Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 00:59:03 Player: st-3v1 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (395) 1975 Value Destroyed (16490) 16490 Prototype IDs (97) 1940 Alien Tech Used (10) 2000 Bonus (21955) 21955 TOTAL SCORE: 55660 Bonus ------- High Alert Combat Kills 1680 Follower Combat Kills 2531 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4472 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Win 3000 Friendly Fire -1628 Cogmind --------- Core Integrity 444/1600 Matter 250/300 Energy 597/600 System Corruption 8% Temperature Cool (6) Movement Flying (27) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Improved Diametric Drive Improved Diametric Drive > --- UTILITY (12) ----- Experimental Coolant Injector Advanced Energy Well Machine Analyzer Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Experimental Core Analyzer Improved System Shield Stealth Drone Bay (0/2) > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Multirail Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Transmission Jammer Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON ----------- Sigix Broadsword Vortex Lance > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Coolant Injector Advanced Energy Well Zionite Shade Armor Zionite Shade Armor Advanced Hacking Suite Ghost Barrier Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Mini Smartbomb Launcher CR-A16's Behemoth Slayer [Rating: 212] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Enhanced Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Utility 10 | . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 278 | 8 6 3 . 2 17 7 29 12 . 1 1 2 24 . . . 1 13 1 . 3 4 13 . 3 20 6 11 12 18 27 5 8 21 Power 32 | 1 1 . . 1 2 . 2 . . . . . 3 . . . . 2 . . 1 . 3 . 1 1 1 4 1 3 2 1 1 1 Engine 5 | 1 . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 12 | . 1 . . . 1 . 1 . . . . . 2 . . . . 2 . . . . 3 . 1 . 1 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 1 3 2 1 1 1 Propulsion 67 | 2 1 . . 1 5 3 14 6 . . . . 6 . . . 1 4 . . . . 1 . . 6 1 . 4 2 6 . . 4 Treads 21 | 2 1 . . 1 4 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . 1 . . 6 . . . . 6 . . . 1 4 . . . . 1 . . 6 1 . 4 2 6 . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 120 | 3 2 1 . . 4 2 8 4 . 1 1 1 12 . . . . 4 1 . 2 3 6 . 2 7 . 7 4 12 14 4 5 10 Device 56 | 2 . 1 . . . . 1 2 . 1 1 1 6 . . . . 2 . . . 3 2 . 2 3 . 3 3 8 8 2 4 1 Storage 11 | 1 1 . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . 1 1 . 2 . . . Processor 15 | . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . 1 . 1 . . 3 1 . 2 Hackware 12 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 3 . 1 . 4 Protection 26 | . 1 . . . 4 2 6 . . . . . 1 . . . . 1 1 . . . . . . 3 . 1 . 1 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 2 2 . . 6 2 5 2 . . . 1 3 . . . . 3 . . . 1 3 . . 6 4 . 3 1 5 . 2 6 Energy Gun 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . 1 Energy Cannon 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . 1 Ballistic Gun 25 | 2 . 1 . . 1 . 4 1 . . . 1 1 . . . . 2 . . . . . . . 1 4 . . . 1 . 2 4 Ballistic Cannon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 1 . 1 1 . 1 . 1 1 . . . . 1 . . 4 . 2 . . 9 . 2 2 7 12 2 1 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 . . 5 . . . . Parts Lost 58 | . 1 . . 1 . . 10 . . . . . 6 . . . 3 . . . . . 2 . . 2 . 6 . 2 4 3 . 18 Power 11 | . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . 3 Propulsion 15 | . 1 . . . . . 4 . . . . . 2 . . . 2 . . . . . . . . . . . . . 1 . . 5 Utility 24 | . . . . . . . 3 . . . . . 2 . . . 1 . . . . . 1 . . . . 3 . 1 3 1 . 9 Weapon 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 2 . 1 . . . 1 . 1 Highest Loss Streak 16 | . 1 . . 1 . . 8 . . . . . 3 . . . 2 . . . . . 1 . . 1 . 5 . 2 2 2 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 13 | . 12 15 15 15 14 15 14 13 15 15 14 15 13 12 13 14 13 13 14 14 13 13 14 14 14 14 14 14 13 12 13 14 12 11 Power . | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 . . Propulsion 3 | . 4 5 6 6 7 7 6 2 4 2 1 1 . . 1 1 . 2 3 3 3 3 2 2 2 1 1 1 2 2 . . . . Utility 5 | . 3 3 4 4 2 2 4 4 6 7 10 10 9 7 8 10 9 7 8 8 7 6 8 7 7 7 8 9 4 3 5 6 5 3 Weapon 3 | . 4 5 5 4 4 3 3 4 4 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 2 3 2 3 3 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 1 . 1 5 1 4 1 . 3 . . 2 7 1 . . . 1 . 2 2 6 1 . 4 . 1 2 2 2 1 . 3 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 14 | . . . . . 1 . 3 . . 2 . . . . . . . . . . . . 3 . . 2 . 1 . 2 . . . . Utility 25 | . . 1 . 1 . 1 1 . . 1 . . . 5 . . . . 1 . 2 2 3 1 . 2 . . 1 . 2 . . 1 Weapon 11 | . 2 . . . 4 . . 1 . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 94 | . 95 100 100 99 98 98 92 99 100 100 100 99 91 93 93 86 91 93 94 94 88 94 93 94 94 94 95 94 90 90 85 89 83 80 Engine 2 | . 5 . . 13 6 9 8 . . . 7 7 2 . . . . . . . . . . . . . . . . . . . . . Core 5 | . 8 14 14 . 2 . . 6 7 6 . . 3 6 6 6 6 10 11 11 11 11 10 10 10 9 10 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 8 8 7 8 6 Treads 10 | . 23 28 28 28 35 35 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 37 38 38 38 38 34 33 33 33 31 28 29 29 29 29 26 26 26 26 31 28 23 26 28 30 28 27 Device 10 | . 6 12 14 14 9 8 2 7 7 7 7 7 11 6 6 6 8 14 11 11 11 11 7 10 14 12 10 17 17 21 21 17 16 14 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 8 8 7 Processor 7 | . . . . . . . . 6 7 7 7 7 7 13 13 13 13 13 17 17 17 17 18 15 15 15 15 18 15 13 5 11 11 8 Hackware 1 | . . . . . . . . 6 7 7 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . . 1 Protection 8 | . 7 1 . . 17 17 19 6 7 7 7 7 5 6 6 6 6 5 5 5 4 4 9 10 5 7 10 1 8 6 4 4 7 5 Energy Gun 3 | . 13 14 14 13 1 . . . . . . . . . . . . . . . . . 7 15 14 13 . . 1 . . . . . Ballistic Gun 6 | . 14 13 14 14 1 . 10 7 10 12 7 6 4 4 . . . 4 4 4 1 5 5 . . . 10 11 1 . . . . 4 Ballistic Cannon 2 | . . . . . 14 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 6 4 1 7 7 5 6 6 6 6 4 5 5 3 4 2 . . . . . 3 4 3 4 . . Peak Build Rating 212 | 7 14 15 15 15 30 30 36 68 67 70 70 73 82 77 77 77 77 96 94 95 96 98 119 120 124 142 141 161 186 199 210 212 206 211 Average Rating 82 | 5 11 13 15 12 25 29 30 63 67 67 66 71 73 75 76 71 75 92 93 93 89 95 111 119 123 129 132 156 176 194 198 203 192 180 On Entrance 87 | . 7 13 15 15 12 30 29 35 68 67 70 66 73 76 76 77 76 72 94 94 95 94 98 118 120 124 124 138 143 180 189 202 164 194 Avg Prop Armor Cover (%) 4 | . . . . . . . 9 3 3 3 . . 5 3 . . . . . . . . . . . . . . . . . 1 . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 13 37 37 32 30 56 56 57 45 40 44 45 48 55 46 44 48 50 68 58 58 58 58 71 69 68 74 58 77 81 76 87 82 103 113 Greatest Support 111 | 40 40 40 40 40 83 83 83 48 41 49 49 49 64 52 60 60 65 74 74 74 74 74 74 71 71 94 82 98 86 100 100 102 102 111 Greatest Overweight (x) 3 | . 1 . . . . 2 3 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 12 14 15 15 14 14 14 13 15 14 14 15 14 12 14 15 14 14 15 15 14 14 14 14 15 14 14 14 14 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 13 15 15 15 15 15 15 15 15 15 15 12 15 14 15 15 14 5 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Mutant 17% | Scientist-Scout 6% | Alien-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scientist-Scout | -6/Lower Caves Scientist-Scout | -6/Lower Caves Scientist-Scout | -6/Data Miner Scientist-Scout | -5/Proximity Caves Scientist-Scout | -5/Factory Scientist-Scout | -5/Upper Caves Scientist-Scout | -5/Upper Caves Scientist-Scout | -5/Zhirov Scientist-Scout | -4/Proximity Caves Scientist-Scout | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Alien-Mutant | -2/Testing Alien-Ninja | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 12123 | 316 215 121 . 111 741 553 1149 330 264 119 57 224 636 111 33 . 152 333 168 . 260 696 741 103 125 1017 393 824 414 483 570 275 223 366 Remotely 24 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16233 | 120 459 128 . 96 689 332 1629 523 395 134 . 155 1357 165 28 . 176 553 142 40 260 544 1221 56 196 1093 225 1635 923 649 653 607 447 603 Parts 860 | 11 38 8 . 