Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 21:05:43 Player: Azoxey Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3488) 3488 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1598) 1598 TOTAL SCORE: 10021 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 498 Met Imprinter 300 Was Imprinted 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Energy Well (500) Sensor Drone Bay (18/20) Phasing AFG Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Targeting Computer Experimental Thermal Shield Point Defense System Hacking Suite > --- WEAPON ----------- Variable Charge Gun Long-range Proton Cannon Phase Cannon Phase Cannon Compact Ion Cannon > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Flexi-carbon Leg Scrap Suit Huge Storage Unit Advanced Energy Well Advanced Weight Redist. System Field Recycling Unit Sensor Drone Bay Hacking Drone Bay Phasing AFG Phase Cannon Remote Datajack [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . 1 . . . 2 1 Weapon 3 | . . . 1 . . . 1 1 Parts Attached 106 | 6 9 . 16 2 3 6 49 15 Power 14 | 1 1 . 3 . . 1 8 . Engine 6 | 1 1 . 3 . . 1 . . Core 7 | . . . . . . . 7 . Reactor 1 | . . . . . . . 1 . Propulsion 24 | 2 2 . 2 . . 1 13 4 Treads 7 | . 2 . 2 . . 1 2 . Leg 13 | 2 . . . . . . 9 2 Wheel 2 | . . . . . . . 2 . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 32 | 1 4 . 3 1 3 . 14 6 Device 21 | . . . 2 1 3 . 10 5 Storage 6 | 1 3 . 1 . . . 1 . Processor 2 | . . . . . . . 2 . Hackware 2 | . . . . . . . 1 1 Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 36 | 2 2 . 8 1 . 4 14 5 Energy Gun 6 | 2 . . . . . . 3 1 Energy Cannon 7 | . . . . . . . 3 4 Ballistic Gun 9 | . . . 1 . . 3 5 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 8 | . 2 . 5 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 3 . 5 2 Parts Lost 48 | . . . 7 2 . 5 15 19 Power 4 | . . . 1 . . . 1 2 Propulsion 13 | . . . 2 . . . 6 5 Utility 13 | . . . 1 . . 2 3 7 Weapon 18 | . . . 3 2 . 3 5 5 Highest Loss Streak 14 | . . . 2 3 . 3 7 14 To Critical Strikes 2 | . . . . . . . 1 1 Average Backups 11 | . 12 14 12 9 10 11 12 10 Power . | . 1 1 . . . . 1 1 Propulsion . | . 1 2 1 . . . . . Utility 6 | . 2 4 6 8 9 8 7 7 Weapon 3 | . 6 6 4 1 1 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . 4 1 . 3 . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . . . 3 . 1 1 Weapon 5 | . . 4 1 . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 89 98 99 93 82 68 Engine 9 | . 14 14 8 11 11 11 1 . Core 1 | . . . . . . . 9 4 Treads 19 | . 27 28 21 22 22 22 8 . Leg 3 | . . . . . . . 12 16 Device 6 | . . . 6 10 10 6 12 9 Storage 20 | . 22 28 22 22 22 22 9 5 Energy Cannon 2 | . . . . . . . 4 16 Ballistic Gun 3 | . . . 7 . . 14 10 2 Launcher 17 | . 27 28 20 21 22 12 . . Impact Weapon 3 | . . . 1 11 11 4 . . Peak Build Rating 96 | 6 14 14 22 19 34 34 82 96 Average Rating 27 | 4 13 13 17 18 26 24 54 66 On Entrance 23 | . 6 13 14 18 19 31 24 82 Avg Prop Armor Cover (%) 5 | . . . . . . . 7 5 Naked Turns 80 | . . . . . . . . 80 Heaviest Build 84 | 11 53 36 50 43 62 48 69 84 Greatest Support 104 | 20 46 46 46 46 46 46 103 104 Greatest Overweight (x) 19 | . 1 . 1 . 1 1 19 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 25 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 13 Most Carried 15 | 2 15 15 15 12 15 15 15 15 Average Carried 13 | . 12 14 13 10 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 12 11 14 14 15 5 Class Distribution -------------------- 73% | Mutant 12% | Bomber 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Bomber | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 2605 | 192 236 55 540 96 80 392 751 263 Remotely 568 | . . . 