Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 19:40:13 Player: Endlessblaze Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (610) 610 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4220 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 72/100 System Corruption 5% Temperature Cool (12) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Salvage Targeting Computer > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Enhanced Nuclear Core F-cell Engine > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Humpback Advanced Weight Redist. System Makeshift System Shield > --- WEAPON ----------- Flamer Companion Sword > --- INVENTORY -------- Scrap Suit ECM Suite Field Recycling Unit Subdweller Beam Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Makeshift System Shield Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 27 | 8 . 5 1 2 11 Power 5 | 2 . . . . 3 Engine 4 | 2 . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . 1 . 3 Treads 3 | . . . . . 3 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 9 | 2 . 1 . 1 5 Device 5 | 1 . 1 . . 3 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 4 . 1 . Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 12 | . . 2 1 . 9 Power 2 | . . . . . 2 Propulsion 3 | . . 1 1 . 1 Utility 5 | . . 1 . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . 1 1 . 4 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 7 7 6 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . 2 4 4 3 2 Weapon 2 | . 1 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 7 | . . 1 3 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 1 . 1 Weapon 4 | . . . 2 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 100 91 82 85 50 Engine 13 | . 14 14 14 14 13 Leg 3 | . 28 21 5 . . Flight 11 | . . . 6 14 5 Device 4 | . 14 12 14 1 6 Storage 13 | . 14 14 14 14 5 Hackware 9 | . . . . 12 5 Energy Gun 1 | . 14 15 . . . Energy Cannon 11 | . . . 14 13 . Special Weapon 10 | . . . 14 11 5 Slashing Weapon 2 | . . . . 2 6 Peak Build Rating 32 | 7 7 11 12 17 32 Average Rating 13 | 4 7 8 11 13 25 On Entrance 9 | . 7 7 11 12 17 Naked Turns . | . . . . . . Heaviest Build 236 | 15 15 21 21 22 236 Greatest Support 60 | 20 20 20 10 4 60 Greatest Overweight (x) 18 | 3 . 2 6 7 18 Average Overweight (x) 4 | . . . 3 5 6 Largest Inventory Capacity 35 | 8 8 8 8 8 35 Average Capacity 9 | 7 8 8 8 8 26 Most Carried 8 | 2 6 8 8 8 8 Average Carried 7 | . 5 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 6 8 8 8 1 Class Distribution -------------------- 96% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 535 | 142 48 330 15 . . Remotely . | . . . . . . Salvage Created 617 | 29 48 271 151 . 118 Parts 44 | 4 5 19 10 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented 4 | . . 4 . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 14 | . 3 8 2 . 1 Guns 6 | . 3 3 . . . Cannons 2 | . . . 2 . . AOE 6 | . . 5 . . 1 Classes Destroyed 8 | 1 1 2 1 . 3 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Recycler 1 | . . . . . 1 Swarmer 3 | . 3 . . . . Grunt 2 | . . 2 . . . Sentry 2 | . . . 2 . . Programmer 1 | . . . . . 1 Subdweller 6 | . . 6 . . . Best Kill Streak 3 | 2 3 2 1 . 3 Combat Bots Only 3 | . 3 2 1 . 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 461 | . 21 39 4 . 397 Missed 178 | . 8 11 1 . 158 Hits 283 | . 13 28 3 . 239 Projectile 283 | . 13 28 3 . 239 Critical Strikes 4 | . . 1 1 . 2 Damage Taken 2723 | . 105 502 41 . 2075 Core 1010 | . 17 125 15 . 853 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 142 | . . . . 142 . Core Remaining (%) 68 | 100 . . . 37 . Volleys Fired 50 | 2 16 26 5 . 1 Largest 2 | 2 2 2 2 . 1 Hottest 180 | 60 60 95 180 . 30 Shots Fired 93 | 4 32 46 10 . 1 Gun 71 | 4 32 35 . . . Cannon 5 | . . . 5 . . Launcher 12 | . . 11 . . 1 Special 5 | . . . 5 . . Kinetic 30 | 2 16 12 . . . Thermal 21 | . . 11 10 . . Explosive 12 | . . 11 . . 1 Electromagnetic 30 | 2 16 12 . . . Robot Hit Streak 20 | 2 6 20 15 . . Robot Miss Streak 4 | . 4 1 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 60 | 2 13 33 6 . 6 Core Hits 28 | 2 4 14 4 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1734 | 27 170 756 122 . 