17 29 27 92 24 12 4 . 5 91 2 2 . 8 33 11 3 5 30 55 6 9 32 13 82 36 36 40 38 35 26 Haulers Intercepted 23 | . 2 . . . 3 . 4 . . 1 . . 2 . . . . 3 . . . . 3 . . . . 1 2 1 1 . . . Recyclers Shooed 12 | 1 1 1 . . 3 . 2 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . 4 . 10 . . 2 . 6 . 15 4 4 27 . 9 5 . 13 . . . . . . . Prevented 68 | . . . . . . . . . . . . 58 . . 1 . . . . 2 . 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 289 | . 15 7 . 10 16 17 35 9 5 5 . 1 20 . . . 6 2 9 . . 10 10 1 7 41 2 21 5 3 11 7 11 3 Melee 42 | . . . . . . 1 5 5 . . . . 6 . . . 1 . . . . . . . . . . . 4 3 8 7 2 . Guns 85 | . 15 4 . 3 2 . 8 1 5 . . 1 1 . . . . 2 . . . 4 10 1 2 5 1 17 1 . . . . 2 Cannons 41 | . . . . . 14 13 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 117 | . . 3 . 7 . 3 9 3 . 5 . . 13 . . . 5 . 9 . . 5 . . 5 36 . 3 . . 3 . 8 . Classes Destroyed 24 | 2 4 . . . 3 2 2 . 2 . . . 1 . 1 . . 1 . . . 1 . . . 4 . . 1 . . . . . Worker 25 | . 2 1 . 1 . . 3 2 . . . . 6 . . . . 1 . . . . 1 . . . . 2 1 2 . 2 . 1 Builder 7 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 . . . . . Tunneler 12 | 3 1 . . 1 . . 3 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 23 | . 2 . . . 3 . 4 . . 1 . . 2 . . . . 3 . . . . 3 . . . . 1 2 1 1 . . . Recycler 17 | 1 . . . . 3 . 3 1 . . . . 3 . . . . . . . . . 1 . . . . 1 2 2 . . . . Minesweeper 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 11 | . . . . . . . 1 1 . . . . 3 . . . . 1 . . . . 3 . . . . 2 . . . . . . Swarmer 91 | . 6 5 . 10 1 7 5 3 . . . . 12 . . . 2 . 9 . . 5 . . 5 7 . 4 . . 2 . 8 . Saboteur 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Grunt 88 | . 9 2 . . 6 2 19 5 . 5 . 1 2 . . . 4 . . . . 3 2 . . 18 . 8 . . . 2 . . Brawler 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 21 | . . . . . 5 4 8 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . Hunter 15 | . . . . . 3 2 1 . . . . . 1 . . . . 1 . . . . . . 2 1 1 . 2 . 1 . . . Programmer 43 | . . . . . . . . . . . . . 5 . . . . 1 . . . . 8 1 . 1 . 7 3 2 7 4 2 2 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Samaritan 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | 2 4 3 . 7 5 4 6 5 2 5 . 1 13 . 1 . 3 1 5 1 . 5 5 1 5 25 1 8 2 3 3 3 4 1 Combat Bots Only 25 | . 3 3 . 7 4 4 6 3 2 5 . 1 10 . . . 3 1 5 . . 5 3 1 5 25 1 7 2 2 3 3 4 1 Max Kills in Single Turn 5 | 1 2 3 . 2 2 3 3 2 1 2 . 1 5 1 1 . 2 1 5 1 . 3 2 1 3 5 1 4 1 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 5 | . . 3 . 2 . 3 3 2 . 2 . . 5 . . . 2 . 5 . . 3 . . 3 5 . 3 . . 1 . 3 . Melee 1 | . . . . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1669 | . 49 8 . 16 65 86 160 23 3 13 . 18 122 . . . 46 17 4 9 . 4 55 2 59 66 34 116 30 42 161 144 126 191 Missed 670 | . 12 . . 8 24 18 39 6 2 8 . 7 52 . . . 21 5 2 4 . 1 19 2 29 45 18 58 22 16 58 63 64 67 Hits 999 | . 37 8 . 8 41 68 121 17 1 5 . 11 70 . . . 25 12 2 5 . 3 36 . 30 21 16 58 8 26 103 81 62 124 Melee 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 994 | . 37 8 . 8 41 65 119 17 1 5 . 11 70 . . . 25 12 2 5 . 3 36 . 30 21 16 58 8 26 103 81 62 124 AOE 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 11 Critical Strikes 45 | . . . . . 1 . 2 2 . . . . . . . . 2 1 . . . . 2 . 1 5 1 4 1 4 4 7 4 4 Part Disruptions 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 3 1 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20434 | . 510 148 . 94 621 856 1783 329 18 60 . 84 1493 . . . 421 155 71 51 . 97 774 . 496 673 240 1507 214 634 2118 1759 506 4722 Core 2409 | . 111 24 . . 57 97 207 51 . 35 . 5 191 . . . 16 . . 22 . . 116 . 60 . 23 99 52 . 140 121 5 977 Absorbed by Shields 1793 | . . . . . . 75 . . . . . . . . . . . 57 25 19 . 36 115 . 38 . . 102 80 188 561 . 338 159 Redirected to Shielding 430 | . . . . . . . . . . . . . . . . . . . . . . . 22 . 44 27 . 29 . . . . . 308 Ignored by Resistances 1355 | . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . 397 910 Regen/Repaired (Parts) 4643 | . . . . . . . 127 166 . . . 89 443 . . . . 5 . . . . 35 . . 116 . . 111 361 1176 1421 384 209 Core Remaining (%) 70 | 100 . . . 46 . . 34 . . . . 87 . . . . 75 . . . . 97 . . . . 82 . 88 . . 67 . 27 Volleys Fired 701 | 6 52 12 . 10 62 32 64 6 28 12 . 19 15 2 13 . 14 19 11 4 19 35 52 3 14 64 13 47 11 4 8 . 6 44 Largest 3 | 2 2 2 . 2 2 2 2 2 2 1 . 1 2 1 1 . 1 2 1 1 1 2 3 3 3 2 3 3 1 1 1 . 1 3 Hottest 300 | 40 85 85 . 88 90 74 74 50 50 43 . 35 68 90 90 . 90 90 43 30 35 65 195 195 195 160 93 125 60 80 80 . 80 300 Shots Fired 1178 | 12 99 21 . 15 124 54 115 10 56 12 . 19 21 2 13 . 13 20 13 4 19 39 107 9 39 99 22 134 12 4 8 . 6 57 Gun 825 | 12 97 18 . 10 24 . 47 8 56 . . 19 14 . . . . 13 11 4 19 36 107 9 37 69 22 134 12 . . . . 47 Cannon 253 | . . . . . 100 52 61 . . . . . . 2 13 . 8 7 . . . . . . . . . . . . . . . 10 Launcher 100 | . 2 3 . 5 . 2 7 2 . 12 . . 7 . . . 5 . 2 . . 3 . . 2 30 . . . 4 8 . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 780 | 12 50 9 . 5 112 52 108 8 56 . . 19 14 . . . . 13 11 4 19 36 50 . . 6 22 127 . . . . . 47 Thermal 279 | . 47 9 . 5 12 . . . . . . . . 2 13 . 8 7 . . . . 57 9 37 63 . . . . . . . 10 Explosive 100 | . 2 3 . 5 . 2 7 2 . 12 . . 7 . . . 5 . 2 . . 3 . . 2 30 . . . 4 8 . 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 . . . . . Robot Hit Streak 21 | 2 10 8 . 6 11 11 16 2 8 1 . 7 18 . . . 20 7 7 . 16 17 10 2 6 10 4 21 3 . 5 . 7 21 Robot Miss Streak 9 | 2 6 4 . 8 9 8 5 3 3 2 . 1 . . . . . 1 1 . 1 2 4 1 4 5 3 4 7 . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 Secondary Targets 9 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 996 | 6 73 14 . 10 102 43 130 20 38 10 . 15 59 6 1 . 3 23 9 1 18 12 59 2 18 63 13 89 25 16 35 23 7 53 Core Hits 875 | 5 63 20 . 17 101 58 114 17 13 12 . 6 42 2 1 . 10 8 14 1 11 13 34 2 11 143 7 49 13 16 16 12 12 32 Critical Kills 16 | . . . . . . . . . . . . 1 2 . . . . 1 . . . 5 6 . . . . . . . . . . 1 Critical Parts Destroyed 22 | . . . . . . . . . . . . 3 . . . . . 1 . . 1 . 7 . . . . 3 1 . . . . 6 Critical Strikes 63 | . . . . . . . 5 . . . . 6 5 . . . . 4 . . 2 5 13 . . . . 3 3 1 5 . 2 9 Destroy 41 | . . . . . . . . . . . . 6 3 . . . . 2 . . 2 5 13 . . . . 2 . . . . . 8 Sever 10 | . . . . . . . 5 . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Melee Attacks 520 | . . . . . 4 5 49 47 5 10 1 1 86 7 1 . 1 28 9 3 . 2 11 . . . 1 20 38 31 75 51 30 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 401 | . . . . . 4 5 49 47 5 10 1 1 71 7 1 . 1 28 9 3 . 1 11 . . . . . 31 27 45 44 . . Piercing 83 | . . . . . . . . . . . . . 15 . . . . . . . . 1 . . . . 1 17 7 4 . 7 27 4 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 30 . 3 . Sneak Attacks 77 | . . . . . . . 11 3 4 1 . . 15 6 1 . . 8 1 1 . . 4 . . . . . 9 6 2 3 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . . Damage Inflicted 52536 | 74 951 345 . 585 1620 903 4351 1073 895 1554 . 173 4071 428 92 . 919 1001 815 86 135 349 2368 75 858 10725 192 3437 2439 1696 3563 1993 862 3908 Guns 11594 | 74 926 158 . 68 245 . 578 72 597 . . 98 51 . . . . 78 60 . 135 52 1629 75 545 1615 192 2767 405 . . . . 1174 Cannons 5729 | . . . . . 1369 743 1117 . . . . . . . . . . . . . . . . . . . . . . . . . . 2500 Explosions 18849 | . . 160 . 469 . 160 1029 224 . 1179 . . 1428 . . . 868 . 680 . . 297 325 . 313 9110 . 670 62 318 846 . 711 . Melee 16231 | . . . . . . . 1615 777 298 375 . 75 2592 428 92 . 51 923 75 86 . . 414 . . . . . 1972 1378 2717 1993 151 219 Ramming 133 | . 25 27 . 48 6 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic 9968 | 74 336 65 . 36 1461 743 1695 72 597 . . 98 51 . . . . 78 60 . 135 52 546 . . 100 192 2403 . . . . . 1174 Thermal 7318 | . 590 93 . 32 153 . . . . . . . . . . . . . . . . . 1083 75 545 1515 . 670 62 . . . . 2500 Explosive 18117 | . . 160 . 469 . 160 1029 224 . 1179 . . 1428 . . . 868 . 680 . . 297 325 . 313 9110 . . . 318 846 . 711 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13572 | . . . . . . . 1615 777 298 375 . 75 2329 428 92 . 51 923 75 86 . . 414 . . . . . 1919 1213 986 1916 . . Piercing 928 | . . . . . . . . . . . . . 263 . . . . . . . . . . . . . . . 53 165 . 