Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 20:31:46 // Winter2019/RPGLIKE Player: MorbOx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (442) 442 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2367 Bonus ------- None Cogmind --------- Core Integrity 0/650 Matter 271/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Sensor Array Long-range Terrain Scanner > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (1) ---- System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Sensor Array Long-range Terrain Scanner > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Thermal Generator [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 3 | 1 . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | 1 . . . . Parts Attached 13 | 5 2 2 . 4 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 1 . 1 . . Treads 2 | 1 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device 4 | 1 1 1 . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 98 | . 98 91 100 100 Engine 16 | . 20 14 14 14 Treads 24 | . 20 21 28 28 Device 24 | . 18 25 28 28 Ballistic Gun 32 | . 40 29 28 28 Naked Turns . | . . . . . Heaviest Build 18 | 9 11 12 12 18 Greatest Support 45 | 20 20 45 45 45 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . 1 1 1 Average Capacity . | . . . 1 1 Most Carried 1 | . . 1 . 1 Average Carried . | . . . . . Final Capacity 1 | . . 1 1 1 Final Carried 1 | . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 607 | 190 182 52 48 135 Remotely . | . . . . . Salvage Created 1016 | 166 238 156 201 255 Parts 67 | 15 19 9 13 11 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 2 2 . 6 Guns 10 | . 2 2 . 6 Classes Destroyed 8 | 2 3 1 1 1 Worker 2 | . . . 1 1 Builder 2 | . 1 . 1 . Tunneler 5 | 4 . . 1 . Recycler 4 | 1 1 . 2 . Watcher 2 | . 2 . . . Swarmer 3 | . . . . 3 Grunt 5 | . 2 . . 3 Sentry 2 | . . 2 . . Best Kill Streak 4 | 4 2 1 2 4 Combat Bots Only 4 | . 2 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 797 | . 79 166 115 437 Core 654 | . 68 137 92 357 Absorbed by Shields . | . . . . . Redirected to Core 507 | . 34 105 81 287 Core Remaining (%) 79 | 100 88 . 50 . Volleys Fired 63 | 7 19 8 15 14 Largest 2 | 2 2 2 2 2 Hottest 56 | 40 40 40 40 56 Shots Fired 124 | 12 38 16 30 28 Gun 124 | 12 38 16 30 28 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 124 | 12 38 16 30 28 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 13 10 16 18 Robot Miss Streak 1 | 1 1 1 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 92 | 7 20 14 25 26 Core Hits 42 | 7 9 6 8 12 Critical Hits 4 | . . 1 1 2 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1235 | 78 194 137 247 579 Guns 1235 | 78 194 137 247 579 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1235 | 78 194 137 247 579 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 125 | . 10 13 4 125 Average Temperature 20 | . 2 4 1 58 Received Heat Transfer 318 | . 42 45 24 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 195 | 25 105 134 77 195 Average Influence 59 | 10 41 82 69 85 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 5 2 3 12 Peak Tracking Total 5 | . 2 1 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 1 . 2 Successful 6 | . 4 1 . 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Record 3 | . 2 1 . . Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1083 | 84 371 121 298 209 Spaces Moved 536 | 47 177 59 154 99 Core 21 | 21 . . . . Treads 515 | 26 177 59 154 99 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 157 | 127 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 31 10 26 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 662 | 58 230 71 179 124 Wait 43 | . 32 . 11 . Move 532 | 46 176 58 153 99 Hop . | . . . . . Pick Up 4 | . . 2 . 2 Fast Attach 9 | 5 2 1 . 1 Attach 1 | . . 1 . . Detach . | . . . . . Swap 3 | . . . . 3 Drop 7 | . 1 1 . 