659 Guns 527 | 27 170 330 . . . Cannons 90 | . . . 90 . . Explosions 869 | . . 426 . . 443 Melee 216 | . . . . . 216 Ramming . | . . . . . . Kinetic 197 | . 85 112 . . . Thermal 183 | . . 61 122 . . Explosive 869 | . . 426 . . 443 Electromagnetic 269 | 27 85 157 . . . Impact . | . . . . . . Slashing 216 | . . . . . 216 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 128 | . . . . . 128 Projectiles . | . . . . . . Explosions 128 | . . . . . 128 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . 22 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 124 | . . 7 124 . 17 Average Temperature 38 | . . 7 43 . 9 Received Heat Transfer 831 | . . 201 36 . 594 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 573 | . . 222 351 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 157 | 5 65 . 20 . 157 Initial . | . . . . . . Average 7 | . 15 . . . 19 Influence Increases 440 | 10 100 65 65 . 200 Destroy 0b10 Robot/C 160 | . 60 40 40 . 20 Destroy 0b10 Robot/NC 25 | 10 . . 5 . 10 Destroy Leader 30 | . 10 10 . . 10 Successful Hack 36 | . 15 . 4 . 17 Disable Machine 120 | . 15 . 15 . 90 Destroy Structure 54 | . . . 1 . 53 Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 395 | 10 100 65 65 . 155 Time Decay 304 | 10 100 65 64 . 65 Lost Part 91 | . . . 1 . 90 Squads Dispatched 6 | . . . . . 6 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 7 14 1 . 8 Peak Tracking Total 6 | . 3 3 1 . 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 9 | . 1 1 1 . 6 Max in Single Turn 3 | . 1 1 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 23 | . 3 . 10 6 4 Terminals 7 | . 3 . 3 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 8 | . . . 6 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 82 | . 12 . 32 30 8 Successful 64 | . 6 . 23 30 5 Failed 18 | . 6 . 9 . 3 Catastrophic 5 | . 1 . 2 . 2 Database Lockouts . | . . . . . . Manual 11 | . 6 . 3 . 2 Terminals 25 | . 12 . 11 . 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 20 | . . . 16 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 45 | . 4 . 11 30 . Record 37 | . . . 9 28 . Part Schematic 2 | . . . 2 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 11 | . . . 10 . 1 Report Inventory 7 | . . . 6 . 1 Retrieve Components 4 | . . . 4 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . 2 . 2 Terminals 5 | . 2 . 2 . 1 Botnet 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . 8 . 3 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 8 | . . . . . 8 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . 7 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1950 | . 508 1263 . . 179 Seismic 1771 | . 508 1263 . . . ECM 179 | . . . . . 179 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 19328 | 71 508 1478 2453 13776 1042 Spaces Moved 6090 | 48 379 931 724 3840 168 Core 3374 | 28 . . 149 3122 75 Treads 1 | . . . . . 1 Legs 1690 | 20 379 931 360 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1025 | . . . 215 718 92 Fastest Speed 50 | 50 120 120 260 275 50 Average Speed 311 | 109 120 145 330 357 577 Slowest Speed 1475 | 200 120 260 435 435 1475 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 38 33 77 90 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 110 | . . 47 1 . 62 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 109 | . . 47 . . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6347 | 58 400 1008 772 3881 228 Wait 134 | . . 37 35 28 34 Move 6085 | 47 378 930 723 3839 168 Hop . | . . . . . . Pick Up 18 | 1 5 4 3 5 . Fast Attach 19 | 7 . 3 1 . 8 Attach 9 | . . 1 . 3 5 Detach . | . . . . . . Swap 3 | 1 . 2 . . . Drop 20 | . 1 5 3 6 5 Fire 50 | 2 16 26 5 . 