Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 00:22:29 Player: Bean Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (29) 145 Value Destroyed (870) 870 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (5068) 5068 TOTAL SCORE: 12923 Bonus ------- Follower Combat Kills 68 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 146/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Gamma Bomb Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gamma Bomb Array > --- INVENTORY -------- Proton Missile Launcher [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Slots Evolved 16 | . . 2 . 2 2 2 2 . . 2 2 2 . Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 3 | . . 2 . . . . 1 . . . . . . Utility 10 | . . . . 2 . 2 1 . . 1 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 61 | 8 2 8 . 6 11 6 5 3 . 3 . 4 5 Power 11 | 2 . 3 . 2 1 1 . 1 . 1 . . . Engine 5 | 2 . 3 . . . . . . . . . . . Core 6 | . . . . 2 1 1 . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 . 2 . . 5 . . 1 . 2 . . 2 Treads . | . . . . . . . . . . . . . . Leg 6 | 2 . 2 . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . . 3 . . 1 . 2 . . 2 Utility 23 | 2 . 2 . 3 3 4 4 1 . . . 1 3 Device 16 | 1 . 1 . 3 2 1 3 1 . . . 1 3 Storage 1 | 1 . . . . . . . . . . . . . Processor 6 | . . 1 . . 1 3 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 2 1 . 1 2 1 1 . . . . 3 . Energy Gun 8 | 2 . . . 1 2 1 . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 1 2 Parts Lost 32 | . 3 4 . 1 10 . . . 1 . 1 8 4 Power 5 | . 1 2 . . 2 . . . . . . . . Propulsion 12 | . . 1 . . 4 . . . 1 . . 4 2 Utility 9 | . 1 . . 1 1 . . . . . 1 4 1 Weapon 6 | . 1 1 . . 3 . . . . . . . 1 Highest Loss Streak 6 | . 3 2 . 1 6 . . . 1 . 1 4 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | 1 3 2 3 4 3 4 4 2 2 1 . 1 1 Power . | . 1 . 1 1 . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . 1 1 . 1 1 1 1 . . . . Weapon 1 | . 1 1 1 2 2 2 2 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . 2 . . 1 1 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . 1 1 . . . . . . . Weapon 4 | . 2 . . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 81 88 83 75 68 65 73 81 77 80 56 5 Engine 3 | . 14 8 11 5 . . . . . . . . . Core 4 | . . . . 3 7 6 5 9 11 12 14 11 . Leg 13 | . 28 29 33 27 14 . . . . . . . . Flight 8 | . . . . . 6 19 17 17 22 18 19 12 3 Device 16 | . 12 10 11 20 15 23 22 23 23 22 23 13 2 Storage 1 | . 14 . . . 4 . . . . . . . . Processor 10 | . . 10 11 9 7 11 17 17 17 15 14 12 . Energy Gun 8 | . 20 11 11 16 14 6 1 3 5 5 4 3 . Ballistic Gun 3 | . 5 10 11 1 1 . . . . . . . . Peak Build Rating 92 | 7 8 10 10 18 30 36 44 52 52 82 82 92 22 Average Rating 27 | 5 7 8 10 13 19 30 38 44 51 62 82 68 14 On Entrance 29 | . 7 7 10 10 15 22 36 40 52 50 82 77 3 Naked Turns 22 | . . . . . . . . . . . . 9 13 Heaviest Build 45 | 15 16 13 11 15 28 13 13 19 19 32 32 45 7 Greatest Support 56 | 20 20 33 33 33 56 13 13 29 29 43 43 43 16 Greatest Overweight (x) 6 | 3 . . . . 6 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 6 5 5 5 5 5 5 5 5 Most Carried 8 | 4 5 4 4 5 8 5 5 5 2 3 . 5 5 Average Carried 3 | 1 3 2 3 4 3 4 4 2 2 1 . 1 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 4 4 4 5 5 2 2 . . 5 3 Class Distribution -------------------- 41% | Mutant 22% | Infiltrator-Scout 20% | Scout 12% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scout | -6/Factory Infiltrator-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Infiltrator-Scout | -4/Factory Infiltrator-Scout | -3/Research Scout | -2/Research Sprinter | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Matter Collected 1135 | 244 126 193 . 50 141 130 60 170 . . . . 21 Remotely . | . . . . . . . . . . . . . . Salvage Created 868 | 71 149 251 . 113 284 . . . . . . . . Parts 42 | 5 12 11 . 3 11 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Combat Hostiles Destroyed 19 | . 3 5 . 1 10 . . . . . . . . Guns 16 | . 