Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 17:54:37 Player: MoYuYu Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 5767 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 941/1000 Matter 10/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Airjet Improved Cesium-ion Thruster > --- UTILITY (8) ------ Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Utility Shielding Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Micro Fission Core Advanced Terrain Scan Processor Heavy Plasma Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Improved Signal Interpreter Reaction Control System Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Reaction Control System Heavy Ion Cannon Shock Bomb Launcher [Rating: 45] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Cooled Airjet Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Great Axe Energy Cannon Heavy Ion Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 1 1 . 1 Utility 6 | . . 1 1 1 2 1 Weapon . | . . . . . . . Parts Attached 22 | . 2 2 3 6 5 4 Power 1 | . . . . . 1 . Engine 1 | . . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . . . 2 3 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight 3 | . . . 2 1 . . Utility 14 | . 2 2 1 2 4 3 Device 5 | . 2 . 1 . 1 1 Storage . | . . . . . . . Processor 4 | . . 1 . 1 2 . Hackware 3 | . . . . . 1 2 Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 2 | . . . . 1 . 1 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 5 | . . 1 . 1 2 1 Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . . 1 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 . 1 1 1 To Critical Strikes . | . . . . . . . Average Backups 2 | . . . . 4 2 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . 2 . . Weapon 1 | . . . . 1 2 2 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . 1 . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 53 | . 21 26 33 63 71 54 Hover 7 | . . . . 11 12 5 Flight 8 | . . . 5 14 12 5 Device 13 | . 21 14 10 15 13 8 Processor 9 | . . 3 9 10 13 11 Hackware 4 | . . . . . 6 14 Protection 8 | . . 8 9 9 11 5 Peak Build Rating 45 | . 2 4 13 31 45 41 Average Rating 25 | . 1 2 6 25 38 35 On Entrance 11 | . . 2 4 13 29 29 Naked Turns 7 | . 7 . . . . . Heaviest Build 18 | . 2 3 3 18 10 7 Greatest Support 16 | 3 3 3 10 16 11 6 Greatest Overweight (x) 1 | . . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . 3 5 4 5 Average Carried 2 | . . . . 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 5 4 4 Class Distribution -------------------- 39% | Mutant 37% | Sprinter 11% | Hacker-Mutant 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 135 | 135 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 131 | . 28 14 2 41 37 9 Missed 77 | . 16 10 1 26 20 4 Hits 54 | . 12 4 1 15 17 5 Melee 7 | . . . . . 7 . Projectile 47 | . 12 4 1 15 10 5 AOE 1 | . . . . . 1 . Critical Strikes 5 | . . . . 2 3 . Actively Blocked 1 | . . . . . 1 . Damage Taken 831 | . 106 60 13 205 373 74 Core 402 | . 79 42 13 83 126 59 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . 5 . 4 21 4 Core Remaining (%) 87 | 100 68 89 97 88 85 . Volleys Fired 1 | . . . . 1 . . Largest 1 | . . . . 1 . . Hottest 65 | . . . . 65 . . Shots Fired 1 | . . . . 1 . . Gun . | . . . . . . . Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 1 | . . . . 1 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted . | . . . . . . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3 | . . . . 3 . . Average Temperature 3 | . . . . 3 . . Received Heat Transfer 129 | . . 24 9 54 42 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 91 | 100 100 100 100 65 100 100 Level 1 8 | . . . . 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 275 | . 8 12 . 275 174 109 Initial 119 | . . . . . 119 84 Average 83 | . 3 1 . 126 130 78 Influence Increases 608 | . 13 17 . 349 165 64 Successful Hack 49 | . 13 17 . 19 . . Disable Machine 30 | . . . . 15 . 15 Destroy Structure 4 | . . . . . . 4 Partial Spotted 120 | . . . . 