Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 16:35:08 Player: Millea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (136) 680 Value Destroyed (3470) 3470 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-366) -366 TOTAL SCORE: 5124 Bonus ------- High Alert Combat Kills 523 Follower Combat Kills 373 Friendly Fire -1262 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 100/100 System Corruption 1% Temperature Warm (159) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Light Treads Light Treads Improved Treads Improved Treads Medium Armor Plating Medium Armor Plating Medium Armor Plating Centrium Light Armor Plating Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Centrium Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Treads Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Mini Fusion Reactor Propulsion Improved Treads Treads Improved Treads Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 78 | 6 7 34 31 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core . | . . . . Reactor 1 | . . . 1 Propulsion 15 | 2 . 7 6 Treads 15 | 2 . 7 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 30 | 1 5 11 13 Device 7 | . 2 4 1 Storage 7 | 1 2 3 1 Processor 3 | . 1 2 . Hackware 2 | . . 2 . Protection 11 | . . . 11 Artifact . | . . . . Weapon 26 | 2 2 13 9 Energy Gun 7 | 2 1 4 . Energy Cannon 6 | . . 4 2 Ballistic Gun 9 | . . 4 5 Ballistic Cannon 3 | . 1 . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 9 | . 1 2 6 Power 3 | . . 1 2 Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 99 | . 95 99 99 Engine 9 | . 14 10 7 Reactor 1 | . . . 3 Treads 22 | . 28 22 22 Device 5 | . 7 8 1 Storage 8 | . 11 10 3 Processor 1 | . 5 2 . Protection 5 | . . . 16 Energy Gun 12 | . 15 17 2 Energy Cannon 11 | . . 16 4 Ballistic Gun 14 | . . 8 27 Ballistic Cannon 4 | . 12 . 9 Naked Turns . | . . . . Heaviest Build 66 | 11 18 64 66 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 10 | 7 7 11 9 Most Carried 20 | 2 7 20 20 Average Carried 9 | 1 4 10 8 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 2 7 20 19 Class Distribution -------------------- 72% | Tank 12% | Gunner 6% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 2666 | 217 232 733 1484 Remotely . | . . . . Salvage Created 5282 | . 156 2560 2566 Parts 327 | . 16 161 150 Haulers Intercepted 12 | . . 6 6 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 107 | . 8 52 47 Guns 70 | . 3 33 34 Cannons 35 | . 5 17 13 AOE 1 | . . 1 . Classes Destroyed 13 | . 4 6 3 Worker 3 | . . 1 2 Builder 4 | . . 2 2 Hauler 12 | . . 6 6 Recycler 6 | . . 3 3 Mechanic 1 | . . . 1 Operator 3 | . 1 2 . Watcher 9 | . 2 5 2 Swarmer 22 | . 6 13 3 Grunt 57 | . 2 28 27 Brawler 1 | . . 1 . Duelist 4 | . . . 4 Protector 2 | . . . 2 Sentry 21 | . . 10 11 Best Kill Streak 7 | . 4 5 7 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed 1 | . . . 1 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 390 | . 62 148 180 Missed 75 | . 12 28 35 Damage Taken 3593 | . 431 1181 1981 Core 476 | . 73 176 227 Absorbed by Shields 287 | . . 179 108 Regen/Repaired (Parts) 203 | . . . 203 Core Remaining (%) 85 | 100 70 . . Volleys Fired 277 | . 31 127 119 Largest 4 | . 2 4 4 Hottest 300 | . 85 300 262 Shots Fired 845 | . 61 372 412 Gun 504 | . 30 181 293 Cannon 339 | . 31 189 119 Launcher 2 | . . 2 . Special . | . . . . Kinetic 449 | . 31 57 361 Thermal 394 | . 30 313 51 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 23 | . 8 11 23 Robot Miss Streak 8 | . 8 6 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 446 | . 32 169 245 Core Hits 192 | . 13 84 95 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 19 | . 2 10 7 Burn 11 | . 1 9 1 Meltdown 1 | . . 1 . Destroy 2 | . . . 2 Blast 5 | . 1 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9279 | . 535 4061 4683 Guns 5110 | . 234 1507 3369 Cannons 3889 | . 301 2277 1311 Explosions 264 | . . 264 . Melee . | . . . . Ramming 16 | . . 13 3 Kinetic 4591 | . 301 291 3999 Thermal 4408 | . 234 3493 681 Explosive 264 | . . 264 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 39 | . . 16 23 Message Errors 8 | . . 2 6 Matter Fused 12 | . . 5 7 Heat Flow Errors 4 | . . 1 3 Energy Discharges 10 | . . 6 4 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 46 | . . 42 4 Projectiles 44 | . . 