Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 21:35:15

Player: Lunace

Result: Destroyed by 2H-ZBE(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (639)      639
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1179

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     248/250
System Corruption          0%
Temperature                Cool (10)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
>            --- UTILITY (2) ------
       Large Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON (2) -------
   Makeshift Axe
>            --- INVENTORY (15) ---
       Light Ion Engine
             Wheel
             Wheel
  Subdweller Monowheel
      Medium Storage Unit
             Structural Scanner
    Hardened Light Armor Plating
             Shield Generator
  Subdweller Laser
             Battle Rifle
  Subdweller Machine Gun
             Grenade Launcher
             Piercing Trap

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
       Large Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON -----------
             Grenade Launcher
   Makeshift Axe
>            --- INVENTORY --------
       Light Ion Engine
             Wheel
  Subdweller Monowheel
  Subdweller Monowheel
      Medium Storage Unit
             Structural Scanner
    Hardened Light Armor Plating
             Shield Generator
             Particle Gun
             Particle Gun
             Particle Gun
             Battle Rifle
  Subdweller Machine Gun
             Grenade Launcher
             Piercing Trap
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Hardened Light Armor Plating
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Grenade Launcher
  Energy Gun               Particle Gun
  Ballistic Gun            Subdweller Machine Gun
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             30   | 7   15  8   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 4    | 2   2   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  10   | 2   7   1   
    Device                 3    | 1   2   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             4    | .   3   1   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   4   7   
    Energy Gun             5    | 2   2   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   1   3   
    Special Weapon         2    | .   1   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   1   2   
  Power                    1    | .   1   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   13   | .   13  14  
  Treads                   28   | .   28  28  
  Device                   1    | .   3   .   
  Storage                  14   | .   14  14  
  Protection               12   | .   10  14  
  Energy Gun               6    | .   13  1   
  Ballistic Gun            2    | .   .   4   
  Launcher                 12   | .   8   14  
  Special Weapon           3    | .   6   .   
  Slashing Weapon          4    | .   .   7   
Peak Build Rating          15   | 7   11  15  
  Average Rating           10   | 5   9   11  
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             37   | 12  34  37  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   9   15  
  Most Carried             15   | 4   10  15  
  Average Carried          10   | 2   7   12  
  Final Capacity           15   | 8   15  15  
  Final Carried            13   | 4   10  13  

