Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 15:12:45 Player: Rudrot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (326) 326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 781 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Barrage Gun Barrage Gun > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Compact Wheel Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Core Shielding Heavy Riot Gun Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Compact Wheel Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Core Shielding Light Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 5 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | . 6 9 Power 2 | . 2 2 Propulsion . | . . 1 Utility 2 | . 1 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 5 | . 3 2 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 100 Engine 14 | . 14 14 Wheel 28 | . 28 28 Storage 14 | . 14 14 Processor 10 | . 8 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 14 | 6 10 14 Average Rating 9 | 4 8 12 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 13 20 23 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 1 10 10 Average Carried 6 | . 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 464 | 163 253 48 Remotely . | . . . Salvage Created 420 | . 408 12 Parts 35 | . 31 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 8 1 Guns 9 | . 8 1 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . . 1 Grunt 8 | . 8 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 67 | . 51 16 Missed 23 | . 16 7 Hits 44 | . 35 9 Projectile 44 | . 35 9 Damage Taken 554 | . 485 69 Core 253 | . 236 17 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 46 2 Largest 2 | . 2 2 Hottest 56 | . 40 56 Shots Fired 96 | . 92 4 Gun 96 | . 92 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 96 | . 92 4 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 20 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 64 | . 62 2 Core Hits 26 | . 25 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 664 | . 624 40 Guns 664 | . 624 40 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 664 | . 624 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Matter Fused 4 | . 1 3 Energy Discharges 1 | . 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 2 | . 2 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 5 | . 5 . Received Heat Transfer 276 | . 258 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | . 102 . Initial . | . . . Average 33 | . 35 . Influence Increases 299 | . 249 50 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 34 | . 34 . Lose Combat Pursuer 75 | . 45 30 Influence Decreases 249 | . 188 61 Entered New Map 30 | . . 30 Time Decay 219 | . 188 31 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 19 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 88 | . 88 . Retrieved Matter 88 | . 88 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 887 | 46 606 235 Spaces Moved 781 | 41 503 237 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 779 | 39 503 237 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 89 | 87 90 90 Slowest Speed 90 | 90 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 67 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 878 | 48 574 256 Wait 12 | . 1 11 Move 779 | 40 502 237 Hop . | . . . Pick Up 15 | 2 12 1 Fast Attach 9 | 5 2 2 Attach 1 | 1 . . Detach . | . . . Swap 4 | . 4 . Drop 10 | . 7 3 Fire 48 | . 46 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [Scr]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 461 | -10/Materials | Discovered new exit (range 9) 586 | -10/Materials | Core integrity fell below 20% 617 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Entered Subcaves 654 | -10/Subcaves | Approached by a straggling Scientist 684 | -10/Subcaves | Discovered new exit (range 4) 703 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 703 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 703 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 705 | -10/Subcaves | Shifting Twisted Machinery released Flamer 888 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00761_ Acquired 17 matter. 00766_ Searching scrap... 00766_ Found Sub. Laser. 00766_ Found Barrage Gun. 00766_ Found 68 Matter. 00767_ Acquired 21 matter. 00768_ Dropped Lgt. Assault Rifle. 00769_ Acquired Barrage Gun. 00774_ Subatomizers dissect the Sub. Laser. 00779_ Searching scrap... 00779_ Found Sub. Optics. 00779_ Found Hvy. Riot Gun. 00779_ Found 31 Matter. 00780_ Acquired 10 matter. 00780_ Dropped Imp. Ion Engine. 00781_ Acquired Hvy. Riot Gun. FG-U6Z(c): "We're getting close, I can feel it." 00883_ S-10 Pest destroyed. 00883_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ??????????????####""?????????????????????????????? | | #????????????? ??????????????????????????????? | | #??#####?????? ##??????????????????????????????? | | #### ##????## #??????????????????????????????? | | ?# ##?###" "###?###????????????????????????? | | #### ### " ## #####????????????????????? | | #??## #????????????????????? | | #???## #????????????????????? | | ?????## #?????????????????????? | | ??????## ## ###????????????????????????? | | ???????## ## ##?????????????????????????? | | ????????## ## #?????????????????????????? | | ????####### ## #?????????????????????????? | | ???## ## #### ##?????????????????????????? | | ??## # # # ##?###??????????????????????? | | ??# ### ##?????????????????????? | | ??# #?????????????????????? | | ??# ### ### ## #?????????????????????? | | ??# #?####?#### ### #?????????????????????? | | ??# ###????????# ## @##?????????????????????? | | ??## #??????????## ### ##?????????????????????? | | ??# ##??????????#> ### * ##????????????????????? | | ### ##??????????# ##?#s%= #????????????????????? | | " ##???" ### #?##s[ ##???????????????????? | | #!##?????" ## s #???????????????????? | | %##????? ##???????????????????? | | ##???????" ####????????????????????? | | #???????" # ##???????????????????????? | | ???????????? # ##????????????????????????? | | ??????????? ?##### ??????????????????????????? | | ??????????##??????## ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????## ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearDispersionObliterator Manual? 0 Play Time 00:16:22 Cumulative 26.5 hours Start 2026.02.11 @ 14:27:55 End 2026.02.11 @ 15:12:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3372fd17-ed25-491b-80cd-ddd34c7ea44a