Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 21:04:56 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (10) 50 Value Destroyed (242) 242 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1411) 1411 TOTAL SCORE: 9043 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 100/100 System Corruption 5% Temperature Cool (1) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Electron Diverter > --- UTILITY (12) ----- Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Field Propulsion Array Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Makeshift Light Armor Plating Graphene Brace Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Heavy Ion Cannon Advanced Assault Cannon [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Advanced Visual Processing Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . 1 . . . . . Utility 10 | . . . . . 2 2 2 . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 60 | 7 1 . . . 5 4 2 5 10 9 4 1 . 3 9 Power 13 | 1 . . . . 1 1 1 . 3 2 . 1 . 2 1 Engine 3 | 1 . . . . 1 1 . . . . . . . . . Core 5 | . . . . . . . 1 . 3 1 . . . . . Reactor 5 | . . . . . . . . . . 1 . 1 . 2 1 Propulsion 16 | 2 . . . . 1 . . . 5 2 . . . . 6 Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . . . 1 . . . 5 2 . . . . 6 Utility 21 | 2 1 . . . 3 1 1 . 2 5 3 . . 1 2 Device 10 | 1 . . . . . 1 1 . 1 4 . . . . 2 Storage 5 | 1 1 . . . 1 . . . 1 1 . . . . . Processor 4 | . . . . . 2 . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 1 | . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | 2 . . . . . 2 . 5 . . 1 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 1 3 1 . . . 1 Parts Lost 23 | . . . . . . 2 . 1 4 1 2 . . 1 12 Power 4 | . . . . . . 1 . . . . . . . 1 2 Propulsion 8 | . . . . . . . . . 2 1 . . . . 5 Utility 11 | . . . . . . 1 . 1 2 . 2 . . . 5 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . 2 . 1 3 1 3 . . 1 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 62 | . 100 100 100 100 58 57 57 58 49 55 52 57 57 57 44 Engine 3 | . 14 14 14 14 9 6 4 . . . . . . . . Core 1 | . . . . . . . 2 6 5 3 . . . . . Reactor 1 | . . . . . . . . . . 1 5 5 5 5 2 Leg 5 | . 28 28 28 28 . . . . . . . . . . . Flight 8 | . . . . . 9 7 6 6 8 20 15 15 15 15 9 Device 9 | . 14 14 14 14 9 3 10 12 3 13 6 5 5 5 9 Storage 5 | . 14 14 14 14 9 7 6 6 7 . 1 . . . . Processor 10 | . . . . . 4 15 13 13 11 10 12 15 15 15 17 Hackware 1 | . . . . . . . . . . . 3 5 5 5 3 Energy Gun 3 | . 14 14 14 14 9 2 . . . . . . . . . Ballistic Gun 5 | . 14 14 14 14 9 7 6 4 3 . . . . . . Slashing Weapon 3 | . . . . . . 4 6 4 5 5 5 5 5 5 . Peak Build Rating 80 | 7 7 7 10 11 46 53 62 63 62 77 72 63 63 67 80 Average Rating 46 | 5 7 7 8 10 40 48 57 61 51 61 59 63 63 63 59 On Entrance 38 | . 7 7 7 10 11 46 53 62 57 36 72 63 63 63 66 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 19 19 19 19 29 42 48 58 48 48 48 19 19 19 24 Greatest Support 50 | 20 20 20 20 20 50 50 50 50 50 34 27 27 27 27 35 Greatest Overweight (x) 2 | . . . . . . . . 1 2 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 11 15 15 15 12 5 8 5 5 5 5 Most Carried 10 | 5 6 6 10 10 10 7 8 10 9 5 5 5 4 4 4 Average Carried 5 | 2 5 6 7 9 5 5 7 8 7 4 4 4 4 3 2 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 5 15 5 5 5 5 5 Final Carried 10 | 5 6 6 10 10 6 7 8 8 5 5 5 4 4 2 . Class Distribution -------------------- 72% | Mutant 24% | Sprinter 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Matter Collected 595 | 134 . . . 39 . . . 118 . 56 248 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 379 | 127 . . . . . . . 95 . 56 101 . . . . Parts 21 | 9 . . . . . . . 2 . 5 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . 3 . . . . . . . . . Retrieved Matter 63 | . . . . . . 63 . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 3 | . . . . . . . . 2 . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Cannons 2 | . . . . . . . . 2 . . . . . . . Classes Destroyed 8 | 2 . . . . . . . 2 . 1 3 . . . . Worker 2 | . . . . . . . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . 1 . . . . Grunt 1 | . . . . . . . . 1 . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 3 | 3 . . . . . . . 2 . 2 1 . . . . Combat Bots Only 2 | . . . . . . . . 2 . . 1 . . . . Max Kills in Single Turn 1 | 1 . . . . . . . 1 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Hostile Shots Fired 569 | . 1 . . 7 14 2 . 160 28 18 18 24 . 15 282 Missed 294 | . . . . 4 8 2 . 77 9 8 7 17 . 6 156 Damage Taken 4821 | . 11 . . 42 82 166 . 891 410 182 223 130 . 154 2530 Core 1666 | . . . . . 15 25 . 66 134 36 23 50 . . 1317 Absorbed by Shields 244 | . . . . . . . . 55 . 65 5 . . . 119 Core Remaining (%) 94 | 100 . . . 100 97 96 . 92 86 . . . . 90 . Volleys Fired 23 | 7 . . . . 2 . . 11 . . 3 . . . . Largest 2 | 2 . . . . 2 . . 2 . . 1 . . . . Hottest 113 | 70 . . . . 70 . . 113 . . 48 . . . . Shots Fired 39 | 14 . . . . 4 . . 18 . . 3 . . . . Gun 22 | 14 . . . . 4 . . 4 . . . . . . . Cannon 17 | . . . . . . . . 14 . . 3 . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 27 | 7 . . . . 2 . . 15 . . 3 . . . . Thermal 12 | 7 . . . . 2 . . 3 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 3 . . . . 1 . . 7 . . 1 . . . . Robot Miss Streak 5 | 3 . . . . 2 . . 5 . . 5 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 31 | 8 . . . . 1 . . 8 . 2 11 1 . . . Core Hits 14 | 5 . . . . . . . 4 . . 5 . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 . . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . Melee Attacks 30 | . . . . . . . . . . 2 21 7 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . 2 21 7 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 2 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1070 | 92 . . . 3 13 . . 221 . 157 538 46 . . . Guns 105 | 92 . . . . 13 . . . . . . . . . . Cannons 257 | . . . . . . . . 221 . . 36 . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 705 | . . . . . . . . . . 157 502 46 . . . Ramming 3 | . . . . 3 . . . . . . . . . . . Kinetic 216 | 41 . . . . . . . 139 . . 36 . . . . Thermal 146 | 51 . . . . 13 . . 82 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 705 | . . . . . . . . . . 157 502 46 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 . 3 3 3 . 5 Average Corruption 3 | . . . . . . . . . 6 . 2 3 3 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 4 . 3 . . . 3 Message Errors 3 | . . . . . . . . . 1 . 1 . . . 1 Matter Fused 2 | . . . . . . . . . 1 . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 2 . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . . . . 77 68 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 145 | . . . . . . . . . . 77 68 . . . . Knockbacks 3 | . . . . . . . . 2 . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 2 . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 426 | 40 . . . . 47 . . 426 3 1 42 . . . 135 Average Temperature 112 | 20 . . . . 25 . . 185 3 1 23 . . . 74 Received Heat Transfer 707 | . 6 . . 24 27 . . 329 153 18 18 . . 18 114 Effects 2 | . . . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 296 | 148 . . . . 37 . . 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Peak Influence 428 | 15 9 3 . 15 65 136 66 211 282 194 . . . . 428 Initial 133 | . 9 3 . . 5 29 66 32 42 133 . . . . 43 Average 97 | 3 9 3 . 1 36 91 66 106 100 171 . . . . 168 Maximum Alert Level 2 | . . . . . . . . 