Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 20:26:46 Player: Akl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (3794) 3794 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 9162 Bonus ------- High Alert Combat Kills 258 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 43% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Advanced Signal Interpreter Target Analyzer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Gravmag System > --- UTILITY ---------- Energy Well Active Sensor Suite Terrain Scan Processor Advanced Melee Analysis Suite Focal Shield > --- WEAPON ----------- Gauss Rifle Great Maul Power Sword > --- INVENTORY -------- Light Nuclear Core Advanced Signal Interpreter Recoil Stabilizer Improved Particle Charger [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Improved Targeting Computer Protection Damper Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 2 . . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 86 | 4 5 . 1 . 19 11 1 2 8 3 32 Power 8 | . 1 . . . 2 2 . . . . 3 Engine 3 | . 1 . . . . . . . . . 2 Core 5 | . . . . . 2 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . . . . 8 4 1 . 1 1 13 Treads . | . . . . . . . . . . . . Leg 22 | 2 . . . . 7 4 1 . 1 . 7 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 7 | . . . . . 1 . . . . 1 5 Utility 25 | . 2 . . . 7 2 . 1 3 1 9 Device 13 | . 1 . . . 3 1 . . 3 . 5 Storage 3 | . 1 . . . 1 . . . . . 1 Processor 8 | . . . . . 3 1 . 1 . . 3 Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 2 . 1 . 2 3 . 1 4 1 7 Energy Gun 4 | 1 . . . . . . . . 1 . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 11 | 1 2 . 1 . 1 . . 1 3 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . 3 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 . . . . 1 Parts Lost 24 | . . . . . 2 1 . 2 1 7 11 Power 3 | . . . . . . . . . . 1 2 Propulsion 5 | . . . . . . . . . 1 . 4 Utility 8 | . . . . . 2 . . 1 . 2 3 Weapon 8 | . . . . . . 1 . 1 . 4 2 Highest Loss Streak 10 | . . . . . 2 1 . 2 1 6 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 4 8 9 10 8 7 8 7 7 6 4 Power . | 1 1 1 1 1 . 1 1 1 1 1 . Propulsion . | . . . . . . . 1 1 . . . Utility 3 | . 1 2 3 3 3 4 5 4 4 4 2 Weapon 2 | . 2 5 5 6 3 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 1 . . 1 3 3 . . . 1 5 Power 2 | . . . . . 1 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . 1 . . . . . . . . 1 5 Weapon 5 | . . . . 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 85 85 85 84 99 99 95 98 74 62 Engine 4 | . 12 14 14 14 7 . . . . . 1 Core 3 | . . . . . 1 7 7 7 6 4 3 Leg 23 | . 28 28 28 28 31 30 29 30 25 15 7 Flight 1 | . . . . . . . . . . . 8 Device 11 | . 13 14 14 14 13 6 7 7 12 10 11 Storage 9 | . 8 14 14 14 16 7 7 7 6 4 4 Processor 14 | . . . . . 4 30 30 29 26 23 12 Ballistic Gun 9 | . 25 14 14 14 9 7 7 8 19 13 1 Launcher 1 | . . . . . . 5 7 1 . . . Peak Build Rating 81 | 4 9 8 22 22 34 49 50 51 62 57 81 Average Rating 39 | 3 8 8 18 22 26 43 48 48 58 44 60 On Entrance 25 | . 4 8 8 22 22 28 48 50 51 54 9 Avg Prop Armor Cover (%) 10 | 24 23 . . . 5 10 . . 5 26 2 Naked Turns 38 | . . . . . . . . . . . 38 Heaviest Build 45 | 2 22 19 26 26 28 29 29 29 33 45 36 Greatest Support 80 | 20 20 20 20 20 50 75 80 80 80 58 75 Greatest Overweight (x) 14 | . 1 . 1 1 1 . . . . 14 4 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 7 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 4 8 9 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 4 8 9 10 8 9 9 9 9 8 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 8 9 10 10 10 10 10 10 9 5 5 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 24% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Matter Collected 2757 | 248 45 59 . 