Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:09:34 Player: Olafz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (772) 772 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2087 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Ion Engine Ion Engine Micro Nuclear Core Improved EM Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Maul Makeshift Hammer > --- INVENTORY -------- Ion Engine Ion Engine Improved EM Shotgun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Maul Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | 5 6 17 2 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 7 . Treads . | . . . . Leg 8 | 2 3 3 . Wheel . | . . . . Hover 2 | . . 2 . Flight 2 | . . 2 . Utility 4 | . 1 3 . Device 1 | . . 1 . Storage . | . . . . Processor 3 | . 1 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . 4 6 4 Power 4 | . 1 2 1 Propulsion 6 | . 1 4 1 Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 78 64 67 Engine 10 | . 14 9 9 Leg 19 | . 28 20 . Hover 2 | . . 2 10 Device 2 | . . . 10 Processor 14 | . 9 13 22 Energy Gun 3 | . . 5 . Energy Cannon 1 | . . 2 . Ballistic Gun 6 | . 26 . . Impact Weapon 7 | . . 8 15 Naked Turns . | . . . . Heaviest Build 12 | 8 8 11 12 Greatest Support 30 | 20 20 30 12 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 4 Average Carried 3 | . 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | . 4 2 4 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Assassin 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Assassin | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 540 | 187 105 238 10 Remotely . | . . . . Salvage Created 1121 | . 225 759 137 Parts 43 | . 15 27 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | . 8 10 4 Melee 5 | . . 4 1 Guns 8 | . 8 . . Cannons 1 | . . 1 . Classes Destroyed 9 | . 2 7 . Worker 3 | . . 3 . Builder 3 | . . 3 . Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 5 | . 3 2 . Grunt 15 | . 5 6 4 Sentry 2 | . . 2 . Best Kill Streak 11 | . 3 11 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 227 | . 77 107 43 Missed 61 | . 23 24 14 Damage Taken 1831 | . 622 867 342 Core 615 | . 214 288 113 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 14 . . Volleys Fired 45 | . 38 7 . Largest 2 | . 2 1 . Hottest 56 | . 40 56 . Shots Fired 80 | . 73 7 . Gun 73 | . 73 . . Cannon 7 | . . 7 . Launcher . | . . . . Special . | . . . . Kinetic 73 | . 73 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 7 | . . 7 . Robot Hit Streak 9 | . 9 2 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 45 37 12 Core Hits 29 | . 19 9 1 Critical Kills 3 | . . 3 . Critical Parts Destroyed 7 | . 1 5 1 Critical Strikes 10 | . 1 8 1 Destroy 1 | . 1 . . Smash 9 | . . 8 1 Melee Attacks 66 | . . 49 17 Impact 66 | . . 49 17 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 10 | . . 9 1 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2793 | 5 409 1864 515 Guns 406 | . 406 . . Cannons 92 | . . 92 . Explosions . | . . . . Melee 2287 | . . 1772 515 Ramming 8 | 5 3 . . Kinetic 406 | . 406 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 92 | . . 92 . Impact 2287 | . . 1772 515 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 2 1 Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 732 | . . 666 66 Projectiles . | . . . . Explosions . | . . . . Melee 732 | . . 666 66 Knockbacks 9 | . . 8 1 Impact 8 | . . 7 1 Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | 1 3 . . Kicked 4 | 1 3 . . Crushed . | . . . . Highest Temperature 40 | . 36 40 . Average Temperature 15 | . 14 17 . Received Heat Transfer 804 | . 330 288 186 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 19 | . . 16 3 Impact Corruptions 30 | . . 26 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 308 | . 250 308 180 Initial 120 | . . 88 120 Average 135 | . 132 136 176 Maximum Alert Level 1 | . 1 1 . Low Security (%) 84 | 100 74 83 100 Level 1 15 | . 25 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 4 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 14 22 6 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 4 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 2 10 1 Successful 6 | . . 5 1 Failed 7 | . 2 5 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 10 | . 2 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Record 1 | . . 1 . Open Door 1 | . . . 1 Dispatch Records 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1271 | 57 283 739 192 Spaces Moved 836 | 46 143 524 123 Core 38 | 9 . 29 . Treads . | . . . . Legs 550 | 37 143 370 . Wheels . | . . . . Hover 215 | . . 92 123 Flight 33 | . . 33 . Fastest Speed 37 | 50 120 37 56 Average Speed 109 | 106 120 104 119 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 31 36 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . . 2 Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee 2 | . . 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1001 | 51 194 613 143 Wait 1 | . . 1 . Move 834 | 45 143 523 123 Hop . | . . . . Pick Up 8 | . 2 5 1 Fast Attach 17 | 5 3 8 1 Attach 8 | . 1 7 . Detach 5 | . 2 3 . Swap 6 | . 2 3 1 Drop 8 | . 1 7 . Fire 45 | . 38 7 . Melee 66 | . . 49 17 Ram . | . . . . Kick 3 | 1 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Core integrity fell below 50% 298 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Core integrity fell below 20% 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 372 | -9/Materials | Lost 4 parts (1p1n2w) 935 | -9/Materials | Core integrity fell below 50% 981 | -9/Materials | Lost 3 parts (1p2n) 1076 | -9/Materials | Discovered new exit (range 7) 1079 | -9/Materials | Identified exit to Mines 1080 | -9/Materials | Entered Mines 1085 | -9/Mines | Core integrity fell below 20% 1176 | -9/Mines | Identified exit to Materials 1200 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1226 | -9/Mines | Met a Derelict shopkeep closing up shop 1272 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01225_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01226_ VA-B07(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 01228_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01230_ VA-B07(g): "You've got to be kidding me! I'm outta here..." 01232_ Acquired Mic. Nuclear Core. 01256_ Ion Engine destroyed. 01256_ G-34 Mercenary knocked back. 01262_ Sensor Array destroyed. 01267_ System corrupted: Hover Unit rejected. 01270_ Maul destroyed. 01270_ G-34 Mercenary suffers critical hit (Smash). 01270_ Destroyed Aluminum Leg. 01270_ Destroyed Heat Sink. 01270_ G-34 Mercenary system corrupted by crushing effect. 01271_ G-34 Mercenary system terminally corrupted. 01271_ Aluminum Leg fried. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ????????????????##""""##?????????????????????????? | | ????????????????#"!!]!"#???????????#?????????????? | | ????????????????#"] "#????????? #?????????????? | | ????????????????## ##??????? #??????????????? | | ???????????????#### ######### #???????????????? | | ???????????????# X % #???????????????? | | ???????????????# @ g #???????????????? | | ???????????????# ### ] #??????????????? | | ???????????????# #?????? ???????????????? | | ???????????????# #??????????????????????? | | ???????????????## g ##??????????????????????? | | ????????????????## #### ##???????????????????????? | | ??????# ## #### #????????????????????????? | | ?????? #????????????????????????? | | ?????? ### #### ###??????????????????????? | | ?????????????????# ??## ##?????????????????????? | | ?????????????????# ?## ##????????????????????? | | ?????????????????# ?# #????????????????????? | | ????????????????? ?# ## #????????????????? | | ?????????????????##?# #????????????????? | | ????????????????????# ## ## #????????????????? | | ????????????????????# ###?####???????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# ########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????######## #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponImprovedFlamer Manual? 0 Play Time 00:22:23 Cumulative 8.2 hours Start 2024.04.01 @ 16:46:40 End 2024.04.01 @ 17:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d31f33a6-c672-4cbc-ade2-c9b084c2c96a