Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 02:18:58 Player: CanadianCogs Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2441) 2441 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 6403 Bonus ------- High Alert Combat Kills 32 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 55/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Targeting Computer Hacking Suite Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Melee Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Long-range Phase Cannon Power Maul Katana > --- INVENTORY -------- Improved Sensor Array Advanced Targeting Computer Hacking Suite Enhanced Autogun Enhanced Autogun [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 79 | . 14 16 28 12 3 . 6 Power 16 | . 5 2 5 2 2 . . Engine 8 | . 3 2 1 1 1 . . Core 7 | . 2 . 4 1 . . . Reactor 1 | . . . . . 1 . . Propulsion 22 | . 4 3 10 5 . . . Treads 12 | . 4 3 5 . . . . Leg 4 | . . . 4 . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 5 | . . . . 5 . . . Utility 12 | . 2 3 4 3 . . . Device 4 | . . 1 1 2 . . . Storage . | . . . . . . . . Processor 6 | . 2 1 2 1 . . . Hackware 1 | . . . 1 . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 29 | . 3 8 9 2 1 . 6 Energy Gun 5 | . . . 5 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | . 3 4 2 1 . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 7 | . . 1 . . . . 6 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 2 . 1 . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 4 2 1 . . Parts Lost 39 | . . 7 14 6 . . 12 Power 9 | . . 1 4 2 . . 2 Propulsion 14 | . . 3 5 2 . . 4 Utility 4 | . . . 1 1 . . 2 Weapon 12 | . . 3 4 1 . . 4 Highest Loss Streak 12 | . . 6 8 5 . . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 95 86 78 81 93 92 66 Engine 6 | . 8 10 2 5 3 7 3 Core 7 | . 4 4 13 5 7 7 4 Treads 19 | . 27 20 18 . . . . Leg 1 | . . . 3 7 . . . Flight 2 | . . . . 18 30 30 20 Device 2 | . . . 6 2 7 7 3 Processor 16 | . 24 15 9 23 23 23 19 Protection 1 | . . 6 . . . . . Energy Gun 4 | . . . 12 . . . . Ballistic Gun 15 | . 28 20 5 2 . . . Launcher 1 | . . 3 . . . . . Impact Weapon 2 | . . 4 3 1 7 7 5 Slashing Weapon 2 | . . . 4 14 7 7 5 Naked Turns 1 | . 1 . . . . . . Heaviest Build 25 | . 9 22 20 17 25 14 14 Greatest Support 80 | 3 40 40 80 51 17 17 17 Greatest Overweight (x) 6 | . 2 . 6 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 4 | 3 2 4 4 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 15% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Skirmisher 7% | Tank 7% | Scavenger-Sprinter 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Gladiator | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Matter Collected 1574 | 200 520 432 311 104 . . 7 Remotely 10 | . . . . 10 . . . Salvage Created 3143 | . 498 823 1402 397 . . 23 Parts 152 | . 34 39 56 21 . . 2 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 58 | . 12 20 17 7 . . 2 Melee 17 | . . 4 6 7 . . . Guns 31 | . 12 8 11 . . . . AOE 6 | . . 5 . . . . 1 Classes Destroyed 11 | . 5 1 4 . . . 1 Worker 3 | . 2 1 . . . . . Hauler 1 | . 1 . . . . . . Recycler 8 | . . . 6 2 . . . Operator 1 | . . . 1 . . . . Watcher 7 | . 1 3 3 . . . . Swarmer 7 | . 3 . . 4 . . . Cutter 2 | . . . . . . . 2 Grunt 37 | . 9 15 11 2 . . . Duelist 1 | . . . 1 . . . . Sentry 9 | . . 5 3 1 . . . Hunter 2 | . . . 2 . . . . Best Kill Streak 7 | . 3 5 7 6 . . 1 Combat Bots Only 6 | . 3 4 3 6 . . 1 Max Kills in Single Turn 3 | . 