Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 01:18:51 Player: sormi Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3251) 3251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 8190 Bonus ------- High Alert Combat Kills 209 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 205/220 System Corruption 3% Temperature Cool (13) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (10) --- Improved Heat Sink Small Storage Unit Medium Storage Unit Improved Light Armor Plating Relay Coupler [Brawler] (34) Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Small Storage Unit Improved Light Armor Plating Insulated Plating Relay Coupler [Brawler] Improved Field Recycling Unit Heavy Laser Flak Gun Remote Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Insulated Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 1 . . 1 . . Utility 3 | . . 1 . 1 . . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 127 | 6 2 11 6 17 26 7 1 12 29 10 Power 14 | 1 . . . 1 4 . . . 6 2 Engine 7 | 1 . . . 1 1 . . . 4 . Core 6 | . . . . . 3 . . . 2 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 50 | 2 . 5 . 5 12 5 . 5 13 3 Treads 6 | . . . . . . . . 2 4 . Leg 6 | 2 . 1 . . . . . . 2 1 Wheel 16 | . . . . . 10 5 . 1 . . Hover 14 | . . 4 . 5 . . . 2 1 2 Flight 8 | . . . . . 2 . . . 6 . Utility 21 | 1 2 2 . 4 3 . . 3 4 2 Device 11 | . . 2 . 3 2 . . 2 2 . Storage 4 | 1 1 . . . 1 . . . . 1 Processor 2 | . 1 . . 1 . . . . . . Hackware 2 | . . . . . . . . 1 1 . Protection 2 | . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 42 | 2 . 4 6 7 7 2 1 4 6 3 Energy Gun 12 | 1 . 2 2 1 3 . . 1 1 1 Energy Cannon 9 | . . . . 1 3 . . 1 4 . Ballistic Gun 8 | 1 . 1 2 1 . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . 1 2 4 . 2 . 2 1 . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 . Parts Lost 63 | . . 1 2 12 6 4 . 9 23 6 Power 11 | . . . 1 1 2 2 . . 5 . Propulsion 28 | . . 1 . 7 1 2 . 4 10 3 Utility 10 | . . . 1 2 1 . . 2 3 1 Weapon 14 | . . . . 2 2 . . 3 5 2 Highest Loss Streak 10 | . . 1 2 5 6 2 . 9 10 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 94 96 84 72 83 69 57 90 65 Engine 6 | . 14 11 9 8 1 4 . . 10 . Core 3 | . . . . . 10 5 . . 1 2 Treads 5 | . . . . . . . . 6 19 . Leg 4 | . 28 15 . . . . . . 9 12 Wheel 7 | . . . . . 15 27 23 9 . . Hover 5 | . . 12 33 24 . . . 5 . 3 Flight 1 | . . . . . 3 . . . 4 . Device 13 | . . 20 20 16 11 15 15 10 12 6 Storage 7 | . 14 11 11 9 8 7 7 6 6 6 Processor 6 | . 10 1 . 9 7 7 7 6 6 6 Hackware 1 | . . . . . . . . 2 4 6 Energy Gun 5 | . 14 19 11 . 6 7 7 2 . . Energy Cannon 5 | . . . . 8 1 3 . 3 11 . Ballistic Gun 1 | . 14 2 10 2 . . 3 2 . 12 Launcher 1 | . . . . 5 . 3 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 12 17 22 22 29 31 29 19 33 50 30 Greatest Support 89 | 20 20 30 24 30 58 58 10 40 89 30 Greatest Overweight (x) 11 | 2 . 2 . 8 7 6 1 9 11 3 Average Overweight (x) . | . . . . 1 . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 4 10 10 10 10 10 10 10 10 9 Average Carried 8 | . 2 8 9 8 9 9 10 8 8 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 4 10 10 10 10 10 10 8 9 7 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Matter Collected 1703 | 249 . 152 137 213 253 126 43 106 344 80 Remotely . | . . . . . . . . . . . Salvage Created 3201 | . 50 533 368 432 434 234 43 265 511 331 Parts 182 | . 3 27 24 34 16 11 . 23 24 20 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 73 | . 1 11 12 13 3 9 1 10 10 3 Guns 26 | . 1 8 10 . 1 1 1 . 1 3 Cannons 21 | . . . . 9 1 . . 2 9 . AOE 25 | . . 3 2 4 . 8 . 8 . . Classes Destroyed 11 | . 1 4 . 3 2 . 1 . . . Worker 2 | . . . . . 2 . . . . . Builder 5 | . . . . 2 . . . 1 . 2 Recycler 7 | . . 3 . . 3 . . . . 1 Operator 2 | . . . . 1 . . . 