Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 20:03:05 Player: TheGreatBorealis Result: Destroyed by G-50 Soldier via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1811) 1811 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 6479 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 84/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Enhanced Armored Leg > --- UTILITY ---------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator > --- INVENTORY -------- High-capacity Storage Unit Long-range Sensor Array [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun KE Penetrator Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . 2 . Utility 5 | . . . 1 . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 77 | 6 9 1 3 . 34 2 3 5 14 Power 16 | 1 . 1 . . 7 . 3 . 4 Engine 4 | 1 . 1 . . 2 . . . . Core 12 | . . . . . 5 . 3 . 4 Reactor . | . . . . . . . . . . Propulsion 22 | 2 3 . 1 . 11 1 . . 4 Treads 7 | . 2 . 1 . 3 . . . 1 Leg 10 | 2 1 . . . 5 . . . 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 4 | . . . . . 3 1 . . . Utility 14 | 1 1 . 1 . 4 1 . 5 1 Device 7 | . 1 . 1 . 3 1 . 1 . Storage 2 | 1 . . . . 1 . . . . Processor 4 | . . . . . . . . 4 . Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 5 . 1 . 12 . . . 5 Energy Gun 16 | 1 3 . 1 . 8 . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . . . . 4 . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Parts Lost 41 | . . . . . 22 2 2 2 13 Power 8 | . . . . . 4 . . . 4 Propulsion 15 | . . . . . 7 1 2 1 4 Utility 2 | . . . . . 1 . . 1 . Weapon 16 | . . . . . 10 1 . . 5 Highest Loss Streak 16 | . . . . . 16 2 2 2 10 Average Slot Usage (%) 76 | . 87 100 100 100 93 55 33 34 53 Engine 7 | . 14 14 11 11 10 . . . . Core 4 | . . . . . 6 9 6 . 8 Treads 10 | . 9 28 22 22 10 . . . 3 Leg 6 | . 18 . . . 13 . . . 4 Flight 1 | . . . . . . 27 19 5 . Device 10 | . 2 14 22 22 17 10 6 5 . Storage 6 | . 14 14 11 11 8 . . . . Processor 7 | . . . . . . . . 22 23 Energy Gun 15 | . 14 28 33 33 18 . . . 6 Ballistic Gun 3 | . 7 . . . 6 9 . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 9 14 14 18 18 59 9 7 1 26 Greatest Support 60 | 20 40 40 40 40 60 12 12 4 20 Greatest Overweight (x) 10 | . . . . . 10 . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 12 4 4 4 4 Average Capacity 6 | 5 6 6 6 6 11 4 4 4 4 Most Carried 12 | 6 6 6 6 6 12 4 4 4 4 Average Carried 5 | 3 5 6 5 6 8 3 3 3 2 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 4 Final Carried 6 | 6 6 6 6 6 4 3 4 4 2 Class Distribution -------------------- 49% | Gunner 45% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Matter Collected 1154 | 214 108 55 35 . 516 . . . 226 Remotely . | . . . . . . . . . . Salvage Created 1978 | . 114 44 109 . 1413 . . . 298 Parts 111 | . 12 8 9 . 74 . . . 8 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 5 | . . 2 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 50 | . 5 5 3 . 33 . . . 4 Guns 45 | . 5 5 3 . 29 . . . 3 AOE 4 | . . . . . 4 . . . . Classes Destroyed 8 | . 2 . 1 . 5 . . . . Worker 3 | . . . . . 3 . . . . Hauler 2 | . . . . . 2 . . . . Recycler 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 17 | . 3 5 . . 9 . . . . Grunt 25 | . 2 . 2 . 19 . . . 2 Sentry 6 | . . . 1 . 3 . . . 2 Hunter 2 | . . . . . 2 . . . . Best Kill Streak 10 | . 5 3 2 . 10 . . . 2 Combat Bots Only 8 | . 5 3 2 . 8 . . . 2 Max Kills in Single Turn 4 | . 1 2 1 . 4 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Damage Taken 5961 | . 308 116 81 . 2493 239 107 109 2508 Core 1760 | . 78 24 10 . 340 123 70 44 1071 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 59 . 97 . 15 90 94 . Volleys Fired 182 | . 26 7 4 . 101 . . . 44 Largest 3 | . 2 2 3 . 3 . . . 3 Hottest 195 | . 70 130 195 . 195 . . . 195 Shots Fired 372 | . 47 14 12 . 250 . . . 49 Gun 372 | . 47 14 12 . 250 . . . 49 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 139 | . 22 . . . 85 . . . 32 Thermal 205 | . 25 14 12 . 146 . . . 8 Explosive . | . . . . . . . . . . Electromagnetic 28 | . . . . . 19 . . . 