Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:54:19 Player: ebo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1761) 1761 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5551 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Heat Sink Huge Storage Unit Huge Storage Unit Target Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Recoil Stabilizer System Shield > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Xenon Bombardment Thruster Huge Storage Unit Huge Storage Unit Particle Gun Assault Rifle Grenade Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Recoil Stabilizer Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . 1 . . 1 . Propulsion 2 | . . . . . . 1 1 Utility 3 | . . . 1 . 2 . . Weapon 1 | . . . . . . . 1 Parts Attached 88 | 4 10 4 7 9 18 8 28 Power 19 | 1 1 1 2 2 5 1 6 Engine 11 | 1 1 1 2 2 2 . 2 Core 8 | . . . . . 3 1 4 Reactor . | . . . . . . . . Propulsion 29 | 2 2 . 1 2 7 6 9 Treads 13 | . . . . 2 5 4 2 Leg 12 | 2 2 . 1 . 2 1 4 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 2 | . . . . . . 1 1 Utility 20 | . 3 2 1 4 4 . 6 Device 3 | . 1 . . . 1 . 1 Storage 6 | . . 1 . 2 2 . 1 Processor 2 | . . 1 . 1 . . . Hackware 1 | . . . . . . . 1 Protection 8 | . 2 . 1 1 1 . 3 Artifact . | . . . . . . . . Weapon 20 | 1 4 1 3 1 2 1 7 Energy Gun 2 | . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 1 1 . 2 . 2 1 2 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 2 . 1 . . . 2 Special Weapon 3 | . 1 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . 2 . 1 2 3 4 26 Power 9 | . . . 1 . 1 1 6 Propulsion 10 | . . . . . 1 . 9 Utility 8 | . . . . 1 1 2 4 Weapon 11 | . 2 . . 1 . 1 7 Highest Loss Streak 7 | . 2 . 1 1 1 4 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 94 100 98 91 94 87 75 Engine 10 | . 14 14 21 22 12 5 1 Core 3 | . . . . . 5 11 5 Treads 9 | . . . . 20 17 17 3 Leg 11 | . 28 28 22 . . . 17 Device 3 | . 1 . . . 4 7 3 Storage 11 | . . 13 11 11 13 13 11 Processor 6 | . . . 11 7 9 7 6 Hackware 1 | . . . . . . . 5 Protection 9 | . 23 14 10 11 13 6 2 Energy Gun 2 | . . . . 4 . . 4 Ballistic Gun 12 | . 12 1 17 12 17 14 6 Launcher 1 | . 4 14 . . . . . Special Weapon 1 | . 7 12 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 185 | 5 10 12 16 34 100 105 185 Greatest Support 88 | 20 20 20 23 40 40 68 88 Greatest Overweight (x) 27 | . . . . 5 2 2 27 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 25 | 5 5 5 5 15 25 25 25 Average Capacity 15 | 5 5 5 5 11 17 25 24 Most Carried 18 | 4 5 5 5 8 17 18 16 Average Carried 9 | 3 4 5 4 5 14 16 9 Final Capacity 25 | 5 5 5 5 15 25 25 5 Final Carried 17 | 4 5 5 5 8 16 17 5 Class Distribution -------------------- 54% | Scavenger-Mutant 33% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1748 | 265 129 27 264 295 429 116 223 Remotely . | . . . . . . . . Salvage Created 1789 | 41 137 . 183 200 488 100 640 Parts 122 | 2 24 . 14 16 31 7 28 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 2 . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 42 | 1 8 . 4 4 15 2 8 Guns 31 | 1 3 . 4 4 15 2 2 Cannons 1 | . 1 . . . . . . AOE 10 | . 4 . . . . . 6 Classes Destroyed 12 | 1 3 . 2 2 1 1 2 Worker 6 | . . . . 1 . 1 4 Builder 4 | . 3 . . . . . 1 Tunneler 1 | . . . . . . . 1 Recycler 4 | . . . 1 . . . 3 Operator 1 | . . . 1 . . . . Watcher 5 | . 1 . 1 . 1 2 . Swarmer 13 | . 6 . 3 . 4 . . Grunt 20 | 1 2 . 1 3 9 . 4 Brawler 1 | . . . . 1 . . . Sentry 4 | . . . . . 2 1 1 Programmer 3 | . . . . . . 1 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 6 | 1 4 . 5 2 6 2 6 Combat Bots Only 6 | 1 2 . 3 2 6 1 3 Max Kills in Single Turn 2 | 1 2 . 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 2 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 570 | 11 56 . 20 22 108 60 293 Missed 180 | 3 15 . 6 5 33 21 97 Damage Taken 5884 | 93 434 . 150 257 931 410 3609 Core 1192 | 12 47 . 45 10 121 97 860 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 139 | . 67 . 11 14 24 23 . Core Remaining (%) 84 | 95 . 76 . 86 78 86 . Volleys Fired 187 | 9 31 3 19 18 32 15 60 Largest 3 | 1 2 1 2 2 2 2 3 Hottest 160 | 20 120 100 43 85 56 56 160 Shots Fired 306 | 9 43 3 34 29 64 29 95 Gun 264 | 9 26 . 34 29 64 29 73 Cannon 7 | . . . . . . . 7 Launcher 23 | . 8 . . . . . 