77 151 219 Entropic 2500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 405 . 1731 . . . Highest Corruption 35 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 8 15 6 6 7 20 35 3 8 Average Corruption 6 | . . . . . . . . . . . . . 4 6 6 6 6 4 6 6 6 6 2 6 6 3 8 3 3 2 11 22 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 301 | . . . . . . . . . . . . . 20 18 15 2 9 6 19 9 4 17 14 8 10 10 10 15 15 10 37 33 5 15 Message Errors 73 | . . . . . . . . . . . . . 2 4 9 1 2 1 3 2 1 4 1 2 2 1 4 4 7 3 10 4 4 2 Matter Fused 63 | . . . . . . . . . . . . . 4 4 4 1 2 3 2 . 1 4 3 1 2 1 1 7 3 3 5 7 1 4 Heat Flow Errors 30 | . . . . . . . . . . . . . 5 3 . . 1 . 3 2 1 . . 1 2 . . . . 2 5 2 . 3 Energy Discharges 43 | . . . . . . . . . . . . . 5 3 1 . 1 . 4 . . . 3 2 1 5 3 1 . 1 7 5 . 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 2 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 41 | . . . . . . . . . . . . . 2 1 1 . 1 2 5 4 1 3 3 2 . . . 1 2 1 5 6 . 1 Data Loss (major) 11 | . . . . . . . . . . . . . . 3 . . . . . 1 . 2 . . 2 . . . 1 . . 1 . 1 Misfires 14 | . . . . . . . . . . . . . 1 . . . . . 2 . . 3 2 . 1 2 . 1 1 . . . . 1 Alerts 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3136 | . . . . 108 . . 361 124 53 62 . . 211 184 . . 33 192 4 . . . 25 . . 216 . 117 486 34 293 147 72 414 Projectiles 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 Explosions 769 | . . . . 108 . . 143 . . 50 . . 12 . . . 33 . 4 . . . . . . 216 . 117 . . 14 . 72 . Melee 2017 | . . . . . . . 218 124 53 12 . . 199 184 . . . 192 . . . . 25 . . . . . 486 34 279 147 . 64 Knockbacks 75 | . . 1 . . 27 9 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | . . . . . 27 9 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 687 | . 4 47 . 23 . . 2 58 . . . . 109 . . . 23 . . . . 44 171 . . 70 . 99 30 . . . . 7 Shots 16 | . 1 2 . 1 . . 1 1 . . . . 3 . . . 1 . . . . 1 2 . . 1 . 1 1 . . . . . Rammed 26 | 1 5 5 . 7 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 27 | 1 6 5 . 7 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 210 234 . 81 183 129 298 83 73 55 300 230 176 217 155 . 314 306 326 287 179 32 144 129 239 106 . 194 . 251 570 223 6 207 Average Temperature 51 | . 73 94 . 31 44 42 89 9 13 8 136 57 23 87 66 . 149 25 50 74 29 2 35 41 76 42 . 45 . 125 99 75 1 89 Received Heat Transfer 2941 | . 201 48 . . 162 189 810 162 . . . 24 144 . . . 126 . . . . 6 18 . . 21 . 194 . 39 51 90 44 612 Effects 19 | . . 2 . . . . 1 . . . 2 . . . . . . . 1 1 . . . . . . . . . . 11 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Interference 5 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . . . Heat Transferred 4921 | . 750 125 . 40 195 . . . . . . . . . . . . . . . . . 1110 74 666 1536 . 375 50 . . . . . Parts Sabotaged 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 4 | . . . . 1 1 3 3 2 . . . . 2 . . . . . . . . . 1 . . . . 2 2 2 3 2 3 4 Low Security (%) 46 | 100 100 100 . 96 97 15 . . . . . . 19 . . . . 100 . . . . 96 . . . . 58 . 21 . . . . Level 1 15 | . . . . 3 2 12 7 59 . . . . 46 . . . . . . . . . 3 . . . . 18 55 60 8 . 27 . Level 2 26 | . . . . . . 40 57 40 . . . . 33 . . . . . . . . . . . . . . 23 44 17 45 100 46 22 Level 3 11 | . . . . . . 31 34 . . . . . . . . . . . . . . . . . . . . . . . 45 . 26 65 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1154 | 10 154 138 . 210 207 881 932 496 . . . . 525 . . . . 166 . . . . 301 . . . . 611 440 567 995 648 873 1154 Initial 555 | . . 49 . . . 83 429 403 . . . . 328 . . . . 154 . . . . 25 . . . . . 343 222 296 555 369 555 Average 316 | 2 70 23 . 55 74 538 621 370 . . . . 337 . . . . 55 . . . . 100 . . . . 204 382 285 710 560 548 885 Influence Increases 14782 | 20 531 238 . 315 554 838 1194 479 . 120 . 267 1255 . 5 . 345 208 309 5 5 225 668 30 160 1090 65 1150 429 727 1147 386 689 1328 Destroy 0b10 Robot/C 6880 | . 300 160 . 200 320 380 700 180 . 100 . 120 400 . . . 120 40 240 . . 200 200 20 140 800 40 520 180 240 320 140 220 600 Destroy 0b10 Robot/NC 640 | 20 25 5 . 10 30 . 75 25 . 5 . 10 90 . 5 . . 35 5 5 5 5 55 . . 5 . 55 30 45 20 15 . 60 Destroy Leader 1190 | . 74 30 . 30 106 20 200 22 . . . . 100 . . . . 26 20 . . 20 52 10 20 . 10 120 34 78 64 30 40 84 Allied During Kill 690 | . . 8 . . . 18 . . . . . 32 . . . . . . 44 . . . . . . . . 98 21 106 53 . . 310 Successful Hack 315 | . 22 6 . . 3 49 37 48 . . . . 46 . . . . 19 . . . . 7 . . . . 26 . . 24 . 24 4 Select Force Hacks 120 | . 60 . . . 30 . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . 15 . . 45 . 15 60 . . . . . 45 . . . . . . . . . 105 . . . . 90 75 . 150 45 45 . Anti-Garrison Action 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1422 | . 20 29 . 15 5 56 92 54 . . . . 79 . . . . 28 . . . . 174 . . . . 136 74 168 171 36 135 150 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 330 | . . . . . . . 15 45 . . . . 45 . . . . . . . . . 45 . . . . 15 . 15 60 75 15 . Lose Combat Pursuer 1905 | . 15 . . 15 60 . 15 105 . 15 . 75 150 . . . 225 60 . . . . 30 . . 285 15 90 15 75 285 45 210 120 Influence Decreases 13865 | 20 402 367 . 315 426 85 1188 910 399 120 57 222 815 434 56 . 100 453 190 124 5 184 412 251 229 217 945 539 644 596 685 758 438 1279 Entered New Map 4318 | . . 80 . . . 45 452 484 169 12 57 . 17 180 11 . . 91 . 23 . . 16 111 15 7 880 . 268 174 231 434 248 313 Time Decay 7836 | 20 392 287 . 305 426 . 636 416 230 108 . 161 538 254 45 . 70 362 190 101 5 184 376 140 214 190 65 359 356 302 374 294 190 246 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . Lost Part 570 | . 10 . . 10 . . 100 . . . . . 60 . . . 30 . . . . . 20 . . 20 . 50 . 20 40 30 . 180 Lost Ally 941 | . . . . . . 40 . 10 . . . 61 . . . . . . . . . . . . . . . 130 20 100 40 . . 540 Squads Dispatched 84 | . 4 . . . 4 . 8 6 . . . 2 10 . . . 1 7 . 1 . . 8 . . . . 10 5 2 10 2 2 2 Investigation 27 | . 3 . . . 2 . 4 2 . . . 2 3 . . . 1 3 . 1 . . 2 . . . . 2 1 . 1 . . . Extermination 28 | . . . . . . . . 1 . . . . 6 . . . . 1 . . . . 4 . . . . 4 2 2 3 2 2 1 Reinforcement 14 | . 1 . . . 1 . 3 1 . . . . . . . . . . . . . . 2 . . . . 2 2 . 2 . . . Assault 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Garrison 9 | . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 36 | . 5 . . . 2 . 6 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 7 1 3 1 1 . 4 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 12 22 2 Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 13 12 16 2 Times Spotted 639 | . 38 7 . 11 32 21 57 24 5 5 . 9 37 . . . 25 11 7 7 . 3 21 1 2 109 4 49 12 23 33 21 27 38 Peak Tracking Total 33 | . 6 3 . 7 5 6 7 7 5 5 . 3 8 . . . 10 3 5 7 . 2 3 1 2 33 2 11 3 6 11 9 11 15 Tactical Retreats 57 | . 1 . . 1 2 . 1 4 . 1 . 3 5 . . . 3 2 . . . . 1 . . 7 1 4 1 2 7 2 6 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 17 | . . . . . 1 3 2 . . . . . 2 . . . . . 1 . . . . . . . . . 4 . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 55 | . 1 . . 3 . 6 4 . . . . . 3 . . . 2 . . 1 . . 7 . . 1 . 6 5 . 10 3 3 . Max in Single Turn 3 | . 1 . . 3 . 1 1 . . . . . 1 . . . 1 . . 1 . . 2 . . 1 . 1 1 . 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 108 | . 7 1 1 . 6 4 12 17 . . . 4 7 . 1 4 1 5 3 1 6 . 6 . 1 5 . 4 1 1 4 3 1 2 Terminals 42 | . 5 1 . . 4 4 9 11 . . . 2 . . . . 1 . . 1 . . 1 . . . . . . . 1 . . 2 Fabricators 8 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . Repair Stations 14 | . . . . . . . 1 2 . . . 1 3 . . . . 2 . . . . 2 . . . . . . . 2 1 . . Recycling Units 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . 3 1 1 1 1 1 . Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Total Hacks 278 | . 12 3 1 . 10 5 37 38 . . . 8 28 . 1 29 5 13 5 3 18 . 12 . 1 19 . 7 2 4 8 4 1 4 Successful 206 | . 8 2 1 . 6 4 26 22 . . . 7 23 . 1 29 5 7 5 3 18 . 8 . 1 19 . 4 . 2 1 1 1 2 Failed 70 | . 3 1 . . 4 1 11 16 . . . 1 5 . . . . 6 . . . . 4 . . . . 3 2 1 7 3 . 2 Catastrophic 9 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 1 . 1 2 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 269 | . 12 3 . . 9 . 20 20 . . . 2 37 . . . . 14 . . . . 28 . . 1 . 18 20 20 21 17 5 22 Terminals 92 | . 10 3 . . 8 5 26 21 . . . 3 . . . . 5 . . 