Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 03:48:19 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1839) 1839 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 4872 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 65 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 10/100 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Dynamic Insulation System System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Advanced Sensor Array Experimental Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Advanced Terrain Scanner Transport Network Coupler > --- WEAPON ----------- Lightning Gun Minigun Missile Launcher > --- INVENTORY -------- Compact Wheel Improved Heat Sink Experimental Sensor Array Matter Filter Dynamic Insulation System System Backup Module Improved EM Shotgun Gauss Rifle Gauss Rifle Improved Light Cannon Mining Laser [Rating: 32] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 86 | 8 4 21 2 29 22 Power 16 | 1 1 3 . 7 4 Engine 9 | 1 1 3 . 2 2 Core 7 | . . . . 5 2 Reactor . | . . . . . . Propulsion 15 | 4 . 5 . 4 2 Treads 2 | . . 2 . . . Leg 4 | 2 . 1 . 1 . Wheel 9 | 2 . 2 . 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 5 1 6 6 Device 13 | . 1 4 . 3 5 Storage 5 | 1 1 1 1 1 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 34 | 2 1 8 1 12 10 Energy Gun 14 | 1 1 4 1 4 3 Energy Cannon 2 | . . . . 2 . Ballistic Gun 11 | 1 . 3 . 5 2 Ballistic Cannon 2 | . . 1 . . 1 Launcher 4 | . . . . 1 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 46 | . . 14 1 11 20 Power 8 | . . 2 . 2 4 Propulsion 8 | . . 3 . 2 3 Utility 7 | . . 2 . 1 4 Weapon 23 | . . 7 1 6 9 Highest Loss Streak 15 | . . 8 1 5 15 Average Slot Usage (%) 90 | . 98 76 100 90 85 Engine 11 | . 14 16 22 5 3 Core 6 | . . . . 12 11 Treads 7 | . . 4 22 3 . Wheel 7 | . 28 6 . 8 11 Device 17 | . 11 13 22 17 14 Storage 9 | . 15 11 11 9 7 Processor 5 | . . . . 8 13 Energy Gun 9 | . 14 8 11 8 6 Energy Cannon 1 | . . . . 4 . Ballistic Gun 10 | . 14 10 11 11 8 Naked Turns . | . . . . . . Heaviest Build 66 | 10 13 31 55 66 60 Greatest Support 40 | 20 20 40 40 40 35 Greatest Overweight (x) 17 | 2 . 9 1 17 15 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 16 | 6 6 8 12 16 12 Average Capacity 10 | 5 6 6 9 12 12 Most Carried 12 | 3 6 8 10 12 12 Average Carried 8 | 1 5 4 8 10 10 Final Capacity 12 | 6 6 8 12 12 12 Final Carried 12 | 3 6 8 10 12 4 Class Distribution -------------------- 39% | Scavenger-Mutant 25% | Scavenger-Skirmisher 18% | Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1818 | 282 48 508 71 560 349 Remotely . | . . . . . . Salvage Created 2938 | 88 48 790 283 1058 671 Parts 181 | 1 8 40 13 77 42 Haulers Intercepted 4 | . . 3 . 1 . Recyclers Shooed 8 | . . 5 . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 3 14 5 20 5 Guns 34 | . 3 12 5 12 2 Cannons 8 | . . 2 . 4 2 AOE 5 | . . . . 4 1 Classes Destroyed 13 | 1 1 5 1 4 1 Worker 3 | . . . 1 2 . Builder 7 | . . . . 2 5 Tunneler 1 | . . . . 1 . Hauler 4 | . . 3 . 1 . Recycler 9 | 1 . 3 . 1 4 Operator 4 | . . 1 . 1 2 Watcher 2 | . . . . 2 . Swarmer 16 | . 3 7 . 6 . Grunt 20 | . . 5 5 8 2 Brawler 1 | . . 1 . . . Sentry 7 | . . 1 . 5 1 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | 1 2 9 3 9 4 Combat Bots Only 8 | . 2 8 2 7 1 Max Kills in Single Turn 4 | 1 1 2 2 4 3 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5310 | . 61 1354 160 1540 2195 Core 1409 | . 18 370 24 297 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 92 . 