Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 12:26:09 Player: Respectspider Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (131) 131 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1266 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Wheel Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Visual Processing Unit Sensor Array > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 5 5 9 1 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel 4 | . 3 1 . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 1 | . . 1 . Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 Average Slot Usage (%) 90 | . 98 93 46 Engine 14 | . 14 16 6 Core 2 | . . 4 2 Leg 9 | . 8 8 15 Wheel 17 | . 19 18 . Device 5 | . . 9 2 Storage 11 | . 26 3 . Processor 6 | . . 9 11 Energy Gun 3 | . . 5 . Ballistic Gun 19 | . 28 16 8 Naked Turns . | . . . . Heaviest Build 15 | 7 12 15 12 Greatest Support 48 | 20 32 48 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 6 6 4 Average Capacity 4 | 4 5 4 4 Most Carried 5 | 2 4 5 2 Average Carried 2 | 1 3 2 1 Final Capacity 6 | 4 6 4 4 Final Carried 4 | 2 4 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 414 | 250 46 106 12 Remotely . | . . . . Salvage Created 167 | . 46 106 15 Parts 11 | . 5 4 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 7 | . 3 3 1 Guns 6 | . 3 2 1 AOE 1 | . . 1 . Classes Destroyed 2 | . 1 1 . Swarmer 5 | . 3 1 1 Grunt 2 | . . 2 . Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1183 | . 107 330 746 Core 434 | . 33 59 342 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 36 | . 10 11 15 Largest 2 | . 2 2 2 Hottest 60 | . 40 60 60 Shots Fired 59 | . 20 22 17 Gun 59 | . 20 22 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 51 | . 20 16 15 Thermal 8 | . . 6 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 1 3 7 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 28 | . 6 11 11 Core Hits 14 | . 5 5 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 240 | . 45 104 91 Guns 240 | . 45 104 91 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 176 | . 45 62 69 Thermal 64 | . . 42 22 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . . 93 79 Average Temperature 35 | . . 33 37 Received Heat Transfer 249 | . . 51 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 100 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 132 | . 100 132 51 Initial 51 | . . 42 51 Average 43 | . 24 83 23 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 4 7 7 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 740 | 173 204 313 50 Spaces Moved 447 | 42 149 245 11 Core 6 | 6 . . . Treads . | . . . . Legs 188 | 36 44 97 11 Wheels 253 | . 105 148 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 120 Average Speed 107 | 110 105 107 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 24 29 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 655 | 169 178 274 34 Wait 132 | 116 9 . 7 Move 444 | 41 148 244 11 Hop . | . . . . Pick Up 17 | 7 5 5 . Fast Attach . | . . . . Attach 10 | 5 2 2 1 Detach . | . . . . Swap 10 | . 3 7 . Drop 6 | . 1 5 . Fire 36 | . 10 11 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 681 | -9/Materials | Discovered new exit (range 10) 691 | -9/Materials | Entered Mines 733 | -9/Mines | Core integrity fell below 50% 739 | -9/Mines | Core integrity fell below 20% 741 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- System corrupted (+2). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. Sml. Laser destroyed. Sensor Array destroyed. Lgt. Nuclear Core destroyed. System corrupted: Component data lost. Ion Engine destroyed. S-10 Pest destroyed. Acquired 12 matter. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????####??????? | | ??????????????????????### ##?????? | | ?????????????????????## ##????? | | ?????????????????????# #????? | | ?????????????????????# ?????? | | ?????????????????????? ?????? | | ??????????????????????? s ??????? | | ???????????????????????# ???????? | | ???????????????????????#ss#???????? | | ???????????????????????# @#???????? | | ?????????????????####### *##??????? | | ?????????????????# "%" gg% #??????? | | ?????????????????# " """s#??????? | | ?????????????????# """ #??????? | | ?????????????????# """ #??????? | | ?????????????????# #??????? | | ?????????????????# #??????? | | ?????????????????###########??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionWeaponHammer Manual? 0 Play Time 00:12:00 Cumulative 2.7 hours Start 2021.04.04 @ 12:25:03 End 2021.08.02 @ 12:26:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e7f7f7fb-e6dd-4ba3-afc9-7531422ab4f0