Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 17:43:30 Player: A Moose Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (196) 980 Value Destroyed (9465) 9465 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8140) 8140 TOTAL SCORE: 26325 Bonus ------- High Alert Combat Kills 2083 Follower Combat Kills 1456 Entered Garrisons 1200 Used RIF Installer 3000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -399 Cogmind --------- Core Integrity 0/1300 Matter 177/300 Energy 50/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Launcher Guidance Computer > --- WEAPON (5) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Energy Well (273) Improved Remote Force Field Relay Coupler [Proto] (9) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Remote Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Plasma Rifle Compact HERF Cannon Nova Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Compact Battery Advanced Weight Redist. System Improved Melee Analysis Suite Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Proto] Quantum Rifle Improved Plasma Cutter [Rating: 111] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Q-thruster Utility Core Analyzer Device Microactuators Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . . . . . Utility 8 | . . . . . 3 . 2 . . 1 . . . . . . . 2 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Parts Attached 231 | 6 1 2 5 6 10 5 21 6 8 1 23 12 42 15 20 8 5 . 4 31 Power 32 | 1 . 1 . 2 2 . 3 1 1 1 3 . 6 3 2 . 1 . . 5 Engine 9 | 1 . 1 . 1 1 . . . 1 1 2 . 1 . . . . . . . Core 12 | . . . . 1 1 . 3 1 . . 1 . 4 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 2 2 . 1 . . 5 Propulsion 41 | 2 . . . 1 . 2 4 . . . 3 7 7 3 4 3 1 . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . . . 3 . 4 3 4 2 1 . . . Wheel 23 | 2 . . . 1 . 2 4 . . . . 7 3 . . 1 . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 106 | 1 1 1 4 1 6 1 8 5 4 . 12 5 14 7 12 5 3 . 1 15 Device 52 | . 1 1 2 1 2 . 4 4 2 . 5 1 5 4 6 4 . . . 10 Storage 7 | 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 2 Processor 11 | . . . 1 . 1 . 1 . . . 2 2 1 . 1 . . . . 2 Hackware 17 | . . . . . 1 . 1 . . . . . 7 . 5 . 3 . . . Protection 19 | . . . . . 2 1 2 1 2 . 5 2 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . . 1 2 2 2 6 . 3 . 5 . 15 2 2 . . . . 10 Energy Gun 7 | 1 . . . 1 . . . . 1 . 2 . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Ballistic Gun 16 | 1 . . . . 2 2 1 . 1 . . . 8 1 . . . . . . Ballistic Cannon 7 | . . . . . . . 2 . . . . . 2 . 1 . . . . 2 Launcher 8 | . . . . 1 . . 3 . 1 . 3 . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . 5 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 2 . . . 1 . . . . 1 . . . 2 Parts Lost 90 | . 2 . . 1 2 3 8 3 3 . 7 . 26 1 2 2 1 . 12 17 Power 16 | . 1 . . . 1 . 1 1 . . 1 . 5 . 1 1 . . 2 2 Propulsion 20 | . . . . 1 . 1 1 . . . 1 . 7 . . 1 . . 5 3 Utility 34 | . 1 . . . . 1 4 1 2 . 4 . 9 1 1 . 1 . 3 6 Weapon 20 | . . . . . 1 1 2 1 1 . 1 . 5 . . . . . 2 6 Highest Loss Streak 15 | . 1 . . 1 1 2 6 3 2 . 4 . 9 1 2 2 1 . 12 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 93 99 95 86 92 92 91 90 86 87 95 83 96 94 93 91 84 56 64 Engine 3 | . 14 10 14 7 5 9 1 . 6 13 9 6 1 . . . . . . . Core 3 | . . . . 5 3 . 5 7 . . 3 6 6 7 . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 3 10 10 11 10 3 3 Leg 6 | . . . . . . . . . . . 3 2 2 20 22 22 20 21 8 . Wheel 6 | . 28 28 28 25 9 12 13 7 7 6 3 10 4 . . . . . 1 7 Device 9 | . 5 11 12 13 11 1 9 15 8 6 7 11 9 15 12 8 9 5 2 5 Storage 6 | . 14 14 14 14 9 9 7 7 7 6 6 6 5 4 5 2 . . 4 4 Processor 13 | . . . . . 4 9 12 15 15 13 14 17 17 17 17 17 17 15 13 12 Hackware 5 | . . . . . 7 9 9 7 . . . . 8 1 2 11 12 15 15 12 Protection 7 | . . . . . 9 14 7 7 20 20 16 13 3 4 5 5 5 5 1 2 Energy Gun 2 | . 14 14 6 3 2 . . . 5 6 7 13 . . . . . . . 1 Ballistic Gun 6 | . 14 14 14 1 15 18 10 7 2 6 1 . 5 11 2 . . . . . Ballistic Cannon 2 | . . . . . . . 