16 1 . . 8 19 . . 40 4 22 18 Entropic 13 | . . . . . . . . . . . . . . 3 10 . . . . . . . Robot Hit Streak 33 | 5 8 4 11 19 12 12 27 29 33 9 9 2 4 6 10 10 . 7 7 15 13 23 Robot Miss Streak 7 | 2 7 1 5 4 3 3 2 1 2 5 4 . 1 3 5 6 . 2 6 4 1 6 Penetration Max 3 | . . . . . 1 1 1 . . . . . . . 3 . . 2 1 . . . Secondary Targets 23 | . . . 3 5 8 2 1 . . 1 1 . . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . 1 1 . . 1 . . . 1 . . . . Capacitor 126 | . . . . . . . . . . . . . . . . . . . 40 81 5 . Shots Hit Robots 1293 | 19 55 12 103 148 126 72 139 29 7 39 34 2 6 23 120 90 . 36 46 96 27 64 Core Hits 807 | 8 23 8 46 73 63 27 53 10 2 47 41 6 5 19 107 90 . 19 27 75 13 45 Critical Kills 11 | . . . 1 2 . 1 . . . 1 . . . 1 1 . . . 4 . . . Critical Parts Destroyed 25 | . . . 1 2 . 2 1 . . 1 . . . 1 3 . . 2 12 . . . Critical Strikes 107 | . 5 . 4 4 . 3 4 . . 2 . . . 3 14 9 . 6 16 8 11 18 Burn 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 37 | . . . 2 4 . 3 4 . . 2 . . . . 4 . . 2 16 . . . Blast 45 | . 5 . 2 . . . . . . . . . . . 1 7 . . . 8 7 15 Corrupt 7 | . . . . . . . . . . . . . . . 1 . . . . . 4 2 Sever 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Sunder 11 | . . . . . . . . . . . . . . . 7 . . 4 . . . . Melee Attacks 106 | . . . . . . . . . . . . . 4 . 25 31 . 18 . . 4 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . 17 . . . . 4 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 61 | . . . . . . . . . . . . . 4 . 25 14 . 18 . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 3 . 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 60531 | 231 956 199 2192 2757 3095 1608 3040 484 129 1637 1824 265 773 1413 9344 9332 . 2351 1817 8843 1568 6673 Guns 18114 | 231 77 101 969 2514 2414 1499 3031 484 125 737 398 . . 354 1616 . . 818 655 1799 60 232 Cannons 16191 | . 879 96 721 . . . . . . . 422 28 . 221 2401 2897 . 88 547 2554 1508 3829 Explosions 20400 | . . . 497 204 679 62 . . . 900 1004 237 274 838 3770 5335 . . 597 4475 . 1528 Melee 5578 | . . . . . . . . . . . . . 499 . 1477 1100 . 1445 . . . 1057 Ramming 248 | . . 2 5 39 2 47 9 . 4 . . . . . 80 . . . 18 15 . 27 Kinetic 26884 | 52 926 197 1690 2514 2414 1499 3031 484 125 737 398 . . 142 1985 2545 . 802 216 2422 995 3710 Thermal 4846 | 179 30 . . . . . . . . 88 . . . 360 1527 176 . 104 296 1968 60 58 Explosive 19409 | . . . 497 204 679 62 . . . 812 1004 237 274 799 3541 5159 . . 307 4306 . 1528 Electromagnetic 3054 | . . . . . . . . . . . 422 28 . 39 295 352 . . 980 132 513 293 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1343 | . . . . . . . . . . . . . . . . 286 . . . . . 1057 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 4747 | . . . . . . . . . . . . . 499 73 1916 814 . 1445 . . . . Highest Corruption 47 | . . . . . 3 2 3 3 1 . . . 1 10 6 26 26 7 29 7 7 47 Average Corruption 7 | . . . . . 2 1 2 3 1 . . . 1 2 4 16 26 5 8 5 6 21 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 294 | . . . . . 29 6 10 14 . . . . 2 10 14 68 . 10 21 23 19 68 Message Errors 60 | . . . . . 1 1 3 6 . . . . . 2 3 16 . 1 4 6 8 9 Matter Fused 57 | . . . . . 15 1 . 2 . . . . . 1 4 11 . 2 3 4 2 12 Heat Flow Errors 24 | . . . . . 3 . 2 . . . . . . 2 1 4 . . 3 1 3 5 Energy Discharges 26 | . . . . . 2 . . 2 . . . . 1 1 2 5 . 3 1 2 1 6 Parts Rejected 7 | . . . . . 1 1 . . . . . . . . . 2 . . . . 1 2 Parts Fused 5 | . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 Data Loss (minor) 33 | . . . . . 3 1 1 2 . . . . . 1 1 11 . 1 2 4 1 5 Data Loss (major) 16 | . . . . . 1 . 2 . . . . . . 1 1 4 . 2 2 2 . 1 Misfires 12 | . . . . . . . . 1 . . . . . . 1 4 . 1 . 3 1 1 Alerts 7 | . . . . . 1 . 1 . . . . . 1 . . 1 . . 2 . 1 . Misdirections 33 | . . . . . . . . . . . . . . 1 . 5 . . 3 . . 24 Weapon Failures 14 | . . . . . 