Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 18:02:36 Player: Charleston314 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (615) 615 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2370 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink Visual Processing Unit Core Analyzer System Shield > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Core Analyzer > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Medium Laser Small Laser Flak Gun Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 6 . 9 23 Power 10 | 1 . 1 8 Engine 8 | 1 . 1 6 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 4 | 2 . 2 . Leg . | . . . . Wheel 6 | . . 2 4 Hover . | . . . . Flight . | . . . . Utility 9 | 1 . 3 5 Device 3 | . . 2 1 Storage 2 | 1 . . 1 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 1 6 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 4 | . . 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . . 1 19 Power 7 | . . . 7 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 6 | . . 1 5 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 5 | 1 4 6 6 Power . | . . . . Propulsion 2 | 1 3 3 1 Utility 1 | . . 1 1 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 85 92 83 Engine 14 | . 14 19 12 Treads 11 | . 28 21 1 Wheel 10 | . . . 19 Device 5 | . . 9 5 Storage 9 | . 14 11 7 Processor 11 | . . 9 17 Energy Gun 14 | . 28 16 7 Ballistic Gun 5 | . . 4 7 Peak Build Rating 23 | 6 6 11 23 Average Rating 12 | 4 6 9 16 On Entrance 5 | . 6 6 11 Naked Turns . | . . . . Heaviest Build 25 | 14 14 19 25 Greatest Support 48 | 40 40 40 48 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 7 8 8 Average Carried 5 | 2 4 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 7 8 . Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 776 | 260 . 65 451 Remotely . | . . . . Salvage Created 820 | 57 67 241 455 Parts 46 | 1 5 10 30 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 3 6 12 Guns 21 | . 3 6 12 Classes Destroyed 6 | 1 2 2 1 Worker 1 | . . . 1 Recycler 3 | 1 . . 2 Watcher 2 | . 1 . 1 Swarmer 10 | . 3 . 7 Grunt 6 | . . 4 2 Sentry 5 | . . 2 3 Best Kill Streak 6 | 1 3 4 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 16 59 192 Missed 80 | . 6 23 51 Hits 187 | . 10 36 141 Melee 7 | . . . 7 Projectile 180 | . 10 36 134 Critical Strikes 8 | . . . 8 Damage Taken 2580 | . 82 474 2024 Core 669 | . 17 99 553 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 93 75 . Volleys Fired 97 | 6 6 19 66 Largest 2 | 1 2 2 2 Hottest 100 | 50 100 100 90 Shots Fired 166 | 6 12 33 115 Gun 166 | 6 12 33 115 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 68 | . . 1 67 Thermal 98 | 6 12 32 48 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 2 3 7 7 Robot Miss Streak 10 | 1 3 1 10 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 124 | 4 6 28 86 Core Hits 64 | 2 4 13 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1698 | 49 90 377 1182 Guns 1696 | 49 89 376 1182 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . 1 1 . Kinetic 745 | . . 12 733 Thermal 951 | 49 89 364 449 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | 60 156 117 126 Average Temperature 49 | 30 59 64 36 Received Heat Transfer 843 | . . 177 666 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 1 3 . Heat Transferred 2791 | 148 259 1147 1237 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 258 | 5 60 105 258 Initial 26 | . . 11 26 Average 45 | . 16 45 63 Influence Increases 920 | 5 77 174 664 Destroy 0b10 Robot/C 420 | . 60 120 240 Destroy 0b10 Robot/NC 30 | 5 5 . 20 Destroy Leader 94 | . 12 20 62 Successful Hack 31 | . . 4 27 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 330 | . . 30 300 Influence Decreases 672 | 5 50 137 480 Entered New Map 54 | . . 16 38 Time Decay 435 | 5 50 111 269 Lost Part 183 | . . 10 173 Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 4 14 43 Peak Tracking Total 10 | . 3 7 10 Tactical Retreats 11 | . . 2 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 1 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 5 1 16 Successful 15 | . 4 1 10 Failed 7 | . 1 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 5 1 13 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 4 1 9 Record 11 | . 2 . 9 Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 2 | . . . 2 no_distress 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 927 | . . 257 670 Optics 927 | . . 257 670 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1318 | 97 253 298 670 Spaces Moved 747 | 48 144 141 414 Core 135 | 6 . . 129 Treads 337 | 42 144 127 24 Legs . | . . . . Wheels 275 | . . 14 261 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 50 Average Speed 120 | 146 160 154 91 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 33 18 47 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 998 | 69 154 186 589 Wait 54 | . 1 10 43 Move 744 | 47 143 140 414 Hop . | . . . . Pick Up 36 | 10 3 6 17 Fast Attach 2 | . . . 2 Attach 29 | 6 . 4 19 Detach . | . . . . Swap 16 | . . 5 11 Drop 12 | . . 1 11 Fire 97 | 6 6 19 66 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 6) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 640 | -9/Materials | Discovered new exit (range 11) 649 | -9/Materials | Entered another Materials area 649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -8/Materials | Lost 3 parts (1p1n1w) 1128 | -8/Materials | Lost 3 parts (1p1n1u) 1138 | -8/Materials | Garrison activated, responded to threat 1177 | -8/Materials | Lost 4 parts (1p1n2w) 1196 | -8/Materials | Core integrity fell below 50% 1241 | -8/Materials | Lost 3 parts (1p2n) 1285 | -8/Materials | Core integrity fell below 20% 1308 | -8/Materials | Discovered new exit (range 11) 1319 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- investigation squad. K-01 Serf collects debris. Destroyed Flight Unit. S-10 Pest destroyed. Acquired Lgt. Ion Engine. Dropped Lgt. Treads. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. Acquired 12 matter. K-01 Serf cleans the Material Processor. Dropped Lgt. Ion Engine. K-01 Serf collects debris. Critical hit (Burn: +37). W-25 Informer sends out distress signal. Extracted 63 matter. Adv. Beam Rifle destroyed. Datajack destroyed. S-10 Pest destroyed. EXIT=FOUND Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????###???????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????? < ???????????#########??????? | | ?????????????????? ??????????# #??????? | | ??????????????######+######????# #??????? | | ??????????????# #????# #??????? | | ??????????????# #????# ???????? | | ??????????????# """ !s[ #????? ?????????? | | ??????????????# """ @![ ########+##### #??? | | ??????????????# ! 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" | | # """ #? ??# #????????# = #? | | # """ #? ??# """ #????????######/#?? | | # """ # ?# """ #?????????????# #??? | | # # ?# """ ############### #### | | ######+# ## % | | ?????# # ## [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Troublemaker Challenges ------------ None Game ------ Seed TransmissionConstructShotgun Manual? 0 Play Time 00:34:45 Cumulative 4.5 hours Start 2025.10.03 @ 17:26:34 End 2025.10.03 @ 18:02:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b64ce83f-ee27-4fcf-a985-0646dcf9a02a