3 . . 2 . . . . . . . 2 . . 4 Fabricators 18 | . . . . . . . . 6 . . . . 3 . . . . 1 . . . . 6 . . . . 2 . . . . . . Repair Stations 42 | . . . . . . . 2 9 . . . 4 11 . . . . 7 . . . . 3 . . . . . . . 5 1 . . Recycling Units 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 41 | . . . . . . . 9 2 . . . . 13 . . . . 3 . . . . . . . . . 5 2 4 1 1 1 . Garrison Access 7 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 2 . . Terminal Hacks 106 | . 1 2 1 . . 4 7 5 . . . 3 . . 1 29 5 . 5 3 18 . . . 1 19 . . . . . . . 2 Record 41 | . . . 1 . . . 1 . . . . 2 . . . 11 5 . 3 3 7 . . . . 8 . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . 2 . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 10 . . . . . . . . Open Door 8 | . . . . . . 1 . . . . . 1 . . 1 . . . 2 . . . . . 1 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . Load Schematic 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Build 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 23 | . . . . . . . 2 6 . . . 2 7 . . . . 3 . . . . 2 . . . . . . . 1 . . . Scan Component 14 | . . . . . . . 1 4 . . . 1 4 . . . . 2 . . . . 1 . . . . . . . 1 . . . Repair 9 | . . . . . . . 1 2 . . . 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . . . 7 1 . . . . 12 . . . . 3 . . . . . . . . . 2 . 2 . . 1 . Insert Component 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Analyze 5 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 19 | . . . . . . . 4 1 . . . . 7 . . . . 3 . . . . . . . . . 2 . 1 . . 1 . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 35 | . 7 . . . 5 . 10 8 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . Terminals 27 | . 5 . . . 4 . 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 20 | . 4 . . . 3 . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 2 . . . 2 3 10 13 . . . 2 6 . . . 1 5 . 1 . . 3 . . . . 3 1 . 4 3 1 1 Full Trace Events 14 | . 2 . . . 1 . 3 2 . . . . 1 . . . 1 1 . 1 . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . 4 . 5 . . 6 . . . . . . . . . . . . 3 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 112 | . 1 . . . . . 1 . . . 14 . 42 . . 9 . . . . 3 . 9 . . . . . 3 . . 16 . 14 Parts Built 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 379 | . . . . . . . . 58 . . . . 134 . . . . . . . . . 187 . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . 14 . . . . 4 . . . . . . . . . 7 . . . . . . . . . . . Part Studies Acquired 19 | . . . . . . . 4 1 . . . . 7 . . . . 3 . . . . . . . . . 2 . 1 . . 1 . Parts Repaired 9 | . . . . . . . 1 2 . . . 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . Time 495 | . . . . . . . 50 112 . . . 28 113 . . . . 136 . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 14 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 64 | . . 3 . . . 2 . 1 2 . 4 4 . . . . . . 3 . . . . . . . . 7 . 8 . . . 30 Largest Group 12 | . . 3 3 . . 2 . 1 2 2 4 7 . . . . . . 3 3 . . . . . . . 3 2 4 2 . . 12 Highest-Rated Group 1073 | . . 73 73 . . 40 . 10 56 56 155 191 . . . . . . 75 75 . . . . . . . 206 159 700 332 . . 1073 Highest-Rated Ally 269 | . . 31 31 . . 20 . 10 31 31 41 41 . . . . . . 25 25 . . . . . . . 103 81 269 269 . . 269 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 24 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 13 . 4 . . . 5 STAY 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 2 FOLLOW 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . 1 RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Ally Attacks 343 | . . 5 . . . 9 . . . 12 . 40 . . . . . . 12 . . . . . . . . 72 12 34 12 . . 135 Total Damage 19157 | . . 62 . . . 264 . . . 254 . 600 . . . . . . 414 . . . . . . . . 2645 683 2687 1200 . . 10348 Kills 84 | . . 1 . . . 2 . . . . . 6 . . . . . . 3 . . . . . . . . 10 3 14 8 . . 37 Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 23945 | 33 895 1213 408 990 1240 1702 319 990 493 528 114 857 1176 555 534 44 264 1013 837 276 171 644 1235 299 447 1199 308 1159 806 662 875 656 392 611 Optics 5116 | . . . . . . . . . . . . . 111 555 534 44 264 1013 837 276 171 644 665 . . 2 . . . . . . . . Sensors 14223 | . . . . . . . . 814 493 528 114 856 829 555 534 44 251 995 837 276 171 644 1107 282 409 372 302 1066 766 652 713 547 66 . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Traps 631 | . . . . . . . . . . . . . . . . . . 629 . . . 2 . . . . . . . . . . . . Seismic 7883 | 33 895 1213 408 990 1240 1702 319 176 . . . . 349 . . . . . . . . . . . . . . . . . . . 79 479 Decoding 6116 | . . . . . . . . . . . . . . . . . . . . . . . 1232 299 447 1199 308 1159 806 662 4 . . . Machine Analysis 1470 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467 392 611 Spoofing 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jamming 3855 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 793 662 875 654 392 479 ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Robot Analysis Total 8 | . . 2 . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . 1 2 2 2 . 1 1 . 1 . 2 1 . 2 . 1 2 . . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 . . . 2 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 4 . . . . Decoded 0b10 Intel 47 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 1 18 12 . . . . Traps 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 . . . . Emergency Access 16 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . 2 1 . . . . Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 . . . . Exits 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Zionite Intel Received 47 | . . . . . . . . . . . . . 11 . . . . 4 . . . . 6 . . . . 2 5 2 5 5 1 6 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Component Stockpiles 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Component Schematics 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 1 1 Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Active Garrisons 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 28078 | 111 1800 1324 408 990 1240 1761 2249 1014 493 528 572 1068 1533 555 534 44 264 1013 837 276 171 644 1235 299 447 1199 308 1159 806 662 875 656 392 611 Spaces Moved 28673 | 50 844 717 256 589 590 936 1180 1193 922 837 1014 1221 1987 1001 690 93 476 895 1013 386 177 812 1443 508 715 1592 494 1232 872 817 951 842 645 683 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4589 | 49 844 717 256 589 590 936 608 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 572 | . . . . . . . 572 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23280 | . . . . . . . . 1193 922 837 1014 1221 1987 1001 690 93 476 895 1013 386 177 812 1443 508 715 1592 494 1232 872 817 951 842 645 452 Flight 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 Fastest Speed 27 | 50 160 160 160 160 160 160 86 36 40 36 36 36 33 50 44 44 38 50 63 63 63 63 54 54 54 30 39 30 39 44 39 39 39 27 Average Speed 66 | 157 179 160 160 160 160 160 132 39 40 39 36 36 43 50 44 44 45 61 63 63 63 63 54 54 54 41 39 38 48 44 43 43 39 41 Slowest Speed 320 | 160 240 160 160 160 160 320 320 112 40 112 36 36 126 50 44 44 50 65 63 63 63 63 63 54 54 100 39 39 52 48 137 135 113 107 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 25 . 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins 11 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . 3 . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 61 | 3 93 96 52 95 51 82 82 32 74 71 88 69 48 94 76 74 66 25 90 53 61 82 34 63 76 88 60 28 72 27 72 31 25 33 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 26 | . 2 . 1 . 1 . . . 1 . 4 1 4 1 . 1 1 . . . 3 1 5 . . . . . . . . . . . Known Exits Taken 26 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 40 | . . 1 . 2 . . . . 6 2 2 1 . 6 5 . 2 . 4 2 . 1 . 1 2 . 3 . . . . . . . Spaces Dug 192 | . . . . . 4 . 6 27 1 . . . 17 1 2 . 2 15 8 7 . 2 11 6 6 . . 15 11 11 17 12 10 1 Terrain Destroyed 1345 | . 20 35 . 18 4 83 90 59 1 109 . . 119 3 9 . 76 21 45 10 . 67 116 7 46 159 6 47 29 39 51 12 50 14 Melee 161 | . . . . . 4 . 6 27 1 . . . 17 1 . . . 13 8 2 . 1 4 . . . . 15 11 11 17 12 10 1 Projectile 164 | . . . . . . . . . . . . . . 2 9 . 5 7 . 8 . 19 45 7 19 8 6 16 . . . . . 