Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 16:24:33 Player: 3.14 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (162) 810 Value Destroyed (8597) 8597 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 18809 Bonus ------- High Alert Combat Kills 880 Aligned with FarCom 300 Friendly Fire -238 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Energy Well (1000) Medium Reflective Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Microactuators Microactuators Improved Transmission Jammer Advanced Phase Shifter Heavy Reflective Plating Advanced Force Field > --- WEAPON ----------- Fusion Bomb Launcher Mining Claw Mining Claw Longsword +1 > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Experimental Energy Well Layered Light Armor Plating Medium Reflective Plating Improved System Restoration Module Mining Claw [Rating: 162] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Microactuators Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Experimental Stasis Projector Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . 1 Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . Utility 11 | . . . . . 2 1 . . 1 2 1 . . 1 . 2 1 Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . Parts Attached 176 | 6 1 . 2 2 23 6 2 . 21 12 4 9 . 21 20 8 39 Power 16 | 1 . . . . 3 . . . 2 . . . . 3 3 . 4 Engine 3 | 1 . . . . 1 . . . 1 . . . . . . . . Core 3 | . . . . . 2 . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . 1 . . . . 2 3 . 4 Propulsion 52 | 2 . . . . 8 2 . . 5 . . 6 . 5 6 . 18 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 50 | . . . . . 8 2 . . 5 . . 6 . 5 6 . 18 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 83 | 1 . . 2 . 7 4 2 . 12 11 3 2 . 12 8 6 13 Device 32 | . . . . . 1 . 1 . 6 8 1 . . 4 2 2 7 Storage 6 | 1 . . 2 . 1 . . . . . . . . 1 1 . . Processor 12 | . . . . . 2 . 1 . 2 . . . . 1 2 2 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 32 | . . . . . 3 3 . . 4 3 2 2 . 6 3 2 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 . . 2 5 . . . 2 1 1 1 . 1 3 2 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 7 | . . . . . 2 . . . 2 1 1 . . 1 . . . Slashing Weapon 10 | . . . . 1 2 . . . . . . 1 . . 3 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 . 1 1 Parts Lost 22 | . . . . . 2 1 . . 2 . . 2 . . 3 1 11 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 9 | . . . . . . . . . 2 . . 1 . . . . 6 Utility 10 | . . . . . 1 1 . . . . . . . . 3 1 4 Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 5 | . . . . . 2 1 . . 1 . . 1 . . 2 1 5 Average Slot Usage (%) 94 | . 85 85 94 100 98 99 100 100 99 99 100 96 94 94 93 90 88 Engine 3 | . 14 14 14 14 . . . . 3 . . . . . . . . Core 1 | . . . . . 8 7 7 7 . . . . . 4 3 . . Reactor 3 | . . . . . . . . . 1 5 5 5 5 4 4 8 10 Treads 6 | . 28 28 28 28 2 . . . . . . . . . . . . Leg 20 | . . . . . 33 38 38 38 32 29 26 26 26 23 23 21 18 Device 9 | . . . . . 1 . 5 7 12 23 21 21 21 16 10 13 16 Storage 8 | . 14 14 22 28 9 7 7 7 6 5 5 5 5 4 4 4 3 Processor 10 | . . . . . 9 12 13 15 13 11 10 10 10 11 13 17 18 Protection 6 | . . . . . 14 12 8 7 6 4 10 7 5 8 11 7 4 Ballistic Gun 6 | . 25 28 28 24 1 . . . . . . . . . . . . Impact Weapon 5 | . . . . . 6 7 7 7 13 11 15 15 15 13 5 . . Slashing Weapon 7 | . . . . 1 9 7 7 7 6 5 5 5 5 4 13 16 14 Naked Turns 69 | . . . . . . . . . . . . . . . . . 69 Heaviest Build 139 | 13 13 13 41 43 54 53 48 46 65 71 75 81 81 104 123 116 139 Greatest Support 136 | 40 40 40 40 40 47 60 60 60 75 75 75 102 102 110 118 118 136 Greatest Overweight (x) 2 | . . . 1 1 2 . . . 1 . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 12 16 11 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 12 | 4 6 6 9 10 12 12 12 12 12 12 11 12 12 12 12 12 12 Average Carried 10 | 2 5 5 6 9 9 11 11 12 11 11 10 11 12 11 11 11 11 Final Capacity 16 | 6 6 6 16 16 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 6 6 9 10 12 12 12 12 12 12 10 12 12 12 12 10 2 Class Distribution -------------------- 52% | Mutant 43% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Matter Collected 2106 | 252 . 61 . 45 225 60 20 . 202 150 27 103 . 210 197 86 468 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10244 | 78 . 40 . 32 1033 252 . . 454 369 27 921 . 1331 1686 422 3599 Parts 496 | 2 . 8 . . 40 12 . . 21 15 2 31 . 66 77 19 203 Haulers Intercepted 3 | . . . . . 2 . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 25 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Combat Hostiles Destroyed 132 | . . 3 . 4 10 3 . . 5 3 . 13 . 12 21 3 55 Melee 120 | . . . . 3 10 3 . . 4 3 . 12 . 12 21 3 49 Guns 3 | . . 3 . . . . . . . . . . . . . . . AOE 7 | . . . . 1 . . . . . . . . . . . . 6 Classes Destroyed 16 | 1 . 1 . 1 8 . . . . 1 1 . . 1 1 . 1 Worker 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . Builder 1 | . . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . 1 . . . . . . . . Recycler 11 | 1 . . . . 4 1 . . . 1 . . . 2 . 1 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 6 | . . . . . 1 . . . . 1 . . . 1 . 1 2 Swarmer 24 | . . 3 . . . . . . . . . 2 . . . . 19 Grunt 40 | . . . . . 6 2 . . 3 . . 9 . 4 6 . 10 Brawler 5 | . . . . . 2 . . . . . . . . . 2 . 1 Duelist 4 | . . . . . . . . . . . . . . . 3 . 1 Sentry 21 | . . . . . 3 1 . . 2 1 . 1 . 3 6 3 1 Hunter 4 | . . . . . . . . . . . . . . . . . 4 Programmer 30 | . . . . . . . . . . 2 . . . 5 4 . 19 Packrat 1 | . . . . . . . . . . . . 1 . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 . 3 . 3 4 2 . . 3 2 1 7 . 4 5 2 9 Combat Bots Only 9 | . . 3 . 3 3 2 . . 3 2 . 7 . 4 5 1 9 Max Kills in Single Turn 3 | 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . . . . . . 3 Melee 1 | . . . . 1 1 1 . . 1 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Damage Taken 8723 | . . 151 . 79 651 182 28 . 671 488 . 513 . 574 856 336 4194 Core 2162 | . . 26 . 11 39 23 . . 118 103 . 82 . 47 37 67 1609 Absorbed by Shields 2046 | . . . . . . . . . . . . . . 175 671 180 1020 Core Remaining (%) 92 | 100 . . . 85 92 . . 96 86 89 . . 92 . 93 95 . Volleys Fired 15 | . . 9 . 1 . . . . . . . . . . . . 5 Largest 2 | . . 2 . 1 . . . . . . . . . . . . 1 Hottest 80 | . . 40 . 33 . . . . . . . . . . . . 80 Shots Fired 24 | . . 18 . 1 . . . . . . . . . . . . 5 Gun 18 | . . 18 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 18 | . . 18 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . 1 . . . . . . . . . . . . 1 Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 4 | . . 3 . . . . . . . . . . . . . . 4 Robot Miss Streak 3 | . . 3 . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 605 | . . 9 . 5 68 12 . . 36 33 1 50 . 85 100 28 178 Core Hits 268 | . . 3 . 4 20 7 . . 11 7 1 22 . 25 48 13 107 Critical Hits 60 | . . . . 1 4 1 . . 1 2 . 2 . 6 13 6 24 Critical Kills 23 | . . . . 1 . . . . . . . 1 . 2 5 1 13 Critical Parts Destroyed 23 | . . . . . 3 1 . . 1 2 . 1 . 2 3 1 9 Melee Attacks 804 | . . . . 6 91 19 9 . 53 41 1 57 1 121 117 39 249 Impact 127 | . . . . . 14 4 1 . 18 12 . 22 . 48 8 . . Slashing 677 | . . . . 6 77 15 8 . 35 29 1 35 1 73 109 39 249 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . 1 17 1 . . 2 2 1 2 . 5 14 4 2 Combat Hostiles 5 | . . . . 1 2 . . . . . . 1 . . . . 1 Follow-up Attacks 135 | . . . . . 9 2 . . 11 10 . 19 . 26 22 7 29 Damage Inflicted 28632 | 5 . 92 . 472 3652 463 . . 1376 1306 113 2112 . 3884 4792 1510 8855 Guns 86 | . . 86 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 605 | . . . . 46 . . . . . . . . . . . . 559 Melee 27883 | . . . . 415 3652 463 . . 1376 1306 113 2112 . 3864 4792 1510 8280 Ramming 58 | 5 . 6 . 11 . . . . . . . . . 20 . . 16 Kinetic 86 | . . 