9 Robot Hit Streak 21 | . 4 6 6 . 21 . . . 15 Robot Miss Streak 6 | . 4 4 4 . 6 . . . 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 8 | . . 1 . . 7 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 296 | . 35 13 12 . 199 . . . 37 Core Hits 191 | . 10 13 16 . 142 . . . 10 Critical Hits 3 | . . . . . 1 . . . 2 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks 8 | . 8 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4608 | . 268 120 118 . 2945 . . . 1157 Guns 4058 | . 268 120 118 . 2680 . . . 872 Cannons . | . . . . . . . . . . Explosions 550 | . . . . . 265 . . . 285 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1567 | . 119 . . . 928 . . . 520 Thermal 2350 | . 149 120 118 . 1774 . . . 189 Explosive 285 | . . . . . . . . . 285 Electromagnetic 406 | . . . . . 243 . . . 163 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 4 Average Corruption 4 | . . . . . . . . 5 2 Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . . 6 1 Message Errors 3 | . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 117 | . . . . . . . . . 117 Projectiles . | . . . . . . . . . . Explosions 117 | . . . . . . . . . 117 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . 33 . . . 88 Shots 2 | . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 398 | . 370 156 144 . 398 . . 163 328 Average Temperature 103 | . 159 71 58 . 81 . . 91 166 Received Heat Transfer 1779 | . 69 . 30 . 1035 117 36 30 462 Effects 5 | . 4 . . . 1 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 1 . . 5 . . . 1 Heat Transferred 3830 | . 444 145 145 . 2800 . . . 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Peak Influence 410 | . 165 125 150 58 410 281 173 115 88 Initial 170 | . . . 48 58 22 170 118 79 46 Average 107 | . 84 110 113 58 193 228 146 85 34 Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 86 | 100 100 100 100 100 55 26 100 100 100 Level 1 10 | . . . . . 34 73 . . . Level 2 2 | . . . . . 9 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 . 1 . 10 3 . 2 4 Investigation 8 | . 1 . 1 . 2 . . 1 3 Extermination 2 | . . . . . . . . 1 1 Reinforcement 9 | . 1 . . . 5 3 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Distress Signals 6 | . 2 . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 11 6 2 . 48 11 2 2 29 Peak Tracking Total 16 | . 7 3 1 . 8 9 1 3 16 Tactical Retreats 10 | . 2 . . . 3 . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Traps Triggered 7 | . 1 . . . 1 . . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Machines Disabled 4 | . . . . . 3 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Machines Accessed 19 | . 1 . 2 . 4 2 3 2 5 Terminals 14 | . 1 . 2 . 4 2 2 . 3 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 41 | . 2 . 5 . 6 5 6 6 11 Successful 16 | . 1 . 5 . 2 3 2 2 1 Failed 25 | . 1 . . . 4 2 4 4 10 Catastrophic 6 | . 1 . . . 2 . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 12 | . 1 . 1 . 3 2 1 . 4 Terminals 28 | . 2 . 5 . 6 5 3 . 7 Fabricators 6 | . . . . . . . 3 . 3 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . . . . 6 . Terminal Hacks 12 | . 1 . 5 . 2 2 1 . 1 Record 2 | . . . 1 . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . Seal Access 1 | . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 1 1 . . Terminals 2 | . . . . . . 1 1 . . Assimilate 2 | . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . 3 1 3 2 5 Full Trace Events 5 | . . . 1 . 1 . . 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . 4 . . . . . . . . Non-combat 4 | . 4 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 6 | . 6 . . . . . . . . parse_system 1 | . 1 . . . . . . . . no_distress 4 | . 4 . . . . . . . . check_alert 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Turns Passed 3814 | 67 411 341 228 291 1042 65 100 354 915 Spaces Moved 2608 | 42 216 200 128 178 379 168 153 584 560 Core 189 | 3 . . . . . . . 17 169 Treads 775 | . 83 200 128 178 186 . . . . Legs 744 | 39 133 . . . 181 . . . 391 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 900 | . . . . . 