1 1 . . . . . 2 Low Security (%) 89 | 100 100 100 . 100 100 100 100 90 85 100 . . . . 63 Level 1 9 | . . . . . . . . 9 14 . . . . . 33 Level 2 . | . . . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 . . 3 1 . . . . . 2 Investigation 5 | . . . . . 1 . . 3 . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 1 | . . . . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Distress Signals 2 | . . . . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 101 | . 2 . . 4 4 6 . 17 19 2 2 3 . 3 39 Peak Tracking Total 17 | . 2 . . 3 2 4 . 6 9 1 1 3 . 5 17 Tactical Retreats 22 | . . . . 1 1 3 . 2 4 . . . . 1 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Traps Triggered 8 | . . . . . . 2 . 4 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Machines Disabled 1 | . . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Machines Accessed 18 | . . . 5 . 2 2 . 5 . 2 . . . . 2 Terminals 11 | . . . . . 2 . . 5 . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 66 | . . . 33 . 6 5 . 13 . 6 . . . . 3 Successful 42 | . . . 33 . 1 3 . 4 . 1 . . . . . Failed 24 | . . . . . 5 2 . 9 . 5 . . . . 3 Catastrophic 5 | . . . . . 2 . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . . . 1 . 6 . . . . 6 . . . . 3 Terminals 28 | . . . . . 6 . . 13 . 6 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . . 33 . 1 . . 4 . . . . . . . Record 32 | . . . 32 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 2 2 . 4 . 2 . . . . 1 Full Trace Events 4 | . . . . . 1 . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Total Allies 5 | . . . . . . . . 4 . 1 . . . . . Largest Group 4 | . . . . . . . . 4 . 1 1 . . . . Highest-Rated Group 96 | . . . . . . . . 96 . 10 10 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . 10 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 42 . . . . . . . Total Damage 873 | . . . . . . . . 873 . . . . . . . Kills 5 | . . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . 26 Traps 2 | . . . . . . . . . . . . . . . 2 Emergency Access 2 | . . . . . . . . . . . . . . . 2 Items 6 | . . . . . . . . . . . . . . . 6 Machines 1 | . . . . . . . . . . . . . . . 1 Patrols 5 | . . . . . . . . . . . . . . . 5 Guards 10 | . . . . . . . . . . . . . . . 10 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Turns Passed 3631 | 111 75 12 363 200 246 320 89 455 397 251 269 170 62 141 470 Spaces Moved 5714 | 66 61 11 302 137 344 527 160 552 587 511 516 358 205 410 967 Core 73 | 3 . . . . . . . . . . . . . . 70 Treads . | . . . . . . . . . . . . . . . . Legs 574 | 63 61 11 302 137 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5067 | . . . . . 344 527 160 552 587 511 516 358 205 410 897 Fastest Speed 28 | 50 120 120 120 120 50 50 50 50 29 28 30 30 30 30 28 Average Speed 48 | 116 120 120 120 120 50 50 50 51 41 30 39 30 30 30 37 Slowest Speed 176 | 120 120 120 120 120 50 50 50 150 176 106 106 30 30 30 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . 4 13 1 6 21 12 . 1 . 2 42 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 14 7 71 31 38 19 6 50 19 14 74 51 37 72 27 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . 1 . . . . . . 2 . . 2 . Spaces Dug 6 | . . . . . . . . . . . . 6 . . . Terrain Destroyed 11 | . . . . . . . . 4 . . 1 6 . . . Melee 6 | . . . . . . . . . . . . 6 . . . Projectile 5 | . . . . . . . . 4 . . 1 . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Upp Upp War Pro Res Total 6412 | 84 63 10 302 173 410 569 166 696 717 591 556 411 204 424 1036 Wait 583 | . . . . 34 55 46 6 72 135 74 9 46 . 13 93 Move 5509 | 65 60 10 301 136 335 502 157 539 546 487 515 355 204 406 891 Hop 88 | . . . . . 4 11 1 6 19 11 . 1 . 1 34 Pick Up 23 | 5 1 . 