40 4 Explosions 2 | . . 2 . Melee . | . . . . Knockbacks 12 | . 3 . 9 Impact . | . . . . Kinetic 12 | . 3 . 9 Secondary . | . . . . Self-Inflicted Damage 36 | . . 36 . Shots 2 | . . 2 . Rammed 5 | . . 4 1 Targets Rammed 5 | . . 4 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 444 | . 292 444 412 Average Temperature 131 | . 108 136 126 Received Heat Transfer 1355 | . 36 393 926 Effects 25 | . . 15 10 Shutdowns 1 | . . . 1 Energy Bleed 11 | . . 9 2 Interference 8 | . . 3 5 Matter Decay 3 | . . 2 1 Short Circuit 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 15 | . 3 10 2 Heat Transferred 8558 | . 740 6549 1269 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 978 | . 200 619 978 Initial 261 | . . 1 261 Average 393 | . 38 264 685 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 35 | 100 95 49 . Level 1 21 | . 4 26 15 Level 2 23 | . . 24 25 Level 3 19 | . . . 57 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 32 | . 1 13 18 Investigation 22 | . . 11 11 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault 5 | . . 1 4 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 143 | . 13 61 69 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 8 | . . 4 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 34 | . 5 17 12 Terminals 23 | . 4 11 8 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 5 | . 1 2 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 133 | . 16 73 44 Successful 70 | . 7 40 23 Failed 62 | . 8 33 21 Catastrophic 8 | . 2 1 5 Database Lockouts 1 | . 1 . . Manual 75 | . 11 27 37 Terminals 85 | . 12 47 26 Fabricators . | . . . . Repair Stations 17 | . . 8 9 Recycling Units 22 | . 4 9 9 Scanalyzers 9 | . . 9 . Garrison Access . | . . . . Terminal Hacks 32 | . 4 19 9 Record 1 | . . 1 . Part Schematic 2 | . . . 2 Robot Analysis 7 | . 2 5 . Prototype ID Bank 4 | . . 4 . Open Door 2 | . . . 2 Terminal Index 1 | . 1 . . Alert Level 6 | . . 4 2 Unreport Threat 8 | . 1 5 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 3 6 Scan Component 7 | . . 3 4 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . . . 2 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 3 11 6 Terminals 9 | . 2 4 3 Botnet 8 | . 2 3 3 Disrupt 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 1 6 3 Monitor 2 | . . 2 . Reject 3 | . . 2 1 Mask 4 | . 1 1 2 Tunnel 1 | . . 1 . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 35 | . 5 17 13 Full Trace Events 28 | . . 15 13 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 5 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 173 | . . . 173 Retrieved Components 10 | . . . 10 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 100 | . . . 100 Highest-Rated Ally 100 | . . . 100 Total Orders . | . . . . Ally Attacks 37 | . . . 37 Total Damage 1248 | . . . 1248 Kills 13 | . . . 13 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 7 | . 2 5 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 12089 | 67 661 7272 4089 Spaces Moved 5220 | 40 338 3349 1493 Core 6 | 6 . . . Treads 5214 | 34 338 3349 1493 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 173 | 143 160 173 176 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 4 54 96 95 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . . 13 1 Terrain Destroyed 90 | . . 79 11 Melee . | . . . . Projectile 81 | . . 70 11 AOE 9 | . . 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 7684 | 47 399 4553 2685 Wait 1926 | . 10 940 976 Move 5217 | 39 337 3348 1493 Hop . | . . . . Pick Up 95 | 2 8 53 32 Fast Attach 32 | 6 3 9 14 Attach 13 | . 2 4 7 Detach 6 | . 3 3 . Swap 33 | . 2 21 10 Drop 80 | . 3 44 33 Fire 277 | . 31 127 119 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 4 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Central database locked down 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Weapon x2 1023 | -9/Materials | Build established: Gunner 1327 | -9/Materials | Discovered new exit (range 12) 1414 | -9/Materials | Build established: Scavenger-Gunner 1629 | -9/Materials | Discovered new exit (range 7) 1777 | -9/Materials | Build established: Gunner 2108 | -9/Materials | Build established: Scavenger-Gunner 2276 | -9/Materials | Discovered new exit (range 3) 2394 | -9/Materials | Discovered new exit (range 14) 2784 | -9/Materials | Build established: Tank 3044 | -9/Materials | Discovered new exit (range 6) 3342 | -9/Materials | Discovered new exit (range 13) 3890 | -9/Materials | Discovered new exit (range 15) 4399 | -9/Materials | Identified exit to Materials 4612 | -9/Materials | Identified exit to Mines 7129 | -9/Materials | First assault squad dispatched 7268 | -9/Materials | Sterilization system engaged 7268 | -9/Materials | Non-combat units ordered to evacuate 7368 | -9/Materials | Combat units ordered to evacuate 7568 | -9/Materials | Ambient heat levels rising (+10) 7718 | -9/Materials | Ambient heat levels rising (+10) 7868 | -9/Materials | Ambient heat levels rising (+10) 8001 | -9/Materials | Entered Storage 8189 | -9/Storage | Build established: Gunner 8566 | -9/Storage | Core integrity fell below 50% 8801 | -9/Storage | First assault squad dispatched 9116 | -9/Storage | Build established: Tank 9552 | -9/Storage | Repaired Imp. Treads 9743 | -9/Storage | Met 01-MTF 9777 | -9/Storage | Discovered exit to Materials (range 16) 10080 | -9/Storage | Discovered new exit (range 3) 10374 | -9/Storage | Repaired Med. Armor Plating 10851 | -9/Storage | Murdered 01-MTF 10851 | -9/Storage | Destroyed 01-MTF 12059 | -9/Storage | Core integrity fell below 20% 12090 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- L-31 Rogue. 12062_ L-31 Rogue destroyed. 12063_ Stasis field depleted. 12064_ M-13 Machinist repairs I-25 Savior. 12067_ Imp. Treads destroyed. 12069_ Critical hit (Burn: +37). 12070_ L-31 Rogue destroyed. 12070_ Switching to secondary target: G-47 Trooper. 12071_ Acquired 41 matter. 12071_ U-05 Engineer lays Concrete. 12073_ Overheating: System interference. 12073_ Hvy. Assault Rifle temporarily disabled. 12079_ I-25 Savior destroyed. 12081_ Mni. Fusion Reactor destroyed. 12084_ M-13 Machinist destroyed. 12085_ Acquired 37 matter. 12087_ G-47 Trooper knocked back. 12088_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """" | | ????????????????????????????????????????????# """" | | ??????????????????????????????##########????# """" | | ??????????????????????????????# #??#?# | | ????????????????????###??####?# !+?? ## | | ????????????????????#!###"T"### #?? ####### | | ????????????????????#%[ # ! #?? #??# | | ????????????????????#* # #?# #??# % | | ????????????????????# """ """ # #?# #??# % | | ????????????????????# """ """ # ! !#?# #?## / | | ????????????????????# """ """ # #?# #?##]= | | ????????????????????# """ # ! = #?# #??# != | | ????????????????????# *""" #####+###### #??#%]! | | ????????????????????# ^= #??# *% !=! #??#! | | ????????????############+####+####= = ==* #??#=[[ | | ????????????#![!%*=[!!#%=u/ /%% %=! ####[=[ | | ????????????##==!!"""=#=**# """ # % %=%= == [[ | | ?????????????#*![!"Y"=+%[=# """ + ##+#######%* | | ?????????????#==!=!=**#![*# """ # %# ????# !| | | ?????????????#%!=*[[=!+^%@# """ # # ??# || | | ?????????????#%!!*"""!#*==# """ # # ##!!% | | ?????????###?#[=[="""=#=!=# # # ##=%% | | ??######## ###*![="""*#%==#[ """ # ##########*%/ | | ??# =*## /!=**!!#*%[# """ # # ??? #=[% | | ### *!###########!%*# """ # # ???? #[=% | | """ """ """%#= = gg # """ # # """?? #=%= | | "R """ """*+=* *[![ ]# """ # # *"""" #%!! | | """ """ """%#% =%[%! ] # # + "[""=" #=== | | ### """ """!###+#+##### #### ### # "]"" " #%! | | ??# """ """ ## =%! # % #???##?# # """" " #*= | | ??# ## # *#??????# # " " # | | ??####"T"##### #*% #??????# # # | | ?????#"""#???# #%= #??????# ########## | | ?????#####???# [!! # #??????#####???????## | | ?????????????# [!! #k ###########?????????# | | ?????????????# !!! # # #?????????# | | ?????????????# # # "#?????????# | | ?????????????# "T" # # ==! T#?????????# | | ?????????????####### ## # ==! "#????????## | | ???????????????????#### % +% =!! #????????# | | ??????????????????????# # #????????# | | ??????????????????????# % # #???###### T | | ######????????????????# %# #???#!!" # | | #????????????????# ###### ####???#!! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Imp. Utility Shielding | -9/Storage | Hacked Arm. Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalMicroHammer Manual? 0 Play Time 00:59:36 Cumulative 154.6 hours Start 2024.04.11 @ 15:37:35 End 2024.04.11 @ 16:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85e30a38-e2bf-44c4-bd7e-a3b03cfeb8e5