75 284 708 82 78 340 325 513 Remotely . | . . . . . . . . . . . . Salvage Created 4224 | 72 35 . . . 1114 947 31 78 383 952 612 Parts 213 | 2 7 . . . 66 63 7 4 10 20 34 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 4 2 . . . Prevented 1 | . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 76 | . 3 . . . 21 23 4 5 6 4 10 Melee 6 | . . . . . . . . . . . 6 Guns 38 | . 3 . . . 21 3 . 1 6 4 . Cannons 1 | . . . . . . . . . . . 1 AOE 29 | . . . . . . 20 4 4 . . 1 Classes Destroyed 16 | 2 1 . . . 9 3 . . . 1 . Worker 10 | . . . . . 1 9 . . . . . Builder 7 | . . . . . . 5 . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Recycler 4 | 1 . . . . . 2 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . . . . . 2 4 . . . . . Swarmer 17 | . 3 . . . 4 . 4 4 . . 2 Grunt 32 | . . . . . 10 16 . . 3 . 3 Brawler 2 | . . . . . . 1 . . 1 . . Duelist 3 | . . . . . 1 1 . . 1 . . Sentry 5 | . . . . . 4 . . . . . 1 Hunter 6 | . . . . . 1 4 . . . . 1 Programmer 6 | . . . . . . 1 . 1 1 . 3 Heavy 1 | . . . . . 1 . . . . . . Compactor 4 | . . . . . . . . . . 4 . Best Kill Streak 8 | 2 3 . . . 5 8 4 4 2 2 7 Combat Bots Only 4 | . 3 . . . 4 4 4 4 2 2 4 Max Kills in Single Turn 4 | 1 1 . . . 2 4 2 2 2 2 1 Gunslinging 1 | . . . . . . . . . 1 1 . Exploded 3 | . . . . . . 3 2 2 . . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 346 | . 13 . . . 55 64 6 19 10 6 173 Missed 117 | . 3 . . . 23 22 2 8 2 . 57 Hits 229 | . 10 . . . 32 42 4 11 8 6 116 Melee 15 | . . . . . . 2 . . 3 6 4 Projectile 214 | . 10 . . . 32 40 4 11 5 . 112 Critical Strikes 11 | . . . . . 4 . . . 1 3 3 Actively Blocked 3 | . . . . . . . . . 1 2 . Damage Taken 4399 | . 72 . . . 629 989 87 179 196 295 1952 Core 1075 | . 36 . . . 54 68 14 44 . 200 659 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 65 | . . . . . . . . . . . 65 Core Remaining (%) 89 | 100 . . . 85 90 . . 82 . . . Volleys Fired 139 | 8 10 . . . 3 57 3 10 13 22 13 Largest 3 | 2 2 . . . 1 2 1 1 3 3 3 Hottest 207 | 60 46 . . . 28 64 39 39 90 97 207 Shots Fired 298 | 16 20 . . . 87 58 3 10 38 44 22 Gun 243 | 16 20 . . . 87 17 . 7 38 44 14 Cannon 5 | . . . . . . . . . . . 5 Launcher 50 | . . . . . . 41 3 3 . . 3 Special . | . . . . . . . . . . . . Kinetic 223 | 8 20 . . . 87 17 . 7 38 44 2 Thermal 20 | 8 . . . . . . . . . . 12 Explosive 50 | . . . . . . 41 3 3 . . 3 Electromagnetic 5 | . . . . . . . . . . . 5 Robot Hit Streak 40 | 4 4 . . . 32 40 2 5 17 13 17 Robot Miss Streak 3 | 2 3 . . . 3 1 2 2 1 3 2 Penetration Max 1 | . . . . . . 1 . . 1 1 . Secondary Targets 2 | . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . Autonomous 85 | . . . . . 85 . . . . . . Shots Hit Robots 241 | 10 9 . . . 74 33 2 7 32 35 39 Core Hits 191 | 3 3 . . . 38 80 6 6 24 13 18 Critical Kills 8 | . . . . . . . . . 4 4 . Critical Parts Destroyed 8 | . . . . . 2 . . . 3 1 2 Critical Strikes 29 | . . . . . 2 . . . 7 14 6 Burn 1 | . . . . . . . . . . . 1 Destroy 23 | . . . . . 2 . . . 7 14 . Smash 2 | . . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . . 3 Melee Attacks 40 | . . . . . . . . . 4 . 36 Impact 5 | . . . . . . . . . . . 5 Slashing 35 | . . . . . . . . . 4 . 31 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 Damage Inflicted 10099 | 90 146 . . . 2246 4294 328 567 475 345 1608 Guns 3958 | 90 146 . . . 2241 357 . 122 475 345 182 Cannons 82 | . . . . . . . . . . . 82 Explosions 4902 | . . . . . . 3937 328 445 . . 192 Melee 1130 | . . . . . . . . . . . 1130 Ramming 27 | . . . . . 5 . . . . . 22 Kinetic 3733 | 47 146 . . . 2241 357 . 