1 2 1 1 . . . . . . 1 5 . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2899 | . 17 . 38 . 66 . . . . 37 16 . 177 5 541 347 . 395 11 584 56 609 Projectiles 982 | . 17 . . . . . . . . . 16 . . . 99 88 . 23 . 216 56 467 Explosions 1150 | . . . 38 . 66 . . . . 37 . . 23 5 365 216 . . 11 368 . 21 Melee 767 | . . . . . . . . . . . . . 154 . 77 43 . 372 . . . 121 Knockbacks 58 | . 5 1 3 1 . . . . . . . . . . 7 17 . 3 . 12 3 6 Impact 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Kinetic 53 | . 5 1 3 . . . . . . . . . . . 5 17 . 2 . 11 3 6 Secondary 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Self-Inflicted Damage 1166 | . . . 70 6 54 45 . . . 38 30 . . . 220 250 . . 178 262 . 13 Shots 20 | . . . 2 1 2 1 . . . 1 1 . . . 3 3 . . 3 3 . . Rammed 13 | . . 2 . 4 2 2 . . 1 . . . . . . . . . . 1 . 1 Targets Rammed 24 | . . 2 1 4 2 4 1 . 1 . . . . . 5 . . . 1 2 . 1 Kicked 6 | . . . . . . . . . . . . . . . 5 . . . 1 . . . Crushed 5 | . . . 1 . . 2 1 . . . . . . . . . . . . 1 . . Highest Temperature 416 | 15 36 39 103 318 394 270 381 193 24 51 195 90 . 258 400 322 . 264 293 416 245 187 Average Temperature 82 | 10 18 27 21 88 113 98 103 81 16 19 64 51 . 88 122 101 . 30 100 98 77 87 Received Heat Transfer 4912 | . 123 39 165 297 819 126 306 66 66 108 283 . 36 81 154 1021 . 70 165 312 126 549 Effects 8 | . . . . 1 2 . . . . . . . . . 2 . . . 1 2 . . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Energy Bleed 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . 30 28 . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . 20 28 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Corrupted 11 | . . . . . . . . . . . 1 . . . 2 . . . 4 1 1 2 Combat Hostiles 10 | . . . . . . . . . . . 1 . . . 1 . . . 4 1 1 2 Parts Fried 21 | . . . . . . . . . . . 1 . . . 2 . . . 12 1 4 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Parts Melted 20 | 1 . . . . . 1 . . . . . . . 4 4 1 . 2 . 7 . . Heat Transferred 6531 | 400 75 . . . . . . . . 50 . . . 596 2479 100 . 150 287 2246 74 74 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . 3 2 . . 2 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Maximum Alert Level 3 | . . . 1 2 3 2 2 . . 2 . . . . 3 3 . . 2 3 3 3 Low Security (%) 40 | 100 100 100 61 37 . . 1 100 . 32 . . . . 46 . . 100 25 30 . . Level 1 17 | . . . 38 40 8 . 57 . . 55 . . . . 44 5 . . 18 13 . 32 Level 2 27 | . . . . 22 27 100 40 . . 12 . . . . 7 63 . . 55 27 91 18 Level 3 14 | . . . . . 64 . . . . . . . . . 1 30 . . . 29 8 49 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1071 | 10 127 73 379 492 1071 573 517 192 . 432 . . . . 725 1070 . 195 528 1042 757 924 Initial 566 | . . 23 . 129 305 562 232 192 . . . . . . . 354 . . 87 222 566 261 Average 358 | 1 64 8 169 277 766 526 341 117 . 248 . . . . 259 617 . 69 337 493 592 582 Influence Increases 13629 | 35 429 50 842 853 946 341 623 269 . 610 320 95 60 220 1533 1742 . 528 706 1659 483 1285 Destroy 0b10 Robot/C 6940 | . 220 40 500 560 620 180 360 60 . 140 280 80 60 180 780 900 . 280 280 780 140 500 Destroy 0b10 Robot/NC 655 | 35 55 . 55 45 . 35 45 5 . 30 . 5 . . 125 30 . 40 20 90 10 30 Destroy Leader 1414 | . 68 10 152 168 20 64 128 . . 56 40 10 . 40 180 146 . 50 20 150 22 90 Allied During Kill 218 | . . . . . 6 . . . . . . . . . . 169 . 43 . . . . Successful Hack 119 | . 25 . . 21 6 7 24 8 . . . . . . 10 . . . 5 . 8 5 Select Force Hacks 240 | . . . . . . 30 30 180 . . . . . . . . . . . . . . Disable Machine 1050 | . 15 . 90 30 15 15 30 15 . 240 . . . . 75 105 . 30 105 30 120 135 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . . . . . . Destroy Structure 1743 | . 1 . 45 14 34 10 6 1 . 144 . . . . 258 302 . 40 186 549 18 135 Partial Spotted 105 | . . . . . . . . . . . . . . . . 15 . . . . 15 75 Lose Combat Pursuer 945 | . 