15 Special 12 | . 9 3 . . . . . Kinetic 229 | 9 26 . 34 28 64 29 39 Thermal 47 | . 9 3 . 1 . . 34 Explosive 23 | . 8 . . . . . 15 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 10 | 3 6 . 7 4 6 7 10 Robot Miss Streak 7 | 2 4 . 3 2 7 6 6 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 1 1 3 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 Shots Hit Robots 204 | 6 18 . 18 18 54 27 63 Core Hits 201 | 1 17 . 9 9 75 29 61 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4991 | 72 727 . 244 259 828 582 2279 Guns 3118 | 72 222 . 244 259 828 582 911 Cannons 39 | . . . . . . . 39 Explosions 1786 | . 457 . . . . . 1329 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2738 | 72 222 . 244 259 828 582 531 Thermal 475 | . 48 . . . . . 427 Explosive 1739 | . 457 . . . . . 1282 Electromagnetic 39 | . . . . . . . 39 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . . 4 Average Corruption 3 | . . . . 5 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . 11 . . 18 Message Errors 9 | . . . . 4 . . 5 Matter Fused 3 | . . . . 1 . . 2 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 5 | . . . . 2 . . 3 Data Loss (minor) 4 | . . . . 2 . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . 1 . . . Alerts 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 51 | . 23 . . . . . 28 Projectiles . | . . . . . . . . Explosions 51 | . 23 . . . . . 28 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 224 | . 38 . . . . 77 109 Shots 11 | . 4 . . . . 1 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 272 | . 82 22 2 30 126 64 272 Average Temperature 51 | . 32 11 2 7 38 24 97 Received Heat Transfer 1455 | 48 105 . 33 93 351 72 753 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1001 | . 100 . . . . . 901 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 413 | 20 413 163 287 211 258 129 162 Initial 160 | . . 160 63 111 3 11 . Average 81 | 14 147 161 168 132 94 24 33 Maximum Alert Level 2 | . 2 . 1 1 1 . . Low Security (%) 86 | 100 68 100 59 53 91 100 100 Level 1 12 | . 18 . 40 46 8 . . Level 2 1 | . 12 . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 1 . 1 1 5 Investigation 2 | . . . . . 1 . 1 Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | 1 13 . 9 4 18 6 20 Peak Tracking Total 6 | 1 4 . 4 2 6 2 3 Tactical Retreats 6 | . 2 . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 6 | . 3 . . . . 2 1 Max in Single Turn 3 | . 3 . . . . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 11 | . 1 . 2 1 2 2 3 Terminals 7 | . . . 2 1 1 . 3 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 8 . 6 1 7 2 6 Successful 17 | . 5 . 1 1 5 1 4 Failed 13 | . 3 . 5 . 2 1 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . . . 6 1 4 . 6 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 11 | . 8 . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 1 1 2 . 4 Record 4 | . . . 1 . . . 3 Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . Dispatch Records 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 5 . . . 3 . . Recycle Component 4 | . 2 . . . 2 . . Process 3 | . 2 . . . 1 . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 . 2 1 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 4 | . 2 . . . 2 . . Recycled Matter 325 | . 43 . . . 282 . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . 6 . . . . Total Damage 103 | . . . 103 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 4497 | 427 370 151 373 584 939 429 1224 Spaces Moved 1857 | 222 183 108 251 314 352 125 302 Core 38 | 28 . . . 1 . . 9 Treads 847 | . . . . 312 352 125 58 Legs 942 | 194 183 108 251 1 . . 205 Wheels . | . . . . . . . . Hover 10 | . . . . . . . 10 Flight 20 | . . . . . . . 20 Fastest Speed 40 | 50 120 120 120 120 160 240 40 Average Speed 189 | 111 120 120 120 160 221 294 322 Slowest Speed 2200 | 120 120 120 120 300 320 320 2200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 19 34 29 26 53 23 4 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . 2 . . . . . Terrain Destroyed 171 | . 107 3 . . . 25 36 Melee . | . . . . . . . . Projectile 9 | . 6 3 . . . . . AOE 162 | . 101 . . . . 25 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2516 | 393 272 120 289 368 448 158 468 Wait 275 | 151 36 . 