1 . . Watcher 5 | . . 1 1 1 . . . 1 . 1 Swarmer 30 | . . 7 6 3 . 4 . 7 3 . Grunt 23 | . 1 3 3 7 1 4 . . 2 2 Duelist 1 | . . . . 1 . . . . . . Sentry 15 | . . 1 3 2 1 1 . 3 4 . Hunter 1 | . . . . . . . 1 . . . Programmer 3 | . . . . . 1 . . . 1 1 Best Kill Streak 7 | . 1 4 6 5 3 4 1 7 3 5 Combat Bots Only 7 | . 1 4 6 4 2 4 1 7 3 2 Max Kills in Single Turn 5 | . 1 3 1 2 1 4 1 5 1 2 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . 3 1 2 . 4 . 5 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Hostile Shots Fired 874 | . 4 34 32 94 130 51 8 243 198 80 Missed 342 | . 1 12 15 34 49 15 3 113 73 27 Damage Taken 6533 | . 38 337 193 832 685 513 82 1076 1987 790 Core 1416 | . . 76 18 148 224 78 20 335 364 153 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 45 | . . . . . . . . . 12 33 Core Remaining (%) 80 | 100 100 . 76 73 . . 54 . . . Volleys Fired 245 | . 4 32 24 34 47 11 4 25 34 30 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 138 | . 60 112 89 138 138 138 96 91 120 69 Shots Fired 387 | . 8 64 45 50 55 22 8 32 56 47 Gun 246 | . 8 63 42 11 36 11 7 19 2 47 Cannon 109 | . . . . 31 15 3 . 8 52 . Launcher 28 | . . 1 3 8 . 8 1 5 2 . Special 4 | . . . . . 4 . . . . . Kinetic 90 | . 4 . 21 5 . . 3 11 . 46 Thermal 253 | . . 63 21 37 46 14 4 13 54 1 Explosive 22 | . . . 2 8 . 6 1 5 . . Electromagnetic 18 | . 4 1 1 . 5 2 . 3 2 . Robot Hit Streak 19 | . 3 9 7 8 6 4 5 18 19 5 Robot Miss Streak 4 | . 2 3 4 3 2 3 2 2 2 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 238 | . 5 35 29 30 34 14 5 24 35 27 Core Hits 145 | . 2 18 18 28 10 14 2 24 16 13 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 10 | . . 2 3 . 2 . . 1 . 2 Burn 7 | . . 2 3 . 1 . . 1 . . Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7758 | . 58 671 568 1541 644 960 131 1233 1035 917 Guns 2904 | . 58 495 428 99 427 154 82 210 34 917 Cannons 1967 | . . . . 550 217 25 . 200 975 . Explosions 2882 | . . 172 140 891 . 781 49 823 26 . Melee . | . . . . . . . . . . . Ramming 5 | . . 4 . 1 . . . . . . Kinetic 1273 | . 32 . 164 47 . . 32 99 . 899 Thermal 4181 | . . 495 264 819 628 179 50 719 1009 18 Explosive 2024 | . . 142 140 674 . 694 49 325 . . Electromagnetic 275 | . 26 30 . . 16 87 . 90 26 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 2 . 1 3 Average Corruption 1 | . . . . . 2 2 2 . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . . 8 7 1 . 7 9 Message Errors 8 | . . . . . 3 4 . . . 1 Matter Fused 7 | . . . . . 3 2 1 . 1 . Heat Flow Errors 5 | . . . . . 1 . . . 3 1 Energy Discharges 2 | . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . 1 . . . 4 Data Loss (major) 3 | . . . . . 1 . . . 2 . Misfires 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 167 | . . 36 13 38 15 14 . . 51 . Projectiles 33 | . . . . 10 15 . . . 8 . Explosions 134 | . . 36 13 28 . 14 . . 43 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 349 | . . 86 17 . . 65 . 90 91 . Shots 12 | . . 2 1 . . 3 . 3 3 . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 361 | . 12 138 56 311 198 196 . 66 361 201 Average Temperature 75 | . 9 41 25 89 88 115 . 43 97 33 Received Heat Transfer 1904 | . 21 87 69 261 165 174 . 240 830 57 Effects 2 | . . . . 1 . . . . 1 . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 13 | . . 2 . . 4 . 1 1 5 . Heat Transferred 7316 | . . 1406 814 1075 1295 370 111 731 1477 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Peak Influence 717 | . 45 497 494 438 193 . . 468 717 502 Initial 323 | . . 18 125 208 178 . . 63 198 323 Average 287 | . 32 149 333 333 97 . . 307 493 420 Maximum Alert Level 3 | . . 2 2 2 . . . 2 3 2 Low Security (%) 40 | 100 100 67 11 . 100 . . 28 2 . Level 1 24 | . . 30 47 71 . . . 26 17 43 Level 2 32 | . . 2 41 28 . . . 44 69 56 Level 3 2 | . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . 3 3 . . 3 . 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 8 | . 1 1 . 3 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Distress Signals 5 | . . 1 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 3 17 15 22 9 10 1 15 14 12 Peak Tracking Total 7 | . 3 4 4 4 2 4 1 7 4 5 Tactical Retreats 9 | . . 2 1 2 2 . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Machines Disabled 23 | . . 4 1 2 2 . . 9 2 3 Max in Single Turn 5 | . . 4 1 1 1 . . 5 1 1 Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Machines Accessed 8 | . . . . 2 1 . . 1 3 1 Terminals 7 | . . . . 2 1 . . . 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 12 | . . . . 5 1 . . 1 4 1 Successful 10 | . . . . 4 1 . . 1 3 1 Failed 2 | . . . . 1 . . . . 1 . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 11 | . . . . 5 1 . . . 4 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 9 | . . . . 4 1 . . . 3 1 Record 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 Reinforcement Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Turns Passed 5435 | 75 145 448 187 624 1207 599 61 539 1336 214 Spaces Moved 3987 | 62 106 351 191 438 938 612 50 331 822 86 Core 151 | 22 . . . 10 84 3 . 10 22 . Treads 559 | . . . . . . . . 10 549 . Legs 373 | 40 106 136 . . . . . . 20 71 Wheels 1690 | . . . . . 853 609 50 178 . . Hover 1028 | . . 215 191 428 . . . 133 46 15 Flight 186 | . . . . . 1 . . . 185 . Fastest Speed 23 | 50 120 52 52 48 80 80 95 80 23 120 Average Speed 111 | 104 120 89 52 114 112 88 95 134 136 143 Slowest Speed 715 | 150 120 190 52 450 400 350 95 500 715 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 17 33 42 25 19 68 8 6 79 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . 7 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 208 | . . 16 16 56 . 55 10 47 3 5 Melee . | . . . . . . . . . . . Projectile 8 | . . . . 5 . . . . . 3 AOE 198 | . . 16 16 51 . 55 10 47 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Gar Fac Total 4574 | 69 115 419 231 506 1035 649 54 389 980 127 Wait 121 | . . 2 5 3 5 14 . 20 72 . Move 3977 | 61 105 350 190 437 937 611 49 330 821 86 Hop . | . . . . . . . . . . . Pick Up 54 | 2 3 14 3 10 8 1 . 2 10 1 Fast Attach 52 | 5 1 4 . 1 13 3 . 6 14 5 Attach 45 | 1 . 2 . 10 11 2 . 4 11 4 Detach 13 | . . 1 . 1 4 2 . . 5 . Swap 30 | . 1 5 6 6 2 2 1 2 4 1 Drop 31 | . 1 8 3 3 8 3 . . 5 . Fire 245 | . 4 32 24 34 47 11 4 25 34 30 Melee . | . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 179 | -10/Materials | Discovered new exit (range 11) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 12) 479 | -9/Materials | Discovered new exit (range 16) 669 | -9/Materials | Entered Storage 683 | -9/Storage | Door terminal overloaded 848 | -9/Storage | Discovered new exit (range 16) 856 | -9/Storage | Entered Materials 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -8/Materials | Lost 5 parts (3n1u1w) 1302 | -8/Materials | Discovered new exit (range 14) 1316 | -8/Materials | Identified exit to Factory 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1509 | -7/Factory | Lost 4 parts (1p2n1u) 2137 | -7/Factory | Build established: Scavenger-Mutant 2284 | -7/Factory | Discovered new exit (range 5) 2324 | -7/Factory | Identified exit to Lower Caves 2429 | -7/Factory | Lost 6 parts (2p1n1u2w) 2687 | -7/Factory | Entered Lower Caves 2735 | -7/Lower Caves | Encountered a Warlord checkpoint 2936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3279 | -7/Lower Caves | Learned Factory stockpile data 3280 | -7/Lower Caves | Discovered new exit (range 7) 3285 | -7/Lower Caves | Identified exit to Lower Caves 3286 | -7/Lower Caves | Entered another Lower Caves area 3333 | -7/Lower