Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.16 @ 15:31:01 Player: anung_un_rama Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (513) 2565 Value Destroyed (25766) 25766 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (12083) 12083 TOTAL SCORE: 48654 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9629 Follower Combat Kills 1360 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -806 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Heavy Siege Treads Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Target Analyzer Advanced Weapon Cycler Thermal Barrier > --- WEAPON ----------- Plasma Rifle Phase Gun Phase Gun Phase Gun Quantum Rifle Zionite Phaser-H > --- INVENTORY -------- Reinforced Antimatter Reactor Zionite Heavy DM Reactor Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Biometal Heavy Treads Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Cooling System Medium Insulated Plating Gamma Rifle Gamma Rifle KE Penetrator Compact Linear Accelerator Micro-nuke Launcher Plasma Lance [Rating: 189] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Phase Gun Energy Cannon Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Compact Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 1 Utility 7 | . . . . . 2 1 . . . . 1 1 1 . 1 Weapon 4 | . . . . . 1 . . . . . 1 1 1 . . Parts Attached 193 | 7 3 1 . 1 11 6 4 2 2 1 4 12 48 33 58 Power 20 | 1 1 . . . 2 . . 1 . . . 2 3 4 6 Engine 4 | 1 1 . . . 2 . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . 1 1 . . Reactor 13 | . . . . . . . . . . . . 1 2 4 6 Propulsion 36 | 2 . . . . 2 3 1 1 . 1 . . 8 7 11 Treads 36 | 2 . . . . 2 3 1 1 . 1 . . 8 7 11 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 71 | 2 1 1 . . 5 2 2 . 1 . 2 5 20 9 21 Device 42 | 1 . 1 . . 2 1 1 . 1 . 2 2 9 5 17 Storage 9 | 1 1 . . . 2 . . . . . . 1 3 1 . Processor 4 | . . . . . . . 1 . . . . . . 1 2 Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . . . 1 1 . . . . . 2 8 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 1 . . 1 2 1 1 . 1 . 2 5 17 13 20 Energy Gun 21 | 1 . . . . . . . . . . . . . 5 15 Energy Cannon 3 | . . . . . . . . . . . 2 . . . 1 Ballistic Gun 34 | 1 1 . . 1 2 1 . . . . . 4 14 8 2 Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . 1 Launcher 3 | . . . . . . . 1 . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . 2 1 . . 2 . 1 6 7 1 9 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . 9 . Parts Lost 69 | . . . . . . . . . . . . . 17 22 30 Power 4 | . . . . . . . . . . . . . 2 2 . Propulsion 18 | . . . . . . . . . . . . . 5 3 10 Utility 22 | . . . . . . . . . . . . . 9 4 9 Weapon 25 | . . . . . . . . . . . . . 1 13 11 Highest Loss Streak 16 | . . . . . . . . . . . . . 4 5 16 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 Average Backups 18 | . 7 14 13 11 11 16 16 16 16 17 16 15 20 22 20 Power 1 | . 1 2 1 . . 1 1 1 1 1 1 1 1 . 1 Propulsion 6 | . . 1 2 2 3 6 5 6 7 7 6 5 6 12 7 Utility 5 | . 3 5 5 5 2 2 2 1 2 3 4 4 7 7 7 Weapon 4 | . 1 4 4 4 5 6 7 7 6 5 3 3 4 2 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 56 | . . . 4 1 3 5 . . . 1 3 5 8 6 20 Power 6 | . . . 1 . 1 . . . . . 1 . 1 . 2 Propulsion 25 | . . . . . 2 1 . . . . 2 5 2 4 9 Utility 11 | . . . 1 1 . . . . . . . . 3 2 4 Weapon 14 | . . . 2 . . 4 . . . 1 . . 2 . 5 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 86 88 91 92 92 91 92 92 93 86 96 85 Engine 2 | . 14 14 14 14 9 7 7 4 . . . . . . . Core 1 | . . . . . . . . 2 7 7 6 5 1 . . Reactor 3 | . . . . . . . . . . . . . 3 8 7 Treads 21 | . 28 28 28 28 27 30 30 30 30 30 26 23 17 22 13 Device 19 | . 14 14 14 14 11 19 22 15 15 15 19 19 21 23 24 Storage 6 | . 14 14 14 14 14 10 7 7 7 7 6 5 5 4 3 Processor 4 | . . . . . . . . 7 7 7 6 5 5 4 6 Protection 6 | . . . . . 8 7 7 7 7 7 6 8 8 1 2 Energy Gun 3 | . 3 . . . . . . . . . . . . 4 22 Ballistic Gun 16 | . 24 28 28 15 17 15 11 7 7 15 19 19 22 21 1 Peak Build Rating 189 | 7 8 16 14 26 41 55 57 62 64 66 82 100 138 140 189 Average Rating 99 | 5 7 8 10 25 38 49 55 59 61 64 78 93 124 129 165 On Entrance 51 | . 