Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:48:09 Player: lzrtly Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1826) 1826 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6259 Bonus ------- Follower Combat Kills 70 Entered DSFs 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 284/290 System Corruption 0% Temperature Cool (0) Movement Hovering (71) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (6) ------ Enhanced Optical Array Terrain Scan Processor Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating System Shield > --- WEAPON (4) ------- Great Maul Great Maul Powered Hammer > --- INVENTORY (5) ---- Light Nuclear Core Combat Airjet Heavy Machine Gun Mini Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Enhanced Optical Array Terrain Scan Processor Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Great Maul Great Maul Powered Hammer > --- INVENTORY -------- Light Nuclear Core Combat Airjet Heavy Machine Gun Mini Grenade Launcher Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . 2 . . 1 . 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 97 | 6 5 1 12 13 18 4 12 26 Power 10 | 1 1 . 2 2 1 1 1 1 Engine 8 | 1 1 . 2 2 . . 1 1 Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 1 . 2 2 8 . 4 4 Treads 13 | 2 1 . 2 2 6 . . . Leg 2 | . . . . . 2 . . . Wheel 4 | . . . . . . . 4 . Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 31 | 1 3 1 4 6 3 1 1 11 Device 5 | . . 1 . 4 . . . . Storage 6 | 1 2 . 2 . . . 1 . Processor 8 | . . . . 1 3 . . 4 Hackware 1 | . . . . . . . . 1 Protection 11 | . 1 . 2 1 . 1 . 6 Artifact . | . . . . . . . . . Weapon 33 | 2 . . 4 3 6 2 6 10 Energy Gun 7 | . . . 4 1 1 . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 2 . . . . 3 2 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 1 . . 1 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 11 | . . . . . 1 . 4 6 Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . Corrupted Parts 3 | . . . . . 3 . . . System Corruption 15 | . . . . . 15 . . . Parts Lost 25 | . . . 2 7 8 . 3 5 Power 5 | . . . . 1 2 . 1 1 Propulsion 9 | . . . . 2 5 . . 2 Utility 6 | . . . 1 3 1 . . 1 Weapon 5 | . . . 1 1 . . 2 1 Highest Loss Streak 7 | . . . 1 7 6 . 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 94 98 92 84 82 80 Engine 9 | . 13 14 11 10 7 . 1 5 Treads 19 | . 28 28 22 21 29 23 3 . Wheel 1 | . . . . . . . 12 5 Hover 1 | . . . . . . . . 10 Device 10 | . . 10 9 16 12 7 7 2 Storage 9 | . 13 14 11 11 9 7 7 2 Processor 8 | . . . . 3 13 15 15 22 Protection 9 | . 11 3 18 10 . 7 7 8 Energy Gun 10 | . . . 12 20 11 . . 2 Ballistic Gun 6 | . 28 28 9 . 1 15 . 2 Impact Weapon 3 | . . . . . 2 . 20 10 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 14 15 15 36 43 35 29 37 61 Greatest Support 80 | 40 40 40 40 40 80 40 56 56 Greatest Overweight (x) 8 | 2 . . . 1 2 . 1 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 6 7 8 14 15 15 15 15 9 Most Carried 15 | 1 3 4 11 10 15 14 15 14 Average Carried 7 | . 1 3 8 6 8 12 12 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 1 3 4 9 5 15 12 10 5 Class Distribution -------------------- 53% | Mutant 17% | Scavenger-Skirmisher 15% | Scavenger-Mutant 6% | Gladiator 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 1692 | 259 28 37 520 172 267 . 164 245 Remotely . | . . . . . . . . . Salvage Created 2062 | . 28 . 549 57 437 . 438 553 Parts 99 | . 2 . 28 2 25 . 26 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 49 | . 2 . 14 6 9 . 9 9 Melee 8 | . . . . . 1 . 2 5 Guns 23 | . 2 . 14 2 5 . . . AOE 8 | . . . . 4 . . 4 . Classes Destroyed 13 | . 1 . 3 3 5 . . 1 Worker 1 | . . . . . . . . 1 Builder 3 | . . . . 1 1 . . 1 Recycler 2 | . . . . . 1 . . 1 Operator 1 | . . . . . 1 . . . Swarmer 12 | . 2 . 3 . 4 . . 3 Grunt 15 | . . . 8 . . . 5 2 Duelist 3 | . . . 1 . . . 1 1 Sentry 7 | . . . 2 . 1 . 1 3 Demolisher 2 | . . . . 