45 . . 15 45 . . . . . . . . . 105 75 . 45 90 60 150 315 Influence Decreases 12705 | 35 368 111 535 690 345 901 641 691 71 247 577 119 118 244 808 1714 753 371 468 1047 1025 826 Entered New Map 3815 | . . 38 . 178 165 509 279 301 71 . 135 21 82 24 . 371 753 . 70 173 441 204 Time Decay 5880 | 35 368 73 535 342 . 392 342 380 . 207 362 98 16 220 348 553 . 251 278 434 254 392 Lost Part 1360 | . . . . 20 120 . 20 10 . 40 80 . 20 . 160 310 . 60 120 140 30 230 Lost Ally 300 | . . . . . 60 . . . . . . . . . . 180 . 60 . . . . Purge Threat 1350 | . . . . 150 . . . . . . . . . . 300 300 . . . 300 300 . Squads Dispatched 77 | . 5 . 4 7 . 4 5 . . 3 . . . . 6 11 . 5 7 9 3 8 Investigation 13 | . 2 . 1 . . 2 1 . . . . . . . 2 . . 1 1 1 . 2 Extermination 19 | . . . . . . 2 2 . . . . . . . 1 3 . 2 1 3 2 3 Reinforcement 30 | . 3 . 3 4 . . 2 . . . . . . . 3 3 . 1 5 3 1 2 Assault 8 | . . . . . . . . . . . . . . . . 5 . . . 2 . 1 Garrison 7 | . . . . 3 . . . . . 3 . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Distress Signals 39 | . 1 . 1 7 . 1 4 . . . . . 3 . 6 4 . 3 2 3 . 4 Communications Jammed 154 | . . . . . . . . . . 3 . . . . 71 15 . . . 24 . 41 Distress Signals 149 | . . . . . . . . . . . . . . . 71 13 . . . 24 . 41 Times Spotted 578 | . 21 2 32 41 33 17 22 2 7 8 15 2 23 11 55 80 . 32 31 51 26 67 Peak Tracking Total 18 | . 4 2 4 7 8 5 7 2 4 3 5 1 18 3 7 16 . 6 10 7 6 15 Tactical Retreats 44 | . 3 1 . 1 2 . . . 1 . . . . . 3 4 . 2 5 4 4 14 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Traps Triggered 22 | . 1 . 1 . 5 1 . . . 1 . . . . 2 1 . 1 1 1 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Machines Disabled 80 | . 1 . 8 2 3 1 2 1 . 16 . . 1 . 9 7 . 2 7 2 8 10 Max in Single Turn 6 | . 1 . 1 1 1 1 1 1 . 6 . . 1 . 4 1 . 1 2 1 1 4 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Machines Accessed 70 | . 3 . 1 4 2 3 6 11 4 1 1 . 2 . 5 5 . 7 1 4 5 5 Terminals 41 | . 3 . . 2 2 2 4 4 . 1 . . . . 2 5 . 3 1 2 5 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Units 15 | . . . . 1 . 1 1 7 . . . . . . 2 . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . Total Hacks 205 | . 18 . 2 17 2 7 11 20 39 3 1 . 3 . 8 12 . 9 2 12 18 21 Successful 111 | . 11 . 2 8 2 2 6 9 39 . 1 . 3 . 6 2 . 1 1 4 6 8 Failed 93 | . 6 . . 9 . 5 5 11 . 3 . . . . 2 10 . 8 1 8 12 13 Catastrophic 14 | . . . . 1 . . 1 1 . . . . . . . 3 . 4 . 1 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 11 . . 15 . 5 5 21 . 3 . . . . 5 4 . 3 . 5 10 6 Terminals 125 | . 18 . . 10 2 6 8 10 . 3 . . . . 5 12 . 3 2 7 18 21 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . Recycling Units 25 | . . . . 6 . 1 1 10 . . . . . . 2 . . 3 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 . . 1 . 3 . . Terminal Hacks 85 | . 10 . . 4 2 1 3 . 39 . 1 . 3 . 2 2 . . 1 3 6 8 Record 47 | . 1 . . . . . . . 38 . . . 2 . . . . . . . . 6 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . 1 . 2 . . . 1 . 1 . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Unreport Threat 9 | . . . . 1 . . . . . . . . . . 2 2 . . . 2 2 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 1 . . 3 . 1 1 9 . . . . . . 3 . . 1 . 1 . . Terminals 6 | . 1 . . 1 . . . 3 . . . . . . 1 . . . . . . . Botnet 4 | . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . Skim 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 2 . . 1 . 1 . . Recycling Units 10 | . . . . 2 . 1 1 6 . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 8 | . . . . . . 1 1 6 . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 1 2 1 2 3 5 . 1 . . . . 2 5 . 6 . 3 5 3 Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Time 39 | . . . 26 . . . 13 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Machine Destruction 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Total Allies 19 | . . . . . 