5 Fire 63 | 7 19 8 15 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Repaired Imp. Terrain Scanner 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Entered another Materials area 458 | -9/Materials | Reached level 2 461 | -9/Materials | Upgraded with Propulsion slot (x1) 461 | -9/Materials | Upgraded with Utility slot (x1) 537 | -9/Materials | Discovered new exit (range 6) 577 | -9/Materials | Entered Mines 610 | -9/Mines | Learned location of Zion (-7) 692 | -9/Mines | Discovered new exit (range 9) 875 | -9/Mines | Entered Materials 877 | -8/Materials | Reached level 3 1001 | -8/Materials | Garrison activated, responded to threat 1005 | -8/Materials | Core integrity fell below 50% 1007 | -8/Materials | Reached level 4 1050 | -8/Materials | Core integrity fell below 20% 1084 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01049_ Garrison Access disabled. 01049_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 01049_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01050_ Slug penetrates G-47 Trooper. 01053_ G-47 Trooper suffers critical hit. 01053_ G-47 Trooper destroyed. 01053_ Switching to secondary target: G-50 Soldier. 01053_ Slug penetrates G-50 Soldier. 01056_ Destroyed Hvy. Laser. 01063_ R-06 Scavenger collects Particle Gun. 01067_ Acquired 75 matter. 01068_ C-30 ARC bursts open, deploying its payload. 01068_ G-50 Soldier unfolds itself. 01068_ B-36 Bruiser unfolds itself. 01068_ G-47 Trooper unfolds itself. 01068_ M-28 Smith unfolds itself. 01072_ K-01 Serf collects debris. 01076_ R-06 Scavenger collects Aluminum Leg. 01076_ K-01 Serf collects debris. 01079_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????????????#?????????????? | | ???????????????#????????????????????? | | ????????"?????????#?????????????????? | | ?????????""??????????????#??????????? | | ??????????????????????########????#?? | | ????????????????#?????#[[!!!!#??#???? | | ??????????????????????# !!!!#????#?? | | ?? ?????#???#???####### #??#???? | | ??????? /####### # ##?????? | | ???????" #?#??#?? | | ??????? T #??????? | | ??????? #?#???#? | | ??????? ####### ###+####?????## | | ??????????#?????####### #????#?# | | ??????????????? ????### #??????? | | ?????????? ? ????????# ####?#?? | | ?????? ????????????#?# """ |#??????? | | ????? ???????? ???????# """ #??????? | | ????????????"?? ?????# """ #?????#? | | ????#??????????? ????##+##########??? | | ????#????????????????# = #?? | | ???????????? ????###?# ! """ """ #?? | | ???#?##? ?? ?????????#! """ """ ??? | | ???????? ???"??????? #!! """ """ ##? | | ?????#???????????????# ]#?? | | ??????#?????????? ??####@########?#? | | ??????????? ??? ???? ??# ########### | | ????????????? ??? ?#??# + # | | ???????????????????????# # / # | | ?????????#??????## ???# # # | | ????? ??????#???# ????# # ] # | | ?? ?????????"????# #### b# ! # | | ??"???????"?? ? ?#[ ? # ! / # | | ???"???????"?????# ? % g/ ![= # | | ??????????????? ?# ""gg!########### | | ??????+#? ??????# "G" #?????????? | | ??????????????? ?# " "%= #?????"? ? | | ??????????????? + #? ??????? | | ?? ?????#?????? #%" +?????"??? | | ?? ???????? ?? ?#" #????????? | | ?? ????????##?##?# #T# #? ????? ? | | ???#?????????????# ### #????????? | | ???+????? ????? ???# #????????? | | ???????????? ?? ???## #????????? | | ??????????????#+??????# #??##?#??? | | ?????????????? ???????# ?????#??# | | ??????????????? ??????# = =??????#?? | | ?????????????????#? ??"###+#?????#??? | | ?????????? ???? ?????? ???= ?????#??? | | ??????????????????? ?? ???????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Levels Raised 3 | . . 1 . 2 XP Earned 7895 | 3000 320 1800 500 2275 XP Spent 5975 | 2900 . 1350 . 1725 Upgrades 13 | 6 . 4 . 3 Propulsion Slot 1 | . . 1 . . Utility Slot 1 | . . 1 . . Weapon Slot 1 | 1 . . . . Core Integrity 1 | . . . . 1 Mass Support 1 | . . 1 . . Inventory Capacity 1 | . . 1 . . Ranged Accuracy 6 | 4 . . . 2 KI Damage % 1 | 1 . . . . Protomatter Created 17 | . . . . 17 Protomatter Decayed 17 | . . . . 17 Game ------ Seed RelayTacticalDoublenader Manual? 0 Play Time 00:13:45 Cumulative 9.9 hours Start 2020.02.07 @ 20:20:51 End 2020.02.07 @ 20:31:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17eee85f-d0a2-4977-9e2a-2ae5b4d98567