Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 18:11:53 Player: rt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (147) 147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2017 Bonus ------- None Cogmind --------- Core Integrity 531/550 Matter 194/300 Energy 440/440 System Corruption 0% Temperature Cool (0) Movement Flying (54) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Compact Battery Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Field Laser Light Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Compact Battery Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Heavy Particle Gun > --- INVENTORY -------- Field Laser High-powered Shotgun Light Cannon Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 22 | 7 1 . 5 9 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 6 | 2 1 . . 3 Device 1 | 1 . . . . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 . . 2 4 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 4 | 2 2 5 6 4 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . . 3 3 . Weapon 2 | 1 1 1 2 3 Tool/Special . | . . . . . Unused Backups 12 | . . . 9 3 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 5 | . . . 5 . Weapon 5 | . . . 3 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 100 100 79 88 Engine 11 | . 14 14 11 4 Leg 22 | . 28 28 19 12 Flight 6 | . . . 6 27 Device 11 | . 14 14 11 3 Storage 11 | . 14 14 9 6 Processor 1 | . . . . 7 Energy Gun 13 | . 14 14 10 14 Ballistic Gun 10 | . 14 14 10 1 Peak Build Rating 30 | 9 9 9 18 30 Average Rating 11 | 3 9 9 10 25 On Entrance 8 | . 9 9 9 15 Avg Prop Armor Cover (%) 10 | . . . 9 11 Naked Turns . | . . . . . Heaviest Build 20 | 14 19 19 20 15 Greatest Support 20 | 20 20 20 20 15 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 8 | 7 9 10 9 5 Most Carried 10 | 5 5 6 10 5 Average Carried 5 | 2 2 5 6 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 6 | 2 5 6 . 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 396 | 243 . . 106 47 Remotely . | . . . . . Salvage Created 200 | 18 . . 160 22 Parts 13 | 3 . . 6 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 3 | . . . 2 1 Guns 2 | . . . 2 . AOE 1 | . . . . 1 Classes Destroyed 5 | 1 . . 2 2 Tunneler 1 | 1 . . . . Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Cutter 1 | . . . . 1 Grunt 2 | . . . 2 . Best Kill Streak 3 | 1 . . 3 1 Combat Bots Only 2 | . . . 2 1 Max Kills in Single Turn 1 | 1 . . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 63 | . . . 38 25 Missed 26 | . . . 17 9 Hits 37 | . . . 21 16 Melee 7 | . . . . 7 Projectile 30 | . . . 21 9 Critical Strikes 7 | . . . . 7 Actively Blocked 4 | . . . . 4 Damage Taken 577 | . . . 230 347 Core 71 | . . . 52 19 Absorbed by Shields . | . . . . . Redirected to Shielding 86 | . . . . 86 Core Remaining (%) 95 | 100 . 100 87 . Volleys Fired 11 | 1 1 . 5 4 Largest 2 | 2 2 . 2 2 Hottest 73 | 60 60 . 60 73 Shots Fired 20 | 2 2 . 10 6 Gun 19 | 2 2 . 10 5 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 10 | 1 1 . 5 3 Thermal 2 | 1 1 . . . Explosive 1 | . . . . 1 Electromagnetic 7 | . . . 5 2 Robot Hit Streak 4 | 2 1 . 3 4 Robot Miss Streak 2 | . 1 . 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 12 | 2 1 . 7 2 Core Hits 9 | 1 . . 6 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 314 | 24 13 . 137 140 Guns 157 | 24 13 . 91 29 Cannons . | . . . . . Explosions 157 | . . . 46 111 Melee . | . . . . . Ramming . | . . . . . Kinetic 81 | 14 13 . 40 14 Thermal 56 | 10 . . 46 . Explosive 111 | . . . . 111 Electromagnetic 66 | . . . 51 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . . 21 49 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 13 | . . . 9 13 Average Temperature 5 | . . . 5 6 Received Heat Transfer 126 | . . . 72 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | 25 . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 73 | 5 . . 73 72 Initial 9 | . . . . 9 Average 6 | . . . 18 8 Influence Increases 174 | 5 . . 77 92 Destroy 0b10 Robot/C 60 | . . . 40 20 Destroy 0b10 Robot/NC 15 | 5 . . 5 5 Destroy Leader 10 | . . . 10 . Successful Hack 4 | . . . 4 . Disable Machine 30 | . . . 15 15 Destroy Structure 10 | . . . 3 7 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 122 | 5 . . 54 63 Entered New Map 14 | . . . . 14 Time Decay 83 | 5 . . 44 34 Lost Part 20 | . . . 10 10 Purge Threat 5 | . . . . 5 Squads Dispatched 3 | . . . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 1 . 13 11 Peak Tracking Total 10 | . 1 . 10 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 . 1 2 Successful 4 | . 2 . 1 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 1 1 Record 2 | . 2 . . . Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 766 | 3 107 350 249 57 Terrain 766 | 3 107 350 249 57 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 920 | 66 107 350 249 148 Spaces Moved 843 | 52 76 275 201 239 Core 23 | 23 . . . . Treads . | . . . . . Legs 501 | 29 76 275 121 . Wheels . | . . . . . Hover . | . . . . . Flight 319 | . . . 80 239 Fastest Speed 44 | 50 120 120 44 44 Average Speed 90 | 89 120 120 91 46 Slowest Speed 270 | 120 120 120 270 54 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 2 4 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 22 69 28 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 2 6 Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 2 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 974 | 69 90 295 258 262 Wait 65 | 1 8 20 32 4 Move 827 | 51 75 274 196 231 Hop 6 | . . . 2 4 Pick Up 26 | 9 4 1 5 7 Fast Attach 5 | . . . 3 2 Attach 12 | 7 . . 1 4 Detach . | . . . . . Swap 7 | . 1 . 1 5 Drop 15 | . 1 . 13 1 Fire 11 | 1 1 . 5 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered Mines 224 | -10/Mines | Learned Materials stockpile data 296 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 306 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 7) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Propulsion x2 539 | -9/Materials | Discovered new exit (range 14) 769 | -9/Materials | Discovered new exit (range 9) 773 | -9/Materials | Entered another Materials area 773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -8/Materials | Discovered new exit (range 5) 921 | -8/Materials | Self-destructed Last Messages --------------- Dropped Ion Engine. W-25 Informer sends out distress signal. K-01 Serf collects debris. Acquired Hpw. Shotgun. Acquired EM Pulse Gun. Acquired Carbon-fiber Leg. Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. EXIT=FOUND Hvy. Particle Gun severed. Material Compactor disabled. C-17 Slicer destroyed. Rocket Launcher severed. EM Pulse Gun destroyed. [Achievement: That Tickles] Knocked back. C-17 Slicer suffers critical hit (Blast). C-17 Slicer knocked back. 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