1 46 . Volleys Fired 201 | 2 8 63 14 69 45 Largest 3 | 2 2 2 2 3 3 Hottest 139 | 70 70 100 68 126 139 Shots Fired 426 | 4 16 118 28 169 91 Gun 362 | 4 16 96 28 139 79 Cannon 59 | . . 22 . 29 8 Launcher 5 | . . . . 1 4 Special . | . . . . . . Kinetic 241 | 2 8 76 14 89 52 Thermal 68 | 2 8 42 . 12 4 Explosive 5 | . . . . 1 4 Electromagnetic 112 | . . . 14 67 31 Robot Hit Streak 15 | 4 6 15 10 11 7 Robot Miss Streak 8 | . 4 7 3 8 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 271 | 4 6 76 20 117 48 Core Hits 127 | 2 4 28 11 56 26 Critical Hits 2 | . . 1 . 1 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5680 | 42 53 1077 322 2589 1597 Guns 3694 | 42 53 917 314 1554 814 Cannons 658 | . . 160 . 368 130 Explosions 1280 | . . . . 627 653 Melee . | . . . . . . Ramming 48 | . . . 8 40 . Kinetic 2226 | 18 15 626 109 933 525 Thermal 1459 | 24 38 451 . 686 260 Explosive 470 | . . . . 61 409 Electromagnetic 1477 | . . . 205 869 403 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 4 | . . . . 4 . Message Errors 1 | . . . . 1 . Targeting Errors 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 228 | . . . . 182 46 Projectiles . | . . . . . . Explosions 228 | . . . . 182 46 Melee . | . . . . . . Knockbacks 5 | . . 4 . 1 . Impact 1 | . . . . 1 . Kinetic 3 | . . 3 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 336 | . . . 28 170 138 Shots 7 | . . . 1 3 3 Rammed 5 | . . . 2 3 . Targets Rammed 5 | . . . 2 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | 40 60 324 17 275 399 Average Temperature 107 | 23 28 140 8 87 139 Received Heat Transfer 1662 | . . 405 78 450 729 Effects 6 | . . 3 . 1 2 Shutdowns 2 | . . 1 . . 1 Energy Bleed 2 | . . 1 . 1 . Interference 2 | . . 1 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2356 | 74 111 1125 . 709 337 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 449 | 5 88 449 187 401 301 Initial 112 | . 3 37 112 31 107 Average 187 | 2 30 293 66 261 177 Maximum Alert Level 2 | . . 2 . 2 1 Low Security (%) 49 | 100 100 13 100 20 49 Level 1 46 | . . 67 . 76 50 Level 2 4 | . . 18 . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 2 . 2 2 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 8 | . . 3 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 4 29 8 32 21 Peak Tracking Total 8 | . 3 7 3 8 6 Tactical Retreats 9 | . 1 5 1 . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 7 | . . 1 . 3 3 Max in Single Turn 2 | . . 1 . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 2 . . 4 1 Terminals 6 | . 2 . . 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 2 . . 19 1 Successful 12 | . 2 . . 9 1 Failed 10 | . . . . 10 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 2 . . 13 1 Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . . 4 1 Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . . 2 1 Used . | . . . . . . Hacking Detections 4 | . . . . 4 . Full Trace Events 2 | . . . . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 58 | . . . . 58 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 47 | . . . 47 47 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 11 | . . . 3 8 . Total Damage 164 | . . . 42 122 . Kills 4 | . . . 1 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3535 | 79 130 584 910 1221 611 Spaces Moved 2088 | 69 122 277 492 769 359 Core 26 | 11 . 6 . 7 2 Treads 666 | . . 67 492 107 . Legs 66 | 5 . 58 . 3 . Wheels 1330 | 53 122 146 . 652 357 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 90 100 Average Speed 127 | 83 80 130 169 116 117 Slowest Speed 900 | 150 80 500 180 900 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 23 23 83 43 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . . 6 28 52 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 85 | . . . 6 28 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2569 | 83 139 380 541 957 469 Wait 100 | . . 3 21 50 26 Move 2083 | 68 121 276 491 768 359 Hop . | . . . . . . Pick Up 54 | 3 4 12 5 22 8 Fast Attach 35 | 8 3 10 . 10 4 Attach 44 | . 1 10 1 15 17 Detach 6 | . 1 1 . 1 3 Swap 7 | . . 1 1 4 1 Drop 30 | 2 1 4 2 15 6 Fire 201 | 2 8 63 14 69 45 Melee . | . . . . . . Ram 3 | . . . . 3 . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 310 | -9/Materials | Build established: Mutant 345 | -9/Materials | Core integrity fell below 50% 358 | -9/Materials | Lost 5 parts (1p2n2w) 373 | -9/Materials | Destroyed 8 combat bots 486 | -9/Materials | Core integrity fell below 20% 491 | -9/Materials | Discovered new exit (range 16) 514 | -9/Materials | Lost 8 parts (1p1n2u4w) 729 | -9/Materials | Build established: Scavenger-Mutant 794 | -9/Materials | Entered Mines 956 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 963 | -9/Mines | Found Prototype Device 1282 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1375 | -9/Mines | Discovered new exit (range 12) 1661 | -9/Mines | Discovered new exit (range 11) 1670 | -9/Mines | Learned Materials trap positions 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Accompanied by 2 allies 1704 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1705 | -8/Materials | Loaded intel: 18 trap records 1709 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1992 | -8/Materials | Lost 4 parts (1p2n1w) 2003 | -8/Materials | Destroyed 7 combat bots 2066 | -8/Materials | Lost 5 parts (1p1u3w) 2269 | -8/Materials | Repaired Structural Scanner 2303 | -8/Materials | Repaired Hvy. Assault Rifle 2607 | -8/Materials | Build established: Skirmisher 2650 | -8/Materials | Core integrity fell below 50% 2909 | -8/Materials | Discovered new exit (range 12) 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2926 | -7/Factory | Identified exit to Storage 3023 | -7/Factory | Lost 4 parts (1p1n1u1w) 3512 | -7/Factory | Core integrity fell below 50% 3527 | -7/Factory | Core integrity fell below 20% 3536 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates G-47 Trooper. Penetrated by Slug. Gauss Rifle destroyed. Acquired 60 matter. Penetrated by Slug. U-05 Engineer lays Concrete. Missile Launcher destroyed. Destroyed Missile Launcher. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Mining Laser destroyed. Imp. ECM Suite destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Acquired Particle Gun. U-05 Engineer lays Concrete. Penetrated by Slug. Acquired 15 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ???#????????????????????# #??????"?????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????????#??????????? | | ??????#????????? ???????# #????????????????????? | | ?????????????? ??????#??# ####+###?????????#???? | | ?????????????????"??????# ## #?#???????????? | | ?????????? ??"??"??#?#??# #?????????????? | | ?????????????"??"???????# #??????#??????? | | ????#????????????? ##???# #?????????????? | | ?????????????????? ?#??## ### ##????????????? | | ???###########+##+####### #?### ###???#?????????? | | ?+ [ #???# #???????????????? | | ?# ##########??# #????????????#??? | | ?# """ #! #??# #???????#???????? | | " " " " " Y" # """ #??# #???????????????? | | ?? ? " " " " """ # """ ##?# #???????????????? | | ??????" " " " # """ + #???????????????? | | ??????" " " " # # #?? ????????????? | | ????? 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