3 5 . 1 7 . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . Classes Destroyed 8 | 1 3 2 . 1 1 . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . Swarmer 4 | . . . . . 4 . . . . . . . . Grunt 12 | . 3 2 . 2 5 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 3 | . . 2 . . 1 . . . . . . . . Best Kill Streak 4 | 2 4 2 . 2 4 . . . . . . . . Combat Bots Only 4 | . 3 2 . 1 4 . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 . . . . . . . . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Hostile Shots Fired 464 | . 8 37 . 8 153 . . 6 9 . 4 100 139 Missed 193 | . 3 9 . 3 44 . . 3 4 . 2 54 71 Hits 271 | . 5 28 . 5 109 . . 3 5 . 2 46 68 Melee 3 | . . 3 . . . . . . . . . . . Projectile 268 | . 5 25 . 5 109 . . 3 5 . 2 46 68 Critical Strikes 7 | . . 1 . . . . . . . . . 1 5 Damage Taken 4964 | . 219 452 . 137 1411 . . 62 101 . 59 1006 1517 Core 2126 | . 38 65 . . 525 . . . 42 . . 318 1138 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 36 | . . . . . . 18 . . . 18 . . . Core Remaining (%) 87 | 100 84 . 83 100 25 100 . . 95 100 100 . . Volleys Fired 101 | 4 14 28 . 11 34 . 1 . . . 1 8 . Largest 3 | 2 2 2 . 2 3 . 1 . . . 1 1 . Hottest 184 | 100 100 80 . 115 184 . 75 . . . 39 65 . Shots Fired 180 | 8 28 55 . 14 65 . 1 . . . 1 8 . Gun 169 | 8 26 54 . 14 59 . 1 . . . . 7 . Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 2 1 . . 6 . . . . . 1 1 . Special . | . . . . . . . . . . . . . . Kinetic 31 | . 5 26 . . . . . . . . . . . Thermal 138 | 8 21 28 . 14 59 . 1 . . . . 7 . Explosive 9 | . 2 1 . . 6 . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 1 1 . Robot Hit Streak 17 | 5 12 8 . 5 17 . 7 . . . . 8 . Robot Miss Streak 6 | 1 4 4 . 6 5 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 113 | 6 18 33 . 9 42 . 1 . . . . 4 . Core Hits 81 | 3 11 12 . 9 44 . . . . . . 2 . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . 2 4 . . 5 . . . . . . . . Burn 10 | . 2 3 . . 5 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1965 | 76 251 494 . 132 803 . 21 . . . 30 156 2 Guns 1778 | 76 220 494 . 95 716 . 21 . . . . 156 . Cannons . | . . . . . . . . . . . . . . Explosions 185 | . 31 . . 37 87 . . . . . 30 . . Melee . | . . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . 2 Kinetic 342 | . 21 321 . . . . . . . . . . . Thermal 1436 | 76 199 173 . 95 716 . 21 . . . . 156 . Explosive 118 | . 31 . . . 87 . . . . . . . . Electromagnetic 67 | . . . . 37 . . . . . . 30 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . 9 Average Corruption 4 | . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 8 36 . . 20 . . . . . . 15 1 Shots 4 | . 1 1 . . 1 . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 751 | 60 317 71 . 72 751 . 14 . 12 174 . 46 . Average Temperature 130 | 25 101 26 . 28 337 . 10 . 7 81 . 26 . Received Heat Transfer 663 | . 30 159 . 27 327 . . . 39 . 18 63 . Effects 23 | . . . . . 23 . . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . Interference 6 | . . . . . 6 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 4 | . . . . . 4 . . . . . . . . Damage (minor) 4 | . . . . . 4 . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 5 | . 2 1 . . 2 . . . . . . . . Heat Transferred 3955 | 222 740 740 . 247 1771 . 50 . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 184 | 10 60 50 2 68 184 65 15 . . 15 8 18 120 Initial 65 | . . 11 2 . 6 65 . . . 15 . . . Average 19 | 1 5 15 . 25 77 15 1 . . 1 . 2 48 Influence Increases 1222 | 15 108 234 . 108 430 2 50 . 45 2 8 33 187 Destroy 0b10 Robot/C 420 | . 60 100 . 60 200 . . . . . . . . Destroy 0b10 Robot/NC 50 | 15 20 5 . 10 . . . . . . . . . Destroy Leader 108 | . 16 30 . 12 50 . . . . . . . . Allied During Kill 11 | . . . . 11 . . . . . . . . . Successful Hack 74 | . 3 25 . . 22 2 5 . . 2 8 . 7 Disable Machine 60 | . . 15 . 15 15 . . . . . . 15 . Destroy Structure 64 | . 9 14 . . 38 . . . . . . 3 . Partial Spotted 60 | . . . . . . . 