340 96 . 132 . . Salvage Created 2934 | . 279 . 780 62 . 195 844 774 Parts 197 | . 22 . 51 13 . 13 63 35 Haulers Intercepted 3 | . 2 . 1 . . . . . Recyclers Shooed 3 | . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 1 13 . . Prevented 4 | . . . . . . 4 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 93 | . 11 . 27 10 . 12 16 17 Melee 7 | . . . 1 2 . . 4 . Guns 13 | . . . 3 . . 5 5 . Cannons 20 | . . . . . . . 6 14 AOE 48 | . 11 . 22 8 . 7 . . Classes Destroyed 16 | . 6 . 6 . . 3 1 . Worker 5 | . 1 . 2 . . . 2 . Builder 5 | . . . 3 . . . 2 . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . 2 . 1 . . . . . Recycler 5 | . 1 . 3 . . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 2 | . 1 . 1 . . . . . Drone 1 | . . . . . . 1 . . Watcher 4 | . . . 4 . . . . . Swarmer 44 | . 6 . 7 10 . 8 4 9 Grunt 26 | . 5 . 14 . . . 1 6 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 7 | . . . 5 . . . 1 1 Hunter 10 | . . . . . . 2 7 1 Programmer 3 | . . . . . . 1 2 . Best Kill Streak 10 | . 6 . 10 4 . 4 5 5 Combat Bots Only 7 | . 5 . 7 4 . 4 3 5 Max Kills in Single Turn 4 | . 4 . 4 4 . 1 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 . 4 4 . 1 . . Melee 1 | . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 780 | . 18 2 124 31 . 100 240 265 Missed 235 | . 4 1 36 5 . 34 69 86 Hits 545 | . 14 1 88 26 . 66 171 179 Projectile 545 | . 14 1 88 26 . 66 171 179 AOE 4 | . . . . . . . . 4 Critical Strikes 13 | . . . 3 . . 1 5 4 Damage Taken 8413 | . 186 18 1279 208 . 1063 2435 3224 Core 1612 | . 7 . 203 14 . 159 223 1006 Absorbed by Shields 148 | . . . . . . . 136 12 Ignored by Resistances 108 | . . . . . . . . 108 Regen/Repaired (Parts) 519 | . . . 84 . 377 . . 58 Core Remaining (%) 69 | 100 . 97 . . . 6 73 . Volleys Fired 185 | . 8 5 55 6 . 29 40 42 Largest 5 | . 2 1 2 2 . 2 4 5 Hottest 369 | . 66 33 66 66 . 66 230 369 Shots Fired 323 | . 14 5 74 8 . 51 102 69 Gun 112 | . . . 20 2 . 32 44 14 Cannon 113 | . . . . . . . 58 55 Launcher 98 | . 14 5 54 6 . 19 . . Special . | . . . . . . . . . Kinetic 135 | . . . 20 2 . 32 72 9 Thermal 49 | . . . . . . . 20 29 Explosive 98 | . 14 5 54 6 . 19 . . Electromagnetic 41 | . . . . . . . 10 31 Robot Hit Streak 7 | . 1 . 4 3 . 6 7 6 Robot Miss Streak 6 | . 5 . 3 1 . 4 6 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 166 | . 1 . 36 6 . 25 58 40 Core Hits 181 | . 26 3 63 8 . 20 39 22 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 7 | . . . 1 . . . 5 1 Destroy 1 | . . . . . . . 1 . Blast 4 | . . . . . . . 4 . Corrupt 1 | . . . . . . . . 1 Smash 1 | . . . 1 . . . . . Melee Attacks 21 | . . . 4 8 . . 9 . Impact 12 | . . . 4 8 . . . . Slashing 9 | . . . . . . . 9 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8929 | . 921 7 2890 626 . 1078 2119 1288 Guns 1165 | . . . 175 12 . 272 610 96 Cannons 1947 | . . . . . . . 786 1161 Explosions 5034 | . 915 7 2469 467 . 806 345 25 Melee 748 | . . . 231 147 . . 370 . Ramming 35 | . 6 . 15 . . . 8 6 Kinetic 1501 | . . . 175 12 . 272 984 58 Thermal 668 | . . . . . . . 259 409 Explosive 5009 | . 915 7 2469 467 . 806 345 . Electromagnetic 968 | . . . . . . . 153 815 Impact 378 | . . . 231 147 . . . . Slashing 370 | . . . . . . . 370 . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 3 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 6 10 1 Message Errors 6 | . . . . . . 2 3 1 Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 3 | . . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 396 | . 31 . 184 81 . 30 39 31 Projectiles . | . . . . . . . . . Explosions 250 | . 31 . 