Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 22:24:58 Player: SM-1TH Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2993) 2993 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 8488 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 72 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -8 Cogmind --------- Core Integrity 759/850 Matter 306/400 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Small Storage Unit Medium Matter Pod Relay Coupler [Grunt] (12) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (6) ---- Improved Cooling System Matter Filter Improved Power Shielding Relay Coupler [Swarmer] (35) Component Analysis Suite Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Combat Airjet > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Light Armor Plating Shield Generator Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Cooling System Medium Matter Pod Melee Analysis Suite Core Shielding Relay Coupler [Swarmer] Autogun [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Combat Airjet Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Relay Coupler [Grunt] Device Improved Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Barrage Gun Energy Gun Particle Gun Ballistic Gun Barrage Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 6 | . . . . 2 . 2 . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 65 | 10 . 5 1 12 11 12 3 6 5 Power 5 | 1 . 1 . . 2 . . 1 . Engine 5 | 1 . 1 . . 2 . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 4 . 1 . 5 2 2 . 1 . Treads 3 | . . . . . 2 . . 1 . Leg 1 | . . . . . . 1 . . . Wheel 8 | 4 . 1 . 2 . 1 . . . Hover 2 | . . . . 2 . . . . . Flight 1 | . . . . 1 . . . . . Utility 19 | 2 . . 1 3 3 5 2 . 3 Device 7 | . . . 1 1 2 2 . . 1 Storage 2 | 1 . . . . . . 1 . . Processor 3 | 1 . . . 1 . . . . 1 Hackware 3 | . . . . . . 2 . . 1 Protection 4 | . . . . 1 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 3 . 3 . 4 4 5 1 4 2 Energy Gun 4 | 1 . . . 1 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 . 1 . 1 2 3 1 3 1 Ballistic Cannon 4 | . . 2 . 1 . 1 . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 26 | . . . . 2 6 3 4 4 7 Power 2 | . . . . . . . 1 . 1 Propulsion 7 | . . . . 1 2 1 . 2 1 Utility 7 | . . . . 1 1 . 2 . 3 Weapon 10 | . . . . . 3 2 1 2 2 Highest Loss Streak 6 | . . . . 2 3 2 2 2 6 Average Slot Usage (%) 92 | . 100 100 100 96 98 95 89 82 81 Engine 8 | . 14 11 11 9 9 7 6 6 5 Treads 5 | . . . . . 13 11 . 2 5 Wheel 8 | . 28 33 33 24 1 . 7 1 . Hover 4 | . . . . 1 10 7 7 1 . Device 8 | . . . 10 8 9 13 11 7 6 Storage 10 | . 14 11 11 9 9 7 9 15 13 Processor 2 | . 14 11 . 7 3 . . . 5 Hackware 8 | . . . . . . 15 15 15 18 Protection 7 | . . . . 9 14 8 7 7 4 Energy Gun 2 | . . . . 3 8 4 . . . Ballistic Gun 15 | . 28 22 22 12 7 9 14 22 12 Ballistic Cannon 5 | . . 11 11 9 9 5 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 13 13 20 22 25 28 30 30 28 30 Greatest Support 42 | 32 20 36 36 42 40 40 28 28 28 Greatest Overweight (x) 9 | 1 . . . . 1 1 1 9 3 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 Most Carried 6 | 3 6 6 6 6 6 6 6 6 6 Average Carried 5 | . 5 5 5 5 5 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 3 6 6 6 5 6 6 6 6 6 Class Distribution -------------------- 37% | Scavenger-Tank 27% | Tank 10% | Derelict-Tank 7% | Mutant 5% | Scavenger-Mutant 4% | Derelict-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Matter Collected 2529 | 330 . 206 40 263 602 105 632 348 3 Remotely . | . . . . . . . . . . Salvage Created 2466 | 124 . 133 30 477 775 90 612 225 . Parts 119 | 4 . 7 6 28 36 5 27 6 . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 25 6 . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Combat Hostiles Destroyed 62 | . . 3 3 7 25 3 16 5 . Melee 1 | . . . . . . 1 . . . Guns 27 | . . 2 3 3 6 2 6 5 . Cannons 25 | . . 1 . 3 12 . 9 . . AOE 8 | . . . . 1 7 . . . . Classes Destroyed 14 | 2 . 3 1 5 1 . 