Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 14:27:23 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1726) 1726 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5911 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 570/700 Matter 290/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Rolling (150) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Melee Analysis Suite Microactuators Hardened Heavy Armor Plating > --- WEAPON (2) ------- Plasma Cannon Longsword +1 > --- INVENTORY (10) --- Structural Scanner Microactuators Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Melee Analysis Suite Microactuators Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Longsword +1 > --- INVENTORY -------- Armored Wheel Structural Scanner Microactuators Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite Improved Grenade Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 70 | 8 7 7 1 2 19 26 Power 6 | 1 1 1 . . . 3 Engine 4 | 1 1 . . . . 2 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 2 1 . . 7 10 Treads . | . . . . . . . Leg 20 | 2 2 1 . . 6 9 Wheel 2 | . . . . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 3 2 3 . 1 7 11 Device 16 | 2 . 2 . 1 2 9 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 7 | . 1 1 . . 3 2 Artifact . | . . . . . . . Weapon 15 | 2 2 2 1 1 5 2 Energy Gun . | . . . . . . . Energy Cannon 5 | . . . . . 3 2 Ballistic Gun 7 | 2 2 2 . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . 3 . . . 1 5 Power 3 | . 1 . . . . 2 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . 1 . Weapon 2 | . 2 . . . . . Highest Loss Streak 4 | . 2 . . . 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 98 Engine 5 | . 13 7 . . . 6 Core 5 | . . 6 14 14 9 . Leg 28 | . 28 28 28 28 25 29 Device 12 | . 14 11 14 14 10 13 Storage 10 | . 14 14 14 14 9 7 Processor 7 | . . . . . 17 15 Protection 3 | . . 2 . . 7 7 Energy Cannon 3 | . . . . . 9 7 Ballistic Gun 13 | . 27 28 16 27 2 . Slashing Weapon 3 | . . . . . 5 7 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 18 24 22 22 34 52 Greatest Support 69 | 20 20 20 20 20 35 69 Greatest Overweight (x) 4 | . . 1 1 1 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 2 7 10 10 10 10 10 Average Carried 8 | 1 4 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 6 10 10 10 10 9 Class Distribution -------------------- 54% | Scavenger-Mutant 26% | Mutant 12% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1125 | 324 206 127 . 25 208 235 Remotely . | . . . . . . . Salvage Created 2248 | 134 480 133 . . 857 644 Parts 141 | 8 39 6 . . 43 45 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 11 4 . . 14 10 Melee 22 | . . . . . 12 10 Guns 16 | . 11 4 . . 1 . Cannons 1 | . . . . . 1 . Classes Destroyed 14 | 2 5 . . . 3 4 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 3 | . 2 . . . 1 . Recycler 3 | 1 . . . . 1 1 Mechanic 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 9 | . 6 3 . . . . Grunt 20 | . 5 1 . . 11 3 Sentry 4 | . . . . . 3 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | 3 4 3 . . 2 4 Combat Bots Only 4 | . 4 3 . . 2 4 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2375 | . 573 90 . 36 442 1234 Core 384 | . 130 7 . 16 101 130 Absorbed by Shields 239 | . . . . . 172 67 Core Remaining (%) 73 | 100 . . . 38 81 . Volleys Fired 106 | 11 68 9 . . 14 4 Largest 2 | 2 2 2 . . 2 1 Hottest 150 | 40 40 46 . . 150 75 Shots Fired 178 | 22 113 18 . . 21 4 Gun 159 | 22 113 18 . . 6 . Cannon 19 | . . . . . 15 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 159 | 22 113 18 . . 6 . Thermal 19 | . . . . . 15 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 9 5 . . 16 . Robot Miss Streak 7 | 2 7 3 . . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 174 | 13 65 10 3 . 49 34 Core Hits 79 | 6 35 6 . . 20 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . Critical Strikes 8 | 1 1 . . . 4 2 Destroy 2 | 1 1 . . . . . Sever 6 | . . . . . 4 2 Melee Attacks 116 | . . . 3 . 53 60 Impact . | . . . . . . . Slashing 113 | . . . . . 53 60 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 3 . 4 1 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 4547 | 133 608 184 . . 2119 1503 Guns 992 | 133 602 176 . . 81 . Cannons 200 | . . . . . 200 . Explosions . | . . . . . . . Melee 3338 | . . . . . 1835 1503 Ramming 17 | . 6 8 . . 3 . Kinetic 992 | 133 602 176 . . 81 . Thermal 200 | . . . . . 200 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3338 | . . . . . 1835 1503 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 286 | . . . . . 134 152 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 286 | . . . . . 134 152 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 9 | . 3 3 . 1 2 . Kicked 9 | . 3 3 . 1 2 . Crushed . | . . . . . . . Highest Temperature 267 | . 37 7 . . 267 120 Average Temperature 53 | . 15 4 . . 