13 AOE 1017 | . 20 35 . 18 . 83 84 32 . 109 . . 102 . . . 71 . 37 . . 46 66 . 27 151 . 16 18 28 34 . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 35754 | 67 1024 871 255 618 759 1128 1682 1641 1002 1005 1218 1826 2506 1050 906 95 505 1280 1184 408 216 899 1778 526 743 2011 585 1770 1170 1051 1283 1029 724 939 Wait 4764 | . 92 124 . 3 55 99 314 359 32 121 201 557 334 . 198 . 3 306 144 14 . 29 208 5 6 292 65 427 186 139 175 114 12 150 Move 28632 | 50 843 716 255 588 590 933 1179 1192 921 836 1013 1220 1986 1000 689 92 475 894 1012 385 176 811 1442 507 714 1591 493 1231 871 816 950 841 644 676 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 181 | 1 17 5 . 3 9 4 8 8 . 8 1 1 14 20 3 . 1 5 1 . 3 3 18 4 . 7 1 4 8 9 7 2 . 6 Fast Attach 130 | 8 1 . . 1 1 9 10 1 . 1 . 1 9 . . 1 . 4 . . 2 1 3 . . 10 2 2 9 6 25 7 3 13 Attach 64 | . . . . . 3 . 1 9 . . . . 6 . . . 2 2 . . . . 5 . . . . 8 1 7 3 . 4 13 Detach 45 | 1 . . . . . . . 2 . . . . 1 . . . 1 1 . . . . 2 . . 2 . 3 4 7 9 1 3 8 Swap 387 | . 8 4 . 3 20 21 31 10 2 6 1 4 37 1 . 1 8 15 5 2 11 14 21 3 8 24 7 24 21 23 17 10 13 12 Drop 244 | 1 5 5 . 3 14 10 21 7 . 11 1 1 18 20 2 1 . 6 2 . 5 4 16 4 1 20 3 4 14 11 21 3 2 8 Fire 701 | 6 52 12 . 10 62 32 64 6 28 12 . 19 15 2 13 . 14 19 11 4 19 35 52 3 14 64 13 47 11 4 8 . 6 44 Melee 510 | . . . . . 4 5 49 47 5 10 1 1 86 7 1 . 1 28 9 3 . 2 11 . . . 1 20 37 29 68 51 30 4 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 6 5 . 7 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 . . . 7 . Rewire 51 | . . . . . . 14 . . 14 . . 22 . . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Central database locked down 686 | -10/Materials | Discovered new exit (range 5) 725 | -10/Materials | Discovered new exit (range 11) 1213 | -10/Materials | Discovered new exit (range 14) 1597 | -10/Materials | Discovered new exit (range 13) 1912 | -10/Materials | Entered Mines 1925 | -10/Mines | Discovered new exit (range 13) 2031 | -10/Mines | Assembled infested the area 2042 | -10/Mines | Core integrity fell below 50% 2612 | -10/Mines | Discovered new exit (range 10) 2767 | -10/Mines | Identified exit to Materials 2830 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2865 | -10/Mines | Discovered new exit (range 5) 2894 | -10/Mines | Escorted by a lone wolf Derelict 3013 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3017 | -10/Mines | Found Prototype Device 3236 | -10/Mines | Entered Exiles 3236 | -10/Exiles | Accompanied by 3 allies 3266 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3275 | -10/Exiles | Met 8R-AWN 3302 | -10/Exiles | Met EX-HEX 3385 | -10/Exiles | Learned location of Zion (-7) 3387 | -10/Exiles | Met EX-DEC 3425 | -10/Exiles | Met EX-BIN 3625 | -10/Exiles | Discovered new exit (range 10) 3644 | -10/Exiles | Entered Mines 3675 | -9/Mines | Destroyed 7 combat bots 3678 | -9/Mines | Learned Materials non-interactive machine intel 3704 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4386 | -9/Mines | Discovered new exit (range 4) 4634 | -9/Mines | Entered Materials 4634 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4635 | -8/Materials | Loaded intel: 42 non-interactive machine locations 5094 | -8/Materials | Discovered new exit (range 16) 5126 | -8/Materials | Build established: Scavenger-Mutant 5795 | -8/Materials | Garrison activated, responded to threat 5850 | -8/Materials | Discovered new exit (range 16) 5874 | -8/Materials | Identified exit to Garrison 5874 | -8/Materials | Entered Garrison 6164 | -8/Garrison | Triggered checkpoint 6237 | -8/Garrison | Discovered new exit (range 10) 6270 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Garrison Relay disabled 6457 | -8/Garrison | Phase Generator disabled 6834 | -8/Garrison | Discovered new exit (range 57) 6834 | -8/Garrison | Discovered new exit (range 37) 6834 | -8/Garrison | Discovered new exit (range 78) 6942 | -8/Garrison | Triggered checkpoint 6942 | -8/Garrison | Triggered checkpoint 7182 | -8/Garrison | Garrison Relay disabled 7314 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7452 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7516 | -8/Garrison | Triggered checkpoint 7597 | -8/Garrison | Garrison Relay disabled 7635 | -8/Garrison | Entered Materials 7703 | -8/Materials | Repaired Cmb. Airjet 8021 | -8/Materials | Core integrity fell below 50% 8027 | -8/Materials | Lost 8 parts (1p3n3u1w) 8041 | -8/Materials | Discovered new exit (range 16) 8498 | -8/Materials | Build established: Mutant 9030 | -8/Materials | Discovered new exit (range 8) 9179 | -8/Materials | Discovered new exit (range 15) 9331 | -8/Materials | Build established: Scavenger-Mutant 9479 | -8/Materials | Learned Factory stockpile data 9556 | -8/Materials | Learned Factory trap positions 9635 | -8/Materials | First assault squad dispatched 9685 | -8/Materials | Learned Factory security intel 9733 | -8/Materials | Learned location of 1 exit from Extension 9791 | -8/Materials | Learned Factory stockpile data 9861 | -8/Materials | Learned Storage emergency access door positions 9884 | -8/Materials | Entered Factory 9884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9885 | -7/Factory | Identified exit to Factory 9886 | -7/Factory | Loaded intel: 95 trap records 9901 | -7/Factory | Identified Exp. Sensor Array 9964 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 10036 | -7/Factory | Identified exit to DSF 10180 | -7/Factory | Build established: Mutant 10333 | -7/Factory | Identified exit to Storage 10333 | -7/Factory | Identified exit to Lower Caves 10466 | -7/Factory | Learned 4 Extension zone layouts 10554 | -7/Factory | Learned location of 1 exit from Cetus 10599 | -7/Factory | Learned Extension garrison access intel 10629 | -7/Factory | Learned 2 Upper Caves zone layouts 10641 | -7/Factory | Repaired Imp. Medium Armor Plating 10668 | -7/Factory | Learned location of 2 exits from Factory 10684 | -7/Factory | First assault squad dispatched 10827 | -7/Factory | Repaired Broken Exp. Sensor Array 10898 | -7/Factory | Entered Lower Caves 10912 | -7/Lower Caves | Met a Warlord Commander 10913 | -7/Lower Caves | Learned location of Warlord (-4) 10914 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11146 | -7/Lower Caves | Encountered a Warlord checkpoint 11149 | -7/Lower Caves | Discovered new exit (range 9) 11152 | -7/Lower Caves | Identified exit to Lower Caves 11198 | -7/Lower Caves | Attacked by a faux Warlord 11391 | -7/Lower Caves | Entered another Lower Caves area 11391 | -7/Lower Caves | Accompanied by 2 allies 11392 | -7/Lower Caves | Encountered a Warlord checkpoint 11428 | -7/Lower Caves | Discovered exit to Factory (range 10) 11586 | -7/Lower Caves | Spotted B-75 Beast 11630 | -7/Lower Caves | Learned 4 Factory zone layouts 11631 | -7/Lower Caves | Learned Factory stockpile data 11716 | -7/Lower Caves | Discovered new exit (range 15) 11832 | -7/Lower Caves | Identified exit to Zion 11886 | -7/Lower Caves | Found Imp. Powered Armor 11919 | -7/Lower Caves | Entered Zion 11927 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11968 | -7/Zion | Learned Factory emergency access door positions 12023 | -7/Zion | Received a visual enhancement algorithm 12137 | -7/Zion | Met Imprinter 12143 | -7/Zion | Imprinted 12145 | -7/Zion | Declared Zion's savior 12174 | -7/Zion | Learned location of Storage (-7) 12177 | -7/Zion | Found CR-A16's Pointy Stick 12317 | -7/Zion | Discovered new exit (range 12) 12320 | -7/Zion | Identified exit to Proximity Caves 12491 | -7/Zion | Entered Proximity Caves 12491 | -6/Proximity Caves | Accompanied by 4 allies 12492 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 12547 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 12589 | -6/Proximity Caves | Spotter reported a threat 12602 | -6/Proximity Caves | Repaired Hyp. Coil Gun 12602 | -6/Proximity Caves | Spotter reported a threat 12764 | -6/Proximity Caves | Lost 3 allies 12891 | -6/Proximity Caves | 0b10 base defense nominally successful 13019 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13059 | -6/Proximity Caves | Learned Factory garrison