7 8 9 14 26 40 55 56 62 63 66 79 99 114 128 Naked Turns 14 | . . . . . . . . . . . . . . . 14 Heaviest Build 180 | 13 30 30 30 36 67 73 75 80 80 77 86 98 150 163 180 Greatest Support 225 | 40 40 40 40 40 63 85 85 93 93 98 98 98 135 138 225 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 21 | 7 13 15 15 15 18 20 20 20 20 20 20 20 23 25 24 Most Carried 25 | 1 12 15 15 15 20 20 20 20 20 20 20 20 25 25 25 Average Carried 20 | . 7 14 14 14 14 19 19 19 19 19 19 19 21 23 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 5 Final Carried 21 | 1 12 15 15 15 20 20 20 20 20 20 20 20 20 21 4 Class Distribution -------------------- 28% | Scavenger-Executioner 26% | Tank 26% | Executioner 8% | Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Matter Collected 14538 | 276 156 . . 187 198 148 76 72 40 40 392 466 7114 2895 2478 Remotely 3008 | . . . . . . . . . . . . . 1815 1193 . Salvage Created 30465 | 15 309 . . 42 560 563 161 84 . 220 427 1125 11727 4748 10484 Parts 1226 | 5 14 . . 6 34 29 11 3 . 11 18 51 523 220 301 Haulers Intercepted 22 | . 2 . . . 3 . . . . . 1 3 8 1 4 Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 10 3 . 23 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 382 | . 6 . . 3 6 12 4 3 . 4 2 12 127 63 140 Melee 2 | . . . . . . . . . . . . . 1 1 . Guns 319 | . 6 . . 3 6 11 2 1 . 4 2 12 121 56 95 Cannons 3 | . . . . . . . . . . . . . . . 3 AOE 42 | . . . . . . 1 2 2 . . . . 5 4 28 Classes Destroyed 24 | 1 3 . . . 4 2 1 1 . 3 1 3 5 . . Worker 25 | . . . . . . 1 . . . . 1 . 9 4 10 Builder 32 | . . . . . . . . . . . . 2 15 7 8 Tunneler 5 | 1 . . . . 1 . . . . . . . 2 1 . Hauler 22 | . 2 . . . 3 . . . . . 1 3 8 1 4 Recycler 20 | . . . . . . . . . . . 1 . 13 3 3 Carrier 1 | . . . . . . . . . . . . . 1 . . Mechanic 7 | . . . . . . . . . . . . . 3 . 4 Operator 7 | . . . . . 2 . . . . . . 1 2 . 2 Watcher 21 | . . . . . 2 1 . . . . 1 1 11 . 5 Swarmer 40 | . 2 . . 3 . 4 . . . . . 4 9 4 14 Saboteur 13 | . . . . . . . . . . . . . 2 3 8 Grunt 159 | . 4 . . . 3 3 . 2 . . 1 2 45 26 73 Brawler 23 | . . . . . . . . . . 1 . 1 6 4 11 Duelist 14 | . . . . . . . . 1 . . . 1 3 3 6 Protector 6 | . . . . . . . . . . 1 . . 1 1 3 Sentry 28 | . . . . . 2 4 . . . 1 . 1 12 4 4 Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 28 | . . . . . 1 . 1 . . . 1 . 12 6 7 Programmer 65 | . . . . . . 1 1 . . . . 3 35 12 13 Heavy 1 | . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 Z-Courier 1 | . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . 1 . . . Z-Heavy 2 | . . . . . . . . . . . . 1 . . 1 Guerrilla 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 38 | 1 2 . . 3 4 5 4 3 . 1 3 5 10 11 38 Combat Bots Only 26 | . 2 . . 3 4 4 4 3 . 1 1 4 8 8 26 Max Kills in Single Turn 6 | 1 1 . . 2 1 2 1 2 . 1 1 3 4 3 6 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 Exploded 5 | . . . . . . 1 1 2 . . . . 4 3 5 Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Hostile Shots Fired 2170 | . 15 . . 20 15 124 9 4 . 18 6 28 497 473 961 Missed 609 | . . . . 4 2 56 4 . . 7 3 8 150 122 253 Hits 1561 | . 15 . . 16 13 68 5 4 . 11 3 20 347 351 708 Melee 32 | . . . . . . . . . . . . 8 2 8 14 Projectile 1529 | . 15 . . 16 13 68 5 4 . 11 3 12 345 343 694 AOE 3 | . . . . . . . . . . 2 . . . . 1 Critical Strikes 76 | . 1 . . . 1 . . . . . . 2 21 18 33 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Part Disruptions 8 | . . . . . . . . . . . . . 3 1 4 Damage Taken 20988 | . 133 . . 95 160 358 56 34 . 66 63 379 5464 5304 8876 Core 2292 | . 38 . . 24 . 44 10 7 . 3 12 60 231 410 1453 Absorbed by Shields 661 | . . . . . . 36 20 12 . 25 23 56 250 . 239 Reduced by Siege Mode 318 | . . . . . . . . . . . . . . . 318 Redirected to Shielding 44 | . . . . . . . . . . . . . . 44 . Ignored by Resistances 11571 | . 41 . . 32 45 132 23 14 . 31 26 120 1617 1741 7749 Regen/Repaired (Parts) 463 | . . . . . 11 . . . 422 . . . 30 . . Core Remaining (%) 88 | 100 . . . 