3 6 . . . . 2 . 2 5 5 5 1 7 Special Weapon 1 | . . . . . . . . . . . . . 2 5 5 5 5 5 1 . Slashing Weapon 4 | . . . 7 14 9 9 7 7 7 6 6 6 5 . . . . . . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 116 | 11 12 14 30 33 47 56 61 51 65 70 93 92 85 65 74 60 56 55 65 116 Greatest Support 80 | 26 26 26 26 28 34 34 28 28 28 28 35 35 32 75 80 80 75 75 75 56 Greatest Overweight (x) 29 | . . . 1 3 1 2 5 1 2 2 29 9 24 1 3 . . . 3 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 2 2 2 4 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 Average Capacity 11 | 6 8 8 9 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 9 9 Most Carried 15 | 4 4 8 10 15 15 15 15 15 13 13 15 15 15 5 5 5 5 5 10 10 Average Carried 10 | 1 2 5 8 13 14 14 14 14 12 12 14 14 12 4 4 4 4 5 6 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 5 Final Carried 15 | 2 3 8 10 14 15 15 15 12 13 13 15 15 4 5 5 5 5 5 8 4 Class Distribution -------------------- 34% | Scavenger-Mutant 23% | Mutant 10% | Bothacker-Mutant 7% | Gunner 6% | Tank 3% | Commander-Gunner 3% | Commander-Skirmisher 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Skirmisher | -5/Factory Tank | -5/Garrison Commander-Gunner | -5/Factory Skirmisher | -5/Garrison Skirmisher | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Matter Collected 5552 | 176 47 135 88 143 571 279 407 72 90 10 391 316 734 368 784 297 110 . . 534 Remotely 122 | . . . . . . . 122 . . . . . . . . . . . . . Salvage Created 7868 | . 47 126 . 158 806 825 919 363 270 . 1510 229 795 237 518 164 57 . 65 779 Parts 359 | . 5 9 . 8 48 46 50 22 11 . 30 14 50 7 20 2 1 . 1 35 Haulers Intercepted 7 | . . . . . 2 . . 3 . . . . . 1 . . . . . 1 Recyclers Shooed 5 | . . . . . . . 2 . . . . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Combat Hostiles Destroyed 155 | . 3 . . 4 16 23 11 3 6 . 35 1 19 1 13 3 1 . 1 15 Melee 74 | . . . . 4 7 12 7 2 4 . 17 1 15 . 1 . . . . 4 Guns 37 | . 3 . . . 9 11 3 . 2 . 3 . 2 1 1 . . . . 2 Cannons 28 | . . . . . . . . 1 . . . . 2 . 11 3 1 . 1 9 AOE 16 | . . . . . . . 1 . . . 15 . . . . . . . . . Classes Destroyed 19 | . 1 3 . 2 7 . 1 . . . 2 . . . 1 . . . 1 1 Worker 11 | . . 1 . . . . 6 2 . . . 1 . . . . . . . 1 Builder 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Tunneler 3 | . . 2 . . . . . . . . . 1 . . . . . . . . Hauler 7 | . . . . . 2 . . 3 . . . . . 1 . . . . . 1 Recycler 8 | . . 1 . . 2 . 4 . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Watcher 6 | . . . . . 1 . . . . . . . . 2 . . . . . 3 Swarmer 55 | . 3 . . . 7 10 3 . 2 . 10 . 10 . . . . . . 10 Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . . . Grunt 50 | . . . . 3 4 11 3 2 . . 12 . 2 1 8 . 1 . . 3 Brawler 6 | . . . . . . . . . . . 4 . . . . 2 . . . . Duelist 6 | . . . . . 1 . . . . . 4 . 1 . . . . . . . Sentry 15 | . . . . . 3 2 2 1 3 . . 1 2 . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . 1 . . . . . 4 . 3 . 1 . . . . . Programmer 9 | . . . . . . . 3 . 1 . . . 2 . 3 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | . 3 2 . 3 9 6 5 3 2 . 16 2 4 1 3 2 1 . 1 7 Combat Bots Only 16 | . 3 . . 3 9 6 4 1 2 . 16 1 4 1 3 2 1 . 1 7 Max Kills in Single Turn 6 | . 1 1 . 1 2 1 1 1 1 . 6 1 1 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 1 . . . 6 . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 1 . 1 1 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Hostile Shots Fired 1389 | . 12 . . 23 94 83 157 45 76 . 124 33 288 3 66 24 6 . 56 299 Missed 484 | . 2 . . 5 24 26 58 16 24 . 39 14 93 1 27 12 2 . 35 106 Damage Taken 15211 | . 90 25 . 311 786 579 1390 407 521 . 1602 100 3088 211 602 349 87 . 1617 3446 Core 3442 | . 20 . . 70 135 51 126 33 41 . 76 15 663 10 18 16 . . 866 1302 Absorbed by Shields 1421 | . . . . . . 19 . . . . 371 90 238 52 155 . 5 . . 491 Redirected to Shielding 111 | . . . . . . . . . 64 . . . 47 . . . . . . . Ignored by Resistances 235 | . . . . . 