1 11 13 4 59 Move 1850 | 221 182 107 250 313 351 124 302 Hop . | . . . . . . . . Pick Up 80 | 8 10 3 7 11 25 4 12 Fast Attach . | . . . . . . . . Attach 52 | 4 6 . 3 5 5 6 23 Detach 8 | . 1 . . . . 3 4 Swap 36 | . 4 4 4 4 13 2 5 Drop 28 | . 2 3 5 6 9 . 3 Fire 187 | 9 31 3 19 18 32 15 60 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 428 | -11/Scrapyard | Entered Materials 429 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 7) 790 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Entered Mines 801 | -10/Mines | Received a Mining Laser from a helpful Derelict 942 | -10/Mines | Discovered new exit (range 7) 948 | -10/Mines | Identified exit to Materials 949 | -10/Mines | Entered Materials 949 | -9/Materials | Accompanied by 1 ally 949 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1298 | -9/Materials | Discovered new exit (range 8) 1321 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Entered Mines 1383 | -9/Mines | Met a Derelict bent on vengeance 1662 | -9/Mines | Build established: Scavenger-Mutant 1781 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1788 | -9/Mines | Identified exit to Zion 1853 | -9/Mines | Found a hidden stash of uninstalled traps 1877 | -9/Mines | Identified exit to Materials 1884 | -9/Mines | Discovered exit to Materials (range 5) 1906 | -9/Mines | Entered Materials 1906 | -8/Materials | Evolved 2 slots: Utility x2 2517 | -8/Materials | Discovered new exit (range 8) 2842 | -8/Materials | Identified exit to Factory 2845 | -8/Materials | Entered Factory 2845 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3245 | -7/Factory | Discovered new exit (range 11) 3246 | -7/Factory | Lost 4 parts (1p2u1w) 3271 | -7/Factory | Identified exit to Factory 3274 | -7/Factory | Entered another Factory area 3274 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3367 | -6/Factory | Spotted B-75 Beast 3454 | -6/Factory | Lost 5 parts (1p2n2w) 3484 | -6/Factory | Destroyed B-75 Beast 3506 | -6/Factory | Lost 7 parts (4p1n1u1w) 4288 | -6/Factory | Lost 4 parts (1p2n1w) 4368 | -6/Factory | Lost 4 parts (1u3w) 4403 | -6/Factory | Core integrity fell below 50% 4451 | -6/Factory | Lost 5 parts (4n1u) 4487 | -6/Factory | Core integrity fell below 20% 4498 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Dropped Huge Storage Unit. %BEZ8OPSWZ4HSARCL%VE0 Dropped Xenon Bombardment Thruster. Dropped Med. Treads. Acquired Lgt. Fission Core. /1S,4E/V:USGVI/F 7F5A DFC System Shield destroyed. Slug penetrates Assembly Bed. R-10 Processor collects Xenon Bombardment Thruster. Slug penetrates Assembly Bed. R-10 Processor collects Med. Treads. Slug penetrates Assembly Bed. [Achievement: First Step to Greatness] [Achievement: 5k Club] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ??????????????????????# #???????????###+###### | | ??????????????????????# #???????????# | | ??????????????????????# ! #???????????# | | ????????????########??# !!| #???????????# | | ????????????? ?# ! #????????#### """" | | ?????????????? =?# #????????# + """" | | ??????????????? # #????????#### """" | | ???????????????? """ # #???????????# """" | | ???????????????? """ " #????????#??# | | ???????????????? """ # #?????? ???# | | ??????????????? # #????? ????# | | ???????????????" """ ?# #####+################ | | ??????????????"" """ ?# | | ???????????????? """??# | | ?????????????????? ??# | | ??????????????????????# | | ??????????????????????# | | ?????????????????????#####+#############?### # | | ?????????????????????# =R #???????????# ? | | ?????????????????????# #???????????# ?? | | ?????????????????????# #???????????# ??? | | ?????????????????????# """""" #???????????+ ???? | | ?????????????????????# """""" #???????????# ????? | | ?????????????????????# """""" #?????????????????? | | ?????????????????????#h"""""" #?????????????????? | | ?????????????????????# gg@ #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Hey, That's Mine! Made in Tau Ceti IV More Dakka Please One Hack Too Far Storm Trooper Tank Uninvited Guest Challenges ------------ None Game ------ Seed ColdOmegaPlatform Manual? 0 Play Time 00:58:30 Cumulative 0.9 hours Start 2024.03.31 @ 22:20:58 End 2024.03.31 @ 23:54:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04bc1eb9-fc91-434f-861e-c1c58bf2b208