Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.01 @ 18:09:28 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 3358 Bonus ------- Follower Combat Kills 439 Met Imprinter 300 Was Imprinted 300 Friendly Fire -157 Cogmind --------- Core Integrity 230/400 Matter 275/300 Energy 265/265 System Corruption 22% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Ripper > --- INVENTORY (25) --- Compact Wheel Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Recoil Stabilizer Light Armor Plating Medium Reactive Plating Hacking Drone Bay Storm Laser Assault Rifle Heavy Battle Rifle Rocket Launcher Mining Laser Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Ripper > --- INVENTORY -------- Compact Wheel Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Recoil Stabilizer Light Armor Plating Medium Reactive Plating Hacking Drone Bay Storm Laser Assault Rifle Heavy Battle Rifle Rocket Launcher Mining Laser Axe [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 24 | 5 6 1 8 1 . 3 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 2 1 . . . . . Treads 2 | 1 1 . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 5 1 . 1 Device 2 | . . . 2 . . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 6 | . 2 1 2 . . 1 Artifact . | . . . . . . . Weapon 8 | 1 3 . 2 . . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . . . 1 Ballistic Cannon 4 | . 2 . 2 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . 4 . . 7 Power 1 | . . . 1 . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . 1 . . 3 Weapon 4 | . . . 2 . . 2 Highest Loss Streak 7 | . . . 4 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 97 100 97 100 100 100 Engine 11 | . 14 14 10 11 11 11 Treads 11 | . 14 14 11 11 11 11 Wheel 11 | . 14 14 11 11 11 11 Device 8 | . . . 10 12 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . . 10 11 11 Protection 12 | . 11 14 21 11 11 11 Ballistic Cannon 23 | . 17 28 22 22 22 21 Naked Turns . | . . . . . . . Heaviest Build 98 | 12 19 19 98 98 97 97 Greatest Support 20 | 20 16 16 16 16 16 16 Greatest Overweight (x) 6 | . 1 1 6 6 6 6 Average Overweight (x) 4 | . . 1 3 6 6 5 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 19 | 6 8 8 19 25 25 25 Most Carried 22 | 4 8 8 8 9 18 22 Average Carried 13 | 1 7 7 7 7 16 20 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 19 | 4 8 8 6 9 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 851 | 243 63 278 169 42 . 56 Remotely . | . . . . . . . Salvage Created 613 | . 56 186 170 37 . 164 Parts 45 | . 9 19 6 3 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . . 29 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 4 10 6 2 . 4 Guns 1 | . . . . . . 1 Cannons 25 | . 4 10 6 2 . 3 Classes Destroyed 6 | . 2 1 3 . . . Worker 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Swarmer 17 | . 3 8 3 1 . 2 Grunt 5 | . 1 2 . 1 . 1 Duelist 2 | . . . 1 . . 1 Sentry 3 | . . . 2 . . 1 Best Kill Streak 4 | . 4 3 3 1 . 2 Combat Bots Only 4 | . 4 3 3 1 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1701 | . 108 353 301 82 . 857 Core 284 | . 15 99 15 . . 155 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 172 | . . . . . 172 . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 61 | . 7 26 13 4 . 11 Largest 2 | . 2 2 2 2 . 2 Hottest 70 | . 70 70 70 70 . 70 Shots Fired 121 | . 14 52 26 8 . 21 Gun 2 | . . . . . . 2 Cannon 119 | . 14 52 26 8 . 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 121 | . 14 52 26 8 . 21 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 3 7 12 2 . 5 Robot Miss Streak 5 | . 2 5 5 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 66 | . 6 26 17 3 . 14 Core Hits 39 | . 4 12 10 2 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . . . 3 Blast 2 | . 1 . . . . 1 Sever 2 | . . . . . . 2 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1353 | . 112 467 376 53 . 345 Guns 46 | . . . . . . 46 Cannons 1223 | . 112 467 376 53 . 215 Explosions . | . . . . . . . Melee 84 | . . . . . . 84 Ramming . | . . . . . . . Kinetic 1269 | . 112 467 376 53 . 261 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 84 | . . . . . . 84 Piercing . | . . . . . . . Highest Corruption 17 | . . . . . . 17 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles 6 | . . . . . . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . 5 4 . . 2 Impact . | . . . . . . . Kinetic 9 | . . 5 3 . . 1 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 213 | . 90 213 75 . . 1 Average Temperature 50 | . 40 59 37 . . 1 Received Heat Transfer 336 | . 12 111 99 6 . 108 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 295 | . 120 256 295 235 . . Initial 114 | . . 46 1 114 . . Average 137 | . 