2 . . Worker 2 | . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 14 | . . . 3 . 4 2 2 3 . Grunt 25 | . . 1 . 4 12 . 8 . . Brawler 2 | . . . . . 2 . . . . Duelist 3 | . . 1 . . 1 . . 1 . Sentry 10 | . . 1 . 1 5 . 2 1 . Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . 1 1 1 1 . . Programmer 2 | . . . . . . . 2 . . Thief 1 | . . . . . . . 1 . . Best Kill Streak 6 | 3 . 2 3 5 4 2 6 3 . Combat Bots Only 6 | . . 2 3 4 4 2 6 3 . Max Kills in Single Turn 3 | 1 . 1 2 3 3 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Damage Taken 3464 | . . 95 31 160 938 155 956 579 550 Core 449 | . . 63 . 22 57 27 102 87 91 Absorbed by Shields 233 | . . . 14 27 . 57 135 . . Core Remaining (%) 87 | 100 100 . 84 . 85 . . 69 . Volleys Fired 171 | 5 1 5 3 16 45 16 47 19 14 Largest 3 | 2 2 3 3 3 3 3 3 3 2 Hottest 165 | 40 40 79 82 128 165 132 104 104 58 Shots Fired 444 | 10 2 15 9 48 122 32 138 50 18 Gun 294 | 10 2 10 6 30 67 30 91 40 8 Cannon 125 | . . 5 3 16 43 2 47 9 . Launcher 14 | . . . . 2 12 . . . . Special 11 | . . . . . . . . 1 10 Kinetic 371 | 10 2 15 9 36 86 18 138 49 8 Thermal 48 | . . . . 10 24 14 . . . Explosive 14 | . . . . 2 12 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 5 . 12 3 8 10 8 7 8 5 Robot Miss Streak 12 | 1 . 1 2 6 12 3 4 11 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 275 | 8 . 10 3 31 81 28 76 24 14 Core Hits 159 | 4 . 5 3 23 77 6 29 11 1 Critical Hits 2 | . . . . . . . 1 1 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 4 | . . . . . . 4 . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5798 | 107 . 152 65 662 1968 459 1752 512 121 Guns 2942 | 107 . 112 46 314 628 280 952 382 121 Cannons 1837 | . . 40 19 155 679 14 800 130 . Explosions 854 | . . . . 193 661 . . . . Melee 165 | . . . . . . 165 . . . Ramming . | . . . . . . . . . . Kinetic 4235 | 107 . 152 65 345 1040 141 1752 512 121 Thermal 544 | . . . . 124 267 153 . . . Explosive 854 | . . . . 193 661 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 165 | . . . . . . 165 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . 2 2 . Average Corruption 1 | . . . . . 2 . 1 2 . Corruption Purged . | . . . . . . . . . . Effects 20 | . . . . . 8 . . 12 . Message Errors 5 | . . . . . 2 . . 3 . Heat Flow Errors 3 | . . . . . 2 . . 1 . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 2 . . 6 . Targeting Errors 2 | . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 111 | . . . . . 16 80 7 8 . Projectiles 15 | . . . . . . . 7 8 . Explosions 16 | . . . . . 16 . . . . Melee 80 | . . . . . . 80 . . . Knockbacks 25 | . . 1 . 3 16 . 3 2 . Impact . | . . . . . . . . . . Kinetic 25 | . . 1 . 3 16 . 3 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . 131 . . . . Shots 4 | . . . . . 4 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | . . 33 45 281 247 . . 152 . Average Temperature 60 | . . 14 22 101 53 . . 28 . Received Heat Transfer 837 | . . 9 . 6 360 . 309 81 72 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . . Heat Transferred 1295 | . . . . 259 666 370 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Peak Influence 1196 | 15 30 120 70 250 1196 682 . . 74 Initial 627 | . 9 12 . 27 162 627 . . 63 Average 455 | 5 23 51 38 112 818 645 . . 60 Maximum Alert Level 4 | . . . . 1 4 2 . . . Low Security (%) 47 | 100 100 100 100 94 10 . . . 100 Level 1 1 | . . . . 5 3 . . . . Level 2 18 | . . . . . 10 100 . . . Level 3 23 | . . . . . 56 . . . . Level 4 7 | . . . . . 19 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 1 . 3 . 1 . . 1 Investigation 2 | . . 1 . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 Assault 1 | . . . . . . 1 . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 1 5 3 11 30 4 18 9 7 Peak Tracking Total 8 | . 1 2 3 4 8 3 7 5 3 Tactical Retreats 8 | . . . . . 4 1 2 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . . 5 . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Machines Disabled 5 | . . . . . 