Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 17:52:07 Player: PieTheDye Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (211) 211 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 394/400 Matter 207/300 Energy 62/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 7 6 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 2 | 2 . . Device 2 | 2 . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 82 44 Engine 10 | . 10 . Treads 8 | . 9 . Hover 5 | . 5 . Device 27 | . 28 22 Energy Gun 14 | . 14 . Ballistic Gun 10 | . 10 22 Launcher 3 | . 3 . Naked Turns . | . . . Heaviest Build 9 | 9 9 7 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 4 Average Carried 2 | . 3 3 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 313 | 260 53 . Remotely . | . . . Salvage Created 286 | 173 113 . Parts 17 | 11 6 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 4 . Guns 1 | . 1 . AOE 3 | . 3 . Classes Destroyed 4 | 3 1 . Worker 1 | 1 . . Tunneler 5 | 5 . . Recycler 1 | 1 . . Grunt 4 | . 4 . Best Kill Streak 4 | 4 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 388 | . 281 107 Core 85 | . 79 6 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 34 | 21 12 1 Largest 2 | 2 2 2 Hottest 90 | 90 40 40 Shots Fired 49 | 31 16 2 Gun 46 | 31 13 2 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 15 | . 13 2 Thermal 21 | 21 . . Explosive 3 | . 3 . Electromagnetic 10 | 10 . . Robot Hit Streak 8 | 8 7 3 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 25 10 2 Core Hits 18 | 8 9 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 4 . . Burn 4 | 4 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 728 | 337 378 13 Guns 451 | 337 101 13 Cannons . | . . . Explosions 276 | . 276 . Melee . | . . . Ramming 1 | . 1 . Kinetic 114 | . 101 13 Thermal 228 | 228 . . Explosive 276 | . 276 . Electromagnetic 109 | 109 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 180 13 . Average Temperature 61 | 67 5 . Received Heat Transfer 153 | . 153 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 2 . . Heat Transferred 962 | 962 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 186 | 35 186 78 Initial 78 | . 22 78 Average 41 | 21 59 78 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 6 5 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 447 | 219 212 16 Spaces Moved 231 | 100 123 8 Core 39 | 6 25 8 Treads 137 | 94 43 . Legs . | . . . Wheels . | . . . Hover 55 | . 55 . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 144 | 153 138 118 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 4 20 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 14 . Melee . | . . . Projectile . | . . . AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 298 | 135 151 12 Wait . | . . . Move 230 | 99 123 8 Hop . | . . . Pick Up 11 | 8 3 . Fast Attach . | . . . Attach 14 | 7 6 1 Detach 6 | . 5 1 Swap 1 | . . 1 Drop 2 | . 2 . Fire 34 | 21 12 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 220 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 8) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 448 | -9/Materials | Self-destructed Last Messages --------------- infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. >>Query(Garrison) Network of corridors linking [Complex 0b10] zones to facilitate movement of combat squads responding to threats. Major entrances are reinforced [Garrison Access] points. Garrisons also house the relays responsible for transmitting commands and remotely augmenting the system defenses of activated squads. ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. U-05 Engineer lays Concrete. Slammed into G-34 Mercenary. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. W-16 Scout sends out distress signal. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#?????#???#??????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????######### ####### #?????????? | | ?????????? w #?????????? | | ?????????? @ #?????????? | | ?????????? #?????????? | | ?????????? ####+### #?????????? | | ??????????????????? ?### ##?????????? | | ???????????????????????# #??????????? | | ???????????????????????# %! T #??????????? | | ??????????????????????? !! +??????????? | | ??????????????????????? = ] #??????????? | | ??????????????????????? %s ???????????? | | ?????????????????????? s ???????????? | | ??????????????????????# s ????????????? | | ??????????????????????## ????????????? | | ???????????????????????# """ ??????????????? | | ???????????????????????? """ ????????????????? | | ???????????????????????? ??? ???????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseFlightSource Manual? 0 Play Time 00:10:38 Cumulative 8.9 hours Start 2022.09.11 @ 17:41:51 End 2022.09.11 @ 17:52:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8756cf39-9f91-4cfa-a6f5-9cb91d3c0c2a