Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.20 @ 03:18:34 Player: Rhea Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1525 Bonus ------- None Cogmind --------- Core Integrity 305/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (12) --- Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Small Storage Unit EM Pulse Gun Beam Rifle Light Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Mining Laser Makeshift Hammer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Small Storage Unit Medium Storage Unit EM Pulse Gun Beam Rifle Light Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 6 1 8 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 4 1 Device . | . . . . Storage 6 | 1 . 4 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 4 6 Power 1 | . . 1 . Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 3 6 Average Slot Usage (%) 86 | . 85 88 76 Engine 9 | . 14 7 11 Leg 26 | . 28 28 15 Storage 24 | . 14 27 29 Ballistic Gun 13 | . 28 11 . Special Weapon 3 | . . 4 8 Impact Weapon 6 | . . 8 11 Naked Turns . | . . . . Heaviest Build 41 | 11 11 33 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | 3 . 1 7 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 18 | 6 6 14 18 Average Capacity 9 | 5 6 10 16 Most Carried 14 | 4 6 14 13 Average Carried 7 | 2 5 8 12 Final Capacity 14 | 6 6 14 12 Final Carried 14 | 4 5 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 405 | 127 84 174 20 Remotely . | . . . . Salvage Created 663 | . 84 489 90 Parts 14 | . 5 8 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 2 4 2 Melee 3 | . . 3 . Guns 3 | . 2 1 . Classes Destroyed 6 | . 1 3 2 Worker 3 | . . 3 . Tunneler 1 | . . 1 . Recycler 3 | . . 3 . Grunt 6 | . 2 4 . Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 2 | . 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1373 | . 213 540 620 Core 299 | . 22 182 95 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 28 | . 14 14 . Largest 2 | . 2 2 . Hottest 100 | . 40 100 . Shots Fired 53 | . 28 25 . Gun 50 | . 28 22 . Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 50 | . 28 22 . Thermal 3 | . . 3 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 60 | . 17 34 9 Core Hits 16 | . 6 10 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 44 | . . 24 20 Impact 44 | . . 24 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . 7 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1386 | . 118 1046 222 Guns 242 | . 118 124 . Cannons . | . . . . Explosions . | . . . . Melee 1144 | . . 922 222 Ramming . | . . . . Kinetic 242 | . 118 124 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1144 | . . 922 222 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 368 | . . 357 11 Projectiles . | . . . . Explosions . | . . . . Melee 368 | . . 357 11 Knockbacks 6 | . . 5 1 Impact 6 | . . 5 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . 12 25 . Average Temperature 9 | . 7 10 . Received Heat Transfer 555 | . 114 306 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 4 2 Impact Corruptions 15 | . . 13 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 75 | . 75 60 30 Average Influence 19 | . 24 20 12 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 5 6 12 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 . 4 Successful 10 | . 6 . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Record 9 | . 6 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2055 | 136 398 1294 227 Spaces Moved 1400 | 108 294 909 89 Core 57 | 48 . . 9 Treads . | . . . . Legs 1343 | 60 294 909 80 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 180 Average Speed 130 | 111 120 129 205 Slowest Speed 400 | 200 120 150 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 20 81 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . 2 . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1536 | 123 319 981 113 Wait 3 | . . 3 . Move 1397 | 107 293 908 89 Hop . | . . . . Pick Up 36 | 10 6 19 1 Fast Attach . | . . . . Attach 16 | 6 1 6 3 Detach . | . . . . Swap 2 | . . 2 . Drop 10 | . 5 5 . Fire 28 | . 14 14 . Melee 44 | . . 24 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / Sto) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 535 | -10/Materials | Entered Mines 542 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 569 | -10/Mines | Learned 2 Materials zone layouts 718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1105 | -10/Mines | Lost 3 parts (1p2w) 1190 | -10/Mines | Core integrity fell below 50% 1227 | -10/Mines | Core integrity fell below 20% 1395 | -10/Mines | Discovered new exit (range 14) 1431 | -10/Mines | Received a Mining Laser from a helpful Derelict 1755 | -10/Mines | Discovered new exit (range 7) 1768 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1830 | -9/Materials | Identified exit to Materials 1830 | -9/Materials | Identified exit to Storage 2034 | -9/Materials | Lost 6 parts (4n1u1w) 2056 | -9/Materials | Self-destructed Last Messages --------------- 02023_ U-05 Engineer lays Concrete. 02024_ U-05 Engineer builds a Wall. 02025_ U-05 Engineer lays Concrete. 02026_ K-01 Serf collects debris. 02027_ U-05 Engineer builds a Wall. 02027_ U-05 Engineer lays Concrete. 02027_ Acquired Katana. 02028_ U-05 Engineer lays Concrete. 02031_ K-01 Serf collects debris. 02031_ U-05 Engineer lays Concrete. 02032_ U-05 Engineer builds a Wall. 02032_ U-05 Engineer lays Concrete. 02034_ K-01 Serf collects debris. 02034_ U-05 Engineer lays Concrete. 02042_ W-16 Scout sends out distress signal. 02043_ U-05 Engineer lays Concrete. 02044_ U-05 Engineer builds a Wall. 02045_ U-05 Engineer lays Concrete. 02048_ U-05 Engineer builds a Wall. 02052_ K-01 Serf collects debris. 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"" ???????????????????????? | | ?????????????????????? ? ???????????????????????? | | ?????????????????????# ?? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGrenadeStorm Manual? 0 Play Time 00:16:25 Cumulative 1.3 hours Start 2020.01.18 @ 03:55:20 End 2020.03.20 @ 03:18:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9ab242f-25e8-4eaa-9a81-0d73fca33501