4 . . . . . . . . . . 10 . 5 . . . . Largest Group 10 | . . . . . 4 . . . . . . . . . . 10 . 5 . . . . Highest-Rated Group 481 | . . . . . 101 . . . . . . . . . . 481 . 323 . . . . Highest-Rated Ally 67 | . . . . . 31 . . . . . . . . . . 58 . 67 . . . . Initial Warlord ECA Mod 20 | . . . . . . 5 5 5 5 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . 3 . . . . . . . . . . 69 . 26 . . . . Total Damage 3027 | . . . . . 81 . . . . . . . . . . 2258 . 688 . . . . Kills 12 | . . . . . . . . . . . . . . . . 8 . 4 . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . Allies Melted 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Active Infowar (turns) 13609 | 11 1534 631 1581 405 . 921 366 . 62 489 834 454 1581 606 737 1122 1 648 194 608 384 440 Sensors 1 | . . . . . . . . . . . . . . . . . . 1 . . . . IFF 747 | . . . . . . . . . . . . . . . . . . 582 43 122 . . Structural 6338 | . . . 1580 405 . . . . 62 489 834 454 1581 606 196 131 . . . . . . Seismic 8563 | 11 477 604 1581 349 . 921 366 . . 482 834 454 1581 606 197 100 . . . . . . Decoding 2 | . . . . . . . . . . . 2 . . . . . . . . . . . T.N.C. 2327 | . 1057 27 . . . . . . . 481 762 . . . . . . . . . . . Cloaking 1797 | . . . . . . . . . . . . . 2 . . . 1 588 190 271 305 440 Jamming 6115 | . . . . . . . . . . 480 436 454 1576 606 737 1080 . . . 241 361 144 Robot Analysis Total 6 | . 3 . . 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Turns Passed 20915 | 290 1535 631 1581 760 1606 925 761 882 1665 489 834 454 1581 606 851 1606 5 694 608 1074 542 935 Spaces Moved 13332 | 190 737 363 730 205 544 401 258 579 1196 263 456 275 849 315 334 958 10 1085 533 579 735 1737 Core 253 | 113 . . . . . . . . 134 . . . . . . . . . . . . 6 Treads 3434 | 77 737 363 730 205 544 401 166 . . . . . . . . . . . . 100 111 . Legs 1767 | . . . . . . . . . . . . . 25 315 334 679 . . 92 322 . . Wheels 3708 | . . . . . . . 92 579 1062 263 456 275 824 . . . . . . 157 . . Hover 3405 | . . . . . . . . . . . . . . . . 279 10 1085 441 . 624 966 Flight 765 | . . . . . . . . . . . . . . . . . . . . . . 765 Fastest Speed 16 | 50 160 160 160 240 240 160 145 145 50 145 160 160 110 110 110 41 41 40 54 110 32 16 Average Speed 123 | 94 160 160 173 240 240 190 207 145 134 157 160 160 160 178 162 117 41 46 75 129 48 31 Slowest Speed 360 | 160 160 160 320 240 243 242 242 145 145 160 160 160 180 180 250 360 41 124 132 190 216 250 Overloaded Moves 105 | . . . . . . . . . . . . . . . . . . . . . . 105 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 6 90 74 62 23 65 19 51 98 76 11 61 45 85 55 12 48 5 26 61 19 86 68 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 17 | . . 1 . . . 1 1 6 5 . . 2 . . 1 . . . . . . . Known Exits Taken 11 | . . . . 1 . 1 . . 1 1 . . 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 1 . . 1 1 . . . 1 . . . . 1 . Scrap Searched 11 | . . 1 . . . . . . 2 . 2 2 . 4 . . . . . . . . Spaces Dug 61 | . . . 10 3 2 . . . . . 20 . . . 3 15 . 2 . . 5 1 Terrain Destroyed 1302 | . . . 43 10 9 6 1 . . 80 46 27 39 75 157 403 . 19 125 201 6 55 Melee 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . Projectile 212 | . . . . . . . 1 . . 12 8 3 . 18 70 56 . 19 . 13 4 8 AOE 1082 | . . . 43 10 9 5 . . . 68 38 24 39 57 87 344 . . 123 188 . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Total 16259 | 246 977 395 894 339 739 491 377 599 1250 302 515 284 1063 340 510 1280 10 1241 711 840 865 1991 Wait 879 | . 148 7 24 30 44 24 26 7 . 2 5 . 134 . 32 97 . 39 59 57 45 99 Move 13301 | 189 736 362 729 205 543 400 257 578 1195 262 455 274 848 314 333 957 9 1084 532 578 734 1727 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 219 | 5 18 2 19 15 5 8 11 2 30 5 7 4 22 4 11 11 . 13 7 10 5 5 Fast Attach 171 | 7 . . 