12 168 153 567 . Fastest Speed 34 | 50 120 160 160 160 34 34 34 40 50 Average Speed 104 | 115 135 160 160 160 157 34 34 40 112 Slowest Speed 840 | 120 160 160 160 160 840 37 40 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . 4 1 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 35 59 15 62 31 45 6 9 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 34 | . . . . . 6 . . . 28 Melee . | . . . . . . . . . . Projectile 4 | . . . . . 1 . . . 3 AOE 30 | . . . . . 5 . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Fac Total 3368 | 57 287 208 143 184 624 171 199 699 796 Wait 439 | 4 12 . 6 7 80 5 39 110 176 Move 2587 | 41 215 199 127 177 378 159 150 581 560 Hop 6 | . . . . . . 4 1 1 . Pick Up 32 | 6 6 . 2 . 14 . 1 1 2 Fast Attach 37 | 6 3 . . . 11 1 1 5 10 Attach 28 | . 2 . 2 . 18 1 1 . 4 Detach 11 | . 1 . . . 8 . 2 . . Swap 12 | . 4 1 1 . 5 . 1 . . Drop 26 | . 10 1 1 . 9 1 3 1 . Fire 182 | . 26 7 4 . 101 . . . 44 Melee 8 | . 8 . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Entered Mines 622 | -10/Mines | Learned Materials terminal intel 814 | -10/Mines | Discovered new exit (range 5) 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -9/Materials | Loaded intel: 12 terminal locations 989 | -9/Materials | Discovered new exit (range 12) 1048 | -9/Materials | Entered Mines 1111 | -9/Mines | Build established: Gunner 1230 | -9/Mines | Found a hidden stash of uninstalled traps 1279 | -9/Mines | Learned Materials emergency access door positions 1310 | -9/Mines | Discovered new exit (range 15) 1339 | -9/Mines | Entered Materials 1339 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1340 | -8/Materials | Identified exit to Storage 1905 | -8/Materials | Garrison activated, responded to threat 2274 | -8/Materials | Core integrity fell below 50% 2292 | -8/Materials | Destroyed 8 combat bots 2343 | -8/Materials | Lost 16 parts (4p5n1u6w) 2381 | -8/Materials | Entered Storage 2440 | -8/Storage | Discovered new exit (range 16) 2443 | -8/Storage | Core integrity fell below 20% 2446 | -8/Storage | Entered Factory 2446 | -7/Factory | Evolved 2 slots: Utility x2 2516 | -7/Factory | Discovered new exit (range 13) 2546 | -7/Factory | Entered another Factory area 2546 | -6/Factory | Evolved 2 slots: Propulsion x2 2738 | -6/Factory | Build established: Mutant 2867 | -6/Factory | Discovered new exit (range 16) 2900 | -6/Factory | Entered another Factory area 2900 | -5/Factory | Evolved 2 slots: Utility x2 3457 | -5/Factory | Build established: Gunner 3736 | -5/Factory | Core integrity fell below 50% 3765 | -5/Factory | Lost 10 parts (2p3n5w) 3789 | -5/Factory | Core integrity fell below 20% 3815 | -5/Factory | Destroyed by G-50 Soldier via exploding Fusion Modulator Last Messages --------------- 03734_ ALERT: Rogue bot located, Programmers report to Factory Zone 3M. 03734_ Penetrated by Slug. 03734_ Carbon-fiber Leg destroyed. 03734_ K-01 Serf destroyed. 03735_ Slug penetrates Wall. 03738_ Acquired Cmb. Gravmag System. 03738_ Slug penetrates Wall. 03748_ Triggered Tesla Bomb Trap. 03748_ A bubble of electromagnetic force engulfs the area. 03753_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03755_ Connecting with Terminal... 03755_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 03776_ W-25 Informer sends out distress signal. 03783_ Door malfunctions. 03785_ R-10 Processor collects VTOL Module. 03790_ System corrupted: Component data lost. 03807_ Cmb. Gravmag System destroyed. 03814_ Acquired Hacking Suite. 03815_ Fusion Modulator explodes. 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""???! ????????????? | | ????????????????????????? ????? ????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #+???????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 810 Evasion (%) 68 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionDisruptionThruster Manual? 0 Play Time 00:39:20 Cumulative 45.7 hours Start 2020.10.01 @ 17:08:50 End 2020.10.01 @ 20:03:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ab6fc8-7e28-4b91-b53a-082e9ba3f6aa