Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 13:27:06

Player: Delirus

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (17)      85
Value Destroyed (420)      420
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (60)                 60
              TOTAL SCORE: 965

 Bonus
-------
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     292/300
Energy                     265/265
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (115) Ox1
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
   Compact Wheel
>          --- UTILITY (2) ------
           Heat Sink
     Large Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
  Improved Ion Engine
     Light Treads
     Light Treads
           Wheel
    Medium Matter Pod (100)
           Targeting Computer
           ECM Suite
           Propulsion Shielding
     Light Armor Plating
           Particle Cannon
           Particle Cannon
     Light Assault Rifle
     Light Cannon
           Mining Laser
           Maul

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Sensor Array
>          --- WEAPON -----------
           Particle Cannon
           Maul
>          --- INVENTORY --------
  Improved Ion Engine
     Light Treads
           Wheel
   Compact Wheel
    Medium Matter Pod
           Targeting Computer
           ECM Suite
           Propulsion Shielding
     Light Armor Plating
           Particle Cannon
           Assault Rifle
     Light Assault Rifle
     Light Cannon
           Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Particle Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 3   20  2   
  Power                    2    | .   1   1   
    Engine                 2    | .   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 2    | 1   1   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 1   1   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   7   .   
    Device                 4    | 1   3   .   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | .   10  .   
    Energy Gun             1    | .   1   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | .   3   .   
    Ballistic Cannon       2    | .   2   .   
    Launcher               .    | .   .   .   
    Special Weapon         2    | .   2   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   2   3   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  2    | .   2   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  94  
  Engine                   14   | .   14  14  
  Treads                   16   | .   16  14  
  Wheel                    11   | .   11  14  
  Device                   10   | .   10  14  
  Storage                  15   | .   15  14  
  Energy Gun               4    | .   4   14  
  Energy Cannon            6    | .   6   .   
  Ballistic Gun            9    | .   9   8   
  Ballistic Cannon         5    | .   6   .   
Naked Turns                .    | .   .   .   
Heaviest Build             36   | 11  36  32  
  Greatest Support         40   | 16  40  16  
  Greatest Overweight (x)  3    | .   3   3   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 8   13  15  
  Most Carried             15   | 8   15  15  
  Average Carried          11   | 6   11  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 7   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           826  | 238 588 .   
  Remotely                 .    | .   .   .   
Salvage Created            466  | 40  426 .   
  Parts                    34   | 6   28  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  12   | .   12  .   
  Guns                     5    | .   5   .   
  Cannons                  7    | .   7   .   
Classes Destroyed          6    | 1   5   .   
  Tunneler                 2    | 2   .   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    9    | .   9   .   
Best Kill Streak           3    | 1   3   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1066 | .    679  387  
  Core                     254  | .    168  86   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              76   | 9    67   .    
  Largest                  2    | 2    2    .    
  Hottest                  103  | 40   103  .    
Shots Fired                147  | 18   129  .    
  Gun                      84   | 18   66   .    
  Cannon                   59   | .    59   .    
  Launcher                 .    | .    .    .    
  Special                  4    | .    4    .    
  Kinetic                  103  | 18   85   .    
  Thermal                  44   | .    44   .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         13   | 11   13   .    
  Robot Miss Streak        5    | 3    5    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           90   | 14   76   .    
  Core Hits                34   | 6    28   .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         3    | .    3    .    
    Burn                   2    | .    2    .    
    Destroy                1    | .    1    .    
Melee Attacks              1    | .    1    .    
  Impact                   1    | .    1    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1217 | 125  1092 .    
  Guns                     559  | 125  434  .    
  Cannons                  619  | .    619  .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  39   | .    39   .    
  Kinetic                  778  | 125  653  .    
  Thermal                  400  | .    400  .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  8    | .    8    .    
    Message Errors         1    | .    1    .    
    Matter Fused           4    | .    4    .    
    Heat Flow Errors       1    | .    1    .    
    Energy Discharges      2    | .    2    .    
Overload Shots             .    | .    .    .    
Overflow Damage            5    | .    5    .    