2 . 3 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Garrison Relay 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Machines Accessed 10 | . 3 5 . 1 . . 1 . . Terminals 7 | . 3 3 . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 35 | . 6 20 . 1 . . 8 . . Successful 26 | . 6 11 . 1 . . 8 . . Failed 9 | . . 9 . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 2 . . . . . . . Terminals 27 | . 6 13 . . . . 8 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 5 | . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 19 | . 5 6 . . . . 8 . . Record 8 | . . . . . . . 8 . . Prototype ID Bank 2 | . 1 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 2 . . . . . . . Terminals 3 | . 1 2 . . . . . . . Assimilate 3 | . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 4 . 1 . . . . . Full Trace Events 3 | . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 38 | . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . 1 4 Non-combat 2 | . . . . . . . . . 2 Combat 3 | . . . . . . . . 1 2 Robot Hacks Applied 9 | . . . . . . . . 1 8 no_distress 1 | . . . . . . . . . 1 find_chute 1 | . . . . . . . . . 1 check_alert 1 | . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . 2 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . 8 . . . . Machine Destruction 8 | . . . . . 8 . . . . Attached 2 | . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Total Allies 5 | . . . 3 . . . . . 2 Largest Group 3 | . . . 3 3 . . . . 1 Highest-Rated Group 40 | . . . 40 40 . . . . 29 Highest-Rated Ally 29 | . . . 16 16 . . . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . 27 . . . . 8 Total Damage 406 | . . . . 276 . . . . 130 Kills 2 | . . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Turns Passed 4716 | 84 198 269 258 223 1195 419 661 1165 244 Spaces Moved 3134 | 54 223 242 276 135 783 213 484 600 124 Core 91 | 7 . . . . . . . 79 5 Treads 1083 | . . . . . 520 142 . 302 119 Legs 10 | . . . . . . 10 . . . Wheels 1631 | 47 223 242 276 121 . 19 484 219 . Hover 319 | . . . . 14 263 42 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 86 86 71 71 110 100 100 160 Average Speed 126 | 95 80 86 86 88 130 159 105 182 166 Slowest Speed 500 | 100 80 86 86 93 180 180 110 500 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 5 29 35 46 12 76 7 62 65 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . 1 . . . 1 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 123 | . . . 1 18 96 . 6 2 . Melee . | . . . . . . . . . . Projectile 9 | . . . 1 . . . 6 2 . AOE 114 | . . . . 18 96 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Fac Low Low Fac Total 3532 | 71 241 292 290 202 862 255 538 633 148 Wait 80 | . 11 35 8 24 . 2 . . . Move 3124 | 53 222 241 275 134 781 212 483 599 124 Hop . | . . . . . . . . . . Pick Up 37 | 3 5 3 1 7 5 3 3 4 3 Fast Attach 25 | 7 . . 1 4 5 4 1 2 1 Attach 16 | . . 2 . 3 2 3 2 2 2 Detach . | . . . . . . . . . . Swap 24 | 3 . 3 . 5 4 5 . 2 2 Drop 33 | . 2 3 2 9 6 6 1 2 2 Fire 171 | 5 1 5 3 16 45 16 47 19 14 Melee 4 | . . . . . . 4 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire 5 | . . . . . 1 . 1 3 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 19) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 493 | -9/Materials | Repaired Melee Analysis Suite 543 | -9/Materials | Discovered new exit (range 12) 552 | -9/Materials | Entered Mines 639 | -9/Mines | Learned Materials stockpile data 715 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 785 | -9/Mines | Discovered new exit (range 4) 786 | -9/Mines | Learned location of Storage (-7) 810 | -9/Mines | Entered Materials 810 | -8/Materials | Accompanied by 3 allies 810 | -8/Materials | Evolved 2 slots: Utility x2 898 | -8/Materials | Build established: Tank 917 | -8/Materials | Garrison activated, responded to threat 1032 | -8/Materials | Identified exit to Garrison 1033 | -8/Materials | Entered Garrison 1092 | -8/Garrison | Triggered checkpoint 1163 | -8/Garrison | Discovered new exit (range 10) 1184 | -8/Garrison | Triggered checkpoint 1196 | -8/Garrison | Garrison Relay disabled 1255 | -8/Garrison | Build established: Scavenger-Tank 1264 | -8/Garrison | Triggered checkpoint 1264 | -8/Garrison | Triggered checkpoint 1309 | -8/Garrison | Lost 3 parts (2n1w) 1452 | -8/Garrison | Triggered checkpoint 1547 | -8/Garrison | Discovered new exit (range 15) 1710 | -8/Garrison | Discovered new exit (range 12) 1786 | -8/Garrison | Triggered checkpoint 1866 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Triggered checkpoint 2026 | -8/Garrison | Installed Relay Interface Framework 2145 | -8/Garrison | Garrison Relay disabled 2228 | -8/Garrison | Entered Factory 2228 | -7/Factory | Evolved 2 slots: Utility x2 2547 | -7/Factory | Discovered new exit (range 11) 2628 | -7/Factory | First assault squad dispatched 2647 | -7/Factory | Entered Lower Caves 2667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3024 | -7/Lower Caves | Attracted the attention of an 0b10 base 3121 | -7/Lower Caves | Learned Factory emergency access door positions 3121 | -7/Lower Caves | Learned Extension emergency access door positions 3121 | -7/Lower Caves | Learned Extension stockpile data 3121 | -7/Lower Caves | Learned Armory stockpile data 3121 | -7/Lower Caves | Learned Extension security intel 3121 | -7/Lower Caves | Learned Extension terminal intel 3170 | -7/Lower Caves | Learned Factory terminal intel 3226 | -7/Lower Caves | Discovered new exit (range 7) 3308 | -7/Lower Caves | Entered another Lower Caves area 3309 | -7/Lower Caves | Encountered a Warlord checkpoint 3329 | -7/Lower Caves | Discovered new exit (range 11) 3355 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3417 | -7/Lower Caves | Build established: Tank 3963 | -7/Lower Caves | Learned 8 Factory zone layouts 4278 | -7/Lower Caves | Build established: Derelict-Tank 4473 | -7/Lower Caves | Entered Factory 4473 | -6/Factory | Evolved 2 slots: Utility x2 4476 | -6/Factory | Loaded intel: 20 terminal locations 4717 | -6/Factory | Self-destructed Last Messages --------------- Deactivating 1 weapon system. 04704_ Nuclear Reactor explodes. 04704_ G-50 Soldier destroyed. 04704_ Mak. System Shield destroyed. 04704_ Enh. Optical Array destroyed. 04704_ Nuclear Reactor explodes. 04704_ Hvy. Machine Gun destroyed. 04704_ Soldier 5a destroyed. 04704_ Imp. Deuterium Engine destroyed. 04704_ Med. Treads destroyed. 04704_ Barrage Gun destroyed. 04707_ K-01 Serf collects debris. 04707_ Acquired 3 matter. 04708_ Nuclear Reactor explodes. 04711_ K-01 Serf collects debris. 04713_ Nuclear Reactor explodes. 04714_ The unstable cave ceiling collapses. 04714_ K-01 Serf collects debris. 04715_ Acquired Adv. Heat Sink. 04716_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??????????????????"""""" #??????????????? | | ??????????????????"""""" #??????????????? | | ??????????????????"""""" #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? #??????????????? | | ?????????????????? #??????????????? | | ?????""???????????#######+#+####+##??????????????? | | ?????""???????????##### #??# #?##############? | | ?????T"??????????? 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"????????############## | | ?????????????????????? ?? ?????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#! | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 60 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 11 Relay Coupler Types 54 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Factory Defaults Significant Disruption Challenges ------------ None Game ------ Seed PrecisionHeartCoupler Manual? 0 Play Time 00:47:53 Cumulative 12.7 hours Start 2021.06.05 @ 21:10:41 End 2021.06.05 @ 22:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 25 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f89510d-d0ee-489e-a57d-2c33f85cda64