122 475 345 . Thermal 225 | 43 . . . . . . . . . . 182 Explosive 4529 | . . . . . . 3656 328 445 . . 100 Electromagnetic 455 | . . . . . . 281 . . . . 174 Impact 218 | . . . . . . . . . . . 218 Slashing 912 | . . . . . . . . . . . 912 Piercing . | . . . . . . . . . . . . Highest Corruption 43 | . . . . . 4 2 2 2 1 29 43 Average Corruption 14 | . . . . . 3 1 2 2 1 18 30 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 145 | . . . . . 13 8 6 3 1 17 97 Message Errors 35 | . . . . . 3 5 1 . 1 3 22 Matter Fused 28 | . . . . . 4 . 1 2 . 4 17 Heat Flow Errors 19 | . . . . . 3 . 1 . . 2 13 Energy Discharges 15 | . . . . . 2 . 1 . . 1 11 Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 4 | . . . . . . . . 1 . . 3 Data Loss (minor) 13 | . . . . . . 1 2 . . 2 8 Data Loss (major) 4 | . . . . . . 1 . . . . 3 Misfires 3 | . . . . . . . . . . 1 2 Alerts 9 | . . . . . . 1 . . . 2 6 Misdirections 8 | . . . . . . . . . . 1 7 Weapon Failures 6 | . . . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 459 | . . . . . . 214 3 11 . . 231 Projectiles . | . . . . . . . . . . . . Explosions 228 | . . . . . . 214 3 11 . . . Melee 231 | . . . . . . . . . . . 231 Knockbacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . 146 23 17 . . 42 Shots 11 | . . . . . . 7 2 1 . . 1 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . 2 . . . . . 4 Kicked 3 | . . . . . 2 . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 282 | 20 12 . . . 274 11 263 . 36 196 282 Average Temperature 80 | 8 6 . . . 108 5 138 . 18 64 100 Received Heat Transfer 888 | . . . . . 207 252 . . 45 . 384 Effects 2 | . . . . . 1 . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . 1 . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 1 . 2 . . 4 Heat Transferred 557 | 100 . . . . . . . . . . 457 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Maximum Alert Level 3 | . . . . . 1 3 . . . . . Low Security (%) 86 | 100 100 100 . 100 77 49 . . 100 100 100 Level 1 5 | . . . . . 22 10 . . . . . Level 2 6 | . . . . . . 32 . . . . . Level 3 1 | . . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 896 | 10 60 . . . 323 896 . . 165 26 170 Initial 165 | . . . . . . 138 . . 165 26 . Average 90 | 1 9 . . . 119 287 . . 70 3 30 Influence Increases 2872 | 10 70 . . . 688 1192 90 120 182 . 520 Destroy 0b10 Robot/C 1440 | . 60 . . . 420 460 80 100 120 . 200 Destroy 0b10 Robot/NC 150 | 10 . . . . 25 100 . . . . 15 Destroy Leader 322 | . 10 . . . 104 88 10 20 30 . 60 Successful Hack 15 | . . . . . 9 4 . . 2 . . Disable Machine 375 | . . . . . 15 315 . . . . 45 Destroy Structure 275 | . . . . . 40 225 . . . . 10 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 180 | . . . . . 75 . . . 30 . 75 Active Sensor Use 100 | . . . . . . . . . . . 100 Influence Decreases 2778 | 10 70 . . . 383 613 598 232 370 76 426 Entered New Map 716 | . . . . . . 167 328 72 99 50 . Time Decay 1892 | 10 70 . . . 363 436 270 140 261 26 316 Lost Part 170 | . . . . . 20 10 . 20 10 . 110 Squads Dispatched 24 | . . . . . 5 4 . . 5 . 10 Investigation 9 | . . . . . 4 . . . 1 . 4 Extermination 6 | . . . . . . 1 . . 2 . 3 Reinforcement 7 | . . . . . 1 2 . . 1 . 3 Assault 1 | . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Distress Signals 4 | . . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 3 . . . 26 33 4 4 7 7 30 Peak Tracking Total 10 | . 3 . . . 6 5 4 4 3 4 10 Tactical Retreats 8 | . . . . . 2 . . . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Traps Triggered 6 | . . . . . 2 . . . 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Disabled 25 | . . . . . 1 21 . . . . 3 Max in Single Turn 6 | . . . . . 1 6 . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Accessed 17 | . 3 . . . 6 2 1 1 1 . 3 Terminals 11 | . 3 . . . 4 1 . . 1 . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 8 . . . 24 4 1 1 7 . 9 Successful 35 | . 5 . . . 18 2 1 1 4 . 4 Failed 19 | . 3 . . . 6 2 . . 3 . 5 Catastrophic 3 | . . . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 31 | . 8 . . . 7 3 . . 7 . 6 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 17 | . . . . . 17 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 5 . . . 4 2 1 1 4 . 2 Record 4 | . 1 . . . 1 . . . 2 . . Part Schematic 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . . Alert Level 2 | . . . . . 1 . . . . . 1 Locate Traps 3 | . . . . . . 1 . . 1 . 1 Dispatch Records 2 | . 1 . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 14 | . . . . . 14 . . . . . . Insert Component 7 | . . . . . 7 . . . . . . Analyze 7 | . . . . . 7 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 4 2 . . 1 . 3 Full Trace Events 7 | . . . . . 3 . . . 1 . 3 Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) 4671 | . 435 106 764 702 868 . . . 572 229 995 Sensors 3459 | . 435 106 764 702 651 . . . 572 229 . A.S.S. 995 | . . . . . . . . . . . 995 Terrain 41 | . . . . . . . . . 41 . . Seismic 813 | . . . . . 813 . . . . . . Cloaking 41 | . . . . . . . . . . . 41 Jamming 16 | . . . . . . . . . 16 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Turns Passed 7632 | 80 442 106 764 702 968 1145 594 295 574 308 1654 Spaces Moved 5065 | 76 289 88 452 225 648 783 479 220 390 233 1182 Core 412 | 64 65 . . . . . . . . 97 186 Treads . | . . . . . . . . . . . . Legs 4199 | 12 224 88 452 225 648 783 479 220 390 136 542 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 454 | . . . . . . . . . . . 454 Fastest Speed 31 | 50 50 120 120 190 120 120 122 122 122 50 31 Average Speed 126 | 61 132 120 168 190 131 121 122 122 122 98 112 Slowest Speed 750 | 120 190 120 190 190 190 122 123 122 125 750 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 32 27 92 60 58 31 53 15 5 81 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 2 . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 446 | . . . . . 55 314 49 20 . . 8 Melee . | . . . . . . . . . . . . Projectile 56 | . . . . . 55 1 . . . . . AOE 390 | . . . . . . 313 49 20 . . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total 6015 | 94 334 88 453 501 760 919 485 235 449 267 1430 Wait 539 | . 18 . . 275 54 49 . 3 15 . 125 Move 5055 | 75 288 87 451 224 647 782 478 219 390 232 1182 Hop . | . . . . . . . . . . . . Pick Up 58 | 7 9 1 . 1 12 8 1 1 3 1 14 Fast Attach 41 | . 1 . 1 . 2 2 1 1 7 6 20 Attach 37 | 4 4 . . . 11 4 . 1 3 2 8 Detach 6 | . 1 . 1 . 2 . . . 1 . 1 Swap 29 | . . . . . 12 6 . . 4 . 7 Drop 70 | . 3 . . 1 15 11 2 . 9 4 25 Fire 139 | 8 10 . . . 3 57 3 10 13 22 13 Melee 35 | . . . . . . . . . 4 . 31 Ram 3 | . . . . . . . . . . . 3 Kick 3 | . . . . . 2 . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 523 | -10/Materials | Entered Mines 544 | -10/Mines | Learned Materials garrison access intel 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 624 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Entered Exiles 649 | -10/Exiles | Discovered new exit (range 15) 688 | -10/Exiles | Met 8R-AWN 706 | -10/Exiles | Met EX-HEX 740 | -10/Exiles | Met EX-BIN 753 | -10/Exiles | Aligned with FarCom system 754 | -10/Exiles | Given EX-Vault access code 782 | -10/Exiles | Opened EX-Vault 793 | -10/Exiles | Found Prototype Ballistic Gun 793 | -10/Exiles | Identified AWS/Gauss 833 | -10/Exiles | Warned to stay clear of 0b10 Research branches 975 