75 100 . . . . 90 98 94 79 68 . Volleys Fired 786 | 2 25 . . 6 19 17 4 3 . 5 19 23 293 134 236 Largest 6 | 2 2 . . 2 1 1 1 1 . 1 2 3 6 6 6 Hottest 521 | 60 40 . . 40 25 25 39 39 . 28 85 141 193 265 521 Shots Fired 3444 | 4 50 . . 12 50 70 11 8 . 29 39 109 1358 621 1083 Gun 3345 | 4 50 . . 12 50 70 8 5 . 29 29 93 1355 614 1026 Cannon 51 | . . . . . . . . . . . 6 16 1 . 28 Launcher 48 | . . . . . . . 3 3 . . 4 . 2 7 29 Special . | . . . . . . . . . . . . . . . . Kinetic 2402 | 2 50 . . 12 50 70 8 5 . 29 29 93 1356 548 150 Thermal 907 | . . . . . . . . . . . 6 16 . 22 863 Explosive 48 | . . . . . . . 3 3 . . 4 . 2 7 29 Electromagnetic 59 | 2 . . . . . . . . . . . . . 44 13 Phasic 28 | . . . . . . . . . . . . . . . 28 Robot Hit Streak 56 | 3 16 . . 14 15 28 18 19 . 15 19 24 36 56 39 Robot Miss Streak 7 | . 2 . . 2 1 1 . 1 . 1 1 1 7 5 4 Penetration Max 2 | . . . . . . . . . . . . . 1 2 1 Secondary Targets 106 | . 1 . . 1 . . . . . . . . 32 21 51 Max Gunslinging Chain 2 | . 1 . . 1 . . . . . . . . 2 1 2 Autonomous 224 | . . . . . 31 53 7 5 . 24 11 40 53 . . Shots Hit Robots 2495 | 3 41 . . 8 45 64 8 6 . 27 23 96 927 456 791 Core Hits 1217 | 1 14 . . 3 17 23 8 5 . 10 15 35 424 217 445 Critical Kills 32 | . . . . . . . . . . . . 1 18 8 5 Critical Parts Destroyed 56 | . . . . . 1 . . . . . . 1 33 10 11 Critical Strikes 175 | . . . . . 1 . . . . . . 2 56 20 96 Burn 74 | . . . . . . . . . . . . . . 1 73 Destroy 96 | . . . . . 1 . . . . . . 2 56 19 18 Corrupt 1 | . . . . . . . . . . . . . . . 1 Intensify 4 | . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 83314 | 38 538 . . 97 1041 1904 555 488 . 787 659 2797 31463 13436 29511 Guns 69856 | 38 533 . . 97 1029 1709 213 96 . 787 463 2290 30270 11943 20388 Cannons 885 | . . . . . . . . . . . . 438 . . 447 Explosions 12244 | . . . . . . 193 342 392 . . 196 . 981 1469 8671 Melee . | . . . . . . . . . . . . . . . . Ramming 329 | . 5 . . . 12 2 . . . . . 69 212 24 5 Kinetic 51272 | 14 533 . . 97 1029 1709 213 96 . 787 463 2290 30270 10829 2942 Thermal 18024 | . . . . . . 73 . . . . . 438 164 366 16983 Explosive 11949 | . . . . . . 120 342 392 . . 138 . 817 1469 8671 Electromagnetic 1080 | 24 . . . . . . . . . . 58 . . 748 250 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 660 | . . . . . . . . . . . . . . . 660 Highest Corruption 21 | . . . . . . . . . . . . 3 8 21 17 Average Corruption 6 | . . . . . . . . . . . . 3 5 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 337 | . . . . . . . . . . . . 3 162 60 112 Message Errors 76 | . . . . . . . . . . . . 1 43 15 17 Matter Fused 71 | . . . . . . . . . . . . . 27 13 31 Heat Flow Errors 39 | . . . . . . . . . . . . . 20 7 12 Energy Discharges 29 | . . . . . . . . . . . . . 16 4 9 Parts Rejected 3 | . . . . . . . . . . . . . 1 . 2 Parts Fused 5 | . . . . . . . . . . . . . 2 1 2 Data Loss (minor) 34 | . . . . . . . . . . . . 1 21 4 8 Data Loss (major) 24 | . . . . . . . . . . . . . 12 7 5 Misfires 13 | . . . . . . . . . . . . . 7 2 4 Alerts 6 | . . . . . . . . . . . . 1 2 1 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 36 | . . . . . . . . . . . . . 11 6 19 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 210 | . . . . . . 16 . . . . . 8 24 . 162 Projectiles 7 | . . . . . . . . . . . . . . . 7 Explosions 192 | . . . . . . 16 . . . . . . 21 . 155 Melee 11 | . . . . . . . . . . . . 8 3 . . Knockbacks 10 | . . . . . . . . . . . . . 3 1 6 Impact 4 | . . . . . . . . . . . . . 3 1 . Kinetic 4 | . . . . . . . . . . . . . . . 4 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 248 | . . . . . . . . . . . 46 . 103 . 99 Shots 9 | . . . . . . . . . . . 2 . 3 . 4 Rammed 27 | . 1 . . . 4 1 . . . . 1 5 12 2 1 Targets Rammed 32 | . 1 . . . 4 1 . . . . 1 6 15 2 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . 1 3 . 1 Highest Temperature 891 | . 23 . . . 24 . . 16 . . . . 383 394 891 Average Temperature 125 | . 17 . . . 7 . . 11 . . . . 85 133 231 Received Heat Transfer 4754 | . 93 . . . 