72 62 Received Heat Transfer 635 | . 138 9 . . 218 270 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . . . . 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 417 | 20 254 138 . . 417 265 Initial 184 | . 13 58 . . . 184 Average 105 | 10 105 44 . . 167 137 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 84 | 100 91 100 . 100 67 75 Level 1 15 | . 8 . . . 30 24 Level 2 . | . . . . . 2 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 . . 1 2 13 Investigation 9 | . 1 . . 1 2 5 Extermination 3 | . . . . . . 3 Reinforcement 5 | . 1 . . . . 4 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 20 5 . 5 30 18 Peak Tracking Total 10 | . 5 3 . 5 10 6 Tactical Retreats 7 | . . . . . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered 5 | . . 1 . . . 4 Exploded 1 | . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 36 | . 8 . 2 1 9 16 Terminals 21 | . 7 . . . 6 8 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 . . . . 2 Scanalyzers 4 | . . . . . 2 2 Garrison Access 2 | . . . . . 1 1 Total Hacks 101 | . 22 . 5 1 28 45 Successful 59 | . 11 . 5 1 16 26 Failed 42 | . 11 . . . 12 19 Catastrophic 8 | . 3 . . . 3 2 Database Lockouts . | . . . . . . . Manual 43 | . 10 . 1 . 15 17 Terminals 70 | . 20 . . . 21 29 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . . . . . . 3 Recycling Units 6 | . 2 . . . . 4 Scanalyzers 11 | . . . . . 6 5 Garrison Access 2 | . . . . . 1 1 Terminal Hacks 32 | . 5 . 5 1 8 13 Record 4 | . . . 4 . . . Part Schematic 3 | . . . . . 2 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 5 | . 2 . . . 2 1 Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . 1 . . . . 1 Scanalyzer Index 1 | . . . . . 1 . Unreport Threat 1 | . . . . . . 1 Locate Traps 3 | . . . . . . 3 Dispatch Records 2 | . . . . . 1 1 Security Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 3 | . . . . . . 3 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 3 | . 1 . . . . 2 Scanalyzer 5 | . . . . . 2 3 Insert Component 2 | . . . . . 1 1 Analyze 3 | . . . . . 1 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 5 . . . 5 5 Terminals 10 | . 4 . . . 3 3 Assimilate 1 | . 1 . . . . . Botnet 7 | . 2 . . . 2 3 Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Recyclers 1 | . . . . . . 1 Tunnel 1 | . 1 . . . . . Scanalyzers 3 | . . . . . 2 1 Extract 3 | . . . . . 2 1 Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 7 . . . 7 15 Full Trace Events 4 | . 1 . . . . 3 Feedback Events 2 | . . . . . . 2 Corruption 2 | . . . . . . 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 11 3 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 Part Schematics Acquired 2 | . . . . . 1 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 3 . . . Non-combat 2 | . . . 2 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 3 | . . . 3 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6188 | 121 1197 862 397 641 1141 1829 Spaces Moved 3463 | 61 549 536 306 329 561 1121 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 3379 | 59 549 536 306 329 493 1107 Wheels 82 | . . . . . 68 14 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 120 Average Speed 134 | 117 120 149 127 189 134 120 Slowest Speed 190 | 120 120 190 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 90 98 70 68 32 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 49 | . . . . . 24 25 Terrain Destroyed 49 | . . . . . 24 25 Melee 41 | . . . . . 17 24 Projectile 8 | . . . . . 7 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4742 | 87 988 580 312 347 873 1555 Wait 896 | 5 354 11 1 10 200 315 Move 3457 | 60 548 535 305 328 560 1121 Hop . | . . . . . . . Pick Up 40 | 2 5 6 1 3 11 12 Fast Attach 18 | 8 3 1 . . 3 3 Attach 12 | . . . . . 5 7 Detach 2 | . . . . . 1 1 Swap 40 | . 4 6 1 2 11 16 Drop 43 | 1 3 6 1 3 13 16 Fire 106 | 11 68 9 . . 14 4 Melee 116 | . . . 3 . 53 60 Ram . | . . . . . . . Kick 9 | . 3 3 . 1 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 808 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Discovered new exit (range 11) 921 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Build established: Scavenger-Mutant 1174 | -10/Materials | Discovered new exit (range 13) 1319 | -10/Materials | Entered Mines 1327 | -10/Mines | Met a Derelict bent on vengeance 1335 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1344 | -10/Mines | Learned Materials trap positions 1465 | -10/Mines | Discovered new exit (range 15) 1498 | -10/Mines | Found a hidden stash of uninstalled traps 1594 | -10/Mines | Discovered new exit (range 16) 1849 | -10/Mines | Learned location of Storage (-9) 2174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2174 | -10/Mines | Discovered new exit (range 5) 2181 | -10/Mines | Entered Exiles 2210 | -10/Exiles | Discovered new exit (range 15) 2227 | -10/Exiles | Met 8R-AWN 2257 | -10/Exiles | Met