4 . 1 3 7 . 2 5 2 . 5 1 13 30 . 23 12 27 13 16 Attach 159 | . 4 3 3 5 12 3 4 1 5 7 9 . 8 3 14 27 1 4 14 11 6 15 Detach 49 | . 1 . . . . 1 . . . . 1 . 1 . 3 10 . 5 8 8 3 8 Swap 98 | . 1 2 17 9 10 7 3 1 1 2 4 2 13 2 5 11 . 1 1 5 1 . Drop 207 | . 9 3 22 5 . 7 14 1 13 4 2 1 24 2 3 28 . 26 9 12 11 11 Fire 986 | 45 60 14 75 66 77 34 54 9 3 15 30 3 4 14 66 80 . 28 68 130 42 69 Melee 103 | . . . . . . . . . . . . . 4 . 25 28 . 18 . . 4 24 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . 5 . . . 1 . . . Crush 17 | . . 2 1 4 2 4 1 . 1 . . . . . . . . . . 2 . . Escape Stasis 16 | . . . . . 4 . . . . . . . . . . . . . . . 1 11 Rewire 42 | . . . . . 41 . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Derelicts attacked the area 998 | -10/Materials | Discovered new exit (range 15) 1349 | -10/Materials | Discovered new exit (range 3) 1581 | -10/Materials | Central database locked down 1598 | -10/Materials | Discovered new exit (range 6) 1826 | -10/Materials | Entered Mines 1891 | -10/Mines | Discovered new exit (range 12) 2216 | -10/Mines | Learned location of Storage (-7) 2277 | -10/Mines | Discovered new exit (range 3) 2360 | -10/Mines | Learned Materials security intel 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2757 | -9/Materials | Build established: Skirmisher 2760 | -9/Materials | Discovered new exit (range 14) 2951 | -9/Materials | Discovered new exit (range 16) 3033 | -9/Materials | Repaired Lgt. Treads 3529 | -9/Materials | Discovered new exit (range 3) 4038 | -9/Materials | Entered another Materials area 4038 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4346 | -8/Materials | Build established: Scavenger-Skirmisher 4366 | -8/Materials | Garrison activated, responded to threat 4455 | -8/Materials | Discovered new exit (range 15) 4744 | -8/Materials | Build established: Scavenger-Gunner 4796 | -8/Materials | Identified exit to Garrison 4798 | -8/Materials | Entered Garrison 4862 | -8/Garrison | Triggered checkpoint 4927 | -8/Garrison | Garrison Relay disabled 5006 | -8/Garrison | Triggered checkpoint 5006 | -8/Garrison | Triggered checkpoint 5120 | -8/Garrison | Discovered new exit (range 12) 5142 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Garrison Relay disabled 5610 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Triggered checkpoint 5665 | -8/Garrison | Lost 5 parts (1p2n2w) 5670 | -8/Garrison | Lost 4 allies 5681 | -8/Garrison | Core integrity fell below 50% 5685 | -8/Garrison | Destroyed 7 combat bots 5726 | -8/Garrison | Lost 5 parts (2n1u2w) 5836 | -8/Garrison | Discovered new exit (range 12) 5973 | -8/Garrison | Build established: Scavenger-Tank 6094 | -8/Garrison | Discovered new exit (range 12) 6258 | -8/Garrison | Triggered checkpoint 6404 | -8/Garrison | Entered Factory 6404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6498 | -7/Factory | Identified exit to Storage 6498 | -7/Factory | Identified exit to Lower Caves 6587 | -7/Factory | Build established: Scavenger-Gunner 7329 | -7/Factory | Entered Storage 7519 | -7/Storage | Repaired Lgt. Treads 8084 | -7/Storage | Used back door to open Recycling access 8084 | -7/Storage | Discovered new exit (range 5) 8090 | -7/Storage | Entered Recycling 8313 | -7/Recycling | Build established: Gunner 8485 | -7/Recycling | Discovered new exit (range 13) 8535 | -7/Recycling | Scanned before Scraplab entrance 8959 | -7/Recycling | Entered Scraplab 8970 | -7/Recycling | Discovered new exit (range 2) 8972 | -7/Recycling | Entered Scraptown 8972 | -7/Scraptown | System corruption cleaned by C-Scrubber 9241 | -7/Scraptown | Discovered new exit (range 13) 9242 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9286 | -7/Scraptown | Visited Red Mages 9322 | -7/Scraptown | Visited