access intel 13201 | -6/Proximity Caves | Spotted B-75 Beast 13549 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13559 | -6/Proximity Caves | Entered Factory 13559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13560 | -6/Factory | Identified exit to Extension 13561 | -6/Factory | Identified exit to Factory 13565 | -6/Factory | Loaded intel: 4 garrison access locations 13607 | -6/Factory | Garrison activated, responded to threat 13674 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13690 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13724 | -6/Factory | Repaired Airjet+ 13786 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13831 | -6/Factory | Retrieved Zion intel report: Component Schematics 13896 | -6/Factory | Repaired Cmb. Airjet+ 13908 | -6/Factory | Retrieved Zion intel report: Emergency Access 13909 | -6/Factory | Search patrols dispatched 13931 | -6/Factory | Retrieved Zion intel report: Branch Access 13931 | -6/Factory | Identified exit to Lower Caves 14134 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14192 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14259 | -6/Factory | Search patrols dispatched 14309 | -6/Factory | Retrieved Zion intel report: Component Schematics 14385 | -6/Factory | Retrieved Zion intel report: Trap Installations 14424 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14507 | -6/Factory | Fabricated Cld. Airjet? 14599 | -6/Factory | Build established: Scientist-Mutant 14634 | -6/Factory | Destroyed 10 combat bots 14659 | -6/Factory | Spotted B-75 Beast 14726 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 14764 | -6/Factory | Lost 3 parts (1p1u1w) 14941 | -6/Factory | Repaired Lyr. Medium Armor Plating? 15092 | -6/Factory | Entered Lower Caves 15318 | -6/Lower Caves | Build established: Scientist-Scout 15439 | -6/Lower Caves | Discovered new exit (range 5) 15441 | -6/Lower Caves | Identified exit to Lower Caves 15647 | -6/Lower Caves | Entered another Lower Caves area 15692 | -6/Lower Caves | Learned location of 1 exit from Factory 15717 | -6/Lower Caves | Encountered a Warlord checkpoint 16123 | -6/Lower Caves | Discovered new exit (range 22) 16133 | -6/Lower Caves | Identified exit to Data Miner 16181 | -6/Lower Caves | Entered Data Miner 16182 | -6/Data Miner | Discovered new exit (range 6) 16188 | -6/Data Miner | Met Data Miner 16199 | -6/Data Miner | Learned location of Section 7 (-2) 16199 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16206 | -6/Data Miner | Received God Mode back door access code from Data Miner 16224 | -6/Data Miner | Identified exit to Proximity Caves 16225 | -6/Data Miner | Entered Proximity Caves 16285 | -5/Proximity Caves | Learned Factory terminal intel 16343 | -5/Proximity Caves | Learned Factory trap positions 16343 | -5/Proximity Caves | Learned Research emergency access door positions 16346 | -5/Proximity Caves | Attracted the attention of an 0b10 base 16486 | -5/Proximity Caves | Discovered exit to Factory (range 7) 16489 | -5/Proximity Caves | Entered Factory 16489 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16490 | -5/Factory | Identified exit to Upper Caves 16491 | -5/Factory | Loaded intel: 88 trap records 16493 | -5/Factory | Loaded intel: 26 terminal locations 16532 | -5/Factory | Garrison activated, responded to threat 16580 | -5/Factory | Retrieved Zion intel report: Emergency Access 16634 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16670 | -5/Factory | Retrieved Zion intel report: Guard Positions 16813 | -5/Factory | Repaired Broken Exp. Sensor Array 17078 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17111 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17502 | -5/Factory | Entered Upper Caves 17561 | -5/Upper Caves | Entered an active Warlord outpost 17563 | -5/Upper Caves | A Commander dispatched an escort 17567 | -5/Upper Caves | Learned Research garrison access intel 17572 | -5/Upper Caves | Learned 4 Factory zone layouts 17934 | -5/Upper Caves | Encountered a Warlord checkpoint 18090 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18223 | -5/Upper Caves | Identified exit to Upper Caves 18339 | -5/Upper Caves | Entered another Upper Caves area 18339 | -5/Upper Caves | Accompanied by 3 allies 18339 | -5/Upper Caves | Discovered new exit (range 13) 18340 | -5/Upper Caves | Commander's escort returned to base 18340 | -5/Upper Caves | Commander's escort returned to base 18340 | -5/Upper Caves | Commander's escort returned to base 18434 | -5/Upper Caves | Learned Factory trap positions 18531 | -5/Upper Caves | Discovered new exit (range 16) 18542 | -5/Upper Caves | Identified exit to Zhirov 18600 | -5/Upper Caves | Learned Extension trap positions 18601 | -5/Upper Caves | Attracted the attention of an 0b10 base 18615 | -5/Upper Caves | Entered Zhirov 18616 | -5/Zhirov | Discovered new exit (range 3) 18639 | -5/Zhirov | Learned location of Command (-1) 18657 | -5/Zhirov | Found Alien Artifact 18657 | -5/Zhirov | Identified Integrated Reactor 18657 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18667 | -5/Zhirov | Found Alien Artifact 18784 | -5/Zhirov | Identified exit to Proximity Caves 18786 | -5/Zhirov | Entered Proximity Caves 18811 | -4/Proximity Caves | Learned Research terminal intel 18863 | -4/Proximity Caves | Spotted B-86 Titan 18900 | -4/Proximity Caves | Destroyed B-86 Titan 19407 | -4/Proximity Caves | Discovered new exit (range 12) 19413 | -4/Proximity Caves | Identified exit to Factory 19430 | -4/Proximity Caves | Entered Factory 19430 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19431 | -4/Factory | Identified exit to Research 19432 | -4/Factory | Loaded intel: 111 trap records 19661 | -4/Factory | Repaired Adv. Shield Generator 19689 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 19699 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19708 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 19860 | -4/Factory | Retrieved Zion intel report: Guard Positions 19995 | -4/Factory | Discovered new exit (range 2) 19996 | -4/Factory | Identified exit to Upper Caves 20214 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20353 | -4/Factory | Fabricated Assault Drone Bay (x1) 20402 | -4/Factory | Retrieved Zion intel report: Active Garrisons 20432 | -4/Factory | Build established: Scientist-Skirmisher 20639 | -4/Factory | Terminal network hard line cut 20665 | -4/Factory | Entered Upper Caves 20718 | -4/Upper Caves | Learned Research trap positions 20851 | -4/Upper Caves | Discovered new exit (range 10) 20865 | -4/Upper Caves | Identified exit to Upper Caves 20899 | -4/Upper Caves | Entered a destroyed Warlord outpost 20964 | -4/Upper Caves | Build established: Skirmisher 20964 | -4/Upper Caves | Entered another Upper Caves area 21028 | -4/Upper Caves | Discovered exit to Research (range 14) 21202 | -4/Upper Caves | Learned Research emergency access door positions 21204 | -4/Upper Caves | Learned Research trap positions 21350 | -4/Upper Caves | Discovered new exit (range 16) 21388 | -4/Upper Caves | Identified exit to Warlord 21411 | -4/Upper Caves | Entered Warlord 21430 | -4/Warlord | System corruption cleaned by Quarantine Array 21523 | -4/Warlord | Opened Warlord's prototype stash 21526 | -4/Warlord | Found Prototype Reactor 21526 | -4/Warlord | Identified Vortex Chain Reactor 21540 | -4/Warlord | Found Prototype Device 21540 | -4/Warlord | Identified System Purifier 21542 | -4/Warlord | Found Prototype Processor 21542 | -4/Warlord | Identified Spectral Analyzer 21546 | -4/Warlord | Found Prototype Device 21546 | -4/Warlord | Identified Exp. Phase Shifter 21557 | -4/Warlord | Found Prototype Hackware 21591 | -4/Warlord | Visited the Vortex Lab 21591 | -4/Warlord | Found Prototype Energy Gun 21591 | -4/Warlord | Identified Vortex Shotgun 21597 | -4/Warlord | Found Prototype Piercing Weapon 21597 | -4/Warlord | Identified Vortex Lance 21606 | -4/Warlord | Found Vortex Shotgun 21612 | -4/Warlord | Warlord's base attacked by MAIN.C 21644 | -4/Warlord | Rebuked by Warlord 21780 | -4/Warlord | Spotted B-86 Titan 