56 66 109 4 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 64 . 66 . . 71 . . . 11 . . . 95 . 24 . Volleys Fired 306 | . 6 10 . . 20 28 25 2 4 . 16 . 44 20 66 25 5 . 2 33 Largest 5 | . 2 2 . . 2 2 2 2 1 . 2 . 2 2 2 1 1 . 1 5 Hottest 414 | . 60 60 . . 78 53 72 72 80 . 125 . 90 66 131 75 75 . 75 414 Shots Fired 500 | . 12 20 . . 40 56 50 7 4 . 22 2 70 38 71 25 5 . 2 76 Gun 297 | . 12 20 . . 40 56 40 3 4 . 11 2 49 36 6 . . . . 18 Cannon 130 | . . . . . . . 9 4 . . . . 7 . 39 9 4 . 2 56 Launcher 12 | . . . . . . . 1 . . . 11 . . . . . . . . . Special 61 | . . . . . . . . . . . . . 14 2 26 16 1 . . 2 Kinetic 359 | . 6 10 . . 39 56 49 7 . . . . 56 36 41 9 4 . 2 44 Thermal 46 | . . . . . 1 . . . 4 . 11 2 . . 4 . . . . 24 Explosive 12 | . . . . . . . 1 . . . 11 . . . . . . . . . Electromagnetic 24 | . 6 10 . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 17 | . 5 5 . . 9 9 8 3 5 . 17 6 12 11 15 17 2 . 1 5 Robot Miss Streak 11 | . 2 1 . . 8 11 5 1 2 . 2 1 4 7 4 3 1 . 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 4 | . . . . . 2 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 544 | . 5 14 . 10 48 48 73 21 27 . 82 7 78 20 48 15 2 . 1 45 Core Hits 328 | . 4 8 . 3 41 34 26 8 11 . 99 6 28 11 13 2 1 . 1 32 Critical Kills 3 | . . . . . . . . . . . . . 1 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Critical Strikes 46 | . . . . 1 1 . 5 3 6 . 9 . 8 1 6 1 . . 1 4 Destroy 6 | . . . . . . . 1 . . . . . 2 1 2 . . . . . Blast 11 | . . . . . . . 1 . . . . . 2 . 4 1 . . 1 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Sever 27 | . . . . 1 1 . 3 3 6 . 9 . 4 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 270 | . . . . 10 22 22 42 19 27 . 67 6 44 . . . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 259 | . . . . 10 22 22 42 19 27 . 67 6 44 . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 25 | . . . . . 5 . 8 5 1 . . 5 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22143 | . 52 165 . 443 1565 1389 3002 1135 1165 . 5264 550 2525 470 1760 446 141 . 159 1912 Guns 3231 | . 52 144 . . 424 427 491 22 87 . 272 34 491 470 61 . . . . 256 Cannons 3957 | . . . . . . . 167 45 . . . . 140 . 1699 446 141 . 159 1160 Explosions 2625 | . . 21 . . . . 85 . . . 2519 . . . . . . . . . Melee 12314 | . . . . 443 1141 962 2259 1068 1078 . 2473 516 1893 . . . . . . 481 Ramming 1 | . . . . . . . . . . . . . 1 . . . . . . . Kinetic 6075 | . 7 39 . . 412 427 658 67 . . . . 631 470 1725 446 141 . 159 893 Thermal 770 | . . 21 . . 12 . . . 87 . 272 34 . . 35 . . . . 309 Explosive 2604 | . . . . . . . 85 . . . 2519 . . . . . . . . . Electromagnetic 379 | . 45 105 . . . . . . . . . . . . . . . . . 229 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 11833 | . . . . 443 1141 962 2259 1068 1078 . 2473 516 1893 . . . . . . . Piercing 481 | . . . . . . . . . . . . . . . . . . . . 481 Highest Corruption 6 | . . . . . . . 1 1 . . 6 6 6 1 5 5 2 . . 5 Average Corruption 4 | . . . . . . . 1 1 . . 5 6 6 1 2 3 2 . . 5 Corruption Purged 6 | . . . . . . . . 1 . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . 5 4 . . 13 17 68 3 27 8 8 . . 11 Message Errors 36 | . . . . . . . 1 1 . . 5 6 14 1 1 3 2 . . 2 Matter Fused 34 | . . . . . . . 2 . . . 2 2 14 . 7 . 3 . . 4 Heat Flow Errors 16 | . . . . . . . . . . . 2 1 7 1 3 1 . . . 1 Energy Discharges 28 | . . . . . . . . . . . 2 2 13 . 6 2 1 . . 2 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Parts Fused 5 | . . . . . . . 1 . . . 1 . 2 . 1 . . . . . Data Loss (minor) 19 | . . . . . . . 1 . . . 1 1 11 1 4 . . . . . Data Loss (major) 7 | . . . . . . . . . . . . 1 2 . 3 . 1 . . . Misfires 10 | . . . . . . . . 3 . . . 2 3 . 1 1 . . . . Alerts 5 | . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1004 | . . . . 19 134 27 349 60 . . 80 106 70 . 37 61 23 . . 38 Projectiles 143 | . . . . . . . . . . . . . . . 37 61 23 . . 22 Explosions 3 | . . . . . . . . . . . 3 . . . . . . . . . Melee 858 | . . . . 19 134 27 349 60 . . 