Symbiants 9342 | -7/Scraptown | Visited SPCMW 9357 | -7/Scraptown | Visited Cyclists 9371 | -7/Scraptown | Visited UFD Registry 9371 | -7/Scraptown | Registered with UFD as "Flexinuts" 9396 | -7/Scraptown | Entered Cyclist Reading Room 9445 | -7/Scraptown | Visited Assassins FH 9477 | -7/Scraptown | Visited Comm Corps 9526 | -7/Scraptown | Visited Spacefarers 9660 | -7/Scraptown | Visited Cartography Club 9700 | -7/Scraptown | Visited Science Testing Area 9724 | -7/Scraptown | Visited Observation Area 9782 | -7/Scraptown | Visited Science Guys 9821 | -7/Scraptown | Visited Scrapoid Research Area 9858 | -7/Scraptown | Visited Scrapoid Pod Storage 9883 | -7/Scraptown | Visited LU-1G1's Boring Crew 9922 | -7/Scraptown | Visited Chapter 10 9945 | -7/Scraptown | Visited Curators Association 10072 | -7/Scraptown | Found Surveybot 17 Chip 10101 | -7/Scraptown | Learned 12 Materials zone layouts 10101 | -7/Scraptown | Learned 8 Factory zone layouts 10101 | -7/Scraptown | Learned 24 Factory zone layouts 10101 | -7/Scraptown | Learned 12 Research zone layouts 10101 | -7/Scraptown | Learned 4 Storage zone layouts 10101 | -7/Scraptown | Learned 8 Lower Caves zone layouts 10101 | -7/Scraptown | Learned 12 Upper Caves zone layouts 10101 | -7/Scraptown | Learned Materials emergency access door positions 10101 | -7/Scraptown | Learned location of 3 exits from Factory 10101 | -7/Scraptown | Learned location of 2 exits from Lower Caves 10101 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 10101 | -7/Scraptown | Identified exit to Factory 10390 | -7/Scraptown | Met Optimus 10390 | -7/Scraptown | Accepted into 0bPrime 10611 | -7/Scraptown | Civil war broke out across Scraptown 10637 | -7/Scraptown | Entered Factory 10637 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 10638 | -5/Factory | Identified exit to Factory 10639 | -5/Factory | Identified exit to Upper Caves 10664 | -5/Factory | Lost 6 allies 10743 | -5/Factory | Garrison activated, responded to threat 10864 | -5/Factory | Build established: Scavenger-Gunner 10917 | -5/Factory | Discovered exit to Upper Caves (range 8) 10921 | -5/Factory | Lost 3 parts (2n1w) 11126 | -5/Factory | Entered Upper Caves 11543 | -5/Upper Caves | Lost 5 parts (2n1u2w) 11948 | -5/Upper Caves | Discovered new exit (range 5) 11960 | -5/Upper Caves | Entered another Upper Caves area 11961 | -5/Upper Caves | Encountered a Warlord checkpoint 11986 | -5/Upper Caves | Discovered exit to Factory (range 3) 12090 | -5/Upper Caves | Learned location of Warlord (-5) 12390 | -5/Upper Caves | Discovered new exit (range 5) 12414 | -5/Upper Caves | Entered Warlord 12415 | -5/Warlord | Identified exit to Proximity Caves 12922 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12984 | -5/Warlord | Warlord's base attacked by MAIN.C 12998 | -5/Warlord | Found Prototype Energy Gun 13006 | -5/Warlord | Found Prototype Piercing Weapon 13008 | -5/Warlord | Found Prototype Piercing Weapon 13094 | -5/Warlord | Rebuked by Warlord 13150 | -5/Warlord | Identified Vortex Lance (x2) 13161 | -5/Warlord | Found Prototype Device 13161 | -5/Warlord | Identified Exp. Cloaking Device 13186 | -5/Warlord | Identified Vortex Rail 13192 | -5/Warlord | Found Prototype Reactor 13207 | -5/Warlord | Found Prototype Hackware 13334 | -5/Warlord | Warlord forces counterattacked 13659 | -5/Warlord | Warlord base infiltrated, sounded retreat 13838 | -5/Warlord | Lost 8 allies 13885 | -5/Warlord | Spotted Striker 13887 | -5/Warlord | Murdered LV-01A 13888 | -5/Warlord | Spotted Executioner 13889 | -5/Warlord | Found Prototype Launcher 13890 | -5/Warlord | Spotted Executioner 13895 | -5/Warlord | Found Prototype Device 13900 | -5/Warlord | Identified Exp. Focal Shield 13914 | -5/Warlord | Identified