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Visited The Gauntlet 1370 | -10/Exiles | Discovered new exit (range 14) 1393 | -10/Exiles | Left Exiles lab with AWS/Gauss 1393 | -10/Exiles | Entered Mines 1401 | -9/Mines | Met a Derelict bent on vengeance 1464 | -9/Mines | Identified exit to Materials 1688 | -9/Mines | Build established: Skirmisher 1854 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2095 | -9/Mines | Entered Materials 2095 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2096 | -8/Materials | Loaded intel: 1 garrison access location 2969 | -8/Materials | Discovered new exit (range 16) 3006 | -8/Materials | AWS/Gauss suddenly broke down 3033 | -8/Materials | Found Prototype Device 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Utility x2 3261 | -7/Factory | Build established: Scavenger-Mutant 3863 | -7/Factory | First assault squad dispatched 4174 | -7/Factory | Discovered new exit (range 11) 4208 | -7/Factory | Entered Lower Caves 4694 | -7/Lower Caves | Learned Factory security intel 4786 | -7/Lower Caves | Discovered new exit (range 11) 4802 | -7/Lower Caves | Entered another Lower Caves area 4947 | -7/Lower Caves | Discovered new exit (range 9) 5097 | -7/Lower Caves | Entered Factory 5097 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5578 | -6/Factory | Garrison activated, responded to threat 5671 | -6/Factory | Sucked down chute 5671 | -6/Factory | Entered Waste 5686 | -6/Waste | EMP discharged 5686 | -6/Waste | System corruption reached 10% 5701 | -6/Waste | Spotted C-40 Crusher 5717 | -6/Waste | Spotted C-40 Crusher 5740 | -6/Waste | Spotted C-40 Crusher 5749 | -6/Waste | Spotted C-40 Crusher 5768 | -6/Waste | Destroyed C-40 Crusher 5768 | -6/Waste | Destroyed C-40 Crusher 5786 | -6/Waste | EMP discharged 5792 | -6/Waste | Destroyed C-40 Crusher 5798 | -6/Waste | Spotted C-40 Crusher 5824 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5827 | -6/Waste | Destroyed C-40 Crusher 5886 | -6/Waste | EMP discharged 5889 | -6/Waste | Spotted C-40 Crusher 5902 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5905 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5908 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5911 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5915 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5932 | -6/Waste | Found Damper Plating 5946 | -6/Waste | Lost 6 parts (1p2u3w) 5972 | -6/Waste | Discovered new exit (range 13) 5979 | -6/Waste | Entered Factory 5979 | -6/Factory | Identified Active Sensor Suite 6197 | -6/Factory | Build established: Mutant 6241 | -6/Factory | Allied Derelicts emerged from ambush trap array 6788 | -6/Factory | Lost 3 allies 6823 | -6/Factory | System corruption reached 30% 6999 | -6/Factory | Build established: Skirmisher 7581 | -6/Factory | Core integrity fell below 50% 7599 | -6/Factory | Core integrity fell below 20% 7620 | -6/Factory | Lost 10 parts (1p4n3u2w) 7633 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07587_ U-05 Engineer lays Concrete. 07588_ U-05 Engineer builds a Door. 07588_ K-01 Serf cleans the Assembly Bed. 07589_ Slammed into G-67 Veteran. 07589_ Cloaking Device destroyed. 07591_ K-01 Serf cleans the Assembly Bed. 07592_ U-05 Engineer lays Concrete. 07594_ Discarded Active Sensor Suite. 07594_ Dropped Energy Well. 07595_ Dropped Great Maul. 07596_ R-10 Processor collects VTOL Module. 07597_ K-01 Serf cleans the Assembly Bed. 07599_ System corrupted: Heat flow error (+278). 07601_ Overheating: Energy bleed (-19). 07603_ K-01 Serf destroyed. 07603_ K-01 Serf collects debris. 07613_ S-27 Virus destroyed. 07615_ USRO7N /MRLMJDUW:JQQC8A|