77 106 70 . . . . . . 16 Knockbacks 22 | . . . . . . . . . . . . . 1 . 12 3 . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . 1 . 11 2 . . . 6 Secondary 2 | . . . . . . . . . . . . . . . 1 1 . . . . Self-Inflicted Damage 121 | . . 25 . . . . . . . . 96 . . . . . . . . . Shots 5 | . . 1 . . . . . . . . 4 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 40 32 . . 28 122 35 . 184 . 277 272 244 155 357 225 77 . . 336 Average Temperature 77 | . 26 13 . . 9 28 14 . 91 . 107 100 64 47 77 57 30 . . 138 Received Heat Transfer 2066 | . 15 . . 111 270 225 186 75 78 . 162 12 421 17 113 42 42 . . 297 Effects 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1330 | . . 50 . . 37 . . . 200 . 409 75 . . 50 . . . . 509 Parts Sabotaged 7 | . . . . . . . . . . . . . . . 7 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Peak Influence 1558 | . 144 78 . 94 438 1116 694 373 447 234 1349 772 1525 861 1558 866 575 305 238 288 Initial 817 | . . 52 . . 36 225 585 157 227 234 163 707 508 800 531 817 492 301 213 79 Average 629 | . 90 71 . 61 186 727 499 231 350 234 786 691 968 779 1005 771 523 303 180 91 Maximum Alert Level 4 | . . . . . 2 4 2 1 2 1 4 3 4 3 4 3 2 1 1 1 Low Security (%) 16 | 100 100 100 . 100 49 . . 31 . . 22 . . . . . . . 63 95 Level 1 15 | . . . . . 49 15 26 68 76 100 6 . . . . . . 100 36 4 Level 2 22 | . . . . . . 17 73 . 23 . 1 25 13 6 29 36 100 . . . Level 3 33 | . . . . . . 60 . . . . 38 75 61 93 21 63 . . . . Level 4 12 | . . . . . . 5 . . . . 31 . 25 . 48 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 2 . 5 3 . . . . . 4 . 4 . . 2 5 Investigation 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Extermination 6 | . . . . . . . 3 . . . . . . 1 . 1 . . . 1 Reinforcement 15 | . 3 . . . 1 . . 2 . . . . . 1 . 2 . . 2 4 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Distress Signals 6 | . . . . . 3 . . 1 . . . . . 1 . . . . . 1 Communications Jammed 31 | . . . . . . . . . . . . . . . . 31 . . . . Distress Signals 31 | . . . . . . . . . . . . . . . . 31 . . . . Times Spotted 324 | . 13 . . 4 29 25 17 12 9 . 51 2 46 14 39 12 3 . 6 42 Peak Tracking Total 17 | . 6 . . 3 7 5 6 5 3 . 17 1 7 4 4 5 1 . 2 12 Tactical Retreats 27 | . 1 . . . 2 1 . . 2 . 5 . 9 . 2 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Traps Triggered 22 | . . . . 1 1 4 1 1 3 . 2 1 2 . 2 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Machines Disabled 26 | . . . . . 1 6 . 2 . . 3 2 2 2 5 1 1 . . 1 Max in Single Turn 2 | . . . . . 1 2 . 1 . . 2 . 1 1 1 1 1 . . 1 Garrison Relay 11 | . . . . . . 4 . . . . . . 2 . 4 . 1 . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Machines Accessed 40 | . 3 . . 1 3 2 9 2 2 1 . 2 2 4 2 3 2 1 . 1 Terminals 29 | . 2 . . . 2 2 8 1 2 . . 1 2 1 2 2 2 1 . 1 Fabricators 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . Total Hacks 81 | . 7 . . 1 6 3 22 2 7 1 . 4 3 6 3 7 4 2 . 3 Successful 38 | . 5 . . 1 3 1 11 2 1 1 . 2 1 4 . 4 . 1 . 1 Failed 43 | . 2 . . . 3 2 11 . 6 . . 2 2 2 3 3 4 1 . 2 Catastrophic 10 | . 2 . . . . 1 3 . 1 . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminals 63 | . 5 . . . 3 3 19 1 7 . . 3 3 1 3 6 4 2 . 3 Fabricators 7 | . . . . . . . 3 . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . 1 . 1 . 1 . 1 . 1 . . . . Terminal Hacks 27 | . 3 . . 1 2 1 11 1 1 . . 1 1 . . 3 . 1 . 1 Record 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . . 2 2 4 2 2 1 . 1 1 4 2 2 2 . . 1 Full Trace Events 4 | . . . . . . 1 2 . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . 15 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Used RIF Installer 6 | . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . 8 1 7 7 1 . . . Non-combat 6 | . . . . . . . . . . . . . 1 . . 5 . . . . Combat 18 | . . . . . . . . . . . . . 7 1 7 2 1 . . . Robot Hacks Applied 28 | . . . . . . . . . . . . . 9 1 7 10 1 . . . no_distress 2 | . . . . . . . . . . . . . . . . 2 . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . 1 . . . . emergency_deploy 1 | . . . . . . . . . . . . . . . 1 . . . . . link_fov 1 | . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . 1 . . . . . . . spike_heat 2 | . . . . . . . . . . . . . 2 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 1 1 . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 13 | . . . . . . . . . . . . . 5 1 5 1 1 . . . Relay Couplers Released 46 | . . . . . . 15 . . . . . . 11 . 15 . 5 . . . Machine Destruction 42 | . . . . . . 15 . . . . . . 7 . 15 . 5 . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . Attached 15 | . . . . . . . . . . . . . 7 . 5 . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 1 . . . 7 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Total Allies 42 | . . . . 3 . . . 10 . . 3 . 5 4 12 2 3 . . . Largest Group 10 | . . . . 3 2 . . 10 . . 2 1 2 5 6 5 3 3 3 . Highest-Rated Group 248 | . . . . 40 26 . . 173 . . 157 148 72 145 248 145 189 184 184 . Highest-Rated Ally 148 | . . . . 16 16 . . 29 . . 148 148 40 29 47 29 80 80 80 . Total Orders 4 | . . . . . . . . . . . . . . 4 . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . 4 . . . . . . Ally Attacks 326 | . . . . 3 4 . . 28 . . 66 19 14 63 75 42 7 . 5 . Total Damage 7763 | . . . . 15 47 . . 404 . . 2331 678 247 873 2056 676 242 . 194 . Kills 58 | . . . . . 1 . . 3 . . 11 5 4 10 19 3 2 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . 1 1 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Turns Passed 14286 | 45 169 156 237 256 861 926 1366 343 808 221 1272 572 2417 1124 1269 761 573 6 88 816 Spaces Moved 8459 | 37 153 131 246 170 578 623 914 219 497 169 616 372 899 634 808 386 441 4 54 508 Core 166 | 2 . . . . . . . . . . 2 . 72 . . . . . 12 78 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2683 | . . . . . . . . . . . 119 33 225 634 808 386 441 4 33 . Wheels 5568 | 35 153 131 246 170 578 623 914 219 497 169 495 339 602 . . . . . 9 388 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . . . . . . . . . . . . . . . . 42 Fastest Speed 40 | 50 90 90 90 90 115 110 95 115 115 130 130 130 120 123 125 123 122 122 100 40 Average Speed 132 | 85 90 90 92 107 115 112 113 115 127 130 164 142 218 134 126 124 122 122 135 94 Slowest Speed 1500 | 90 90 90 105 125 115 115 155 115 130 130 1500 260 1250 190 330 125 123 122 200 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 36 21 62 42 42 86 25 36 50 7 57 10 85 16 81 12 37 . 93 18 Regions Visited 20 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 1 1 . . . . . . . . . . . Terrain Destroyed 199 | . . 6 . . . 69 2 1 1 . 75 . 4 5 12 2 1 . . 21 Melee 2 | . . . . . . . . 1 1 . . . . . . . . . . . Projectile 45 | . . . . . . . . . . . . . 4 5 12 2 1 . . 21 AOE 152 | . . 6 . . . 69 2 . . . 75 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Total 10887 | 50 173 150 257 234 722 777 1167 295 648 170 796 411 1245 867 985 647 467 5 65 756 Wait 1248 | . 12 1 . 36 62 62 141 31 82 . 37 1 168 185 52 221 4 2 . 151 Move 8434 | 36 152 130 245 169 577 621 913 218 495 168 614 371 897 633 807 385 439 3 53 508 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 8 2 7 2 9 18 6 14 3 6 1 12 9 27 5 17 1 3 . 6 14 Fast Attach 49 | . . . 4 1 1 . 4 1 . . 5 2 3 7 4 7 1 . 1 8 Attach 114 | 6 1 2 . 3 7 4 9 3 5 1 8 3 29 2 9 . 3 . 3 16 Detach 6 | . . . . . . . . 1 1 . . . 2 . . . . . . 2 Swap 68 | . . . 1 2 2 1 8 2 3 . 10 7 10 6 7 1 1 . . 7 Drop 104 | . . . 5 4 13 2 10 4 1 . 9 12 10 8 12 7 1 . . 6 Fire 306 | . 6 10 . . 20 28 25 2 4 . 16 . 44 20 66 25 5 . 2 33 Melee 270 | . . . . 10 22 22 42 19 27 . 67 6 44 . . . . . . 11 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . 31 . 8 24 . 16 . 10 . 10 . 10 . . . Rewire 7 | . . . . . . . 1 3 . . 