Exp. Neutron Missile Launcher 13921 | -5/Warlord | Lost 9 allies 13932 | -5/Warlord | Found Prototype Device 13940 | -5/Warlord | Identified Exp. Shock Absorption System 13989 | -5/Warlord | Spotted Striker 13990 | -5/Warlord | Spotted Striker 13995 | -5/Warlord | Entered Proximity Caves 13997 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14534 | -4/Proximity Caves | System corruption reached 10% 14601 | -4/Proximity Caves | Entered Factory 14601 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14602 | -4/Factory | Identified exit to Research 14602 | -4/Factory | Identified exit to Armory 14612 | -4/Factory | Identified System Mapper 14706 | -4/Factory | Spotted B-86 Titan 14769 | -4/Factory | Loaded intel: 8 recycling unit locations 14820 | -4/Factory | Identified Vortex Chain Reactor 14855 | -4/Factory | Learned location of Protoforge (-2) 15220 | -4/Factory | Lost 3 parts (3w) 15318 | -4/Factory | Lost 6 parts (1p3n2u) 15424 | -4/Factory | Destroyed 8 combat bots 15452 | -4/Factory | Entered Armory 15749 | -4/Armory | Spotted B-86 Titan 15805 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 16066 | -4/Armory | Lost 4 allies 16111 | -4/Armory | System corruption reached 10% 16266 | -4/Armory | Lost 6 parts (1p1n4u) 16285 | -4/Armory | Core integrity fell below 50% 16401 | -4/Armory | Lost 7 parts (1p3n2u1w) 16450 | -4/Armory | Lost 3 parts (2n1w) 16452 | -4/Armory | First assault squad dispatched 16592 | -4/Armory | Lost 4 parts (1p1n1u1w) 16633 | -4/Armory | Destroyed 9 combat bots 16821 | -4/Armory | Lost 3 parts (2n1u) 16959 | -4/Armory | Core integrity fell below 20% 17057 | -4/Armory | Discovered new exit (range 2) 17058 | -4/Armory | Entered Lab 17058 | -4/Lab | Discovered exit to Research (range 9) 17063 | -4/Lab | Entered Research 17063 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17064 | -3/Research | Identified exit to Research 17064 | -3/Research | Identified exit to Testing 17190 | -3/Research | Scrapoids reinforcements arrived? 17258 | -3/Research | Build established: Scavenger-Mutant 17533 | -3/Research | Lost 3 allies 17539 | -3/Research | Found Scrap Suit 17587 | -3/Research | Found Quantum Capacitor 17661 | -3/Research | Build established: Scavenger-Gunner 17698 | -3/Research | Garrison activated, responded to threat 17750 | -3/Research | Discovered exit to Testing (range 11) 17757 | -3/Research | Entered Testing 17959 | -3/Testing | Found Prototype Ballistic Gun 17959 | -3/Testing | Identified Hyp. Multirail 18017 | -3/Testing | Scanned by Researcher 18042 | -3/Testing | Spotted Striker 18045 | -3/Testing | Destroyed Striker 18132 | -3/Testing | Lost 5 parts (3u2w) 18154 | -3/Testing | Found Prototype Processor 18154 | -3/Testing | Identified Exp. Signal Interpreter 18224 | -3/Testing | Found Prototype Hackware 18224 | -3/Testing | Identified Ghost Barrier 18267 | -3/Testing | System corruption reached 10% 18300 | -3/Testing | Lost 4 parts (1p2n1u) 18335 | -3/Testing | Discovered exit to Research (range 9) 18352 | -3/Testing | Found Prototype Ballistic Cannon 18355 | -3/Testing | Core integrity fell below 50% 18365 | -3/Testing | Entered Research 18365 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18367 | -2/Research | Identified Omega Cannon 18527 | -2/Research | Build established: Hacker-Mutant 18833 | -2/Research | Loaded intel: 5 recycling unit locations 19062 | -2/Research | Lost 4 parts (1p1u2w) 19115 | -2/Research | First assault squad dispatched 19233 | -2/Research | Lost 3 parts (1n1u1w) 19337 | -2/Research | Identified exit to Quarantine 19439 | -2/Research | Entered Quarantine 19499 | -2/Quarantine | Found Alien Artifact 19517 | -2/Quarantine | Cryocooling Duct disabled 19532 | -2/Quarantine | Ambient heat levels rising (+20) 