Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:48:19 Player: Copyrite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (3092) 3092 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 8456 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 180 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Hacking Suite Relay Coupler [Swarmer] (36) Relay Coupler [Cutter] (28) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Power Amplifier Power Amplifier Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON ----------- (None) > --- INVENTORY -------- Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Duelist] Relay Coupler [Sentry] [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Slots Evolved 8 | . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . Utility 5 | . . 1 . . 2 1 . 1 Weapon . | . . . . . . . . . Parts Attached 100 | 6 7 11 . 19 23 11 7 16 Power 11 | 1 1 1 . 2 1 1 2 2 Engine 6 | 1 1 1 . 2 . 1 . . Core 4 | . . . . . 1 . 1 2 Reactor 1 | . . . . . . . 1 . Propulsion 32 | 2 2 2 . 8 7 3 1 7 Treads 21 | . 2 2 . 8 5 1 . 3 Leg 1 | . . . . . . . 1 . Wheel 10 | 2 . . . . 2 2 . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 5 . 1 3 6 1 6 Device 10 | . 1 3 . 1 2 1 . 2 Storage 3 | 1 1 . . . . . . 1 Processor 11 | . . 2 . . 1 5 . 3 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 32 | 2 2 3 . 8 12 1 3 1 Energy Gun 6 | . 2 1 . 2 . 1 . . Energy Cannon 5 | . . 2 . 2 . . . 1 Ballistic Gun 10 | 2 . . . 4 3 . 1 . Ballistic Cannon 3 | . . . . . 3 . . . Launcher 3 | . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 4 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 45 | . 3 1 . 2 7 7 12 13 Power 7 | . 1 1 . 1 . 1 1 2 Propulsion 18 | . 1 . . . 3 4 3 7 Utility 10 | . . . . . 2 1 4 3 Weapon 10 | . 1 . . 1 2 1 4 1 Highest Loss Streak 13 | . 2 1 . 2 3 7 8 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 81 90 100 99 90 66 68 61 Engine 7 | . 13 7 11 10 1 5 . . Core 2 | . . . . . 7 1 . 6 Treads 18 | . 2 28 33 33 24 5 . 11 Wheel 4 | . 16 . . . . 2 8 5 Device 8 | . 6 11 11 11 11 1 . 7 Storage 9 | . 14 11 11 11 9 7 6 3 Processor 14 | . . 11 11 11 18 28 28 24 Energy Gun 7 | . 21 8 11 7 . 3 5 . Energy Cannon 4 | . . 13 11 10 . . . . Ballistic Gun 4 | . 6 . . 4 7 1 . . Ballistic Cannon 1 | . . . . . 6 . . . Slashing Weapon 1 | . . . . . 2 7 1 . Naked Turns . | . . . . . . . . . Heaviest Build 95 | 12 27 32 31 33 38 34 52 95 Greatest Support 80 | 32 40 60 60 60 60 80 20 66 Greatest Overweight (x) 26 | . 1 . . . 2 10 2 26 Average Overweight (x) . | . . . . . . 3 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 Average Capacity 14 | 7 14 15 15 15 15 15 13 14 Most Carried 15 | 6 9 15 14 15 15 14 14 8 Average Carried 12 | 3 8 12 14 14 14 11 11 5 Final Capacity 25 | 8 15 15 15 15 15 15 5 25 Final Carried 15 | 6 9 14 14 15 15 12 5 5 Class Distribution -------------------- 60% | Mutant 35% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Matter Collected 1690 | 202 195 154 . 201 750 119 69 . Remotely 20 | . . 20 . . . . . . Salvage Created 2538 | . 328 354 . 727 646 230 253 . Parts 161 | . 23 33 . 40 37 7 21 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Combat Hostiles Destroyed 77 | . 9 13 . 18 25 1 11 . Melee 1 | . . . . . . 1 . . Guns 41 | . 9 9 . 11 4 . 8 . Cannons 21 | . . 4 . 7 10 . . . AOE 14 | . . . . . 11 . 3 . Classes Destroyed 10 | . 3 3 . . 3 1 . . Worker 7 | . 2 . . . 2 3 . . Builder 2 | . . 1 . . 1 . . . Tunneler 1 | . . . . . . 1 . . Recycler 2 | . . 1 . . . 1 . . Operator 2 | . . . . . 2 . . . Swarmer 32 | . 3 10 . 3 6 . 10 . Grunt 30 | . 6 2 . 10 12 . . . Brawler 1 | . . . . . 1 . . . Sentry 12 | . . 1 . 5 5 1 . . Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 8 | . 4 6 . 4 8 3 7 . Combat Bots Only 7 | . 3 5 . 4 6 1 7 . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Hostile Shots Fired 849 | . 69 64 . 97 159 54 157 249 Missed 253 | . 21 18 . 22 52 15 53 72 Damage Taken 7311 | . 512 384 . 925 1557 305 1475 2153 Core 2042 | . 94 91 . 87 335 110 458 867 Absorbed by Shields 43 | . . . . . . . 43 . Regen/Repaired (Parts) 129 | . . 129 . . . . . . Core Remaining (%) 54 | 100 62 . . 55 39 . 18 . Volleys Fired 228 | . 39 27 . 41 63 17 32 9 Largest 2 | . 2 2 . 2 2 1 1 1 Hottest 136 | . 80 136 . 136 88 65 65 80 Shots Fired 369 | . 78 54 . 73 106 17 32 9 Gun 221 | . 78 32 . 40 25 17 29 . Cannon 134 | . . 22 . 33 70 . . 9 Launcher 14 | . . . . . 11 . 3 . Special . | . . . . . . . . . Kinetic 149 | . 48 . . 3 95 . 3 . Thermal 206 | . 30 54 . 70 . 17 26 9 Explosive 14 | . . . . . 11 . 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 6 4 . 