1 3 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 1 Melee 1 | . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Hostile Shots Fired 636 | . 78 155 183 82 . . 138 Missed 211 | . 21 49 48 33 . . 60 Damage Taken 5676 | . 600 1304 2023 585 . . 1164 Core 1618 | . 129 248 541 97 . . 603 Absorbed by Shields 118 | . . . . . . . 118 Regen/Repaired (Parts) 58 | . 16 42 . . . . . Core Remaining (%) 46 | 100 48 38 1 . . . . Volleys Fired 172 | . 62 41 67 . . . 2 Largest 3 | . 2 3 3 . . . 1 Hottest 150 | . 40 75 150 . . . 36 Shots Fired 352 | . 124 90 135 1 . . 2 Gun 340 | . 124 80 135 1 . . . Cannon . | . . . . . . . . Launcher 12 | . . 10 . . . . 2 Special . | . . . . . . . . Kinetic 225 | . 124 80 20 1 . . . Thermal 115 | . . . 115 . . . . Explosive 12 | . . 10 . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 13 9 8 . . . 1 Robot Miss Streak 6 | . 6 5 5 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 280 | . 67 79 115 15 . . 4 Core Hits 123 | . 28 36 48 9 . . 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . 3 . 1 . . . Critical Strikes 20 | . . 3 14 3 . . . Burn 11 | . . . 11 . . . . Smash 5 | . . 3 . 2 . . . Sever 4 | . . . 3 1 . . . Melee Attacks 100 | . . 28 38 24 . . 10 Impact 63 | . . 28 22 5 . . 8 Slashing 37 | . . . 16 19 . . 2 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 17 | . . 7 5 3 . . 2 Damage Inflicted 6207 | . 917 1820 2543 567 . . 360 Guns 3270 | . 917 692 1661 . . . . Cannons . | . . . . . . . . Explosions 752 | . . 542 . . . . 210 Melee 2151 | . . 552 882 567 . . 150 Ramming 34 | . . 34 . . . . . Kinetic 1761 | . 917 692 152 . . . . Thermal 1509 | . . . 1509 . . . . Explosive 752 | . . 542 . . . . 210 Electromagnetic . | . . . . . . . . Impact 1201 | . . 552 418 114 . . 117 Slashing 950 | . . . 464 453 . . 33 Piercing . | . . . . . . . . Highest Corruption 3 | . 3 . . 1 1 1 1 Average Corruption 1 | . 2 . . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . 3 . . 1 . 1 1 Message Errors 1 | . . . . . . 1 . Matter Fused 2 | . 1 . . . . . 1 Data Loss (minor) 2 | . 2 . . . . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 187 | . . 73 . 42 . . 72 Projectiles . | . . . . . . . . Explosions 41 | . . . . . . . 41 Melee 146 | . . 73 . 42 . . 31 Knockbacks 4 | . . 2 2 . . . . Impact 4 | . . 2 2 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . . 13 . . . . 91 Shots 2 | . . . . . . . 2 Rammed 16 | . . 16 . . . . . Targets Rammed 16 | . . 16 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 460 | . 5 67 460 25 . . . Average Temperature 79 | . 1 18 108 16 . . . Received Heat Transfer 2132 | . 261 636 1026 99 . . 110 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 3 . . . . . Impact Corruptions 10 | . . 7 . 1 . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 9 . . . . Heat Transferred 3774 | . . . 3774 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Peak Influence 470 | . 175 470 355 308 137 145 101 Initial 148 | . . 33 148 109 107 95 101 Average 167 | . 86 256 170 200 116 136 77 Maximum Alert Level 2 | . . 2 1 1 . . . Low Security (%) 63 | 100 100 18 62 64 100 100 100 Level 1 35 | . . 76 37 35 . . . Level 2 1 | . . 4 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 4 5 6 2 . 2 2 Investigation 14 | . 2 5 3 2 . 2 . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 17 27 38 10 6 . 7 Peak Tracking Total 6 | . 3 6 5 4 6 . 6 Tactical Retreats 3 | . . . 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Traps Triggered 10 | . 3 1 . 