19532 | -2/Quarantine | Non-combat units ordered to evacuate 19557 | -2/Quarantine | Build established: Hacker-Gunner 19750 | -2/Quarantine | Found Alien Artifact 19758 | -2/Quarantine | Found Prototype Processor 19758 | -2/Quarantine | Identified Exp. Core Analyzer 19807 | -2/Quarantine | Found Alien Slashing Weapon 19807 | -2/Quarantine | Identified Sigix Broadsword 19815 | -2/Quarantine | Discovered new exit (range 15) 19900 | -2/Quarantine | Found Alien Reactor 19900 | -2/Quarantine | Identified Matter Drive 19954 | -2/Quarantine | Spotted Fortress 19978 | -2/Quarantine | Discovered new exit (range 5) 19978 | -2/Quarantine | Discovered new exit (range 6) 19981 | -2/Quarantine | Entered Protoforge 20017 | -2/Protoforge | Build established: Hacker-Sprinter 20018 | -2/Protoforge | Spotted Hotshot 20020 | -2/Protoforge | Spotted Hotshot 20022 | -2/Protoforge | Spotted Hotshot 20024 | -2/Protoforge | System corruption reached 10% 20128 | -2/Protoforge | Superfortress began startup sequence 20197 | -2/Protoforge | Spotted Overlord 20200 | -2/Protoforge | Core integrity fell below 50% 20304 | -2/Protoforge | Spotted Hotshot 20321 | -2/Protoforge | Spotted Hotshot 20326 | -2/Protoforge | Spotted Hotshot 20329 | -2/Protoforge | Destroyed Hotshot 20331 | -2/Protoforge | Spotted Hotshot 20331 | -2/Protoforge | Destroyed Hotshot 20350 | -2/Protoforge | Destroyed Hotshot 20383 | -2/Protoforge | Discovered new exit (range 4) 20470 | -2/Protoforge | Lost 5 parts (1p2n2w) 20481 | -2/Protoforge | First assault squad dispatched 20649 | -2/Protoforge | Found Prototype Device 20649 | -2/Protoforge | Identified Cep. Antimissile System 20653 | -2/Protoforge | Found Cep. Antimissile System 20667 | -2/Protoforge | System corruption reached 30% 20671 | -2/Protoforge | Found Prototype Storage 20671 | -2/Protoforge | Identified Cep. Chromion Battery 20677 | -2/Protoforge | Found Cep. Chromion Battery 20689 | -2/Protoforge | Found Prototype Slashing Weapon 20689 | -2/Protoforge | Identified Exp. Terror Saw 20694 | -2/Protoforge | Found Prototype Device 20694 | -2/Protoforge | Identified Cep. Recoil Nullifier 20716 | -2/Protoforge | Spotted EXE-6 20725 | -2/Protoforge | Lost 6 parts (1p1n3u1w) 20732 | -2/Protoforge | Spotted Decapitator 20734 | -2/Protoforge | Spotted AP7-3 20773 | -2/Protoforge | Spotted V048-j 20773 | -2/Protoforge | Spotted V818-x 20781 | -2/Protoforge | Spotted Decapitator 20782 | -2/Protoforge | Spotted Decapitator 20786 | -2/Protoforge | Spotted Immortal 20817 | -2/Protoforge | Spotted Immortal 20817 | -2/Protoforge | Spotted Decapitator 20831 | -2/Protoforge | Spotted V273-m 20831 | -2/Protoforge | Spotted V004-u 20833 | -2/Protoforge | Spotted Immortal 20833 | -2/Protoforge | Spotted Immortal 20841 | -2/Protoforge | Found Prototype Device 20841 | -2/Protoforge | Identified Cep. Matter Streamer 20860 | -2/Protoforge | Found Adv. Powered Armor 20870 | -2/Protoforge | Spotted V352-j 20871 | -2/Protoforge | Core integrity fell below 20% 20888 | -2/Protoforge | Spotted Hotshot 20888 | -2/Protoforge | Spotted Hotshot 20899 | -2/Protoforge | Additional patrols dispatched to research labs 20903 | -2/Protoforge | Found Alien Artifact 20903 | -2/Protoforge | Identified Transdimensional Reconstructor 20903 | -2/Protoforge | Warped through subspace 20912 | -2/Protoforge | Destroyed Hotshot 20916 | -2/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- 20903_ Acquired Alien Artifact. 20903_ Identified Transdimensional Reconstructor. 20903_ Warped through subspace. 20905_ Triggered Stasis Trap. 20905_ A bubble of rippling energy engulfs the area. 20905_ Field strength at 94. 20905_ Field strength at 81. 20905_ Exp. Surge Thruster destroyed. 20906_ Field strength at 68. 20907_ Q1V3ZA7 MFVCW