2 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto / Low x2) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Entered Mines 293 | -10/Mines | Discovered new exit (range 13) 309 | -10/Mines | Build established: Mutant 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 340 | -10/Mines | Discovered new exit (range 5) 352 | -10/Mines | Found a hidden stash of uninstalled traps 371 | -10/Mines | Entered Exiles 393 | -10/Exiles | Met 8R-AWN 408 | -10/Exiles | Met EX-HEX 435 | -10/Exiles | Met EX-BIN 447 | -10/Exiles | Aligned with FarCom system 448 | -10/Exiles | Given EX-Vault access code 470 | -10/Exiles | Opened EX-Vault 476 | -10/Exiles | Found Prototype Device 476 | -10/Exiles | Identified Chronowheel 476 | -10/Exiles | Activated Chronowheel 479 | -10/Exiles | Found Prototype Processor 479 | -10/Exiles | Identified Modified TNC 485 | -10/Exiles | Found Prototype Slashing Weapon 485 | -10/Exiles | Identified Longsword +1 510 | -10/Exiles | Warned to stay clear of 0b10 Research branches 515 | -10/Exiles | Exiles lab attacked by MAIN.C 599 | -10/Exiles | Discovered new exit (range 10) 608 | -10/Exiles | Left Exiles lab with Longsword +1 608 | -10/Exiles | Entered Mines 615 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 715 | -9/Mines | Assembled infested the area 719 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 783 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 846 | -9/Mines | Discovered new exit (range 11) 864 | -9/Mines | Entered Materials 864 | -8/Materials | Accompanied by 2 allies 864 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1107 | -8/Materials | Discovered new exit (range 5) 1316 | -8/Materials | Destroyed 9 combat bots 1459 | -8/Materials | Discovered new exit (range 10) 1642 | -8/Materials | Garrison activated, responded to threat 1721 | -8/Materials | Identified exit to Garrison 1725 | -8/Materials | Entered Garrison 1771 | -8/Garrison | Triggered checkpoint 1929 | -8/Garrison | Discovered new exit (range 13) 1977 | -8/Garrison | Phase Generator disabled 2037 | -8/Garrison | Garrison Relay disabled 2045 | -8/Garrison | Triggered checkpoint 2093 | -8/Garrison | Triggered checkpoint 2147 | -8/Garrison | Triggered checkpoint 2198 | -8/Garrison | Discovered new exit (range 9) 2241 | -8/Garrison | Triggered checkpoint 2274 | -8/Garrison | Garrison Relay disabled 2299 | -8/Garrison | Garrison Relay disabled 2498 | -8/Garrison | Discovered new exit (range 11) 2537 | -8/Garrison | Triggered checkpoint 2551 | -8/Garrison | Build established: Scavenger-Mutant 2575 | -8/Garrison | Installed Relay Interface Framework 2599 | -8/Garrison | Garrison Relay disabled 2651 | -8/Garrison | Entered Factory 2651 | -7/Factory | Evolved 2 slots: Utility x2 2724 | -7/Factory | Identified exit to DSF 3002 | -7/Factory | Lost 6 parts (1p1n3u1w) 3253 | -7/Factory | Discovered new exit (range 14) 3441 | -7/Factory | Found Prototype Launcher 3551 | -7/Factory | Identified Rocket Array 3586 | -7/Factory | Identified exit to Factory 3960 | -7/Factory | Identified exit to Storage 3960 | -7/Factory | Identified exit to Lower Caves 4017 | -7/Factory | Entered Storage 4309 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4335 | -7/Storage | Garrison activated, responded to threat 4358 | -7/Storage | Identified exit to Garrison 4360 | -7/Storage | Entered Garrison 4370 | -7/Garrison | Lost 9 allies 4389 | -7/Garrison | Lost 3 parts (1p1u1w) 4432 | -7/Garrison | Hacking Suite fried by hacking feedback 4749 | -7/Garrison | Discovered exit to Factory (range 10) 4795 | -7/Garrison | Expanded RIF knowledge: Structural Interface 4958 | -7/Garrison | Triggered checkpoint 5051 | -7/Garrison | Discovered exit to Factory (range 68) 5051 | -7/Garrison | Discovered exit to Factory (range 56) 5051 | -7/Garrison | Discovered exit to Factory (range 20) 5168 | -7/Garrison | Entered Factory 5168 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5388 | -6/Factory | Identified exit to Garrison 5389 | -6/Factory | Entered Garrison 5596 | -6/Garrison | Found embedded Infiltrators 5630 | -6/Garrison | Spotted B-75 Beast 5633 | -6/Garrison | Triggered checkpoint 5663 | -6/Garrison | Triggered checkpoint 5750 | -6/Garrison | Triggered checkpoint 5761 | -6/Garrison | Allies destroyed B-75 Beast 5787 | -6/Garrison | Destroyed 14 combat bots 5836 | -6/Garrison | Discovered new exit (range 9) 5853 | -6/Garrison | Expanded RIF knowledge: Program Shield 5904 | -6/Garrison | Spotted B-90 Cyclops 5904 | -6/Garrison | Spotted B-86 Titan 5917 | -6/Garrison | Allies destroyed B-90 Cyclops 5925 | -6/Garrison | Destroyed B-86 Titan 5965 | -6/Garrison | Rewired B-90 Cyclops 6065 | -6/Garrison | Triggered checkpoint 6285 | -6/Garrison | Lost 4 parts (1n3u) 6324 | -6/Garrison | Destroyed 16 combat bots 6661 | -6/Garrison | Entered Factory 6661 | -6/Factory | Accompanied by 1 ally 7196 | -6/Factory | Identified exit to Garrison 7233 | -6/Factory | Entered Garrison 7298 | -6/Garrison | Found Relay Coupler [Proto] 7407 | -6/Garrison | Triggered checkpoint 7459 | -6/Garrison | Garrison Relay disabled 7687 | -6/Garrison | Triggered checkpoint 7725 | -6/Garrison | Lost 6 parts (1p2n2u1w) 7761 | -6/Garrison | Build established: Bothacker-Mutant 7793 | -6/Garrison | Triggered checkpoint 7901 | -6/Garrison | Triggered checkpoint 8295 | -6/Garrison | Discovered new exit (range 11) 8631 | -6/Garrison | Triggered checkpoint 8701 | -6/Garrison | Lost 5 parts (1p1n3u) 9029 | -6/Garrison | Garrison Relay disabled 9127 | -6/Garrison | Core integrity fell below 50% 9215 | -6/Garrison | Triggered checkpoint 9240 | -6/Garrison | Discovered new exit (range 13) 9294 | -6/Garrison | Build established: Mutant 9443 | -6/Garrison | Triggered checkpoint 9530 | -6/Garrison | Core integrity fell below 20% 9561 | -6/Garrison | Lost 9 parts (2p2n3u2w) 9582 | -6/Garrison | Discovered new exit (range 13) 9612 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9646 | -6/Garrison | Identified exit to Factory 9650 | -6/Garrison | Entered Factory 9650 | -5/Factory | Accompanied by 1 ally 9650 | -5/Factory | Evolved 2 slots: Propulsion x2 9833 | -5/Factory | Fabricated G-50 Soldier? 10056 | -5/Factory | Build established: Scavenger-Skirmisher 10174 | -5/Factory | Discovered new exit (range 64) 10181 | -5/Factory | Discovered new exit (range 77) 10308 | -5/Factory | Garrison activated, responded to threat 10404 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 10577 | -5/Factory | Identified exit to Upper Caves 10714 | -5/Factory | Build established: Tank 10770 | -5/Factory | Identified exit to Garrison 10774 | -5/Factory | Entered Garrison 10774 | -5/Garrison | Accompanied by 2 allies 10850 | -5/Garrison | Triggered checkpoint 10955 | -5/Garrison | Garrison Relay disabled 11044 | -5/Garrison | Triggered checkpoint 11128 | -5/Garrison | Discovered new exit (range 10) 11130 | -5/Garrison | Triggered checkpoint 11219 | -5/Garrison | Spotted B-86 Titan 11261 | -5/Garrison | Identified exit to Factory 11286 | -5/Garrison | Triggered checkpoint 11338 | -5/Garrison | Triggered checkpoint 11360 | -5/Garrison | Garrison Relay disabled 11506 | -5/Garrison | Triggered checkpoint 11559 | -5/Garrison | Garrison Relay disabled 11572 | -5/Garrison | Discovered exit to Factory (range 5) 11593 | -5/Garrison | Lost 3 allies 11666 | -5/Garrison | Triggered checkpoint 11772 | -5/Garrison | Triggered checkpoint 11851 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 11872 | -5/Garrison | Discovered exit to Factory (range 4) 11904 | -5/Garrison | Triggered checkpoint 11943 | -5/Garrison | Garrison Relay disabled 11960 | -5/Garrison | Triggered checkpoint 11988 | -5/Garrison | Discovered new exit (range 3) 11989 | -5/Garrison | Identified exit to Factory 11990 | -5/Garrison | Build established: Gunner 12043 | -5/Garrison | Entered Factory 12043 | -5/Factory | Accompanied by 5 allies 12097 | -5/Factory | Discovered exit to Factory (range 10) 12316 | -5/Factory | Build established: Commander-Gunner 12643 | -5/Factory | First assault squad dispatched 12803 | -5/Factory | Identified