21791 | -4/Warlord | Spotted B-90 Cyclops 21888 | -4/Warlord | P-70 Sage assimilated allied 92-0A1(Y) 21897 | -4/Warlord | P-70 Sage assimilated allied 9E-XBK(g) 21897 | -4/Warlord | Spotted 9E-XBK(g) 21943 | -4/Warlord | Warlord forces counterattacked 21961 | -4/Warlord | Lost 7 allies 21966 | -4/Warlord | Spotted Striker 22042 | -4/Warlord | Lost 15 allies 22068 | -4/Warlord | Build established: Tank 22103 | -4/Warlord | Spotted Striker 22214 | -4/Warlord | Spotted Striker 22287 | -4/Warlord | Warlord base infiltrated, sounded retreat 22288 | -4/Warlord | Enhanced Grunt warped into view 22288 | -4/Warlord | Enhanced Grunt warped into view 22288 | -4/Warlord | Enhanced Grunt warped into view 22288 | -4/Warlord | Enhanced Demolisher warped into view 22288 | -4/Warlord | Enhanced Demolisher warped into view 22288 | -4/Warlord | Enhanced Demolisher warped into view 22387 | -4/Warlord | Spotted Striker 22392 | -4/Warlord | Spotted Striker 22398 | -4/Warlord | Spotted Executioner 22408 | -4/Warlord | Destroyed Striker 22410 | -4/Warlord | Spotted Striker 22417 | -4/Warlord | Spotted Executioner 22425 | -4/Warlord | Destroyed Striker 22470 | -4/Warlord | Lost 10 allies 22470 | -4/Warlord | Spotted Striker 22499 | -4/Warlord | Spotted Striker 22500 | -4/Warlord | Spotted Striker 22502 | -4/Warlord | Spotted Striker 22507 | -4/Warlord | Spotted Executioner 22529 | -4/Warlord | Destroyed 25 combat bots 22532 | -4/Warlord | Found Prototype Launcher 22532 | -4/Warlord | Identified Chain Missile Launcher 22543 | -4/Warlord | Spotted Executioner 22551 | -4/Warlord | Spotted Executioner 22576 | -4/Warlord | Lost 11 allies 22601 | -4/Warlord | Spotted Executioner 22602 | -4/Warlord | Destroyed 14 combat bots 22604 | -4/Warlord | Spotted Executioner 22605 | -4/Warlord | Discovered new exit (range 15) 22609 | -4/Warlord | Identified exit to Proximity Caves 22610 | -4/Warlord | Entered Proximity Caves 22835 | -3/Proximity Caves | Spotted B-86 Titan 22869 | -3/Proximity Caves | Destroyed B-86 Titan 22913 | -3/Proximity Caves | Discovered exit to Research (range 8) 22917 | -3/Proximity Caves | System corruption reached 10% 22918 | -3/Proximity Caves | Entered Research 22918 | -3/Research | Evolved 2 slots: Utility x2 22919 | -3/Research | Loaded intel: 83 trap records 22921 | -3/Research | Loaded intel: 24 terminal locations 22922 | -3/Research | Loaded intel: 4 garrison access locations 22941 | -3/Research | Zion Offense Resupply teleported in 22947 | -3/Research | Found Prototype Processor 22947 | -3/Research | Identified Exp. Targeting Computer 22991 | -3/Research | Found Prototype Device 22991 | -3/Research | Identified Exp. Thermal Shield 23258 | -3/Research | Build established: Scavenger-Gunner 23286 | -3/Research | Retrieved Zion intel report: Emergency Access 23289 | -3/Research | Spotted B-86 Titan 23365 | -3/Research | Fabricated Y-64 Sentinel? 23521 | -3/Research | Retrieved Zion intel report: Main Access 23521 | -3/Research | Identified exit to Research 23522 | -3/Research | Zion Heavy squad teleported in 23575 | -3/Research | Build established: Scavenger-Mutant 23708 | -3/Research | Destroyed B-86 Titan 23766 | -3/Research | Identified exit to Quarantine 23800 | -3/Research | Zion Recon squad teleported in 23918 | -3/Research | First assault squad dispatched 24019 | -3/Research | Garrison activated, responded to threat 24050 | -3/Research | Zion Hacker squad teleported in 24050 | -3/Research | Destroyed 7 combat bots 24072 | -3/Research | Lost 5 parts (2p2u1w) 24077 | -3/Research | Entered Quarantine 24077 | -3/Quarantine | Accompanied by 2 allies 24119 | -3/Quarantine | Found Alien Artifact 24123 | -3/Quarantine | Found Alien Artifact 24141 | -3/Quarantine | Found Alien Artifact 24141 | -3/Quarantine | Identified Core Reset Matrix 24141 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 24141 | -3/Quarantine | Identified Dimensional Node Initializer 24141 | -3/Quarantine | Used Core Reset Matrix 24145 | -3/Quarantine | Detected hypermatrix surge 24145 | -3/Quarantine | Sensed 12 artifacts in vicinity 24161 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24201 | -3/Quarantine | Found Core Cannon 24218 | -3/Quarantine | Found Sigix Broadsword 24229 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 24300 | -3/Quarantine | Found Unknown Launcher 24300 | -3/Quarantine | Identified Gamma Bomb Array 24338 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 24373 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 24423 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 24427 | -3/Quarantine | Retrieved Zion intel report: Main Access 24436 | -3/Quarantine | Found Unknown Launcher 24436 | -3/Quarantine | Identified Fusion Bomb Launcher 24636 | -3/Quarantine | Found Matter Drive 24841 | -3/Quarantine | Found Subatomic Replicator 24883 | -3/Quarantine | Entered Research 24883 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24933 | -2/Research | Identified exit to Access 25002 | -2/Research | Identified Ghost Barrier 25002 | -2/Research | Central database locked down 25042 | -2/Research | Identified exit to Testing 25091 | -2/Research | Retrieved Zion intel report: Emergency Access 25092 | -2/Research | Zion Fire squad teleported in 25161 | -2/Research | Warped through subspace 25163 | -2/Research | Lost 3 allies 25217 | -2/Research | Zion Experimental squad teleported in 25279 | -2/Research | Zion Hacker squad teleported in 25284 | -2/Research | Found Prototype Launcher 25284 | -2/Research | Identified Mni. Smartbomb Launcher 25301 | -2/Research | Zion Experimental squad teleported in 25396 | -2/Research | Retrieved Zion intel report: Component Stockpiles 25397 | -2/Research | Zion Recon squad teleported in 25423 | -2/Research | Found Prototype Protection 25423 | -2/Research | Identified Zio. Shade Armor 25436 | -2/Research | Found Zio. Shade Armor 25443 | -2/Research | Found Zio. Shade Armor 25451 | -2/Research | Found Prototype Device 25451 | -2/Research | Identified Thermal Barrier 25513 | -2/Research | Found Prototype Device 25513 | -2/Research | Identified Exp. Transmission Jammer 25545 | -2/Research | Entered Testing 25545 | -2/Testing | Accompanied by 2 allies 25567 | -2/Testing | Found Prototype Device 25567 | -2/Testing | Identified Exp. Shield Generator 25596 | -2/Testing | Found Prototype Energy Cannon 25596 | -2/Testing | Identified Disintegrator 25659 | -2/Testing | Spotted PH-LRBKCRL9X0 25676 | -2/Testing | Build established: Alien-Mutant 25686 | -2/Testing | Found Prototype Processor 25686 | -2/Testing | Identified Exp. Core Analyzer 25736 | -2/Testing | Found Prototype Energy Cannon 25736 | -2/Testing | Identified Potential Cannon 25738 | -2/Testing | Found Prototype Energy Cannon 25738 | -2/Testing | Identified Imp. Potential Cannon 25798 | -2/Testing | System corruption reached 10% 25816 | -2/Testing | Found Prototype Protection 25816 | -2/Testing | Identified Hvy. Regenerative Plating 25853 | -2/Testing | Destroyed PH-LRBKCRL9X0 25885 | -2/Testing | Found Prototype Reactor 25885 | -2/Testing | Identified Zero-point Reactor 25889 | -2/Testing | Found Zero-point Reactor 25993 | -2/Testing | Spotted Superbehemoth 26003 | -2/Testing | Found Ghost Barrier 26045 | -2/Testing | First assault squad dispatched 26048 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 26053 | -2/Testing | Found Exp. Core Analyzer 26127 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 26135 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 26171 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 26206 | -2/Testing | Retrieved Zion intel report: Emergency Access 26215 | -2/Testing | Found Prototype Energy Cannon 26215 | -2/Testing | Identified Hpw. Disruptor Cannon 26316 | -2/Testing | Spotted Fortress 26351 | -2/Testing | Discovered new exit (range 7) 26351 | -2/Testing | Discovered new exit (range 6) 26352 | -2/Testing | Identified exit to Section 7 26420 | -2/Testing | Entered Section 7 26421 | -2/Section 7 | Detected hypermatrix surge 26421 | -2/Section 7 | Sensed 20 artifacts in vicinity 26496 