1 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 178 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 9) 580 | -10/Materials | Entered Subcaves 591 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 741 | -10/Subcaves | Discovered new exit (range 9) 743 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1852 | -10/Subcaves | Core integrity fell below 50% 1865 | -10/Subcaves | Discovered new exit (range 12) 2058 | -10/Subcaves | Entered Recycling 2059 | -9/Recycling | Met a Zionite searching for Scraptown 4319 | -9/Recycling | Scanned before Scraplab entrance 4383 | -9/Recycling | Entered Scraplab 4451 | -9/Recycling | Discovered new exit (range 3) 4511 | -9/Recycling | Entered Scraptown 5369 | -9/Scraptown | Discovered new exit (range 5) 5615 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5633 | -9/Scraptown | Learned location of 1 exit from Research 5781 | -9/Scraptown | Visited Cyclists 5904 | -9/Scraptown | Visited TADAMA 6747 | -9/Scraptown | Visited UFD Registry 6828 | -9/Scraptown | Visited CR-KLE's Repair Center 6863 | -9/Scraptown | CR-KLE repaired 3 parts 7027 | -9/Scraptown | Visited Shadow of the Wyrm 7622 | -9/Scraptown | Registered with UFD as "Cargohacker" 7752 | -9/Scraptown | Visited Science Testing Area 7836 | -9/Scraptown | Visited Curators Association 7944 | -9/Scraptown | Visited Sword Containment 8623 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8837 | -9/Scraptown | Visited Research Penetration Think Tank 8994 | -9/Scraptown | Visited Modified Component R&D 9295 | -9/Scraptown | Discovered new exit (range 3) 10317 | -9/Scraptown | Visited Cartography Club 10520 | -9/Scraptown | Visited Science Guys 10667 | -9/Scraptown | Visited Abandonware Association 10755 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 17708 | -9/Scraptown | Found Scrap Suit 18287 | -9/Scraptown | Entered Factory 18287 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 18748 | -6/Factory | Build established: Hauler-Mutant 19217 | -6/Factory | Loaded intel: 8 recycling unit locations 19236 | -6/Factory | Lost 3 parts (2p1n) 19275 | -6/Factory | Fabricated Imp. Salvage Targeting Computer (x2) 19275 | -6/Factory | Core integrity fell below 50% 19311 | -6/Factory | Core integrity fell below 20% 19329 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Adv. Weight Redist. System destroyed. Acquired Imp. Salvage Targeting Computer. Y-54 Guardian destroyed. Slug penetrates Fabricator. Mak. System Shield destroyed. Penetrated by Slug. Slug penetrates Nuclear Reactor. Slug penetrates Wall. System corrupted: Matter fused (-5). Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates Wall. Scrap Suit destroyed. Acquired Arm. Treads. Slug penetrates Wall. Acquired Arm. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? #?????????????? | | ??????????????????????????????#### #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? ^#?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????# +?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????########## ##############? | | ????????????????????# # # #? | | ????????????????????# # # "" #? | | ????????????????????# Y #""" #? | | ????????????????????# !! # #"F ! """ #? | | ????????????????????# !! # #"""!% """ #? | | ????????????????????# @! # # "" """ #? | | ????????????????????# # # #? | | ????????????????????# # # """ """ #? | | ????????????????????# # # """ """ #? | | ????????????????????########## / """ """ #? | | ???????????????????????####### # #? | | ???????????????????????# # # #? | | ???????????????????????# """ # ####+#########? | | ???????????????????????# "Y" # #??????? | | ???????????????????????# # #??????? | | ???????????????????????# """ # #??????? | | ???????????????????????# """ + #??????? | | ?????????????###+#+##### """ # #??????? | | ?????????????# # # ######??????? | | ?????????????# ####### #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# " #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# #########+#######?????????? | | ??????"##????# #??# !#?????????? | | ?????? ###### ##??# #?????????? | | ?????" # ## ##### #?????????? | | ??? + #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 24 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 55 Salvage Targeting 2 Defensive Hacking 11 Item Schematics ----------------- Imp. Weapon Shielding | -9/Recycling | Hacked Imp. Salvage Targeting Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralTripodAutogun Manual? 0 Play Time 01:09:16 Cumulative 17.2 hours Start 2025.08.07 @ 17:55:04 End 2025.08.07 @ 19:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f647da7-93b1-4fa6-9273-bfea036dc901