54 120 . 24 . 20 . 33 1040 983 2387 Effects 7 | . . . . . . . . . . . . . 2 . 5 Interference 2 | . . . . . . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . 6 Total Turns 142 | . . . . . . . . . . . . . . . 142 Longest Duration 61 | . . . . . . . . . . . . . . . 61 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 12 | . . . . . . . . . . . . 3 1 7 1 Impact Corruptions 3 | . . . . . . . . . . . . 2 1 . . Robots Melted 14 | . . . . . . . . . . . . . . . 14 Combat Hostiles 14 | . . . . . . . . . . . . . . . 14 Parts Melted 122 | . . . . . . . . . . . . 2 . 2 118 Heat Transferred 32240 | . . . . . . 50 . . . . . 518 150 666 30856 Parts Sabotaged 9 | . . . . . . . . . . . . . 2 2 5 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Maximum Alert Level 5 | . . . . . . 1 . . . . . . 4 4 5 Low Security (%) 58 | 100 100 100 . 100 100 81 . . . . 100 100 65 . . Level 1 3 | . . . . . . 18 . . . . . . 1 15 . Level 2 15 | . . . . . . . . . . . . . 10 41 43 Level 3 12 | . . . . . . . . . . . . . 13 39 18 Level 4 5 | . . . . . . . . . . . . . 8 4 10 Level 5 2 | . . . . . . . . . . . . . . . 15 High Security 1 | . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . 1 . 1 Peak Influence 3077 | 5 85 7 . 70 113 267 . . . . 129 171 1329 1140 3077 Initial 563 | . . 7 . . . 26 . . . . 18 . 59 563 475 Average 400 | . 16 . . 11 6 121 . . . . 31 67 325 651 1153 Influence Increases 13564 | 5 180 . . 70 246 500 80 70 . 251 328 669 5156 1777 4232 Destroy 0b10 Robot/C 8120 | . 120 . . 60 120 240 80 60 . 160 140 400 2660 1240 2840 Destroy 0b10 Robot/NC 770 | 5 10 . . . 40 10 . . . 15 35 40 325 85 205 Destroy Leader 1568 | . 24 . . 10 50 72 . 10 . 10 36 80 616 222 438 Allied During Kill 184 | . . . . . . . . . . 66 32 57 9 . 20 Successful Hack 102 | . 11 . . . 14 41 . . . . 10 12 14 . . Disable Machine 531 | . . . . . 9 63 . . . . 27 18 369 27 18 Destroy Structure 2064 | . . . . . 13 74 . . . . 33 62 1118 158 606 Lose Combat Pursuer 225 | . 15 . . . . . . . . . 15 . 45 45 105 Influence Decreases 10597 | 5 158 22 . 70 179 430 217 40 30 217 362 528 4058 2046 2235 Entered New Map 1417 | . . 15 . . . 41 62 . 30 . 16 . 82 676 495 Time Decay 8327 | 5 158 7 . 70 179 389 155 40 . 164 326 508 3776 1150 1400 Lost Part 680 | . . . . . . . . . . . . . 160 220 300 Lost Ally 173 | . . . . . . . . . . 53 20 20 40 . 40 Squads Dispatched 106 | . . . . . 2 1 . . . . 1 3 47 17 35 Investigation 4 | . . . . . 1 . . . . . . . 2 . 1 Extermination 28 | . . . . . . 1 . . . . 1 2 15 5 4 Reinforcement 23 | . . . . . 1 . . . . . . 1 15 1 5 Assault 34 | . . . . . . . . . . . . . 6 8 20 Garrison 17 | . . . . . . . . . . . . . 9 3 5 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . 1 . . . . . . . 7 1 2 Haulers Reinforced 8 | . . . . . . . . . . . . 1 6 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Distress Signals 26 | . 1 . . . 1 . . . . 11 . 1 4 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 511 | . 7 . . 3 9 13 3 3 . 6 11 24 160 69 203 Peak Tracking Total 18 | . 4 . . 3 3 4 3 3 . 3 2 4 6 8 18 Tactical Retreats 12 | . 1 . . . . . . . . . 1 . 3 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Traps Triggered 11 | . . . . . . . . . . . 1 3 3 2 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Disabled 63 | . . . . . 1 7 1 . . 1 3 2 41 3 4 Max in Single Turn 8 | . . . . . 1 3 1 . . 1 1 1 8 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Accessed 26 | . 4 . 2 . 7 3 . . . 1 1 3 3 . 2 Terminals 12 | . 4 . . . 5 2 . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . 3 1 . . Repair Stations 4 | . . . . . 1 1 . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Total Hacks 68 | . 10 . 11 . 19 6 . . . 2 2 6 7 . 5 Successful 40 | . 4 . 11 . 9 5 . . . 2 1 3 4 . 1 Failed 28 | . 6 . . . 10 1 . . . . 1 3 3 . 4 Catastrophic 6 | . 2 . . . 2 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 66 | . 5 . 1 . 5 . 1 . . . 16 17 8 2 11 Terminals 28 | . 10 . . . 12 4 . . . 2 . . . . . Fabricators 9 | . . . . . . . . . . . . 