Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.25 @ 16:09:57 Player: Crophlin Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (720) 720 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 3164 Bonus ------- Follower Combat Kills 161 Met Imprinter 300 Was Imprinted 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Relay Coupler [Programmer] (72) Relay Coupler [Programmer] (52) Hacking Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Hacking Drone Bay > --- WEAPON ----------- Beamcaster Heavy Battle Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Angular Momentum Engine Power Shielding Propulsion Shielding Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Heavy Riot Gun Bore Cannon Improved Datajack Flamer [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Protection Power Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 56 | 5 17 13 1 6 14 Power 7 | 1 2 2 . . 2 Engine 6 | 1 2 2 . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 14 | 2 4 4 . 1 3 Treads . | . . . . . . Leg 14 | 2 4 4 . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . . 1 2 Device 3 | . 1 . . 1 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 28 | 1 8 7 1 4 7 Energy Gun 7 | . 2 3 . 1 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 2 1 . 1 . Ballistic Cannon 4 | . 2 1 . . 1 Launcher 3 | . 2 . . . 1 Special Weapon 2 | . . . 1 . 1 Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 13 | . . . . . 13 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 6 | . . . . . 6 Highest Loss Streak 13 | . . . . . 13 Average Slot Usage (%) 97 | . 95 98 . 99 89 Engine 10 | . 14 10 . 11 . Leg 31 | . 28 32 . 33 29 Device 1 | . 1 . . 1 9 Storage 11 | . 14 11 . 11 11 Protection 9 | . 10 11 . 9 . Energy Gun 9 | . 4 11 . 10 9 Energy Cannon 1 | . . 6 . . . Ballistic Gun 9 | . 13 3 . 10 9 Ballistic Cannon 2 | . 8 3 . . . Special Weapon 1 | . . . . 3 . Impact Weapon 1 | . . 9 . . . Slashing Weapon 2 | . . . . 4 . Special Melee Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 42 | 9 27 33 31 35 42 Greatest Support 48 | 20 20 33 33 43 48 Greatest Overweight (x) 9 | 2 1 1 . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 Most Carried 10 | 6 6 10 10 10 10 Average Carried 8 | 3 5 8 10 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 3 5 10 10 10 3 Class Distribution -------------------- 58% | Mutant 17% | Tank 15% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1061 | 227 347 331 . 40 116 Remotely . | . . . . . . Salvage Created 1146 | . 523 503 . . 120 Parts 67 | . 39 27 . . 1 Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 11 6 . . 2 Melee 2 | . . . . . 2 Guns 9 | . 5 4 . . . Cannons 5 | . 3 2 . . . AOE 3 | . 3 . . . . Classes Destroyed 11 | . 5 4 . . 2 Worker 2 | . 2 . . . . Builder 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Hauler 4 | . 2 2 . . . Recycler 2 | . . 2 . . . Operator 2 | . 1 1 . . . Swarmer 3 | . . 3 . . . Grunt 12 | . 11 1 . . . Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 5 | . 5 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2523 | . 800 193 . . 1530 Core 534 | . 121 47 . . 366 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 51 . . . . Volleys Fired 87 | . 48 29 . . 10 Largest 3 | . 2 3 . . 3 Hottest 165 | . 75 126 . . 165 Shots Fired 176 | . 95 59 . . 22 Gun 113 | . 59 35 . . 19 Cannon 58 | . 31 24 . . 3 Launcher 5 | . 5 . . . . Special . | . . . . . . Kinetic 102 | . 82 8 . . 12 Thermal 59 | . . 51 . . 8 Explosive 5 | . 5 . . . . Electromagnetic 10 | . 8 . . . 2 Robot Hit Streak 13 | . 13 13 . . 6 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 128 | . 73 40 . . 15 Core Hits 47 | . 29 14 . . 4 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 4 | . . 1 . . 3 Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2309 | . 1348 673 . . 288 Guns 1193 | . 598 363 . . 232 Cannons 646 | . 388 258 . . . Explosions 359 | . 359 . . . . Melee 108 | . . 52 . . 56 Ramming 3 | . 3 . . . . Kinetic 1104 | . 928 61 . . 115 Thermal 647 | . . 560 . . 87 Explosive 359 | . 359 . . . . Electromagnetic 88 | . 58 . . . 30 Impact 52 | . . 52 . . . Slashing . | . . . . . . Piercing 56 | . . . . . 56 Highest Corruption 5 | . 1 . . . 5 Average Corruption 1 | . 1 . . . 5 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . 27 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 27 | . . 27 . . . Knockbacks 8 | . 8 . . . . Impact . | . . . . . . Kinetic 6 | . 6 . . . . Secondary 2 | . 2 . . . . Self-Inflicted Damage 65 | . 65 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 338 | . 51 338 . . 277 Average Temperature 75 | . 16 90 . . 122 Received Heat Transfer 621 | . 396 39 . . 186 Effects 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 1295 | . . 1147 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 369 | . 209 369 87 . . Initial 87 | . . 87 87 . . Average 141 | . 114 189 87 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 80 | 100 92 63 100 . . Level 1 19 | . 7 36 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 5 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 4 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 22 12 . . 