10 24 10 18 7 Robot Miss Streak 5 | . 3 5 . 3 2 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 237 | . 43 25 . 38 78 19 28 6 Core Hits 124 | . 18 15 . 20 49 7 13 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 12 | . 1 . . 2 7 . 2 . Burn 3 | . . . . 2 . . 1 . Destroy 2 | . 1 . . . . . 1 . Blast 7 | . . . . . 7 . . . Melee Attacks 20 | . . . . . 14 6 . . Impact . | . . . . . . . . . Slashing 20 | . . . . . 14 6 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6175 | . 569 418 . 753 2823 543 911 158 Guns 2514 | . 569 165 . 442 287 388 663 . Cannons 1911 | . . 245 . 311 1205 . . 150 Explosions 1512 | . . . . . 1264 . 248 . Melee 222 | . . . . . 67 155 . . Ramming 16 | . . 8 . . . . . 8 Kinetic 1915 | . 374 . . . 1492 . 49 . Thermal 2510 | . 195 410 . 753 . 388 614 150 Explosive 1512 | . . . . . 1264 . 248 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 222 | . . . . . 67 155 . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . . . 2 . 5 . Average Corruption 1 | . 1 . . . 1 . 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . 6 . . . 15 . . . Message Errors 8 | . 4 . . . 4 . . . Matter Fused 5 | . 1 . . . 4 . . . Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 3 | . . . . . 3 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . . . 36 . . . Projectiles . | . . . . . . . . . Explosions 36 | . . . . . 36 . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . . . 14 . . . Impact . | . . . . . . . . . Kinetic 14 | . . . . . 14 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . 1 . . . . . 2 Targets Rammed 4 | . . 2 . . . . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 357 | . 180 357 . 186 35 36 272 326 Average Temperature 69 | . 50 100 . 50 13 13 102 172 Received Heat Transfer 1779 | . 183 30 . 324 756 102 156 228 Effects 1 | . . 1 . . . . . . Shutdowns 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 1 . 4 . . 2 . Heat Transferred 4751 | . 450 819 . 1665 . 555 962 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Peak Influence 799 | . 254 370 81 799 677 259 321 185 Initial 389 | . . 20 81 52 389 259 42 155 Average 245 | . 95 214 81 401 299 198 186 156 Maximum Alert Level 3 | . 1 1 . 3 2 1 1 . Low Security (%) 47 | 100 84 57 100 5 43 21 56 100 Level 1 34 | . 15 42 . 47 23 78 43 . Level 2 17 | . . . . 40 33 . . . Level 3 1 | . . . . 6 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 . . 6 . . . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 1 . . 3 . . . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Distress Signals 11 | . 2 4 . . 2 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 18 24 . 28 35 3 20 13 Peak Tracking Total 13 | . 5 8 . 5 9 2 8 13 Tactical Retreats 8 | . 1 1 . . 4 . 2 . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Traps Triggered 6 | . 1 . . 1 2 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Machines Disabled 8 | . . . . 3 5 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Relay 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Machines Accessed 20 | . 7 3 1 2 4 2 1 . Terminals 15 | . 7 2 . 2 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 50 | . 22 11 1 5 7 3 1 . Successful 32 | . 16 5 1 2 5 3 . . Failed 18 | . 6 6 . 3 2 . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 19 . . 1 4 . . . Terminals 39 | . 22 6 . 5 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . Recycling Units 3 | . . . . . 2 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . Terminal Hacks 11 | . 6 2 . 1 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 1 | . . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . . Unlock Access 2 | . . . 1 . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 12 | . 10 . . 1 1 . . . Terminals 12 | . 10 . . 1 1 . . . Assimilate 4 | . 4 . . . . . . . Botnet 7 | . 5 . . 1 1 . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 7 3 . 2 2 1 1 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 36 | . . 36 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . 3 3 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . 12 . . . . Machine Destruction 12 | . . . . 12 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Total Allies 7 | . 1 . . 6 . . . . Largest Group 6 | . 1 1 . 6 . . . . Highest-Rated Group 60 | . 9 9 . 60 . . . . Highest-Rated Ally 15 | . 9 9 . 15 . . . . Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . 48 . . . . Total Damage 730 | . . . . 730 . . . . Kills 8 | . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Turns Passed 5424 | 62 1023 603 15 1278 1227 511 367 338 Spaces Moved 2771 | 48 585 258 9 650 583 165 255 218 Core 182 | 1 . . . . . 57 83 41 Treads 1658 | . 