 Class Distribution 
--------------------
 97% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           755  | 270 99  386 
  Remotely                 .    | .   .   .   
Salvage Created            616  | 122 207 287 
  Parts                    45   | 11  20  14  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      8    | .   .   8   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   11  9   
  Melee                    3    | .   .   3   
  Guns                     5    | .   4   1   
  AOE                      12   | .   7   5   
Classes Destroyed          9    | 2   6   1   
  Builder                  1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  7    | .   6   1   
  Grunt                    5    | .   5   .   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | 2   4   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        86   | .    56   30   
  Missed                   29   | .    21   8    
Damage Taken               1033 | .    500  533  
  Core                     271  | .    94   177  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              86   | 8    56   22   
  Largest                  2    | 2    2    2    
  Hottest                  130  | 90   130  100  
Shots Fired                118  | 16   68   34   
  Gun                      65   | 16   33   16   
  Cannon                   .    | .    .    .    
  Launcher                 24   | .    14   10   
  Special                  29   | .    21   8    
  Kinetic                  10   | .    .    10   
  Thermal                  84   | 16   54   14   
  Explosive                24   | .    14   10   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         11   | 5    6    11   
  Robot Miss Streak        5    | 1    5    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           62   | 10   29   23   
  Core Hits                39   | 5    21   13   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    1    1    
    Burn                   2    | .    1    1    
Melee Attacks              22   | .    .    22   
  Impact                   .    | .    .    .    
  Slashing                 22   | .    .    22   
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1996 | 110  1069 817  
  Guns                     716  | 110  357  249  
  Cannons                  .    | .    .    .    
  Explosions               1129 | .    712  417  
  Melee                    151  | .    .    151  
  Ramming                  .    | .    .    .    
  Kinetic                  156  | .    .    156  
  Thermal                  560  | 110  357  93   
  Explosive                1129 | .    712  417  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 151  | .    .    151  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            10   | .    10   .    
  Projectiles              .    | .    .    .    
  Explosions               10   | .    10   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      144  | .    112  32   
  Shots                    8    | .    6    2    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        329  | 90   329  2    
  Average Temperature      114  | 41   124  2    
  Received Heat Transfer   294  | .    192  102  
  Effects                  1    | .    1    .    
    Interference           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             4    | 2    1    1    
  Heat Transferred         1470 | 286  888  296  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             302  | 20  302 .   
  Initial                  13   | .   13  .   
  Average                  109  | 9   124 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         87   | 100 85  .   
  Level 1                  12   | .   14  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   16  11  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   16  .   
  Successful               9    | .   9   .   
  Failed                   7    | .   7   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   13   | .   13  .   
  Terminals                16   | .   16  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                7    | .   7   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
    Skim                   4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2165 | 123  852  1190 
Spaces Moved               1049 | 52   349  648  
  Core                     4    | 4    .    .    
  Treads                   1045 | 48   349  648  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 151  160  160  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 5    67   47   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             2    | .    .    2    
Spaces Dug                 10   | .    4    6    
Terrain Destroyed          153  | .    94   59   
  Melee                    6    | .    .    6    
  Projectile               6    | .    6    .    
  AOE                      141  | .    88   53   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1343 | 77  535 731 
  Wait                     114  | 7   91  16  
  Move                     1047 | 51  348 648 
  Hop                      .    | .   .   .   
  Pick Up                  21   | 4   10  7   
  Fast Attach              13   | 7   5   1   
  Attach                   1    | .   .   1   
  Detach                   3    | .   1   2   
  Swap                     16   | .   10  6   
  Drop                     20   | .   14  6   
  Fire                     86   | 8   56  22  
  Melee                    22   | .   .   22  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
  124 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  566 | -10/Materials | Discovered new exit (range 15)
  910 | -10/Materials | Discovered new exit (range 16)
  971 | -10/Materials | Discovered new exit (range 3)
  976 | -10/Materials | Entered Subcaves
 1026 | -10/Subcaves  | Learned Materials stockpile data
 1388 | -10/Subcaves  | Core integrity fell below 50%
 1514 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1530 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 1530 | -10/Subcaves  | Discovered new exit (range 11)
 1910 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1977 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 1981 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2152 | -10/Subcaves  | Visited 4L-MR0's lab
 2161 | -10/Subcaves  | Core integrity fell below 20%
 2166 | -10/Subcaves  | Destroyed by 2H-ZBE(R) with Subdweller Beam Cannon

 Last Messages 
---------------
A swath of the cavern ceiling suddenly
  collapses.
Mak. Light Armor Plating falls loose from the
  Twisted Machinery.
Sub. Monowheel falls loose from the Twisted
  Machinery.
01987_ Acquired Sub. Monowheel.
01992_ Dropped Hrd. Light Armor Plating.
01993_ Dropped Sub. Monowheel.
02005_ XA-3Q4(R) destroyed.
02008_ Acquired Wheel.
02011_ Dropped Particle Gun. <x3>
02013_ Subatomizers dissect the Hrd. Light Armor
  Plating.
02013_ Acquired Sub. Laser.
02014_ Acquired 10 matter.
02108_ JS-I2E(R) destroyed.
02151_ Grenade Launcher destroyed.
02160_ JU-6DA(R) destroyed.
02163_ Lgt. Treads destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArmageddonGreatProjector
  Manual?         0
Play Time         00:14:40
  Cumulative      333.2 hours
  Start           2024.09.06 @ 21:22:45
  End             2024.09.06 @ 21:35:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          338
  Rogue           333
  Adventurer      5
  Explorer        0
Win Type          -
  Total           5
  Types           4/0/0/1/0/0/0/0/0
Lore%             76
Gallery%          82
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 29e46386-de03-448f-8cd1-e1a80adfea2e