9 Peak Tracking Total 5 | . 4 3 . . 5 Tactical Retreats 5 | . 4 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 1 2 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 5 . 5 . Successful 8 | . . 3 . 5 . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 . 5 . Part Schematic 5 | . . . . 5 . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 38 | . . . . 38 38 Total Orders 4 | . . . . . 4 ROAM 1 | . . . . . 1 FOLLOW 2 | . . . . . 2 RETURN 1 | . . . . . 1 Ally Attacks 52 | . . . . . 52 Total Damage 1190 | . . . . . 1190 Kills 5 | . . . . . 5 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3163 | 56 662 543 4 1616 282 Spaces Moved 1970 | 37 363 281 3 1119 167 Core 26 | 23 . . . . 3 Treads . | . . . . . . Legs 1944 | 14 363 281 3 1119 164 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 117 123 135 120 122 127 Slowest Speed 500 | 150 150 150 120 123 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 49 22 6 86 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 36 | . 32 . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 32 | . 32 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2494 | 49 480 386 3 1367 209 Wait 288 | . 31 38 . 214 5 Move 1965 | 36 362 280 2 1118 167 Hop . | . . . . . . Pick Up 52 | 8 11 16 . 14 3 Fast Attach 3 | . 2 . . . 1 Attach 23 | 5 3 6 . 2 7 Detach . | . . . . . . Swap 31 | . 12 7 1 4 7 Drop 40 | . 10 9 . 15 6 Fire 87 | . 48 29 . . 10 Melee 4 | . . 1 . . 3 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1159 | -9/Materials | Discovered new exit (range 10) 1262 | -9/Materials | Entered Mines 1263 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1266 | -9/Mines | Entered Zion 1443 | -7/Zion | Learned Factory terminal intel 1565 | -7/Zion | Build established: Tank 2061 | -7/Zion | Imprinted 2063 | -7/Zion | Declared Zion's savior 2091 | -7/Zion | Build established: Mutant 2390 | -7/Zion | Found Relay Coupler [Programmer] 2396 | -7/Zion | Found Relay Coupler [Programmer] 2398 | -7/Zion | Found Relay Coupler [Programmer] 2682 | -7/Zion | Build established: Derelict-Mutant 2725 | -7/Zion | Given the Hacking Drone Bay 2730 | -7/Zion | Found Prototype Device 2731 | -7/Zion | Identified Hacking Drone Bay 2765 | -7/Zion | Found CR-A16's Pointy Stick 2855 | -7/Zion | Discovered new exit (range 12) 2882 | -7/Zion | Entered Proximity Caves 2882 | -6/Proximity Caves | Accompanied by 4 allies 2975 | -6/Proximity Caves | Learned Factory emergency access door positions 2979 | -6/Proximity Caves | Learned Factory security intel 3106 | -6/Proximity Caves | Spotted B-75 Beast 3116 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3138 | -6/Proximity Caves | Core integrity fell below 50% 3144 | -6/Proximity Caves | Core integrity fell below 20% 3164 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03134_ Imp. Titanium Leg destroyed. 03138_ Lyr. Light Armor Plating destroyed. 03138_ L-41 Fighter destroyed. 03138_ Penetrated by Slug. 03138_ Carbon-fiber Leg destroyed. 03140_ B-75 Beast IFF system glitched. 03140_ ZK-KLJ(M) destroyed. 03142_ Penetrated by Slug. 03142_ Imp. Aluminum Leg destroyed. 03146_ Slug penetrates Wall. 03146_ Slug penetrates B-75 Beast. 03149_ Lgt. Angular Momentum Engine destroyed. 03149_ System corrupted by crushing effect (+5). 03149_ Slug penetrates Wall. 03149_ Slug penetrates B-75 Beast. 03149_ B-75 Beast destroyed. 03150_ B-48 Gladiator destroyed. 03152_ Slug penetrates Wall. 03162_ Rnf. Deuterium Engine fries itself beyond repair. 03164_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????# ##????? | | ??????????????????????????????????????#### ###??? | | ????????????????????????###???????????# #??? | | ???????????????#######?##;#???####????# #??? | | ???????????????# ## ##?## ##???# #??? | | ???????????????# #?# ##### #??? | | ???????????????# @#### ## #??? | | ???????????????# #"## #??? | | ???????????????# % %%M$ ##?? | | ?????????# ; % #?? | | ??????????# ##;!% ## ### | | ??????????# ##??##[%=### ## ##?## | | ?????????? ?????# ! ;### #####???## | | ??????????? ???????# #?## #????????#### | | ???????????? ????????# #??# ???????????# | | ?????????????????????## ##??# ??????????# | | ???????????????????#### ##???# ?????????? | | ???????????????????# ## #????#### ????????? | | ??????????????????## #???????## #???????? | | ???????####???????# ## #????????? ???????? | | ???????# #??????## ## ?????? ???????? | | ###????? ##????## ####### #???? ## ????????? | | ####??# ##?### ##????????? ##???????????? | | #### #?# #?????????##????????????? | | ## #?# #???????????????????????? | | ##!% ### ##??????????????????????? | | ## ## ##?????????????????????? | | ## ### ##????????????????????? | | ## ### ##???????????????????? | | ### [ ] ##??????????????????? | | ## % #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed LinearTrackerStripper Manual? 0 Play Time 00:35:12 Cumulative 9.0 hours Start 2021.02.25 @ 15:32:42 End 2021.02.25 @ 16:09:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52948ccc-338b-4e84-ba2b-b576ff911adc