45 . . . . 15 . Lose Combat Pursuer 375 | . . 45 . . 105 . . . 45 . . . 180 Influence Decreases 1142 | 15 81 254 7 93 312 135 50 . 20 27 8 33 107 Entered New Map 108 | . . 16 5 . 9 68 . . . 10 . . . Time Decay 805 | 15 51 218 2 83 202 67 50 . 10 17 8 15 67 Lost Part 228 | . 30 20 . 10 100 . . . 10 . . 18 40 Lost Ally 1 | . . . . . 1 . . . . . . . . Squads Dispatched 16 | . 1 1 . 2 6 1 2 . . . 1 1 1 Investigation 2 | . 1 . . . 1 . . . . . . . . Extermination 6 | . . . . . 1 1 2 . . . . 1 1 Reinforcement 4 | . . 1 . 1 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Distress Signals 7 | . . 3 . 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 89 | . 9 10 . 5 16 . 3 6 6 . 1 11 22 Peak Tracking Total 10 | . 3 5 . 3 4 . 2 5 3 . 1 8 10 Tactical Retreats 14 | . . 2 . . 6 . . 1 1 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Traps Triggered 6 | . 1 . . . . 2 . . . . 1 1 1 Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Machines Disabled 4 | . . 1 . 1 1 . . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Machines Accessed 28 | . 2 4 . 1 6 4 3 . 1 2 1 . 4 Terminals 22 | . 1 3 . 1 5 3 3 . . 1 1 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 42 | . 4 5 . 3 9 6 4 . 1 3 1 . 6 Successful 20 | . 1 3 . 2 2 3 1 . 1 2 1 . 4 Failed 22 | . 3 2 . 1 7 3 3 . . 1 . . 2 Catastrophic 6 | . . 1 . 1 2 . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . 4 5 . 3 9 4 3 . . 1 1 . 2 Terminals 32 | . 3 4 . 3 6 4 4 . . 1 1 . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . 2 . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 10 | . . . . 1 1 1 1 . 1 . 1 . 4 Record 2 | . . . . . . . . . . . . . 2 Open Door 3 | . . . . . . . . . 1 . . . 2 Open DSF 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . Repair 2 | . . . . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 3 . 1 1 . . . . . . . . Terminals 4 | . . 2 . 1 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Operators 3 | . . 1 . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Reject 2 | . 1 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 4 . 1 4 2 2 . . 2 . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . . . Time 82 | . . . . . . 32 . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 3 2 . . . . . . . . Highest-Rated Group 40 | . . . 40 40 24 . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 33 4 . . . . . . . . Total Damage 359 | . . . . 326 33 . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Active Infowar (turns) 4142 | 4 244 546 689 249 445 312 726 224 49 300 177 176 1 Optics 1746 | . . . . . . 94 726 224 49 300 177 176 . Sensors 3717 | . . 546 689 249 445 312 726 224 49 300 177 . . IFF 44 | . . . . . . . 44 . . . . . . Terrain 2000 | . . . . 96 . 308 726 224 49 249 177 171 . Structural 2564 | . . . . 237 410 312 683 224 49 300 177 172 . Seismic 248 | 4 244 . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . 1 Jamming 959 | . . . . . . . 541 1 . 160 177 80 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Turns Passed 4795 | 112 269 622 689 249 698 312 726 224 49 300 177 185 183 Spaces Moved 5570 | 73 168 360 513 165 640 645 1248 554 80 305 134 332 353 Core 96 | 13 . . . . 24 . . . . . . 22 37 Treads . | . . . . . . . . . . . . . . Legs 1463 | 60 168 360 513 165 197 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4011 | . . . . . 419 645 1248 554 80 305 134 310 316 Fastest Speed 28 | 50 120 120 120 120 29 29 29 28 28 29 31 31 30 Average Speed 54 | 113 120 120 120 120 65 29 29 28 28 30 31 36 35 Slowest Speed 350 | 200 120 120 120 120 350 29 29 29 32 32 31 120 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 13 . . 1 . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 25 23 78 21 16 19 27 80 14 11 5 15 42 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . Scrap Searched 5 | . . . 1 . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 65 | . 9 13 . . 42 . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 . AOE 64 | . 9 13 . . 42 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Total 7111 | 93 207 494 586 202 864 771 1598 620 105 510 267 390 404 Wait 1226 | . 15 88 73 11 153 67 344 49 26 195 133 30 42 Move 5514 | 72 167 359 512 164 639 644 1221 553 79 302 133 331 338 Hop 21 | . . . . . . . 13 . . 1 . . 7 Pick Up 74 | 9 4 8 1 6 15 10 3 3 . 4 . 6 5 Fast Attach . | . . . . . . . . . . . . . . Attach 65 | 7 2 7 . 2 13 5 5 8 . 6 . 3 7 Detach 14 | . . . . . 1 1 4 4 . 1 . 3 . Swap 24 | 1 3 3 . 4 4 2 4 . . . . 2 1 Drop 33 | . 2 1 . 4 5 6 3 3 . 1 . 7 1 Fire 101 | 4 14 28 . 11 34 . 1 . . . 1 8 . Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Upp / DSF) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Res / [Tes]) -2/Research -2/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x2 388 | -9/Materials | Lost 3 parts (1p1u1w) 986 | -9/Materials | Discovered new exit (range 15) 1003 | -9/Materials | Identified exit to Mines 1004 | -9/Materials | Entered Mines 1041 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1184 | -9/Mines | Learned location of Storage (-7) 1512 | -9/Mines | Discovered new exit (range 11) 1513 | -9/Mines | Discovered new exit (range 7) 1532 | -9/Mines | Identified exit to Materials 1590 | -9/Mines | Learned Materials trap positions 1618 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1693 | -9/Mines | Entered Materials 1693 | -8/Materials | Accompanied by 3 allies 1693 | -8/Materials | Evolved 2 slots: Utility x2 1694 | -8/Materials | Loaded intel: 23 trap records 1798 | -8/Materials | Garrison activated, responded to threat 1926 | -8/Materials | Discovered new exit (range 13) 1938 | -8/Materials | Identified exit to Factory 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Accompanied by 2 allies 1942 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1991 | -7/Factory | Build established: Skirmisher 2218 | -7/Factory | Garrison activated, responded to threat 2293 | -7/Factory | Core integrity fell below 50% 2317 | -7/Factory | Lost 6 parts (2p3n1u) 2399 | -7/Factory | Lost 4 parts (1n3w) 2498 | -7/Factory | Discovered new exit (range 4) 2573 | -7/Factory | Identified exit to Lower Caves 2637 | -7/Factory | Discovered new exit (range 12) 2640 | -7/Factory | Identified exit to Factory 2640 | -7/Factory | Entered another Factory area 2640 | -6/Factory | Evolved 2 slots: Utility x2 2746 | -6/Factory | Repaired VTOL Module 2950 | -6/Factory | Discovered new exit (range 6) 2951 | -6/Factory | Identified exit to Factory 2952 | -6/Factory | Entered another Factory area 2952 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -5/Factory | Discovered new exit (range 17) 2970 | -5/Factory | Identified exit to Upper Caves 3321 | -5/Factory | Build established: Infiltrator-Scout 3655 | -5/Factory | Identified exit to DSF 3678 | -5/Factory | Entered Upper Caves 3698 | -5/Upper Caves | Ambushed by wild Derelicts 3757 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3825 | -5/Upper Caves | Encountered a Warlord checkpoint 3882 | -5/Upper Caves | Learned location of Warlord (-4) 3884 | -5/Upper Caves | Discovered new exit (range 10) 3886 | -5/Upper Caves | Identified exit to Upper Caves 3902 | -5/Upper Caves | Entered another Upper Caves area 3908 | -5/Upper Caves | Discovered new exit (range 7) 3909 | -5/Upper Caves | Identified exit to Factory 3951 | -5/Upper Caves | Entered Factory 3951 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4016 | -4/Factory | Build established: Scout 4151 | -4/Factory | Repaired Adv. Terrain Scanner 4240 | -4/Factory | Discovered new exit (range 4) 4250 | -4/Factory | Identified exit to Research 4251 | -4/Factory | Entered Research 4251 | -3/Research | Evolved 2 slots: Utility x2 4281 | -3/Research | Discovered new exit (range 10) 4374 | -3/Research | Discovered new exit (range 20) 4380 | -3/Research | Build established: Infiltrator-Scout 