6 3 . . Repair Stations 12 | . . . . . 5 2 . . . . . . 2 . 3 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . 2 Terminal Hacks 24 | . 4 . 11 . 4 3 . . . 2 . . . . . Record 12 | . . . 10 . . . . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 3 2 . . Load Schematic 3 | . . . . . . . . . . . . 2 1 . . Build 2 | . . . . . . . . . . . . 1 1 . . Repair Station Hacks 8 | . . . . . 3 2 . . . . . . 2 . 1 Scan Component 5 | . . . . . 2 1 . . . . . . 1 . 1 Repair 3 | . . . . . 1 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . 1 . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 5 2 . . . 1 1 3 2 . 2 Full Trace Events 6 | . . . . . 3 . . . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . . . 9 . . . Parts Built 3 | . . . . . . . . . . . . 2 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . . . 69 102 . . Total Part Build Rating 26 | . . . . . . . . . . . . 18 8 . . Parts Repaired 3 | . . . . . 1 1 . . . . . . 1 . . Time 220 | . . . . . 108 68 . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total Allies 23 | . . . . . . . . . 11 . 3 3 . . 6 Largest Group 11 | . . . . . . . . . 11 11 5 5 3 . 3 Highest-Rated Group 335 | . . . . . . . . . 335 335 288 318 190 . 244 Highest-Rated Ally 122 | . . . . . . . . . 40 40 70 85 85 . 122 Zionite Dispatches 6 | . . . . . . . . . . . 1 2 . . 3 Heavy 2 | . . . . . . . . . . . . 1 . . 1 Light 1 | . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 187 | . . . . . . . . . . 57 49 51 11 . 19 Total Damage 5683 | . . . . . . . . . . 942 777 1289 916 . 1759 Kills 43 | . . . . . . . . . . 8 9 9 8 . 9 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Active Infowar (turns) 19750 | 10 693 166 449 399 1822 812 714 584 1708 1013 1024 1154 7017 2031 154 Sensors 17386 | . . 2 . . 1750 812 714 584 1708 1013 1024 1154 7017 1608 . Structural 920 | . . . . . . . . . . . . . . 767 153 Seismic 2572 | 10 693 164 449 399 857 . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . 1 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . 4 4 2 . 1 Main Access 1 | . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 1 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Turns Passed 25331 | 87 693 166 449 399 2115 812 714 584 1708 1013 1024 1154 8882 2319 3212 Spaces Moved 11246 | 46 370 101 278 235 873 433 437 363 1048 612 553 627 3349 728 1193 Core 25 | 3 . . . . . . . . . . . . . . 22 Treads 11221 | 43 370 101 278 235 873 433 437 363 1048 612 553 627 3349 728 1171 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 158 158 158 158 158 158 158 150 170 50 Average Speed 182 | 152 160 160 160 160 180 159 158 158 158 158 158 158 209 249 168 Slowest Speed 252 | 160 160 160 160 160 243 162 158 158 158 158 158 158 252 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . 8 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 43 16 61 51 37 9 56 51 91 64 14 20 77 13 25 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 24 | . . 1 . . . . . . . . 14 5 4 . . Known Exits Taken 10 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . . . 2 . . 2 4 5 1 . . . . . Spaces Dug 112 | . . . . . . . . . . . 4 . 88 11 9 Terrain Destroyed 1236 | . . . . . 21 85 29 51 . . 26 25 631 112 256 Melee . | . . . . . . . . . . . . . . . . Projectile 583 | . . . . . 21 14 1 7 . . 8 25 443 30 34 AOE 645 | . . . . . . 71 28 44 . . 18 . 187 76 221 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total 14854 | 55 420 105 285 249 1390 547 456 370 1098 656 676 747 4909 972 1919 Wait 2132 | . 11 . . . 464 68 7 . 42 34 83 49 1073 34 267 Move 11227 | 45 369 100 277 234 872 432 436 362 1043 611 552 626 3348 727 1193 Hop 2 | . . . . . . . . . 2 . . . . . . Pick Up 164 | 1 10 3 2 4 11 11 2 1 3 2 6 9 37 18 44 Fast Attach 64 | 7 . . . . 1 . . 1 . . . 5 15 16 19 Attach 83 | . . . . 1 6 2 1 . 2 . 4 2 30 16 19 Detach 11 | . . . . . 1 . . . . . 1 1 7 . 1 Swap 175 | . 3 2 . . 7 5 3 1 3 1 6 11 55 14 64 Drop 166 | . 1 . 6 4 5 11 3 2 2 3 4 15 36 11 63 Fire 786 | 2 25 . . 6 19 17 4 3 . 