Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 21:02:24 Player: Relth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (436) 436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2346 Bonus ------- None Cogmind --------- Core Integrity 255/550 Matter 257/300 Energy 81/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Titanium Leg Flight Unit > --- UTILITY (3) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Titanium Leg Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Heavy EM Pulse Gun > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Shield Generator Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 42 | 6 12 8 7 9 Power 12 | 2 3 3 2 2 Engine 12 | 2 3 3 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 3 3 1 Treads . | . . . . . Leg 7 | 2 1 3 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 6 | . 4 . . 2 Device 1 | . 1 . . . Storage . | . . . . . Processor 4 | . 3 . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 4 2 2 4 Energy Gun 8 | . 3 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 1 12 Power 4 | . . . . 4 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 6 | . . . 1 5 Highest Loss Streak 12 | . . . 1 12 Average Slot Usage (%) 89 | . 87 98 88 77 Engine 16 | . 14 21 18 14 Leg 23 | . 27 32 11 2 Flight 5 | . . . 18 24 Device 4 | . 11 . . . Processor 14 | . 6 22 22 18 Protection 1 | . . . . 7 Energy Gun 7 | . 13 3 . 4 Ballistic Gun 14 | . 14 18 18 5 Naked Turns . | . . . . . Heaviest Build 22 | 6 12 22 22 11 Greatest Support 30 | 20 20 30 30 17 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 2 Average Carried 2 | 2 2 2 3 . Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 4 3 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 691 | 264 186 133 49 59 Remotely . | . . . . . Salvage Created 577 | 46 249 138 49 95 Parts 50 | 1 24 12 10 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 17 | 1 6 3 4 3 Guns 17 | 1 6 3 4 3 Classes Destroyed 5 | 1 3 1 . . Mechanic 1 | . 1 . . . Watcher 4 | . 2 2 . . Swarmer 11 | . 3 2 4 2 Grunt 4 | 1 3 . . . Sentry 2 | . . 1 . 1 Best Kill Streak 4 | 1 3 2 4 1 Combat Bots Only 4 | 1 3 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1845 | 10 289 238 189 1119 Core 402 | . 37 48 22 295 Absorbed by Shields 118 | . 118 . . . Core Remaining (%) 89 | 100 85 . 82 . Volleys Fired 82 | 1 23 21 8 29 Largest 2 | 2 2 2 2 2 Hottest 85 | 40 65 85 43 60 Shots Fired 137 | 2 36 39 12 48 Gun 137 | 2 36 39 12 48 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | 2 22 32 12 31 Thermal 15 | . . 7 . 8 Explosive . | . . . . . Electromagnetic 23 | . 14 . . 9 Robot Hit Streak 8 | 1 5 5 4 8 Robot Miss Streak 6 | . 4 4 2 6 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 80 | 1 23 19 7 30 Core Hits 33 | 1 14 8 4 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 800 | 15 312 169 116 188 Guns 759 | 15 273 169 116 186 Cannons . | . . . . . Explosions 39 | . 39 . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 480 | 15 130 126 116 93 Thermal 135 | . 39 43 . 53 Explosive . | . . . . . Electromagnetic 183 | . 143 . . 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . 36 . . 1 Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 32 156 10 51 Average Temperature 24 | . 7 48 7 15 Received Heat Transfer 354 | 6 78 27 . 243 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 286 | . 50 111 . 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 228 | 20 228 165 159 126 Average Influence 73 | 14 95 75 142 88 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 89 100 100 100 Level 1 3 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | 1 9 9 4 13 Peak Tracking Total 10 | 1 3 3 4 10 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 3 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 9 . . . Successful 9 | . 9 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled 2 | . 2 . . . Recycled Matter 84 | . 84 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1220 | 291 426 281 82 140 Spaces Moved 718 | 106 228 166 98 120 Core 18 | 17 . . 1 . Treads . | . . . . . Legs 501 | 89 228 166 6 12 Wheels . | . . . . . Hover . | . . . . . Flight 199 | . . . 91 108 Fastest Speed 34 | 50 120 120 34 34 Average Speed 94 | 108 120 120 39 43 Slowest Speed 130 | 120 120 120 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 12 35 13 21 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1135 | 281 349 217 129 159 Wait 240 | 160 60 8 11 1 Move 705 | 105 227 165 97 111 Hop 4 | . . . . 4 Pick Up 31 | 7 17 6 . 1 Fast Attach 12 | . . 1 6 5 Attach 29 | 6 11 7 1 4 Detach 9 | 2 1 4 . 2 Swap 1 | . 1 . . . Drop 21 | . 9 5 6 1 Fire 82 | 1 23 21 8 29 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 292 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 508 | -10/Materials | Repaired Aluminum Leg 536 | -10/Materials | Repaired Ion Engine? 703 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 987 | -9/Materials | Discovered new exit (range 14) 992 | -9/Materials | Discovered new exit (range 7) 999 | -9/Materials | Entered Mines 1080 | -9/Mines | Discovered new exit (range 5) 1081 | -9/Mines | Entered Materials 1081 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1219 | -8/Materials | Core integrity fell below 50% 1221 | -8/Materials | Self-destructed Last Messages --------------- 01176_ Acquired Lgt. Ion Engine. 01180_ Acquired Hvy. EM Pulse Gun. 01182_ Flight Unit destroyed. [Achievement: Storm Trooper] 01197_ S-10 Pest misfires. 01197_ Hvy. EM Pulse Gun destroyed. 01200_ Lgt. Ion Engine destroyed. 01204_ Acquired Hvy. EM Pulse Gun. 01209_ Imp. Propulsion Shielding destroyed. 01210_ Acquired Hvy. EM Pulse Gun. 01211_ Hvy. EM Pulse Gun destroyed. 01214_ W-25 Informer sends out distress signal. 01218_ Slammed into L-31 Rogue. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01218_ Destabilizing: Core damaged (-16). 01219_ S-10 Pest destroyed. 01220_ Flight Unit destroyed. 01220_ S-10 Pest misfires. 01220_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ???????### ??????????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ???????? 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