86 . . . . . . . . . . . . . . . Thermal 67 | . . . . . . . . . . . . . . . . . 67 Explosive 414 | . . . . 46 . . . . . . . . . . . . 368 Electromagnetic 124 | . . . . . . . . . . . . . . . . . 124 Impact 2303 | . . . . . 340 25 . . 290 224 . 524 . 807 93 . . Slashing 25580 | . . . . 415 3312 438 . . 1086 1082 113 1588 . 3057 4699 1510 8280 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 3 3 . . . . 5 . 15 Average Corruption 3 | . . . . . . . . . 2 2 . . . . 3 . 5 Corruption Purged 6 | . . . . . . . . . 2 . . . . . . . 4 Effects 76 | . . . . . . . . . 11 7 . . . . 12 . 46 Message Errors 19 | . . . . . . . . . 1 2 . . . . 3 . 13 Matter Fused 20 | . . . . . . . . . 4 1 . . . . 4 . 11 Heat Flow Errors 5 | . . . . . . . . . 1 . . . . . 1 . 3 Energy Discharges 10 | . . . . . . . . . 2 3 . . . . 1 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . 2 1 . . . . 2 . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Targeting Errors 7 | . . . . . . . . . 1 . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1957 | . . . . 10 661 . . . 59 53 . 57 . 397 187 121 412 Projectiles 5 | . . . . . . . . . 5 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1952 | . . . . 10 661 . . . 54 53 . 57 . 397 187 121 412 Knockbacks 16 | . . . . . 2 . . . 4 . . 3 . 7 . . . Impact 13 | . . . . . 2 . . . 2 . . 3 . 6 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . 2 . . . . 1 . . . Self-Inflicted Damage 97 | . . . . . . . . . . . . . . . . . 97 Shots 1 | . . . . . . . . . . . . . . . . . 1 Rammed 9 | 1 . 5 . 2 . . . . . . . . . . . . 1 Targets Rammed 23 | 2 . 5 . 2 . . . . . . . . . 1 . . 13 Kicked 13 | . . . . . . . . . . . . . . 1 . . 12 Crushed 1 | 1 . . . . . . . . . . . . . . . . . Highest Temperature 251 | . . . . . 5 . . . 251 . . . . . 128 . 176 Average Temperature 82 | . . . . . 5 . . . 132 . . . . . 58 . 78 Received Heat Transfer 984 | . . . . . 288 66 . . 165 27 . 162 . 58 77 36 105 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 1 . 3 . . . Impact Corruptions 13 | . . . . . 2 . . . 2 1 . 1 . 7 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Peak Influence 1172 | 5 17 76 . . 163 138 . . 118 96 23 . . 337 409 240 1172 Average Influence 164 | . 9 30 . . 55 88 . . 47 35 19 . . 130 183 133 537 Maximum Alert Level 4 | . . . . . . . . . . . . . . 1 2 1 4 Low Security (%) 78 | 100 100 100 . 100 100 100 . . 100 100 100 . . 75 64 87 25 Level 1 10 | . . . . . . . . . . . . . . 24 30 12 23 Level 2 2 | . . . . . . . . . . . . . . . 4 . 9 Level 3 6 | . . . . . . . . . . . . . . . . . 33 Level 4 1 | . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 2 . . . 1 2 . . . 4 1 1 9 Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . . . . 1 1 . . . 4 1 1 6 Reinforcement 4 | . . . . . 2 . . . . 1 . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Distress Signals 8 | . . . . . 2 1 . . 1 . . . . 1 . . 3 Communications Jammed 68 | . . . . . . . . . . 16 . . . 16 . . 36 Distress Signals 68 | . . . . . . . . . . 16 . . . 16 . . 36 Times Spotted 244 | . . 3 . 5 27 5 3 . 13 8 . 16 . 24 21 4 115 Peak Tracking Total 19 | . . 3 . 3 6 4 . . 4 2 . 7 . 6 5 2 19 Tactical Retreats 38 | . . . . 1 8 1 . . 3 1 . 2 . 6 . . 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Traps Triggered 8 | . 1 . . . . . . . 1 . 1 . . . 1 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Machines Disabled 6 | . . . . . . . . . . . . . . . 3 . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Machines Accessed 23 | . 3 . 2 . 4 3 1 . 2 . . . . 3 4 1 . Terminals 12 | . 3 . . . 3 3 . . . . . . . 1 2 . . Fabricators 3 | . . . . . . . . . 1 . . . . . 2 . . Repair Stations 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Total Hacks 56 | . 9 . 2 . 13 5 1 . 5 . . . . 10 10 1 . Successful 34 | . 5 . 2 . 10 2 1 . 3 . . . . 5 6 . . Failed 22 | . 4 . . . 3 3 . . 2 . . . . 