5 19 23 293 134 236 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 32 | . 1 . . . 4 1 . . . . 1 6 15 2 2 Escape Stasis 10 | . . . . . . . . . . . . . . . 10 Rewire 1 | . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Entered Mines 830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 833 | -10/Mines | Found Prototype Device 834 | -10/Mines | Identified Exp. Sensor Array 843 | -10/Mines | Met a Derelict bent on vengeance 851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 901 | -10/Mines | Learned location of Storage (-8) 947 | -10/Mines | Entered Exiles 989 | -10/Exiles | Met 8R-AWN 1016 | -10/Exiles | Met EX-HEX 1127 | -10/Exiles | Met EX-BIN 1151 | -10/Exiles | Aligned with FarCom system 1152 | -10/Exiles | Given EX-Vault access code 1223 | -10/Exiles | Opened EX-Vault 1237 | -10/Exiles | Found AWS/Gauss 1241 | -10/Exiles | Found XL Autogun Array 1272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1293 | -10/Exiles | Exiles lab attacked by MAIN.C 1378 | -10/Exiles | Discovered new exit (range 11) 1396 | -10/Exiles | Stole two prototypes: AWS/Gauss, XL Autogun Array 1396 | -10/Exiles | Entered Mines 1397 | -9/Mines | Assembled infested the area 1442 | -9/Mines | Learned location of 1 exit from Proximity Caves 1772 | -9/Mines | Discovered new exit (range 8) 1795 | -9/Mines | Entered Materials 1795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1815 | -8/Materials | Identified exit to Storage 2085 | -8/Materials | Build established: Skirmisher 2692 | -8/Materials | Repaired Exp. Sensor Array 3703 | -8/Materials | Discovered new exit (range 16) 3910 | -8/Materials | Entered Factory 3910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3912 | -7/Factory | FarCom data flow suspended 4076 | -7/Factory | Discovered new exit (range 10) 4194 | -7/Factory | Identified exit to Lower Caves 4220 | -7/Factory | Build established: Tank 4517 | -7/Factory | Repaired Broken Exp. Sensor Array 4722 | -7/Factory | Entered Lower Caves 4966 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4982 | -7/Lower Caves | Found Prototype Special Weapon 5121 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5318 | -7/Lower Caves | Discovered new exit (range 7) 5431 | -7/Lower Caves | Identified exit to Lower Caves 5436 | -7/Lower Caves | Entered another Lower Caves area 5540 | -7/Lower Caves | Learned location of 1 exit from Factory 5562 | -7/Lower Caves | Discovered new exit (range 8) 5584 | -7/Lower Caves | Identified exit to Factory 5653 | -7/Lower Caves | Identified exit to Zion 6020 | -7/Lower Caves | Entered Zion 6163 | -7/Zion | Discovered new exit (range 15) 6418 | -7/Zion | Learned Factory machine intel 6475 | -7/Zion | Given the Hacking Drone Bay 6475 | -7/Zion | Identified Molecular Deconstructor 6482 | -7/Zion | Found Prototype Device 6581 | -7/Zion | Visited the Megawrench Repair Shop 6581 | -7/Zion | Megawrench repaired 8 parts 6681 | -7/Zion | Gained Derelict followers 6786 | -7/Zion | Found Prototype Device 6786 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6854 | -7/Zion | Met Imprinter 6877 | -7/Zion | Imprinted 6879 | -7/Zion | Declared Zion's savior 7279 | -7/Zion | Gained Derelict followers 7332 | -7/Zion | Given A8's code to call for help 7685 | -7/Zion | Identified exit to Proximity Caves 7728 | -7/Zion | Entered Proximity Caves 7728 | -6/Proximity Caves | Accompanied by 11 allies 8683 | -6/Proximity Caves | Lost 4 allies 8741 | -6/Proximity Caves | Entered Factory 8741 | -6/Factory | Accompanied by 5 allies 8741 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8742 | -6/Factory | Identified exit to Factory 8743 | -6/Factory | Loaded intel: 295 machine locations 8744 | -6/Factory | Identified Hacking Drone Bay 8893 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8914 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9199 | -6/Factory | Retrieved Zion intel report: Emergency Access 9377 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9701 | -6/Factory | Zion Light squad teleported in 9765 | -6/Factory | Entered another Factory area 9765 | -5/Factory | Accompanied by 5 allies 9765 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9925 | -5/Factory | Fabricated Lgt. Quantum Reactor? 