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 26560 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 26587 | -2/Section 7 | Found Integrated Mediator 26587 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26665 | -2/Section 7 | Found Prototype Hackware 26665 | -2/Section 7 | Identified Exp. System Shield 26676 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 26726 | -2/Section 7 | Found Integrated Dissipator 26726 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26953 | -2/Section 7 | Build established: Alien-Ninja 26967 | -2/Section 7 | Spotted B-90 Cyclops 26976 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 26987 | -2/Section 7 | Found Integrity Redistributor 26987 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-129) 27005 | -2/Section 7 | Spotted Alpha 7 27007 | -2/Section 7 | Spotted Alpha 7 27021 | -2/Section 7 | System corruption reached 30% 27037 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 27038 | -2/Section 7 | Discovered exit to Access (range 13) 27076 | -2/Section 7 | Entered Access 27076 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27238 | -1/Access | Spotted B-99 Colossus 27238 | -1/Access | Spotted B-99 Colossus 27266 | -1/Access | Build established: Alien-Mutant 27301 | -1/Access | Spotted B-99 Colossus 27306 | -1/Access | Destroyed B-99 Colossus 27308 | -1/Access | Found Prototype Ballistic Gun 27308 | -1/Access | Identified Multirail 27317 | -1/Access | Retrieved Zion intel report: Unaware Analyses 27452 | -1/Access | Discovered new exit (range 7) 27468 | -1/Access | Entered Command 27494 | -1/Command | Retrieved Zion intel report: Trap Installations 27498 | -1/Command | Retrieved Zion intel report: Emergency Access 27522 | -1/Command | Retrieved Zion intel report: Active Terminals 27536 | -1/Command | Disengaged cave seal 27536 | -1/Command | Zionites emerged from the dark tunnel 27539 | -1/Command | Retrieved Zion intel report: Active Garrisons 27541 | -1/Command | Retrieved Zion intel report: Unaware Analyses 27676 | -1/Command | Found Prototype Protection 27676 | -1/Command | Identified Zio. Weapon Casing 27699 | -1/Command | Found Zio. Weapon Casing 27718 | -1/Command | First assault squad dispatched 27767 | -1/Command | Spotted Combat Programmer 27768 | -1/Command | Spotted Combat Programmer 27775 | -1/Command | Allies destroyed Combat Programmer 27778 | -1/Command | Destroyed Combat Programmer 27779 | -1/Command | Spotted M Guard 27817 | -1/Command | Lost 6 allies 27841 | -1/Command | Spotted M Guard 27872 | -1/Command | Lost 3 allies 27879 | -1/Command | Met MAIN.C 27883 | -1/Command | 0b10 Conduit disabled 27906 | -1/Command | Initialized slip node 27969 | -1/Command | Core integrity fell below 50% 27988 | -1/Command | Emitted hypermatrix ping 27990 | -1/Command | MAIN.C activated Command garrisons 27993 | -1/Command | Assembled emerged from beneath the floor 28013 | -1/Command | Lost 16 parts (3p4n8u1w) 28031 | -1/Command | Retrieved Zion intel report: Component Schematics 28077 | -1/Command | Discovered new exit (range 10) 28079 | *** | Heading to fleet! Last Messages --------------- 28050_ Acquired Unknown Processor. 28050_ Identified Adv. Melee Analysis Suite. 28062_ Slug penetrates Wall. 28062_ Penetrated by Slug. 28063_ Acquired Stealth Drone Bay. 28065_ Slug penetrates Wall. 28066_ Stealth Drone released from Stealth Drone Bay. 28066_ Slug penetrates Stealth Drone. 28066_ Stealth Drone suffers critical hit (Destroy). 28066_ Stealth Drone destroyed. 28066_ Slug penetrates Wall. 28067_ Stealth Drone released from Stealth Drone Bay. 28067_ System corrupted: Heat flow error (+130). 28068_ Stealth Drone destroyed. 28075_ K-01 Serf collects debris. 28077_ EXIT=FOUND [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | # ! #????????# # ??????????? | | ############ #????????# = + ??????????? | | #??????????###????????# # ??????????? | | ##?????????????????????# # ??????????? | | ???????????????????????# ## ##??????""?? | | ???????????????????????# ## #?????" ? | | ???????????????????????##+######### #???#""""" | | ????????????????????????# #???????# #???#"""""" | | ??????????????????????###+####????# #???#" " | | ??????????????????????# #????# #???#"" "" | | ??????????????????????# !! ###### #???#"" "" | | ??????????????????????# !! + ^^ #???# " "" | | ??????????????????????# #^ ^ #???# " | | ??????????????????????# # ##### " | | ??????????????????????# # ^ %#" " | | ??????????????????????######## * #####"" | | ?????????????????????????????# #???# | | ?????????????????????????????# ^ #???# | | ?????????????????????????????# ##### | | ?????????????????????????????# ! | | ?????????????????????????????# | | ?????????????????????????????# | | ???????????????????????####### %########## """ | | ???????????????????????# #????????# " " | | ???????????????????????# +????????# " | | ???????????????????????# @ ####"# #????????####### | | ???????????????????????# #?? # #??????????????? | | ???????????????????????#####?? ## #??????????????? | | ?????????????????????????????""?#+#??????????????? | | ????????????????????????????? ?? ???????????????? | | ???????????????????????????? ??????????????????? | | ????????????????+??????????? !??????????????????? | | ??????????????????????????? [ ?????+????????????? | | +?????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????+??????????????#?+?????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 70 Energy Capacity 790 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Power Amplification 30 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Stealth Drone Bay | -3/Quarantine | Archive Hvy. Proton Missile Launcher | -3/Quarantine | Archive Cld. Phase Gun | -3/Quarantine | Archive Imp. Dynamic Insulation System | -2/Section 7 | Z-intel Thermal Shield | -2/Section 7 | Z-intel Adv. Field Recycling Unit | -2/Section 7 | Z-intel Seismic Detector | -2/Section 7 | Z-intel Imp. VSS Leg | -2/Section 7 | Z-intel Drone Bay | -2/Section 7 | Z-intel Imp. Shield Generator | -2/Section 7 | Z-intel Jamming Amplifier | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Adv. Force Field | -2/Section 7 | Z-intel Adv. Coolant Injector | -2/Section 7 | Z-intel Hvy. Siege Treads | -2/Section 7 | Z-intel Imp. Heavy Treads | -2/Section 7 | Z-intel Mni. Drone Bay | -2/Section 7 | Z-intel Adv. Weapon Cycler | -2/Section 7 | Z-intel Antimatter Reactor | -2/Section 7 | Z-intel Adv. Datajack | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel System Shield | -1/Command | Z-intel Fusion Compressor | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Imp. Weapon Shielding | -1/Command | Z-intel Adv. Drone Bay | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Imp. Heavy Siege Treads | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Biometal Leg | -1/Command | Z-intel Robot Schematics ------------------ L-61 Swordsman | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Cld. Airjet | x1 | -6/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Y-64 Sentinel | x2 | -3/Research | Authchip Repaired ---------- Cmb. Airjet | 2% | -8/Materials Imp. Medium Armor Plating | 35% | -7/Factory Exp. Sensor Array | 62% | -7/Factory | Broken Hyp. Coil Gun | 48% | -6/Proximity Caves Airjet | 30% | -6/Factory Cmb. Airjet | 50% | -6/Factory Lyr. Medium Armor Plating | 5% | -6/Factory Exp. Sensor Array | 82% | -5/Factory | Broken Adv. Shield Generator | 30% | -4/Factory Studied --------- Cmb. Linear Gravjet | -2/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Matter Drive Transdimensional Reconstructor Integrated Mediator Integrated Dissipator Integrity Redistributor Core Cannon Dimensional Node Initializer Achievements -------------- Derelict Escape Killing Spree Seal Team Z The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed OvertunedSpliceDrillbomb Manual? 0 Play Time 06:32:29 Cumulative 112.3 hours Start 2026.08.25 @ 20:56:37 End 2026.08.27 @ 00:59:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 1/0/2/0/0/0/0/1/0/1 Lore% 72 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accf2b68-162b-4aae-8807-b03a3ad1215f