101 38 . 30 19 31 Melee 146 | . . . 83 43 . . 20 . Knockbacks 9 | . . . 1 . . . 8 . Impact 1 | . . . 1 . . . . . Kinetic 7 | . . . . . . . 7 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 304 | . 65 . 155 . . 47 . 37 Shots 9 | . 2 . 5 . . 1 . 1 Rammed 6 | . 2 . 4 . . . . . Targets Rammed 11 | . 2 . 5 . . . 2 2 Kicked 4 | . . . . . . . 2 2 Crushed 1 | . . . 1 . . . . . Highest Temperature 518 | . 102 . 44 . . 155 399 518 Average Temperature 128 | . 38 . 14 . . 25 131 187 Received Heat Transfer 768 | . 30 . 417 . . . 108 213 Effects 11 | . . . . . . . . 11 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . 2 . . . 1 3 Combat Hostiles 5 | . . . 1 . . . 1 3 Parts Fried 4 | . . . 1 . . . . 3 Impact Corruptions 5 | . . . 2 3 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 2 1 Heat Transferred 888 | . . . . . . . 333 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level 3 | . 1 . 3 1 . . 3 2 Low Security (%) 49 | 100 84 100 31 42 . . . . Level 1 22 | . 15 . 9 57 . . . 79 Level 2 11 | . . . 25 . . . 32 20 Level 3 16 | . . . 34 . . . 67 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 947 | . 253 58 830 337 . . 947 435 Initial 917 | . . . . 312 . . 917 344 Average 288 | . 91 3 468 219 . . 751 350 Influence Increases 4675 | . 513 102 1384 280 . 309 1559 528 Destroy 0b10 Robot/C 2140 | . 220 60 640 200 . 260 420 340 Destroy 0b10 Robot/NC 140 | . 25 . 85 . . 5 25 . Destroy Leader 426 | . 44 10 172 30 . 30 90 50 Allied During Kill 99 | . . 11 18 1 . 14 55 . Successful Hack 76 | . 21 5 50 . . . . . Disable Machine 300 | . 75 . 120 . . . 30 75 Destroy Structure 534 | . 128 16 299 34 . . 39 18 Advance Influence 900 | . . . . . . . 900 . Lose Combat Pursuer 60 | . . . . 15 . . . 45 Influence Decreases 4415 | . 513 102 582 968 114 281 883 972 Entered New Map 975 | . . . . 490 114 . 11 360 Time Decay 2461 | . 363 102 462 458 . 172 482 422 Search Patrol Dispatched 200 | . . . . . . . 200 . Lost Part 470 | . . . 70 20 . 40 150 190 Lost Ally 159 | . . . 50 . . 69 40 . Purge Threat 150 | . 150 . . . . . . . Squads Dispatched 15 | . 2 . 7 . . . 4 2 Investigation 3 | . 1 . 2 . . . . . Extermination 5 | . . . . . . . 3 2 Reinforcement 5 | . 1 . 4 . . . . . Assault 2 | . . . 1 . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 6 | . . . 5 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 10 4 50 9 . 19 26 28 Peak Tracking Total 7 | . 4 2 7 4 . 4 5 6 Tactical Retreats 2 | . . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 5 | . . . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 21 | . 5 . 9 . . . 2 5 Max in Single Turn 2 | . 2 . 2 . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 23 | . 8 2 8 . 1 . . 4 Terminals 11 | . 6 1 4 . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 5 | . 2 . 2 . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 66 | . 21 6 23 . 4 . . 12 Successful 43 | . 11 2 18 . 4 . . 8 Failed 23 | . 10 4 5 . . . . 4 Catastrophic 4 | . 2 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 41 | . 14 3 14 . 1 . 1 8 Terminals 34 | . 17 5 12 . . . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 7 | . . . 3 . . . . 4 Recycling Units 14 | . 4 . 6 . . . . 4 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 9 | . 4 1 . . 4 . . . Part Schematic 4 | . . . . . 4 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . 3 Scan Component 3 | . . . 1 . . . . 2 Repair 2 | . . . 1 . . . . 1 Recycling Unit Hacks 8 | . 4 . 4 . . . . . Process 2 | . 1 . 1 . . . . . Report Inventory 4 | . 2 . 2 . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 3 1 10 . . . . 5 Terminals 12 | . 3 1 8 . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 6 | . 2 1 3 . . . . . Operators 1 | . . . 1 . . . . . Skim 4 | . 1 . 3 . . . . . Fabricators 2 | . . . . . . . . 2 Report 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 . . . . 3 Monitor 2 | . . . 1 . . . . 1 Reject 1 | . . . . . . . . 1 Recyclers 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 7 1 6 . . . . 2 Full Trace Events 4 | . 1 . 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 2 | . . . 1 . . . . 1 Time 94 | . . . 32 . . . . 62 Parts Recycled . | . . . . . . . . . Recycled Matter 457 | . 209 . 248 . . . . . Retrieved Matter 827 | . 387 . 440 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 10 | . . 3 . 1 4 . 2 . Largest Group 5 | . . 3 3 1 5 5 2 . Highest-Rated Group 192 | . . 40 40 31 185 185 192 . Highest-Rated Ally 96 | . . 16 16 31 40 40 96 . Total Orders 9 | . . . 6 . . 1 1 1 EXPLORE 4 | . . . 2 . . 1 1 . RETURN 5 | . . . 4 . . . . 1 Ally Attacks 97 | . . 23 39 . . 18 17 . Total Damage 1426 | . . 157 348 . . 288 633 . Kills 16 | . . 3 6 . . 2 5 . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 1822 | . . . . . 1286 58 13 465 Sensors 1498 | . . . . . 1286 58 . 154 Traps 324 | . . . . . . . 13 311 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 2 1 . . . Drone Launches 14 | . . . 5 . . 1 1 7 Drone Recoveries 12 | . . . 4 . . . 1 7 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 10979 | 55 1370 1734 1251 1152 2103 1045 1240 1029 Spaces Moved 6217 | 40 794 984 561 680 1294 575 646 643 Core 182 | 5 . . . . . . 1 176 Treads 5102 | . 790 984 561 680 1294 575 218 . Legs 915 | 35 4 . . . . . 409 467 Wheels 18 | . . . . . . . 18 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 110 50 Average Speed 155 | 111 166 160 177 160 160 165 141 108 Slowest Speed 1000 | 120 240 160 240 160 240 245 1000 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 3 90 98 60 98 86 71 15 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 783 | . 149 53 321 45 . 139 65 11 Melee . | . . . . . . . . . Projectile 33 | . . . . . . 1 21 11 AOE 750 | . 149 53 321 45 . 138 44 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 7176 | 47 827 1142 728 722 1320 618 871 901 Wait 463 | . . 143 75 24 6 2 71 142 Move 6209 | 39 793 983 560 679 1293 574 645 643 Hop . | . . . . . . . . . Pick Up 42 | 2 12 5 5 2 5 1 10 . Fast Attach 54 | 6 1 . 1 . 2 4 29 11 Attach 34 | . 1 . 9 3 2 2 9 8 Detach 19 | . 1 . 1 . 2 1 10 4 Swap 48 | . 8 . 8 . 4 3 21 4 Drop 46 | . 1 6 5 . 6 1 25 2 Fire 185 | . 8 5 55 6 . 29 40 42 Melee 21 | . . . 4 8 . . 9 . Ram . | . . . . . . . . . Kick 4 | . . . . . . . 2 2 Crush 7 | . 2 . 5 . . . . . Escape Stasis 43 | . . . . . . . . 43 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Met a group of wandering Federalists 244 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Identified exit to Mines 1097 | -10/Materials | Discovered new exit (range 7) 1425 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Entered Mines 1427 | -10/Mines | Met a Derelict bent on vengeance 1507 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1510 | -10/Mines | Identified exit to Materials 1533 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1543 | -10/Mines | Found Scrap Suit 1601 | -10/Mines | Discovered exit to Materials (range 14) 1626 | -10/Mines | Found the Drone Emporium 1637 | -10/Mines | Found Prototype Device 1756 | -10/Mines | Found a hidden stash of uninstalled traps 2050 | -10/Mines | Learned location of 1 exit from Materials 2417 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2579 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3160 | -10/Mines | Entered Materials 3160 | -9/Materials | Accompanied by 3 allies 3160 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3160 | -9/Materials | Identified Sensor Drone Bay 3161 | -9/Materials | Identified exit to Mines 3162 | -9/Materials | Identified exit to Materials 3593 | -9/Materials | Destroyed 7 combat bots 3671 | -9/Materials | Discovered new exit (range 11) 3752 | -9/Materials | Build established: Bomber 3878 | -9/Materials | Discovered exit to Materials (range 15) 4081 | -9/Materials | Repaired Hvy. Assault Rifle 4360 | -9/Materials | First assault squad dispatched 4410 | -9/Materials | Core integrity fell below 50% 4411 | -9/Materials | Entered Mines 4419 | -9/Mines | Learned location of Zion (-7) 4472 | -9/Mines | Discovered exit to Materials (range 12) 4473 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4476 | -9/Mines | Lost 3 parts (1u2w) 4526 | -9/Mines | Discovered exit to Materials (range 5) 4581 | -9/Mines | Build established: Mutant 4904 | -9/Mines | Escorted by a lone wolf Derelict 5136 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5139 | -9/Mines | Found Prototype Device 5480 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5481 | -9/Mines | Discovered new exit (range 5) 5563 | -9/Mines | Entered Zion 5563 | -7/Zion | Accompanied by 1 ally 5853 | -7/Zion | Learned location of Warlord (-5) 6016 | -7/Zion | Met Imprinter 6299 | -7/Zion | Visited the Megawrench Repair Shop 6299 | -7/Zion | Megawrench repaired 6 parts 6299 | -7/Zion | Identified Exp. Sensor Array 6371 | -7/Zion | Found Prototype Device 6654 | -7/Zion | Given A8's code to call for help 6700 | -7/Zion | Found Prototype Device 6701 | -7/Zion | Identified Phasing AFG 7052 | -7/Zion | Imprinted 7054 | -7/Zion | Declared Zion's savior 7361 | -7/Zion | Given the Hacking Drone Bay 7365 | -7/Zion | Found Prototype Device 7370 | -7/Zion | Identified Hacking Drone Bay 7380 | -7/Zion | Discovered new exit (range 9) 7666 | -7/Zion | Entered Proximity Caves 7666 | -6/Proximity Caves | Accompanied by 5 allies 7669 | -6/Proximity Caves | Ambushed by research squad 7678 | -6/Proximity Caves | P-60 Hacker assimilated allied GH-RU1(M) 7719 | -6/Proximity Caves | Lost 4 allies 7748 | -6/Proximity Caves | Spotter reported a threat 8070 | -6/Proximity Caves | Spotter reported a threat 8132 | -6/Proximity Caves | Spotted B-75 Beast 8179 | -6/Proximity Caves | Spotter reported a threat 8245 | -6/Proximity Caves | Spotter reported a threat 8331 | -6/Proximity Caves | Build established: Bomber 8496 | -6/Proximity Caves | Spotter reported a threat 8580 | -6/Proximity Caves | Core integrity fell below 20% 8584 | -6/Proximity Caves | Spotter reported a threat 8640 | -6/Proximity Caves | Lost 3 parts (1u2w) 8706 | -6/Proximity Caves | Discovered new exit (range 3) 8711 | -6/Proximity Caves | Entered Factory 8711 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 8716 | -6/Factory | Identified Bomb Factory No. 2 8875 | -6/Factory | Build established: Mutant 9061 | -6/Factory | Search patrols dispatched 9089 | -6/Factory | Lost 6 parts (1p2n1u2w) 9335 | -6/Factory | Lost 7 parts (3n1u3w) 9411 | -6/Factory | Search patrols dispatched 9710 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9711 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9761 | -6/Factory | First assault squad dispatched 9806 | -6/Factory | Build established: Scavenger-Gunner 9836 | -6/Factory | Found Prototype Device 9836 | -6/Factory | Identified Exp. Thermal Shield 9903 | -6/Factory | Discovered new exit (range 16) 9951 | -6/Factory | Entered another Factory area 9951 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10145 | -5/Factory | Repaired Antimatter Reactor 10225 | -5/Factory | Build established: Scavenger-Tank 10652 | -5/Factory | Lost 14 parts (2p4n4u4w) 10848 | -5/Factory | Released all parts (8) 10867 | -5/Factory | Core integrity fell below 50% 10878 | -5/Factory | Build established: Mutant 10953 | -5/Factory | Core integrity fell below 20% 10980 | -5/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 10970_ U-05 Engineer lays Concrete. 