2 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Disabled 5 | . . 2 3 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Accessed 19 | . 5 5 4 3 . 2 . Terminals 11 | . 4 3 2 1 . 1 . Fabricators 2 | . . . . 1 . 1 . Repair Stations 2 | . 1 1 . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 15 19 14 6 . 4 . Successful 25 | . 5 8 9 1 . 2 . Failed 33 | . 10 11 5 5 . 2 . Catastrophic 6 | . 3 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 27 | . 3 9 10 3 . 2 . Terminals 32 | . 12 9 7 2 . 2 . Fabricators 3 | . . . . 1 . 2 . Repair Stations 10 | . 3 7 . . . . . Recycling Units 7 | . . . 7 . . . . Scanalyzers 6 | . . 3 . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . Record 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 7 | . 3 4 . . . . . Scan Component 5 | . 2 3 . . . . . Repair 2 | . 1 1 . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Process 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . . 4 6 . . 1 . Terminals 7 | . . 2 5 . . . . Track 1 | . . . 1 . . . . Botnet 4 | . . 2 2 . . . . Operators 2 | . . . 2 . . . . Fabricators 1 | . . . . . . 1 . Overload 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . Researchers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 5 5 4 2 . 2 . Full Trace Events 15 | . 5 4 3 2 . 1 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Part Build Rating 14 | . . . . 14 . . . Parts Repaired 2 | . 1 1 . . . . . Time 64 | . 38 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 295 | . . . 295 . . . . Retrieved Matter 458 | . . . 458 . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . 6 . . Total Damage 85 | . . . . . 85 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Turns Passed 3795 | 20 1061 1017 1258 224 61 67 87 Spaces Moved 1964 | 31 464 454 517 250 148 64 36 Core 133 | 31 5 15 70 . . . 12 Treads 1258 | . 459 439 360 . . . . Legs 125 | . . . 87 38 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 448 | . . . . 212 148 64 24 Fastest Speed 26 | 50 50 50 50 26 26 26 26 Average Speed 130 | 50 159 156 174 41 37 26 38 Slowest Speed 350 | 50 160 160 350 120 102 26 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 60 41 41 6 79 2 40 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . 44 . . . . 17 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 61 | . . 44 . . . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total 2721 | 35 661 636 695 339 153 114 88 Wait 300 | . 103 73 30 44 . 50 . Move 1959 | 30 463 453 516 250 147 64 36 Hop . | . . . . . . . . Pick Up 42 | 5 12 8 7 10 . . . Fast Attach 46 | . 2 11 21 3 3 . 6 Attach 27 | . 9 5 4 9 . . . Detach . | . . . . . . . . Swap 6 | . 3 . 3 . . . . Drop 38 | . 7 8 15 5 3 . . Fire 172 | . 62 41 67 . . . 2 Melee 79 | . . 21 32 18 . . 8 Ram 9 | . . 9 . . . . . Kick . | . . . . . . . . Crush 7 | . . 7 . . . . . Escape Stasis 36 | . . . . . . . 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 366 | -10/Materials | Identified exit to Mines 863 | -10/Materials | Repaired Lgt. Nuclear Core 922 | -10/Materials | Core integrity fell below 50% 927 | -10/Materials | Discovered new exit (range 17) 953 | -10/Materials | Identified exit to Materials 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1389 | -9/Materials | Build established: Skirmisher 1526 | -9/Materials | Lost 6 parts (1p2n3w) 1888 | -9/Materials | Repaired Lgt. Treads 1958 | -9/Materials | Core integrity fell below 50% 2062 | -9/Materials | Discovered new exit (range 14) 2081 | -9/Materials | Identified