5 4 1 . Catastrophic 3 | . 1 . . . 1 . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 7 . 1 . 7 3 . . . . . . . . 2 . . Terminals 34 | . 9 . . . 11 5 . . . . . . . 2 7 . . Fabricators 5 | . . . . . . . . . 2 . . . . . 3 . . Repair Stations 11 | . . . . . 2 . . . 3 . . . . 5 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . Terminal Hacks 13 | . 3 . 2 . 4 . 1 . . . . . . 1 2 . . Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 1 1 . . Zone Layout 3 | . . . . . 2 . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . 3 . . Load Schematic 2 | . . . . . . . . . 1 . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 8 | . . . . . 2 . . . 2 . . . . 4 . . . Scan Component 4 | . . . . . 1 . . . 1 . . . . 2 . . . Repair 4 | . . . . . 1 . . . 1 . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 6 . . . 8 4 . . . . . . . . 3 . . Terminals 9 | . 2 . . . 4 2 . . . . . . . . 1 . . Botnet 8 | . 2 . . . 3 2 . . . . . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 2 3 . . 2 . . . . 3 4 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . Matter 351 | . . . . . . . . . . . . . . . 351 . . Time 62 | . . . . . . . . . . . . . . . 62 . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . 21 . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . Matter 102 | . . . . . . . . . . . . . . . 102 . . Time 25 | . . . . . . . . . . . . . . . 25 . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . 3 . . Parts Repaired 4 | . . . . . 1 . . . 1 . . . . 2 . . . Time 105 | . . . . . 26 . . . 38 . . . . 41 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Total Allies 6 | . . . . 3 . . . . . . . . . . 3 . . Largest Group 3 | . . . . 3 1 . . . . . . . . . 3 . . Highest-Rated Group 144 | . . . . 40 14 . . . . . . . . . 144 . . Highest-Rated Ally 48 | . . . . 16 14 . . . . . . . . . 48 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . . . . . . . . . Total Damage 86 | . . . . 86 . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Turns Passed 11325 | 138 238 957 835 641 1239 258 351 30 1014 692 131 472 34 1010 848 540 1897 Spaces Moved 6440 | 78 147 574 483 222 507 140 264 25 604 445 102 298 27 521 415 375 1213 Core 239 | 2 . . . . . . . . . . . . . . . . 237 Treads 1504 | 76 147 574 483 222 2 . . . . . . . . . . . . Legs 4697 | . . . . . 505 140 264 25 604 445 102 298 27 521 415 375 976 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 120 122 122 122 122 122 122 122 122 120 118 118 50 Average Speed 132 | 157 160 160 171 180 151 122 122 122 128 122 122 122 122 129 118 118 103 Slowest Speed 180 | 160 160 160 180 180 180 122 122 122 152 122 122 152 122 152 148 118 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 35 98 69 49 47 5 49 7 21 19 4 42 6 20 25 13 32 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . . . . 1 . . . . 1 . . . . . Spaces Dug 106 | . . . . . 13 4 8 . 8 3 . . 1 17 4 6 42 Terrain Destroyed 150 | . . . . 11 13 4 8 . 8 3 . . 1 17 4 6 75 Melee 106 | . . . . . 13 4 8 . 8 3 . . 1 17 4 6 42 Projectile . | . . . . . . . . . . . . . . . . . . AOE 44 | . . . . 11 . . . . . . . . . . . . 33 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Arm Res Acc Total 8742 | 89 150 593 489 454 859 202 279 24 785 557 106 384 27 835 714 451 1744 Wait 1307 | . . . . 221 221 29 . . 96 64 . 39 . 168 172 37 260 Move 6423 | 77 146 573 482 221 506 139 263 24 603 444 101 297 26 520 414 374 1213 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 85 | 4 2 3 3 1 14 7 2 . 12 3 . 1 . 19 4 2 8 Fast Attach 51 | 6 1 . 1 . 8 . 2 . 5 2 1 . . 6 6 3 10 Attach 36 | . . . . . 4 3 . . 4 4 2 3 . 4 2 4 6 Detach 2 | . . . . . 1 . . . . 1 . . . . . . . Swap 89 | . . . 1 2 11 3 . . 12 6 1 6 . 11 12 1 23 Drop 123 | . 1 3 2 . 17 6 4 . 18 4 . 3 . 28 17 3 17 Fire 15 | . . 9 . 1 . . . . . . . . . . . . 5 Melee 588 | . . . . 6 77 15 8 . 