10089 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10379 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10592 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10593 | -5/Factory | Zion Heavy squad teleported in 10860 | -5/Factory | Discovered new exit (range 15) 10885 | -5/Factory | Identified exit to Factory 10907 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10908 | -5/Factory | Zion Demo squad teleported in 10919 | -5/Factory | Entered another Factory area 10919 | -4/Factory | Accompanied by 3 allies 10919 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11036 | -4/Factory | Garrison activated, responded to threat 11048 | -4/Factory | Found Prototype Protection 11048 | -4/Factory | Identified Zio. Weapon Casing 11173 | -4/Factory | Repaired Imp. Cooling System 11213 | -4/Factory | Build established: Executioner 11257 | -4/Factory | Retrieved Zion intel report: Main Access 11257 | -4/Factory | Identified exit to Research 11579 | -4/Factory | Discovered new exit (range 6) 11594 | -4/Factory | Identified exit to Upper Caves 12525 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 12687 | -4/Factory | AWS/Gauss suddenly broke down 12784 | -4/Factory | Terminal network hard line cut 14899 | -4/Factory | Discovered exit to Upper Caves (range 5) 15480 | -4/Factory | Fabricated Exp. Sensor Array (x1) 16836 | -4/Factory | Garrison activated, responded to threat 16919 | -4/Factory | First assault squad dispatched 17005 | -4/Factory | Destroyed 7 combat bots 17283 | -4/Factory | Spotted B-86 Titan 17294 | -4/Factory | Destroyed B-86 Titan 17388 | -4/Factory | Allied Derelicts emerged from ambush trap array 17962 | -4/Factory | Build established: Scavenger-Executioner 18309 | -4/Factory | Destroyed 8 combat bots 18333 | -4/Factory | Lost 4 parts (2n2u) 18785 | -4/Factory | Garrison activated, responded to threat 19524 | -4/Factory | Lost 4 parts (1n2u1w) 19527 | -4/Factory | Sterilization system engaged 19527 | -4/Factory | Non-combat units ordered to evacuate 19627 | -4/Factory | Combat units ordered to evacuate 19801 | -4/Factory | Entered Research 19801 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20051 | -3/Research | First assault squad dispatched 21036 | -3/Research | Garrison activated, responded to threat 21140 | -3/Research | Lost 3 parts (3w) 21144 | -3/Research | Destroyed 8 combat bots 21331 | -3/Research | Lost 3 parts (1p2w) 21358 | -3/Research | Destroyed 7 combat bots 21465 | -3/Research | Destroyed 8 combat bots 21467 | -3/Research | Lost 5 parts (1n2u2w) 21568 | -3/Research | Terminal network hard line cut 21669 | -3/Research | Lost 3 parts (3w) 21693 | -3/Research | System corruption reached 10% 21755 | -3/Research | Destroyed 8 combat bots 21885 | -3/Research | Lost 5 parts (1p2n1u1w) 21902 | -3/Research | Discovered new exit (range 16) 22000 | -3/Research | Identified exit to Research 22120 | -3/Research | Entered another Research area 22120 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22247 | -2/Research | Garrison activated, responded to threat 22301 | -2/Research | Lost 4 parts (2n2w) 22345 | -2/Research | Spotted B-90 Cyclops 22349 | -2/Research | Destroyed B-90 Cyclops 22471 | -2/Research | Found Unknown Device 22471 | -2/Research | Identified Quantum Capacitor 22716 | -2/Research | Retrieved Zion intel report: Branch Access 22716 | -2/Research | Identified exit to Testing 22717 | -2/Research | Zion Offense Resupply teleported in 22752 | -2/Research | Found Prototype Processor 22752 | -2/Research | Identified Exp. Core Analyzer 22898 | -2/Research | Zion Hacker squad teleported in 23067 | -2/Research | Found Adv. Powered Armor 23145 | -2/Research | Found Prototype Device 23145 | -2/Research | Identified Thermal Barrier 23393 | -2/Research | Zion Heavy squad teleported in 23620 | -2/Research | First assault squad dispatched 23739 | -2/Research | Garrison activated, responded to threat 23765 | -2/Research | Terminal network hard line cut 24194 | -2/Research | Destroyed 10 combat bots 24505 | -2/Research | Destroyed 7 combat bots 24649 | -2/Research | Destroyed 8 combat bots 24663 | -2/Research | System corruption reached 10% 24836 | -2/Research | Destroyed 9 combat bots 24936 | -2/Research | High security lockdown imminent 25016 | -2/Research | High security lockdown engaged 25211 | -2/Research | Sterilization system engaged 25211 | -2/Research | Non-combat units ordered to evacuate 25242 | -2/Research | Destroyed 26 combat bots 25255 | -2/Research | Scanned by Researcher 25260 | -2/Research | Spotted Investigator 25295 | -2/Research | Spotted Striker 25295 | -2/Research | Spotted Striker 25300 | -2/Research | Crushed by falling debris 25311 | -2/Research | Combat units ordered to evacuate 25314 | -2/Research | Core integrity fell below 50% 25318 | -2/Research | Released all parts (5) 25324 | -2/Research | Destroyed 7 combat bots 25329 | -2/Research | Core integrity fell below 20% 25332 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25318_ Hvy. Siege Treads crushed and broken. 25318_ Released Exp. Coolant Injector. 25318_ Exp. Coolant Injector crushed and broken. 25318_ Released Matter Neutralizer. 25318_ Matter Neutralizer crushed and broken. 25318_ Released Com. Linear Accelerator. 25318_ Com. Linear Accelerator crushed and broken. 25318_ Held in stasis. 25318_ Investigator is analyzing... 25318_ Investigator destroyed. 25320_ Knocked back. 25321_ Penetrated by Slug. 25321_ Slug penetrates Wall. 25321_ Penetrated by Slug. 25321_ Slug penetrates Wall. 25327_ Critical hit (Impale). 25330_ Penetrated by Slug. 25332_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????[ %=????????????????????????? | | ?????????????????? [! !%????????????????######### | | ????????????????? =????????????????# | | ?????????????????? #???????????????# | | ?????????????+ ??? #???????????????# | | ?????????????# ? % " #######?????????# | | ?????????????# ="%"# ??????????# " | | ?????????????# """ " # ???????# #### | | ?????????????# """ # """" #?????# # | | ?????????????# " k# ""S"" #?????# # | | ?????????????# =/" "" "" #?????# # | | ?????????????# % !%#% #?????# # | | ?????????????# % %!%=/! *#?????# # | | ?????????????# "" |%g%/*! ????????# # =! | | ?????????????# "" !%%Y[####???????????# # [% | | ?????????????# " o *==l[=! #???????????# # *% | | ????????????## ]==%%[*%############# # | | ???????? " Y[bg%%=]]! ^ # | | ????????? *=/gh%pi%* ^ # | | ???????? %==%![*%[/ ^^ # | | ????????? = %!=Ygg% #### | | ?????????####### # % !=* *#####;#######"#####?? | | ???????????? % !!%!%!!=[#??# =#?? | | ???????????? # ^^@ =!*!!![ #??# #?? | | ??????????? """ # # ===!!] #??# #?? | | ??????????? """ # # [!=% #??# #?? | | ??????????? ???"" #%! # K% #??# "" #?? | | ???????????????? ?# # #??# T" #?? | | ???????????????? ?# # #??# "" #?? | | ??????????????? ??# # K #??# #?? | | ????????????????#???# ###########??# #?? | | ????????????????????# ?????????????##########?? | | ????????????????????# ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 120 Energy Generation 70 Energy Capacity 600 Matter Stores 400 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 20 Resistance: TH 70 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 50 Target Analysis 8 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Exp. Sensor Array | 99% | -7/Factory | Broken Imp. Cooling System | 57% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Killing Spree Challenges ------------ None Game ------ Seed NeutrinoBlastBroadsword Manual? 0 Play Time 03:39:30 Cumulative 56.6 hours Start 2025.09.10 @ 16:00:19 End 2025.09.16 @ 15:31:01 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 767478a9-b062-45d0-a5d3-1444864ab40d