2 . . . . Specialist 3 | . . . . . 2 . 1 . Hunter 1 | . . . . . 1 . . . Heavy 2 | . . . . . 1 . 1 . Assembled 4 | . . . . 4 . . . . Best Kill Streak 6 | . 2 . 5 3 4 . 6 4 Combat Bots Only 6 | . 2 . 5 3 4 . 6 3 Max Kills in Single Turn 4 | . 1 . 1 2 1 . 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 . . 4 . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 511 | . 7 . 81 24 115 . 75 209 Missed 153 | . 3 . 27 1 37 . 24 61 Damage Taken 6138 | . 35 . 719 763 1427 . 1012 2182 Core 1523 | . . . 82 91 311 . 176 863 Absorbed by Shields 99 | . . . . . . . . 99 Redirected to Shielding 270 | . . . 148 73 . . 40 9 Core Remaining (%) 74 | 100 . 100 . 56 43 . 74 . Volleys Fired 69 | . 2 . 39 12 9 . 1 6 Largest 4 | . 2 . 2 2 2 . 1 4 Hottest 230 | . 40 . 110 110 110 . 39 230 Shots Fired 143 | . 4 . 77 24 18 . 1 19 Gun 128 | . 4 . 77 17 18 . . 12 Cannon 6 | . . . . . . . . 6 Launcher 9 | . . . . 7 . . 1 1 Special . | . . . . . . . . . Kinetic 44 | . 4 . 34 . . . . 6 Thermal 90 | . . . 43 17 18 . . 12 Explosive 9 | . . . . 7 . . 1 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 2 . 11 6 7 . . 3 Robot Miss Streak 6 | . . . 3 1 2 . 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 161 | . 2 . 49 18 27 . 22 43 Core Hits 73 | . 2 . 21 16 9 . 15 10 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 8 | . . . . . 3 . 1 4 Critical Strikes 14 | . . . 1 1 3 . 2 7 Burn 2 | . . . 1 1 . . . . Smash 12 | . . . . . 3 . 2 7 Melee Attacks 83 | . . . . . 21 . 24 38 Impact 79 | . . . . . 17 . 24 38 Slashing 4 | . . . . . 4 . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . 1 4 Combat Hostiles 2 | . . . . . . . 1 1 Follow-up Attacks 11 | . . . . . 4 . 5 2 Damage Inflicted 5069 | . 26 . 848 528 838 . 1023 1806 Guns 1537 | . 26 . 848 269 229 . . 165 Cannons 128 | . . . . . . . . 128 Explosions 618 | . . . . 259 . . 267 92 Melee 2786 | . . . . . 609 . 756 1421 Ramming . | . . . . . . . . . Kinetic 372 | . 26 . 276 . . . . 70 Thermal 1293 | . . . 572 269 229 . . 223 Explosive 618 | . . . . 259 . . 267 92 Electromagnetic . | . . . . . . . . . Impact 2693 | . . . . . 516 . 756 1421 Slashing 93 | . . . . . 93 . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . 22 . . . Average Corruption 6 | . . . . . 6 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . 18 . . . Message Errors 4 | . . . . . 4 . . . Matter Fused 7 | . . . . . 7 . . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . . . 3 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 751 | . . . . 28 210 . 110 403 Projectiles . | . . . . . . . . . Explosions 28 | . . . . 28 . . . . Melee 723 | . . . . . 210 . 110 403 Knockbacks 11 | . . . . . 3 . 3 5 Impact 10 | . . . . . 3 . 2 5 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 113 | . . . . 30 . . 47 36 Shots 4 | . . . . 2 . . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 405 | . . . 318 216 224 . . 405 Average Temperature 96 | . . . 83 84 70 . . 161 Received Heat Transfer 1319 | . . . 294 20 90 . 258 657 Effects 7 | . . . 2 . 1 . . 4 Energy Bleed 1 | . . . . . 1 . . . Interference 2 | . . . 2 . . . . . Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 18 | . . . . . 6 . 2 10 Impact Corruptions 25 | . . . . . 5 . 6 14 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2632 | . . . 1184 592 444 . . 412 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Peak Influence 359 | . 80 31 306 79 230 95 359 339 Initial 188 | . . 31 . 60 . 95 70 188 Average 90 | . 25 26 116 29 63 95 197 207 Maximum Alert Level 1 | . . . 1 . 1 . 1 1 Low Security (%) 78 | 100 100 100 77 100 86 100 45 30 Level 1 21 | . . . 22 . 13 . 54 69 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 7 | . . . 1 . 3 . 1 2 Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 1 . 2 . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 3 | . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 5 1 22 13 19 . 