35 29 1 35 1 78 87 27 189 Ram . | . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . 1 . . 13 Crush 9 | 2 . 5 . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 377 | -10/Materials | Entered Mines 421 | -10/Mines | Met a Derelict bent on vengeance 536 | -10/Mines | Learned location of Storage (-9) 735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 934 | -10/Mines | Discovered new exit (range 11) 1033 | -10/Mines | Learned Materials stockpile data 1247 | -10/Mines | Discovered new exit (range 5) 1327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1327 | -10/Mines | Discovered new exit (range 5) 1334 | -10/Mines | Entered Exiles 1374 | -10/Exiles | Met 8R-AWN 1402 | -10/Exiles | Met EX-HEX 1445 | -10/Exiles | Met EX-BIN 1485 | -10/Exiles | Aligned with FarCom system 1486 | -10/Exiles | Given EX-Vault access code 1523 | -10/Exiles | Opened EX-Vault 1537 | -10/Exiles | Found Longsword +1 1573 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1882 | -10/Exiles | Met EX-DEC 2101 | -10/Exiles | Learned location of Zion (-6) 2153 | -10/Exiles | Discovered new exit (range 10) 2169 | -10/Exiles | Left Exiles lab with Longsword +1 2169 | -10/Exiles | Entered Mines 2184 | -9/Mines | Learned location of 1 exit from Lower Caves 2286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2329 | -9/Mines | Assembled infested the area 2797 | -9/Mines | Discovered new exit (range 5) 2810 | -9/Mines | Entered Materials 2810 | -8/Materials | Accompanied by 1 ally 2810 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3125 | -8/Materials | Repaired Aluminum Leg? 4031 | -8/Materials | Discovered new exit (range 13) 4049 | -8/Materials | Entered Factory 4049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -7/Factory | Discovered new exit (range 13) 4307 | -7/Factory | Entered Lower Caves 4308 | -7/Lower Caves | Identified exit to Lower Caves 4322 | -7/Lower Caves | Learned Factory emergency access door positions 4422 | -7/Lower Caves | Spotted B-75 Beast 4426 | -7/Lower Caves | Build established: Scavenger-Mutant 4515 | -7/Lower Caves | Learned 4 Factory zone layouts 4658 | -7/Lower Caves | Entered another Lower Caves area 4679 | -7/Lower Caves | Discovered new exit (range 8) 4688 | -7/Lower Caves | Entered Factory 4688 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5213 | -6/Factory | Found Hvy. Reflective Plating 5524 | -6/Factory | Repaired Titanium Leg 5680 | -6/Factory | Discovered new exit (range 13) 5702 | -6/Factory | Entered another Factory area 5702 | -5/Factory | Evolved 2 slots: Utility x2 6344 | -5/Factory | Discovered new exit (range 14) 6394 | -5/Factory | Entered another Factory area 6394 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6489 | -4/Factory | Discovered new exit (range 15) 6525 | -4/Factory | Entered Upper Caves 6568 | -4/Upper Caves | Ambushed by wild Derelicts 6605 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6849 | -4/Upper Caves | Destroyed 7 combat bots 6991 | -4/Upper Caves | Discovered new exit (range 5) 6997 | -4/Upper Caves | Entered another Upper Caves area 7014 | -4/Upper Caves | Discovered new exit (range 14) 7031 | -4/Upper Caves | Entered Research 7031 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7153 | -3/Research | Spotted B-86 Titan 7166 | -3/Research | Build established: Mutant 7471 | -3/Research | Repaired Hvy. Reflective Plating 7488 | -3/Research | Repaired Maul 7781 | -3/Research | Found Unknown Device 7781 | -3/Research | Identified Antimissile System 7862 | -3/Research | Build established: Scavenger-Mutant 7908 | -3/Research | Discovered new exit (range 7) 7954 | -3/Research | Discovered new exit (range 14) 8041 | -3/Research | Entered Armory 8079 | -3/Armory | Found Fusion Bomb Launcher 8342 | -3/Armory | Build established: Mutant 8359 | -3/Armory | Fabricated Mining Claw (x3) 8536 | -3/Armory | Discovered new exit (range 12) 8799 | -3/Armory | Fabricated L-61 Swordsman? 