exit to Materials 2099 | -9/Materials | Entered another Materials area 2099 | -8/Materials | Evolved 2 slots: Propulsion x2 2179 | -8/Materials | Build established: Mutant 2274 | -8/Materials | Lost 6 parts (2p1n1u2w) 2655 | -8/Materials | Build established: Scavenger-Gunner 3027 | -8/Materials | Core integrity fell below 50% 3232 | -8/Materials | Core integrity fell below 20% 3254 | -8/Materials | Build established: Scavenger-Mutant 3262 | -8/Materials | Lost 8 parts (2p4n2w) 3339 | -8/Materials | Discovered new exit (range 16) 3356 | -8/Materials | Identified exit to Factory 3357 | -8/Materials | Entered Factory 3357 | -7/Factory | Evolved 2 slots: Utility x2 3433 | -7/Factory | Lost 5 parts (2p2n1u) 3531 | -7/Factory | Discovered new exit (range 15) 3543 | -7/Factory | Identified exit to Factory 3560 | -7/Factory | Fabricated Railgun? 3581 | -7/Factory | Manually triggered Chute Trap 3581 | -7/Factory | Sucked down chute 3581 | -7/Factory | Entered Waste 3582 | -7/Waste | Met a frightened Derelict 3617 | -7/Waste | Spotted C-40 Crusher 3618 | -7/Waste | Spotted C-40 Crusher 3619 | -7/Waste | Spotted C-40 Crusher 3623 | -7/Waste | Spotted C-40 Crusher 3624 | -7/Waste | Spotted C-40 Crusher 3633 | -7/Waste | Spotted C-40 Crusher 3636 | -7/Waste | Discovered new exit (range 10) 3641 | -7/Waste | Identified exit to Factory 3642 | -7/Waste | Entered Factory 3709 | -7/Factory | Identified exit to DSF 3709 | -7/Factory | Entered DSF 3732 | -7/DSF | Additional patrols routed to DSF 3780 | -7/DSF | Core integrity fell below 50% 3793 | -7/DSF | Core integrity fell below 20% 3796 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03786_ C-17 Slicer destroyed. 03786_ Field strength at 25. 03787_ Acquired 7 matter. 03787_ Field strength at 20. 03787_ Missile Launcher severed. 03788_ Acquired Missile Launcher. 03788_ Field strength at 15. 03788_ Penetrated by Slug. 03789_ Field strength at 10. 03789_ Destroyed Concussive RPG. 03789_ Missile Launcher destroyed. 03789_ Destroyed Missile Launcher. 03789_ C-17 Slicer destroyed. 03790_ Field strength at 5. 03791_ Stasis field depleted. 03792_ Acquired Missile Launcher. 03793_ Missile Launcher severed. 03793_ Acquired Missile Launcher. 03794_ The unstable cave ceiling collapses. 03795_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????"#???????????????????? | | ??????????"#???????????????????? | | ??????####"##??????????????????? | | ??????#"""""#?###???#??????????? | | ??????#"""""##!!# #!! ??????? | | ???#"##"" ??????? | | ???#""""" ??????? | | ????###"" ##!!#!!!##?????????? | | ??????### ##???#??????????????? | | ???????## ###?????????????????? | | ???????#! !!#?????????????????? | | ???????#! !!#?????????????????? | | ???????## ###????##??????###??? | | ???????#! !!#???? #??????!!#??? | | ???????#! !!#???? #????? !!#??? | | ???????#! !!#???# #???? !!???? | | ????#####^ #######/##?? #????? | | ????# !! ##!!!#!!!#?# ##???? | | ???## !! #!!!#!!!## ##!!! | | ???# @= / ^ Y | | ???## cc! %% H | | ????# ] ! | | ????# % %!!!## ##??? | | ???? #; % ;!!!#???? ##???? | | ???## ###############??????????? | | ????##?????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hpw. Tractor Beam | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed DispersionMiningScanner Manual? 0 Play Time 00:55:08 Cumulative 13.9 hours Start 2024.04.13 @ 01:23:37 End 2024.04.13 @ 02:18:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad8797c-c8bc-4a65-a220-3d538a9d50d0