exit to Garrison 12804 | -5/Factory | Entered Garrison 12819 | -5/Garrison | Lost 4 allies 12829 | -5/Garrison | Expanded RIF knowledge: Hotswap 12986 | -5/Garrison | Triggered checkpoint 13097 | -5/Garrison | Found embedded Infiltrators 13098 | -5/Garrison | Build established: Skirmisher 13101 | -5/Garrison | Discovered exit to Factory (range 10) 13190 | -5/Garrison | Triggered checkpoint 13206 | -5/Garrison | Garrison Relay disabled 13377 | -5/Garrison | Entered Factory 13377 | -4/Factory | Accompanied by 3 allies 13377 | -4/Factory | Evolved 2 slots: Utility x2 13380 | -4/Factory | Identified exit to DSF 13383 | -4/Factory | Entered DSF 13383 | -4/DSF | Met a pair of Sappers preparing to destroy DSF 13383 | -4/DSF | Accompanied by 3 allies 13399 | -4/DSF | Additional patrols routed to DSF 13447 | -4/DSF | Lost 4 allies 13447 | -4/DSF | Discovered new exit (range 14) 13455 | -4/DSF | Core integrity fell below 50% 13470 | -4/DSF | Identified exit to Research 13471 | -4/DSF | Entered Research 13471 | -3/Research | Evolved 2 slots: Weapon x2 13494 | -3/Research | Lost 12 parts (2p5n3u2w) 13742 | -3/Research | Build established: Mutant 14130 | -3/Research | Build established: Gunner 14187 | -3/Research | Released all parts (6) 14196 | -3/Research | Destroyed 7 combat bots 14197 | -3/Research | Found Prototype Device 14197 | -3/Research | Identified Exp. Thermal Shield 14210 | -3/Research | Lost 15 parts (2p2n5u6w) 14214 | -3/Research | Core integrity fell below 50% 14232 | -3/Research | Found Enh. Force Lance 14258 | -3/Research | Core integrity fell below 20% 14287 | -3/Research | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- S-43 Plague suffers critical hit (Impale). S-43 Plague destroyed. Destroyed Lgt. Antimatter Reactor. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. G-67 Veteran destroyed. System corrupted: Heat flow error (+142). Knocked back. Q-thruster destroyed. Knocked back. Dropped Enh. Force Lance. Acquired Enh. Force Lance. Enh. Force Lance severed. Acquired Enh. Force Lance. Adv. Weight Redist. System destroyed. C-35 Carver destroyed. ALERT: Rogue bot located, Programmers report to Research Zone 1B. C-35 Carver destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????## ###+###????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????+ ????????????????????? | | ???????????????????# #?+####??????????????? | | ???????????????????# # ???######?????? | | ???????????????????# # ???# #?????? | | ???????????????????# + ????# +?????? | | ???????????????????# # "" ""??# #?????? | | ???????????????????# # ""S"" # #?????? | | ???????????????????# # """" # #?????? | | ???????????????????# ?# #?????? | | ???????????????????# ! ????# [ #?????? | | ####???????????????# ##??????# #?????? | | #???????????????+ @ #??????# gg#????## | | #?#####??######## ###########+###?? | | #? ??# %=% =%% #?? | | #?? ???# / ! #? % | | #?? ?? x x #? | | #?? ???# # ###+### # | | #?? ???# ## # # | | " #??# #???### ## ]# + | | " #??# #?????# / """ # ###### | | " #### #?????# ##### "Y # | | # #?###?# #??## " " # | | # ##"###"### #???" % # | | #### " " #???# # | | "* // ### #???#= ! # " | | % "! // #?# #???# % # " | | #!% / #?# #???###"+##### " | | %#########?# #?????## #???# | | #+##/"###???????# #?????#= #???# | | #???????# ######## #???###### | | #???????# [=!= #######??# | | #???????# %*%%= #??# | | #???????# ####%/=### #### | | #???????########"##?#*%%[[## | | #???????????? #!=*!## | | #??????????# ?# !!|## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 87 Trap Extractor Capacity 6 Item Schematics ----------------- System Guard | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticlePointLeg Manual? 0 Play Time 03:07:08 Cumulative 53.0 hours Start 2024.04.19 @ 09:36:24 End 2024.04.19 @ 17:43:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 50 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db7a6931-6075-401d-a9b4-6f9a4f56a9a3