1 1 3 4 . . 2 3 . . . . 3 Fast Attach 34 | 7 . . . . 3 1 1 . 3 7 4 . . 1 7 Attach 11 | . . . . . 1 1 . 2 3 . 1 . . 1 2 Detach 3 | . . . . . . . . 2 . . 1 . . . . Swap 16 | . 1 . . . 1 2 1 3 4 2 . 1 . 1 . Drop 30 | . 1 . . 1 6 2 . . 5 5 2 1 . 1 6 Fire 23 | 7 . . . . 2 . . 11 . . 3 . . . . Melee 30 | . . . . . . . . . . 2 21 7 . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . 61 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered Mines 195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 195 | -10/Mines | Discovered new exit (range 5) 199 | -10/Mines | Entered Exiles 228 | -10/Exiles | Met 8R-AWN 249 | -10/Exiles | Met EX-HEX 298 | -10/Exiles | Met EX-DEC 300 | -10/Exiles | Build established: Mutant 331 | -10/Exiles | Met EX-BIN 348 | -10/Exiles | Aligned with FarCom system 349 | -10/Exiles | Given EX-Vault access code 379 | -10/Exiles | Opened EX-Vault 399 | -10/Exiles | Found Flying Fortress v7 449 | -10/Exiles | Warned to stay clear of 0b10 Research branches 500 | -10/Exiles | Learned location of Zion (-7) 545 | -10/Exiles | Discovered new exit (range 15) 562 | -10/Exiles | Left Exiles lab with Flying Fortress v7 562 | -10/Exiles | Entered Mines 590 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 621 | -9/Mines | Met a Derelict bent on vengeance 632 | -9/Mines | Learned Materials trap positions 714 | -9/Mines | Discovered new exit (range 13) 762 | -9/Mines | Entered Materials 762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 763 | -8/Materials | Loaded intel: 14 trap records 997 | -8/Materials | Discovered new exit (range 12) 1003 | -8/Materials | Identified exit to Factory 1008 | -8/Materials | Entered Factory 1008 | -7/Factory | Evolved 2 slots: Utility x2 1266 | -7/Factory | Discovered new exit (range 16) 1327 | -7/Factory | Identified exit to Factory 1328 | -7/Factory | Entered another Factory area 1328 | -6/Factory | Evolved 2 slots: Utility x2 1409 | -6/Factory | Discovered new exit (range 15) 1417 | -6/Factory | Identified exit to Extension 1417 | -6/Factory | Entered Extension 1453 | -6/Extension | Spotted B-75 Beast 1457 | -6/Extension | Spotted B-75 Beast 1630 | -6/Extension | Rescued a captive Derelict 1676 | -6/Extension | Rescued a captive Derelict 1713 | -6/Extension | Rescued a captive Derelict 1714 | -6/Extension | Rescued a captive Derelict 1871 | -6/Extension | Discovered new exit (range 3) 1871 | -6/Extension | Identified exit to Factory 1872 | -6/Extension | Entered Factory 1872 | -5/Factory | Evolved 2 slots: Utility x2 2188 | -5/Factory | Lost 3 parts (1n2u) 2267 | -5/Factory | Discovered new exit (range 6) 2268 | -5/Factory | Identified exit to Factory 2269 | -5/Factory | Entered another Factory area 2269 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -4/Factory | Discovered new exit (range 19) 2516 | -4/Factory | Identified exit to Upper Caves 2520 | -4/Factory | Entered Upper Caves 2520 | -4/Upper Caves | Accompanied by 1 ally 2537 | -4/Upper Caves | P-70 Sage assimilated allied Technician 7a 2559 | -4/Upper Caves | Lost 3 parts (1n2u) 2636 | -4/Upper Caves | Found Alien Artifact 2636 | -4/Upper Caves | Identified Dimensional Node Initializer 2636 | -4/Upper Caves | Initialized slip node 2770 | -4/Upper Caves | Discovered new exit (range 16) 2785 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2789 | -4/Upper Caves | Identified exit to Upper Caves 2789 | -4/Upper Caves | Entered another Upper Caves area 2845 | -4/Upper Caves | Learned Research terminal intel 2845 | -4/Upper Caves | Spotted B-86 Titan 2901 | -4/Upper Caves | Build established: Sprinter 2956 | -4/Upper Caves | Discovered new exit (range 8) 2958 | -4/Upper Caves | Identified exit to Warlord 2959 | -4/Upper Caves | Entered Warlord 2975 | -4/Warlord | System corruption cleaned by Quarantine Array 2990 | -4/Warlord | Met Warlord 2996 | -4/Warlord | Warlord's base attacked by MAIN.C 3017 | -4/Warlord | Discovered new exit (range 14) 3020 | -4/Warlord | Identified exit to Proximity Caves 3021 | -4/Warlord | Entered Proximity Caves 3117 | -3/Proximity Caves | Spotted B-86 Titan 3159 | -3/Proximity Caves | Discovered new exit (range 10) 3161 | -3/Proximity Caves | Identified exit to Research 3162 | -3/Proximity Caves | Entered Research 3162 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3163 | -3/Research | Loaded intel: 21 terminal locations 3262 | -3/Research | Spotted B-86 Titan 3568 | -3/Research | Lost 8 parts (1p4n3u) 3580 | -3/Research | Core integrity fell below 50% 3594 | -3/Research | Build established: Mutant 3604 | -3/Research | Core integrity fell below 20% 3632 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03600_ An alarm sounds. 03600_ ALERT: Alarm triggered, dispatching investigation squad. 03601_ Slug penetrates Wall. 03601_ Penetrated by Slug. 03601_ Slug penetrates Wall. 03601_ Chain reaction triggered in Lgt. Antimatter Reactor. 03601_ H-77 Assassin destroyed. 03603_ H-77 Assassin retrieves Drone. 03603_ Penetrated by Slug. 03604_ Slug penetrates Wall. 03604_ P-80 Master resets H-77 Assassin, system corruption cleaned. 03609_ Slug penetrates Wall. 03612_ >> DECODED: Patrol location. 03612_ Slug penetrates Wall. 03629_ Slug penetrates A-15 Conveyor. 03629_ Slug penetrates Wall. 03629_ Penetrated by Slug. 03629_ Slug penetrates Wall. 03630_ Wall collapses. 03630_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | !!!## ?# #? !!! #???# #??### # | | !!!## # #? !! #???# #######/## | | !!!## # # #???# + | | ## ""T"" # # #???# ### | | ## """"" # + [ #???# #?# | | ""T"" ## # # #???# #?# | | """"" ## # # #???# #######+#### | | ################### #? #???# | | ??????????????????# ############## | | ??????????????????# # # | | ??????????????????# + ! # ### | | ?????????######???# # # #?# | | ?????????# ??#h # #+##/####+#?# | | ?????????# ??# # # ### | | ?????????# "" ?# # # + | | ?????????#""" ?# # ! #! ### | | ?????????#"R ! # # = # #?# | | ?????????#""" # + = ###########?# | | ?????????#""" + # ## #?# | | ?????????# # # ## #?# | | ?????????# [ # # ## #?# | | #+#################p ############+## #?# | | p h + ### | | p # / | | # ###+ | | A @ ; % ## | | #+#####################;#####+### # ## ! | | #???????????????? ?? # ########### | | #??????????????? # #?????????# | | #??????????????# """ # #?????????# ! | | #??????????????# """S"" # #?????!???# ! | | #??????????????# """""" # #?????????# ! | | #??????????????# # +?????????# | | #??????????????# # #?????????# | | #??????????????############# #?????????### | | #??????????????????????????# #???????????? | | #?????????????????????g=???# #???????????? | | #??????????????????""?gb???# #???????????? | | #??????????????????""???g??# #???????????? | | #??????????????????"T??????+ #???????????? | | ######??????????????????""??????# #???????????? | | ????????????????????????""??????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 350 Matter Stores 203 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 100 Resistance: TH 30 Evasion (%) 76 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Dodgeball, But With Guns Safety First Challenges ------------ None Game ------ Seed LinkedArchitectRail Manual? 0 Play Time 00:57:28 Cumulative 44.9 hours Start 2025.04.23 @ 20:04:23 End 2025.04.23 @ 21:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa101986-dd7a-4607-9fcd-9255758dc06a