4428 | -3/Research | Identified exit to Research 4428 | -3/Research | Entered another Research area 4428 | -2/Research | Evolved 2 slots: Utility x2 4512 | -2/Research | Found Prototype Launcher 4513 | -2/Research | Identified Enh. Gamma Bomb Array 4567 | -2/Research | Lost 4 parts (2n2u) 4597 | -2/Research | Spotted B-90 Cyclops 4602 | -2/Research | Discovered new exit (range 16) 4613 | -2/Research | Entered Quarantine 4614 | -2/Quarantine | Spotted Alpha 7 4631 | -2/Quarantine | Lost 4 parts (2n2u) 4660 | -2/Quarantine | Found Alien Artifact 4661 | -2/Quarantine | Identified Core Reset Matrix 4661 | -2/Quarantine | Used Core Reset Matrix 4665 | -2/Quarantine | Detected hypermatrix surge 4665 | -2/Quarantine | Sensed 3 artifacts in vicinity 4675 | -2/Quarantine | Met incapacitated Sigix Warrior 4675 | -2/Quarantine | Lockdown squad dispatched 4676 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 4677 | -2/Quarantine | Unlocked Sigix quarantine chamber 4678 | -2/Quarantine | Found Sigix Containment Pod 4679 | -2/Quarantine | Core integrity fell below 50% 4786 | -2/Quarantine | Core integrity fell below 20% 4796 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- K-01 Serf cleans the Organic Neutralizer. System corrupted: Matter fused (-5). ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 9D. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). K-01 Serf cleans the Organic Neutralizer. Connecting with Research Terminal... >>Query(Unknown Artifact) A way to activate this device has yet to be discovered, though its design suggests it can interface with LRCs. When that program is further along the two can be merged to make further progress. Until then no further tests will be conducted as only three were recovered from the [Leopard]. System corrupted: IFF burst signal emitted. Cld. Q-thruster destroyed. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????#####+##??????k???????????????????????? | | ???????????# ?????? ???????????????????????? | | ???????????# ?????#k???????????????????????? | | ???????????# "????# ???????????????????????? | | ???????????# "?? # #??????????????????????? | | ???????????# "" # #??????????????????????? | | ???????????# " # #??????????????????????? | | ???????????# "" # #########??????????????? | | ???????????# "" # ## ??????????????? | | ???????????# "" # ## " #???????????? | | ???????????? " # ## """ #???????????? | | ?????????????? ?+ # """" #???????????? | | ???????????????? ???#@ # """ #???????????? | | ##################+###### # #???????????? | | ^ # " [#???????????? | | ! # """ ???????????? | | + """" "???????????? | | " """ """ """ """ m# """ ????????????? | | " """ """ """ """ ### # ????????????? | | " """ """ """ """ #?# # "??????????? | | #?# # ##??????????? | | #?# # """ """ #???????????? | | #### #?# p# """S""" #???????????? | | #??# #?# # #???????????? | | #??# #?# ###########???????????? | | ###+####+#??####+####?# pp # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# + #???????????? | | ??????????????????????# # " #???????????? | | ??????????????????????# + " " #???????????? | | ??????????????????????# # """ #???????????? | | ??????????????????????###### "!""" #???????????? | | ???????????????????????????# """ #???????????? | | ???????????????????????????# " T #???????????? | | ???????????????????????????# " #???????????? | | ???????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Evasion (%) 74 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 28% | -6/Factory Adv. Terrain Scanner | 25% | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Dangerous Findings False Reunion Knowing Is Half The Battle Challenges ------------ None Game ------ Seed SpliceControlMesh Manual? 0 Play Time 01:35:01 Cumulative 30.1 hours Start 2025.10.13 @ 22:25:18 End 2025.10.14 @ 00:22:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a09c0d34-f7a1-469c-8bf7-181620b984b5