Caves | Discovered new exit (range 10) 3344 | -7/Lower Caves | Identified exit to Factory 3347 | -7/Lower Caves | Entered Factory 3347 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3425 | -6/Factory | Build established: Mutant 3526 | -6/Factory | Destroyed 7 combat bots 3592 | -6/Factory | Lost 9 parts (4n2u3w) 3734 | -6/Factory | Identified exit to Garrison 3886 | -6/Factory | Entered Garrison 3886 | -6/Garrison | Warlord forces raided the area 3914 | -6/Garrison | Triggered checkpoint 3924 | -6/Garrison | Build established: Scavenger-Mutant 3930 | -6/Garrison | Triggered checkpoint 3958 | -6/Garrison | Triggered checkpoint 3958 | -6/Garrison | Triggered checkpoint 4121 | -6/Garrison | Garrison Relay disabled 4134 | -6/Garrison | Core integrity fell below 50% 4167 | -6/Garrison | Lost 5 parts (2n3w) 4205 | -6/Garrison | Warlord forces retreated 4229 | -6/Garrison | Lost 7 parts (2p3n2u) 4506 | -6/Garrison | Triggered checkpoint 4592 | -6/Garrison | Triggered checkpoint 4782 | -6/Garrison | Discovered new exit (range 64) 4782 | -6/Garrison | Discovered new exit (range 60) 4782 | -6/Garrison | Discovered new exit (range 12) 5161 | -6/Garrison | Identified exit to Factory 5175 | -6/Garrison | Spotted B-90 Cyclops 5175 | -6/Garrison | Spotted B-90 Cyclops 5220 | -6/Garrison | Core integrity fell below 20% 5222 | -6/Garrison | Entered Factory 5249 | -6/Factory | Lost 10 parts (3p4n1u2w) 5436 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05423_ Destroyed Lgt. Ion Engine. 05423_ Slug penetrates Wall. 05424_ Penetrated by Slug. 05426_ Slug penetrates H-66 Slayer. 05426_ Penetrated by Slug. 05426_ Railgun destroyed. 05427_ K-01 Serf collects debris. 05428_ Slug penetrates Wall. 05429_ Imp. Hover Unit destroyed. 05429_ Slug penetrates Wall. 05429_ KE Penetrator destroyed. 05431_ Wall collapses. 05431_ Acquired 14 matter. 05431_ K-01 Serf collects debris. 05432_ Penetrated by Slug. 05432_ Slug penetrates Wall. 05432_ Gravmag System destroyed. 05433_ Acquired Lgt. Antimatter Reactor. 05435_ K-01 Serf collects debris. 05436_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? #########????????????????????? | | ?????????????????? ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????######??????# #?????????????????????? | | ????????? #??????# #?????????????????????? | | ????????? #??????# ! #???#?##??????????????? | | ????????? #??????# =%@!#?? ??????????????? | | ????????? #??????# !! #?? ????????????? | | ?????????" #??????# %[#? [ ????????????? | | ????????"" ######## #? ???????????? | | ???""" """ # k # ! ???????????? | | ??? # hh# ???????????? | | #??""" """ # u % ??????????? | | #???"" """ + """ ""% # ??????????? | | #????? """ # """ """ # ! ?????????? | | #??????? ?# """ """ !=# ?????????? | | ##########+#### !%]#! ?????????? | | # """ """ [!# ?????????? | | # %%" ""% !#?##########??????????? | | # """ ""%! #?????????????????????? | | + #?????????????????????? | | # """T "" #?????????????????????? | | # ##########+###########?????????????????????? | | # #???# #?????????????????????????? | | #???# #?????????????????????????? | | #???# #?????????????????????????? | | #???# #?????????????????????????? | | #???# """ """ #?????????????????????????? | | #???# """ """ #?????????????????????????? | | ##+####???# """ """ #?????????????????????????? | | ??????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Just Shoot The Terminal Quick And Dirty Shopping List Universal Adapter Challenges ------------ None Game ------ Seed CatalystShieldDisintegrator Manual? 0 Play Time 01:25:15 Cumulative 7.6 hours Start 2024.06.29 @ 23:39:11 End 2024.06.30 @ 01:18:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c409c0bb-3172-4a13-aec0-590c50128b02