16 21 Peak Tracking Total 10 | . 4 2 8 10 6 . 6 4 Tactical Retreats 8 | . 1 . . 2 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 5 | . 1 . . . 2 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 3 | . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 13 | . 1 . 5 . 3 1 . 3 Terminals 13 | . 1 . 5 . 3 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 1 . 9 . 5 1 . 4 Successful 9 | . . . 6 . 1 1 . 1 Failed 11 | . 1 . 3 . 4 . . 3 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 1 . 7 . 5 . . 3 Terminals 20 | . 1 . 9 . 5 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 3 . . 1 . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . 3 . 1 . . 1 Terminals 5 | . . . 3 . 1 . . 1 Botnet 5 | . . . 3 . 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 3 . 3 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 6 | . . . . 4 . . . 2 Largest Group 3 | . . . . 3 3 . . 2 Highest-Rated Group 77 | . . . . 40 40 . . 77 Highest-Rated Ally 41 | . . . . 31 16 . . 41 Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . 3 22 . . 7 Total Damage 553 | . . . . 42 258 . . 253 Kills 4 | . . . . 1 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 4668 | 69 190 462 866 1241 783 10 219 828 Spaces Moved 2484 | 43 104 180 419 510 382 3 111 732 Core 128 | 10 . . . . . . . 118 Treads 1640 | 33 104 180 419 510 376 3 15 . Legs 6 | . . . . . 6 . . . Wheels 340 | . . . . . . . 96 244 Hover 370 | . . . . . . . . 370 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 100 50 Average Speed 137 | 139 160 160 160 171 162 170 109 82 Slowest Speed 450 | 160 160 160 160 240 270 170 170 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 24 44 43 96 30 . 89 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 2 | . . . . . 1 . . 1 Terrain Destroyed 78 | . . . . 61 1 . 9 7 Melee 2 | . . . . . 1 . . 1 Projectile . | . . . . . . . . . AOE 76 | . . . . 61 . . 9 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 3466 | 49 122 354 536 848 496 9 176 876 Wait 646 | . 8 173 51 308 45 1 15 45 Move 2476 | 42 103 179 418 509 381 2 110 732 Hop . | . . . . . . . . . Pick Up 48 | 1 2 . 8 2 16 . 7 12 Fast Attach 55 | 6 5 1 6 6 12 . 1 18 Attach 24 | . . . 1 4 4 3 7 5 Detach 4 | . . 1 . . . 1 1 1 Swap 18 | . . . 5 3 2 1 4 3 Drop 49 | . 2 . 8 4 10 1 9 15 Fire 69 | . 2 . 39 12 9 . 1 6 Melee 70 | . . . . . 17 . 18 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 5) 260 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 377 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 383 | -10/Mines | Found Prototype Device 383 | -10/Mines | Identified Exp. Sensor Array 405 | -10/Mines | Learned location of 1 exit from Materials 669 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 723 | -9/Materials | Identified exit to Materials 1082 | -9/Materials | Discovered exit to Materials (range 17) 1104 | -9/Materials | Identified exit to Mines 1588 | -9/Materials | Entered Mines 1591 | -9/Mines | Received a Mining Laser from a helpful Derelict 1610 | -9/Mines | Met a Derelict bent on vengeance 1699 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1794 | -9/Mines | Learned 4 Materials zone layouts 1800 | -9/Mines | Assembled infested the area 1805 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2072 | -9/Mines | Lost 7 parts (1p2n3u1w) 2209 | -9/Mines | Discovered exit to Materials (range 3) 2227 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2247 | -9/Mines | Discovered exit to Materials (range 9) 2348 | -9/Mines | Build established: Scavenger-Mutant 2679 | -9/Mines | Build established: Scavenger-Skirmisher 2829 | -9/Mines | Entered Materials 2829 | -8/Materials | Accompanied by 3 allies 2829 | -8/Materials | Evolved 2 slots: Propulsion x2 2830 | -8/Materials | Identified exit to Storage 3422 | -8/Materials | Discovered new exit (range 15) 3466 | -8/Materials | Build established: Scavenger-Mutant 3523 | -8/Materials | System corruption reached 10% 3530 | -8/Materials | Lost 6 parts (1p4n1u) 3606 | -8/Materials | Core integrity fell below 50% 3612 | -8/Materials | Entered Factory 3612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3622 | -7/Factory | Identified exit to DSF 3622 | -7/Factory | Entered DSF 3683 | -7/DSF | Additional patrols routed to DSF 3815 | -7/DSF | Sterilization system engaged 3820 | -7/DSF | Lost 3 parts (1p2w) 3824 | -7/DSF | Discovered new exit (range 16) 3835 | -7/DSF | Ambient heat levels rising (+10) 3841 | -7/DSF | Entered Factory 3841 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4117 | -6/Factory | Spotted B-75 Beast 4230 | -6/Factory | Core integrity fell below 50% 4254 | -6/Factory | Lost 5 parts (1p2n1u1w) 4254 | -6/Factory | Core integrity fell below 20% 4669 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04612_ U-05 Engineer builds a Wall. 04613_ K-01 Serf collects debris. 04613_ U-05 Engineer lays Concrete. 04614_ Sneak attack on U-05 Engineer. 04614_ U-05 Engineer destroyed. 04614_ U-05 Engineer lays Concrete. 04617_ K-01 Serf collects debris. 04617_ Acquired 16 matter. 04618_ Sneak attack on U-05 Engineer. 04618_ Destroyed Terrain Scan Processor. 04618_ Destroyed Wheel. 04618_ U-05 Engineer system corrupted by crushing effect. 04618_ U-05 Engineer knocked back. 04618_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04655_ Dropped Imp. Light Armor Plating. 04655_ Acquired Hrd. Medium Armor Plating. 04657_ Discarded Imp. Targeting Computer. 04659_ Acquired System Shield. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ## # | | ???????????????????????????????# ## # | | ?????????????????????????????### ######### | | ?????????????????????????????# | | ??????????????????????????? | | ??????????????????????????? | | ?????????????????????????????########+############ | | ??????????????? ????????????????????????????## | | ??????????????# #???????????????????????????## | | ??????????????# #???????????????????????????## | | ??????????????# #???????????????????????????## | | ??????????????# #????????????????????????????# | | ??????????????# #????????????????????????????# | | ??????????????# #?????????????????????######## | | ??????????????# #?????????????????????# | | ??????????????+ +?????????????????????# [[ | | ??????????????# #?????????????????????# [ | | ??????????????# #?????????????????????# ! | | ??????????????# #?????????????????????# | | ??????????????# #??????????????????########### | | ??????????????# #??????????????????# | | ??????????????# #??????????????????# =! | | ??????????????# #??????????????????# =! | | ????########### ###########????????# ! | | ????# # # !!! #????????# | | ????# / # #g"""@!! #????????# | | ????# # # """l ! #????????# """""""" | | ????# # # """ #????????#! | | ????# # #g #????????# """""""" | | ????# / + + """Y""" #????????# | | ????# # # """"""" #????????# """""""" | | ????# # # #????????# | | ????######+#### ##########################+### | | ???????# | | ???????# | | ???????# | | ???????# | | ???????# | | ???????###########+######+############ ###### #### | | ???????????????? #??! ?????????# #????# #??# | | ?????????????? # ???????#=#?#### #### | | ????????????" """ # """ #??????#*### # "# # | | ??????????""" """ # """"" #??????# ## " " # | | ???????? """ """ ! # """"" #????###/#"""""""""# | | ???????# # #????# % " | | ???????# """ """ # #????## " | | ???????# """ """ # #?????# " | | ???????#???"" """ ###########?????# [ # | | ??????????? ? #???????????????#" # | | ?????????????? #???????????????#" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 375 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilCompositeFrame Manual? 0 Play Time 00:36:38 Cumulative 29.8 hours Start 2024.04.26 @ 20:11:58 End 2024.04.26 @ 20:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73564ecc-aa83-4554-a5cd-ffc45798b4c4