8889 | -3/Armory | Entered Research 8889 | -2/Research | Evolved 2 slots: Utility x2 8946 | -2/Research | Discovered new exit (range 15) 8968 | -2/Research | Build established: Scavenger-Mutant 9274 | -2/Research | Spotted B-90 Cyclops 9429 | -2/Research | Identified exit to Access 9429 | -2/Research | Entered Access 9429 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10004 | -1/Access | Energy Cycler disabled 10041 | -1/Access | Spotted B-99 Colossus 10523 | -1/Access | Destroyed 8 combat bots 10762 | -1/Access | Found Hvy. Insulated Plating 10834 | -1/Access | Found Gamma Bomb Array 10961 | -1/Access | First assault squad dispatched 11102 | -1/Access | Build established: Scavenger-Assassin 11179 | -1/Access | Released all parts (21) 11193 | -1/Access | Destroyed 9 combat bots 11224 | -1/Access | Lost 4 parts (1n2u1w) 11255 | -1/Access | System corruption reached 10% 11263 | -1/Access | Core integrity fell below 50% 11289 | -1/Access | Lost 5 parts (5n) 11317 | -1/Access | Core integrity fell below 20% 11326 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11256_ Myomer Leg destroyed. 11257_ Penetrated by Slug. 11258_ Slug penetrates Wall. 11258_ Myomer Leg destroyed. 11258_ Slug penetrates Wall. 11260_ Energy Cycler explodes. 11260_ S-43 Plague destroyed. 11260_ Slug penetrates Wall. 11261_ Penetrated by Slug. 11263_ K-01 Serf collects debris. 11263_ Slug penetrates Wall. 11265_ PMGIKOUDT8HOK3BYX D,/PKY GN SF 11278_ Penetrated by Slug. 11279_ Slug penetrates H-88 Terminator. 11279_ Penetrated by Slug. 11305_ System corrupted: Component data lost. 11317_ Slug penetrates K-01 Serf. 11317_ K-01 Serf destroyed. 11319_ Slug penetrates Wall. 11323_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????h????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""#????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ??############### #????????????????????????????? | | ??# #????????????????????????????? | | ??# #????????????????????????????? | | ??# #????????????????????????????? | | ??# ###############????????????????????????????? | | ??# # #????????????????????????????????????? | | ??# # #????????????????????????????????????? | | ??# h #????????????????????????????????????? | | ??# # #????????????????????????????????????? | | ??# # #????????????????????????????????????? | | ??# * # g #???###+##???????#+##????????????????? | | ??#=% #!p pp##### ####### ####?????????????? | | ??# #!! Y ss ! "" ??????????? | | ??# # ##### @ " k??????????? | | ??# ##### #???# ####### ##???????????????? | | ??# #???###???## ##??????????#????????????????? | | ??# #??????????# #????????????????????????????? | | ??# #??????????# #????????????????????????????? | | ??# #??????????+ #????????????????????????????? | | ??# #??????????# #????????????????????????????? | | ??# #??????????# #????????????????????????????? | | ### #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #######??????????# g#????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 30 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 32 Target Analysis 8 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mining Claw | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Mining Claw | x3 | -3/Armory L-61 Swordsman | x3 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Melee Specialist Challenges ------------ None Game ------ Seed MakeshiftTeslaPrototype Manual? 0 Play Time 01:12:11 Cumulative 418.1 hours Start 2019.12.29 @ 14:30:43 End 2019.12.29 @ 16:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 732 Rogue 732 Adventurer 0 Explorer 0 Win Type - Total 30 Types 23/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39629ce-d423-4b1f-aef0-90ae4d20c52d