48 258 9 650 551 49 . 93 Legs 25 | . . . . . . . 25 . Wheels 906 | 47 537 . . . 32 59 147 84 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 115 95 50 50 Average Speed 148 | 98 114 160 160 160 161 261 103 130 Slowest Speed 1350 | 100 160 160 160 160 240 550 260 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 71 22 4 71 43 5 44 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . . 13 1 . . Terrain Destroyed 135 | . . . . . 105 1 29 . Melee 14 | . . . . . 13 1 . . Projectile 5 | . . . . . 5 . . . AOE 116 | . . . . . 87 . 29 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Total 3672 | 60 858 392 9 826 737 214 325 251 Wait 383 | . 220 79 . 19 38 12 13 2 Move 2763 | 47 584 257 9 648 582 165 253 218 Hop . | . . . . . . . . . Pick Up 61 | 7 6 10 . 20 9 2 4 3 Fast Attach 35 | 5 2 5 . 1 3 5 1 13 Attach 26 | 1 3 2 . 2 6 5 4 3 Detach 2 | . 1 . . 1 . . . . Swap 39 | . 2 4 . 16 14 1 2 . Drop 48 | . 1 6 . 26 8 1 5 1 Fire 228 | . 39 27 . 41 63 17 32 9 Melee 20 | . . . . . 14 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . 2 . . . . . 2 Escape Stasis 13 | . . . . 2 . . 11 . Rewire 50 | . . . . 50 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 226 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Accompanied by 1 ally 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -9/Materials | Repaired Broken Lgt. Treads 1656 | -9/Materials | Discovered new exit (range 11) 1689 | -9/Materials | Entered Storage 1704 | -9/Storage | Identified exit to Garrison 1704 | -9/Storage | Entered Garrison 1714 | -9/Garrison | Triggered checkpoint 1750 | -9/Garrison | Triggered checkpoint 1772 | -9/Garrison | Triggered checkpoint 2096 | -9/Garrison | Triggered checkpoint 2096 | -9/Garrison | Triggered checkpoint 2156 | -9/Garrison | Discovered new exit (range 9) 2198 | -9/Garrison | Triggered checkpoint 2292 | -9/Garrison | Garrison Relay disabled 2376 | -9/Garrison | Triggered checkpoint 2491 | -9/Garrison | Discovered new exit (range 11) 2508 | -9/Garrison | Triggered checkpoint 2576 | -9/Garrison | Garrison Relay disabled 2623 | -9/Garrison | Build established: Scavenger-Mutant 2808 | -9/Garrison | Discovered new exit (range 13) 2824 | -9/Garrison | Installed Relay Interface Framework 2854 | -9/Garrison | Triggered checkpoint 2923 | -9/Garrison | Garrison Relay disabled 2982 | -9/Garrison | Entered Materials 2982 | -8/Materials | Evolved 2 slots: Utility x2 4044 | -8/Materials | Core integrity fell below 50% 4073 | -8/Materials | Lost 3 parts (1n1u1w) 4171 | -8/Materials | Discovered new exit (range 9) 4182 | -8/Materials | First assault squad dispatched 4209 | -8/Materials | Entered Factory 4209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4342 | -7/Factory | Lost 7 parts (1p4n1u1w) 4596 | -7/Factory | Build established: Mutant 4720 | -7/Factory | Identified exit to Garrison 4720 | -7/Factory | Entered Garrison 4926 | -7/Garrison | Triggered checkpoint 4931 | -7/Garrison | Triggered checkpoint 4977 | -7/Garrison | Destroyed 7 combat bots 4981 | -7/Garrison | Lost 4 parts (2n1u1w) 5036 | -7/Garrison | Core integrity fell below 50% 5064 | -7/Garrison | Triggered checkpoint 5077 | -7/Garrison | Core integrity fell below 20% 5079 | -7/Garrison | Discovered new exit (range 10) 5087 | -7/Garrison | Entered Factory 5087 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5115 | -6/Factory | Lost 8 parts (1p1n3u3w) 5403 | -6/Factory | Core integrity fell below 50% 5420 | -6/Factory | Core integrity fell below 20% 5425 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Adv. Treads destroyed. Penetrated by Slug. W-25 Informer sends out distress signal. Slammed into W-25 Informer. Adv. Treads destroyed. Slammed into W-25 Informer. Arm. Wheel destroyed. Slug penetrates Wall. Adv. Treads destroyed. Plasma Cannon destroyed. Com. Wheel destroyed. Penetrated by Slug. W-25 Informer sends out distress signal. Com. Wheel destroyed. Penetrated by Slug. Com. Wheel destroyed. Power Amplifier destroyed. Imp. Target Analyzer destroyed. Armor Integrity Analyzer destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | ! 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" ??????????????????? ?????????????????????? | | ??#??????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 40 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 30 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatTitaniumShield Manual? 0 Play Time 00:49:27 Cumulative 35.4 hours Start 2024.04.18 @ 23:01:30 End 2024.04.18 @ 23:48:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d52497e-1697-4764-b2ad-e19f73c06efd