62 143 98 211 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 71 | 100 100 73 85 34 . . Level 1 28 | . . 26 14 65 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 6 12 13 3 . 22 Peak Tracking Total 10 | . 4 3 7 2 . 10 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 5 | . . 1 2 1 . 1 Max in Single Turn 1 | . . 1 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . 4 . . . Successful 3 | . . . 3 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 3 . . . Record 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 12 | . . 3 . 3 6 . Largest Group 9 | . . 3 2 4 9 9 Highest-Rated Group 246 | . . 76 45 71 246 246 Highest-Rated Ally 39 | . . 31 31 31 39 39 Total Orders . | . . . . . . . Ally Attacks 86 | . . 2 20 4 . 60 Total Damage 1431 | . . 41 272 60 . 1058 Kills 17 | . . 1 6 2 . 8 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3848 | 58 158 847 235 322 1268 960 Spaces Moved 2166 | 49 110 581 119 162 663 482 Core 5 | 5 . . . . . . Treads 1 | 1 . . . . . . Legs . | . . . . . . . Wheels 2160 | 43 110 581 119 162 663 482 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 115 190 190 175 Average Speed 161 | 96 108 115 149 190 190 189 Slowest Speed 190 | 160 115 115 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 29 99 13 41 85 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 8 | . . 2 . 1 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2391 | 57 134 708 149 169 672 502 Wait 110 | . . 99 7 . 4 . Move 2160 | 48 109 580 118 161 662 482 Hop . | . . . . . . . Pick Up 27 | 4 8 1 2 2 6 4 Fast Attach 9 | 5 1 . 2 1 . . Attach 8 | . 1 . 4 . . 3 Detach 1 | . . . . 1 . . Swap 7 | . 4 1 2 . . . Drop 6 | . 4 1 1 . . . Fire 61 | . 7 26 13 4 . 11 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Entered Mines 299 | -10/Mines | Learned Materials emergency access door positions 303 | -10/Mines | Build established: Mutant 584 | -10/Mines | Discovered new exit (range 5) 632 | -10/Mines | Received a Mining Laser from a helpful Derelict 687 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Accompanied by 2 allies 1064 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1125 | -9/Materials | Identified exit to Mines 1296 | -9/Materials | Lost 4 parts (1p1u2w) 1299 | -9/Materials | Entered Mines 1299 | -9/Mines | Accompanied by 1 ally 1306 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1401 | -9/Mines | Discovered new exit (range 9) 1504 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1597 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1613 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1621 | -9/Mines | Entered Zion 1621 | -7/Zion | Accompanied by 4 allies 1671 | -7/Zion | Led the pair of lost Derelicts to a safe place 1780 | -7/Zion | Found Prototype Energy Gun 1879 | -7/Zion | Identified exit to Proximity Caves 1917 | -7/Zion | Given the Hacking Drone Bay 1917 | -7/Zion | Found Prototype Device 2211 | -7/Zion | Imprinted 2213 | -7/Zion | Declared Zion's savior 2311 | -7/Zion | Visited the Megawrench Repair Shop 2311 | -7/Zion | Megawrench repaired 7 parts 2669 | -7/Zion | Gained Derelict followers 2889 | -7/Zion | Entered Proximity Caves 2889 | -6/Proximity Caves | Accompanied by 9 allies 3302 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3467 | -6/Proximity Caves | Learned location of Extension (-5) 3819 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3847 | -6/Proximity Caves | System corruption reached 10% 3849 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03839_ L-41 Fighter destroyed. 03841_ E9-B5N(M) destroyed. 03841_ Heat Sink destroyed. 03841_ System corrupted by crushing effect (+1). 03841_ Lgt. Cannon destroyed. 03841_ System corrupted by crushing effect (+4). 03842_ Lgt. Armor Plating destroyed. 03844_ Cesium-ion Thruster fries itself beyond repair. 03844_ G-67 Veteran Field Laser severed. 03845_ Propulsion Shielding fries itself beyond repair. 03846_ Com. Wheel destroyed. 03846_ System corrupted by crushing effect (+5). 03847_ G-67 Veteran Flexi-carbon Leg severed. 03847_ Lgt. Treads destroyed. 03847_ Lgt. Armor Plating destroyed. 03847_ System corrupted by crushing effect (+3). 03847_ System corrupted by crushing effect (+4). 03849_ BQ4:RH=3SPN9EG3QX&4 M7FHBRVBEMNWHYA 03849_ Mak. Shrapnel Gun destroyed. 03849_ System corrupted by crushing effect (+5). 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Terrain Scan Processor | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSniperGreatsword Manual? 0 Play Time 00:19:52 Cumulative 189.1 hours Start 2022.03.01 @ 16:13:13 End 2022.03.01 @ 18:09:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 200 Adventurer 4 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 143c684c-3010-4268-bd76-d6f94d288624