  Projectiles              5    | .    5    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    3    .    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    3    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      18   | .    18   .    
  Shots                    .    | .    .    .    
  Rammed                   7    | .    7    .    
Targets Rammed             7    | .    7    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        360  | .    360  .    
  Average Temperature      93   | .    93   .    
  Received Heat Transfer   327  | .    291  36   
  Effects                  3    | .    3    .    
    Shutdowns              1    | .    1    .    
    Energy Bleed           1    | .    1    .    
    Matter Decay           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         999  | .    999  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             162  | 10  162 60  
  Initial                  22   | .   6   22  
  Average                  63   | 4   66  32  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   3   1   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  1    | .   .   1   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           4    | .   3   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              55   | .   32  23  
  Peak Tracking Total      18   | .   4   18  
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                19   | .   19  .   
  Successful               9    | .   9   .   
  Failed                   10   | .   10  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   13   | .   13  .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Record                   1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       4    | .   4   .   
  Process                  1    | .   1   .   
  Report Inventory         3    | .   3   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          135  | .   135 .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               8    | .   .   8   
  Total Damage             125  | .   .   125 
  Kills                    3    | .   .   3   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               2046 | 92   1903 51   
Spaces Moved               1307 | 62   1207 38   
  Core                     .    | .    .    .    
  Treads                   128  | .    128  .    
  Legs                     .    | .    .    .    
  Wheels                   1179 | 62   1079 38   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            100  | 100  100  110  
  Average Speed            123  | 100  124  120  
  Slowest Speed            160  | 100  160  125  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 3    97   19   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 4    | .    4    .    
Terrain Destroyed          5    | .    5    .    
  Melee                    1    | .    1    .    
  Projectile               4    | .    4    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Total                      1582 | 76   1464 42   
  Wait                     138  | 1    136  1    
  Move                     1305 | 61   1206 38   
  Hop                      .    | .    .    .    
  Pick Up                  20   | 2    17   1    
  Fast Attach              2    | .    2    .    
  Attach                   3    | 1    1    1    
  Detach                   .    | .    .    .    
  Swap                     20   | 2    17   1    
  Drop                     10   | .    10   .    
  Fire                     76   | 9    67   .    
  Melee                    1    | .    1    .    
  Ram                      7    | .    7    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 3)
   93 | -11/Scrapyard | Entered Materials
  315 | -10/Materials | Identified exit to Mines
  317 | -10/Materials | Build established: Mutant
  817 | -10/Materials | Discovered new exit (range 15)
 1132 | -10/Materials | Core integrity fell below 50%
 1219 | -10/Materials | Discovered new exit (range 14)
 1996 | -10/Materials | Entered Mines
 1997 | -10/Mines     | Met a Derelict testing a Signal Generator
 2009 | -10/Mines     | Assembled infested the area
 2014 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2029 | -10/Mines     | Core integrity fell below 20%
 2047 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02025_ K-01 Serf destroyed.
02026_ Assault Rifle destroyed.
02027_ as-88419 destroyed.
02027_ as-72838 destroyed.
02027_ as-56053 destroyed.
02028_ Wheel destroyed.
02029_ The unstable cave ceiling collapses.
02029_ M-13 Machinist destroyed.
02032_ as-30384 destroyed.
02033_ K-01 Serf cleans the Seismic Survey Station.
02033_ K-01 Serf destroyed.
02033_ Seismic Survey Station disabled. <x2>
02034_ as-04805 destroyed.
02034_ G-34 Mercenary destroyed.
02034_ D-53 Grenadier shuts down.
02035_ Acquired Wheel.
02036_ as-27033 destroyed.
02036_ as-26260 destroyed.
02045_ The unstable cave ceiling collapses.
02047_ Med. Laser destroyed.

 Map 
-----
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| ???????????????????????????????????????????   #??? |
| ???????????????????????????????????????????   #??? |
| ???????????????????????????????????????????  ##??? |
| ???????????????????????????????????????????? #???? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          12
Energy Capacity            265
Matter Stores              400
Matter Capacity            400
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HackingControlInverter
  Manual?         0
Play Time         00:23:36
  Cumulative      11.5 hours
  Start           2022.06.13 @ 13:04:28
  End             2022.06.13 @ 13:27:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          16
  Rogue           16
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          15
Achievement%      15
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 658cab80-3ed8-4c33-80fb-724d604a774b