10971_ Field strength at 46. 10971_ U-05 Engineer lays Concrete. 10972_ Field strength at 40. 10972_ U-05 Engineer lays Concrete. 10973_ Field strength at 34. 10973_ U-05 Engineer lays Concrete. 10974_ Field strength at 28. 10975_ Field strength at 22. 10975_ U-05 Engineer lays Concrete. 10976_ Field strength at 16. 10976_ Slug penetrates Wall. 10976_ U-05 Engineer lays Concrete. 10977_ Field strength at 4. 10977_ U-05 Engineer lays Concrete. 10978_ Stasis field depleted. 10978_ U-05 Engineer lays Concrete. 10980_ Power Conduit explodes. 10980_ P-70 Sage destroyed. 10980_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ????????????????# # +?????????? | | ????????????????# # #####?????????? | | ????????????????# # #?????????????? | | ????????????????# # ##########????? | | ????????????????# # ??? | | ????????????????# # ??? | | ????????????????# # ??? | | ????????????????# # ??? | | ????????????????# # ???? | | ????????????????# # ###+???? | | ????????????????# # #??????? | | ????????????????##########+### #??????? | | ????????????????# # #??????? | | ????????????????# " # #??????? | | ????????????????? " # #??????? | | ??????????????????" ; #??????? | | ??????????????????" p ; #??????? | | ????????????????? " % ; #??????? | | ????????????????? " ; ???? | | ????????????????# " ; = ????? | | ????????????????# " ; ????? | | ????????????????# " ; ?????? | | ????????????????# ; ?????? | | ????????????????# ; ?????? | | ????????????????#####;;; # u % ??????? | | ??????????????????????# @ ??????? | | ?????????############## ???????? | | ?????????# # "" ????????? | | ?????????# # "" ?????????? | | ?????????# """"""" + F" u ?????????? | | ?????????# """"""" # "" [ ??????????? | | ?????????# """"""" # [%*[u??????????? | | ?????????# """"""" # !! [[ ??????????? | | ?????????# # !! ! ??????????? | | ?????????# """"""" #h ! ??????????? | | ?????????# """"""" p ??????????? | | ?????????# """"""" # ??????????? | | ?????????# """""% # ######### ???????????? | | ?????????# %%% # #????????????????????? | | ????##############+#### #????????????????????? | | ????# # #??# #????????????????????? | | ????# # #??# #????????????????????? | | ????# !! # #??# #????????????????????? | | ????# !! # #??# #????????????????????? | | ????# # #??# #????????????????????? | | ????#=!!=[ # #??? #????????????????????? | | ????# ==[[ # #??? ????????????????????? | | ????# = !"""""" / #??? ????????????????????? | | ????# ""["""""" # #??? ???????????????????? | | ????# "Y="""""" # #??? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 885 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 10 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 26% | -9/Materials Antimatter Reactor | 42% | -5/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Look Less Dangerous Next Time Resistances Are Futile Suspicious Well Done You Again Challenges ------------ None Game ------ Seed BlanketReinforcedSheargun Manual? 0 Play Time 01:57:33 Cumulative 37.5 hours Start 2026.09.27 @ 18:59:55 End 2026.09.27 @ 21:05:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa01233-69ac-426b-b324-7c400f1bab63