75 45 . Lose Combat Pursuer 405 | . . . . 240 120 45 Influence Decreases 560 | . 13 15 2 104 236 190 Entered New Map 218 | . . . 2 . 126 90 Time Decay 287 | . 13 10 . 84 90 90 Lost Part 45 | . . 5 . 10 20 10 Lost Ally 10 | . . . . 10 . . Squads Dispatched 13 | . 1 . . 3 7 2 Investigation 3 | . . . . 1 1 1 Extermination 3 | . . . . 1 1 1 Reinforcement 7 | . 1 . . 1 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 9 8 4 19 22 12 Peak Tracking Total 12 | . 9 8 4 9 12 6 Tactical Retreats 9 | . . . . 5 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 22 | . 3 3 3 5 2 6 Terminals 19 | . 3 3 3 4 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 49 | . 5 7 4 11 4 18 Successful 13 | . 3 3 . 3 1 3 Failed 36 | . 2 4 4 8 3 15 Catastrophic 7 | . . . 3 . 1 3 Database Lockouts . | . . . . . . . Manual 36 | . 3 7 4 9 4 9 Terminals 42 | . 5 7 4 9 4 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . . 5 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . 2 1 . . . . Level Access Points 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 2 . 3 1 2 Terminals 9 | . 1 2 . 3 1 2 Assimilate 2 | . . . . 2 . . Botnet 7 | . 1 2 . 1 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 3 3 3 5 2 6 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 779 | . 49 78 64 202 199 187 Optics 684 | . . 32 64 202 199 187 Sensors 93 | . . . . . . 93 Structural 278 | . 38 78 64 98 . . Seismic 68 | . 49 19 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 795 | 9 56 78 64 202 199 187 Spaces Moved 1998 | 18 106 149 140 547 578 460 Core 322 | 18 106 149 49 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 2 | . . . . 2 . . Flight 1674 | . . . 91 545 578 460 Fastest Speed 32 | 50 50 50 32 32 32 35 Average Speed 36 | 50 50 50 40 33 32 36 Slowest Speed 106 | 50 50 50 50 106 35 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 22 | . . . . 9 9 4 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 29 23 22 22 29 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 2 | . . . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2026 | 17 107 150 145 556 580 471 Wait 9 | . . . . 7 2 . Move 1956 | 17 105 148 139 531 563 453 Hop 14 | . . . . 6 5 3 Pick Up 11 | . . . 3 3 2 3 Fast Attach 15 | . 2 2 3 4 2 2 Attach 8 | . . . . 1 3 4 Detach 3 | . . . . 1 . 2 Swap 2 | . . . . 1 1 . Drop 4 | . . . . 1 2 1 Fire 1 | . . . . 1 . . Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Identified exit to Materials 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 123 | -9/Materials | Identified exit to Materials 144 | -9/Materials | Entered another Materials area 144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 190 | -8/Materials | Discovered new exit (range 17) 208 | -8/Materials | Entered Factory 208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 294 | -7/Factory | Discovered new exit (range 4) 311 | -7/Factory | Identified exit to Lower Caves 393 | -7/Factory | Discovered new exit (range 18) 410 | -7/Factory | Identified exit to Factory 410 | -7/Factory | Entered another Factory area 410 | -6/Factory | Evolved 2 slots: Utility x2 603 | -6/Factory | Discovered new exit (range 17) 609 | -6/Factory | Identified exit to Factory 609 | -6/Factory | Entered another Factory area 609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 655 | -5/Factory | Discovered new exit (range 6) 657 | -5/Factory | Identified exit to Upper Caves 796 | -5/Factory | Self-destructed Last Messages --------------- 00700_ Imp. Sensor Array tumbles out of TF Node. 00700_ Imp. Signal Interpreter tumbles out of TF Node. 00703_ Acquired Imp. Sensor Array. 00723_ Connecting with Recycling Unit... 00724_ Dropped Hvy. Ion Cannon. 00725_ Acquired Hvy. Plasma Cannon. 00734_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00763_ Triggered Shock Trap. 00763_ The floor emits a surge of raw power. 00763_ System corrupted (+2). 00768_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8S. 00770_ O0 LDE Q YCWVPRSP2UA4NUBUV=:X#4=U