EX-HEX 2303 | -10/Exiles | Met EX-DEC 2335 | -10/Exiles | Learned location of Zion (-6) 2415 | -10/Exiles | Met EX-BIN 2429 | -10/Exiles | Aligned with FarCom system 2431 | -10/Exiles | Given EX-Vault access code 2458 | -10/Exiles | Opened EX-Vault 2465 | -10/Exiles | Found Longsword +1 2490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2509 | -10/Exiles | Exiles lab attacked by MAIN.C 2564 | -10/Exiles | Discovered new exit (range 14) 2578 | -10/Exiles | Left Exiles lab with Longsword +1 2578 | -10/Exiles | Entered Mines 2718 | -9/Mines | Met a Derelict shopkeep closing up shop 3190 | -9/Mines | Discovered new exit (range 16) 3219 | -9/Mines | Entered Materials 3219 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3220 | -8/Materials | Loaded intel: 13 trap records 4355 | -8/Materials | Discovered new exit (range 5) 4360 | -8/Materials | Entered Factory 4360 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5208 | -7/Factory | Cargo convoy interrupted 5364 | -7/Factory | Build established: Mutant 5485 | -7/Factory | Fabricated Hacking Suite? 5890 | -7/Factory | Build established: Assassin 5916 | -7/Factory | Discovered new exit (range 8) 5982 | -7/Factory | Lost 4 parts (2p2n) 6046 | -7/Factory | Identified exit to Lower Caves 6189 | -7/Factory | Self-destructed Last Messages --------------- (142,159) Lower Caves Map updated. Feedback: System corruption (+1%). 06046_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 06078_ Triggered Shock Trap. 06078_ The floor emits a surge of raw power. 06078_ System corrupted (+1). 06094_ ALERT: Rogue bot located, Programmers report to Factory Zone 3X. 06095_ Acquired 10 matter. 06112_ U-05 Engineer lays Concrete. 06120_ U-05 Engineer builds a Wall. 06123_ W-25 Informer sends out distress signal. 06127_ R-06 Scavenger inserts System Restoration Module into recycling unit. 06130_ R-06 Scavenger inserts Adv. Visual Processing Unit into recycling unit. 06131_ Slug penetrates Wall. 06136_ System corrupted: Component data lost. 06161_ U-05 Engineer builds a Wall. 06163_ Imp. Carbon-fiber Leg destroyed. 06181_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ################## #### | | ################## #### #### | | ### #### ##### ##### ##?? | | ! # ^ #### #### #### ##?? | | # """ [ ^ """"" #### ##?? ###?????^^^?? | | # """ [[^ ""Y"" ##??#####???^^????? | | / """ [[ r ##??###??????"""^"" | | # [[ ##???????????"""?"" | | # r ##???????????"""?"" | | # ###### ????????????????? | | # ############# ????????????????? | | #############/##+#########??????H??????????????? | | ??##### % ##??????????????????????? | | ####### """" """" """ ##??????????????????????? | | ####### """" """" """ ##??????????????????????? | | r r """" """" """ ##??????????????????????? | | ####### """" """" "" = ##??????????????????????? | | ####### """" """" "" ##??????????????????????? | | ?????##/ """" """" #???????????????????????? | | ?????## ! #???????????????????????? | | ?????##########"##########???????????????????????? | | ?????##### #######??????????????????????????? | | ???????### """ # #????????????????""""??????? | | ????????## """ # r #####????????????""""??????? | | ????????## """ hg #????????????""""??????? | | ????????## # = ###@#????????""??""""??????? | | ????????## # #?# #????????""??""""??????? | | ????????###g###########?# #????????G???""""??????? | | ????????### ######??????# #????????""????????????? | | ?????????## ##??????????# #????????""????????????? | | ?????????## ##?????????? / ??????????????????????? | | ?????????## ##?????????? ??????????????????????? | | ?????????## ##?????????? Y ??????????????????????? | | ?????????## ##???"""???? ??????????????????????? | | ?????###### #### """???? ??????????????????????? | | ?????######+#### """???? ##??????????????????????? | | ????? + ##??????? ###??##??#??????????????? | | ?????## ##??????? ## """" ??????????????? | | ?????## !! ######### ## ""R" ? ???????????? | | ?????## !! ! ### ## "" " ? ???????????? | | ?????## !! + ## ???????????? | | ?????## ## ## """ """ #?????????? | | ?????## ## ## """ """ +?????????? | | ?????##= ## ## """ """ #?????????? | | ?????## ## ## #?????????? | | ?????#########+## ## #?????????? | | ????? ## !! #?????????? | | ????? / ! #?????????? | | ??????? ##### #?????????? | | ????????######+## [! #?######/##+#####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Item Schematics ----------------- VSS Leg | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Coolant Injector | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Scanalyzed Lance | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreCoordinationStorage Manual? 0 Play Time 01:21:20 Cumulative 66.4 hours Start 2022.08.29 @ 18:47:46 End 2022.08.30 @ 14:27:23 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 227eb7dd-8b58-42ea-8175-2b5a5ca9f931