Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 18:04:23 Player: Kite Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (188) 940 Value Destroyed (6823) 6823 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (5225) 5225 TOTAL SCORE: 20608 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 1011 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2174 Friendly Fire -628 Cogmind --------- Core Integrity 1017/1150 Matter 300/300 Energy 94/100 System Corruption 8% Temperature Cool (0) Movement Rolling (305) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (7) ------ Cargo Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (5) ------- Great Maul Great Maul Scythe Ionic Axe > --- INVENTORY (30) --- Micro Fission Core Huge Storage Unit Large Matter Pod (14) Experimental Optical Array Advanced Sensor Array Improved Terrain Scanner Experimental Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Advanced Shield Generator Advanced Shield Generator Advanced Remote Force Field System Mapper Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Dynamic Insulation System Mini Drone Bay (2/3) HERF Cannon Railgun Improved Remote Datajack Thunder Hammer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Heavy Siege Treads > --- UTILITY ---------- Cargo Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Precision Energy Filter Advanced Shield Generator > --- WEAPON ----------- Great Maul Great Maul Powered Hammer Scythe Ionic Axe > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Huge Storage Unit Large Matter Pod Experimental Optical Array Advanced Sensor Array Improved Terrain Scanner Experimental Core Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Advanced Shield Generator Advanced Remote Force Field System Mapper Authchip [Device] Authchip [Weapon] Dynamic Insulation System Mini Drone Bay Dimensional Node Initializer HERF Cannon Railgun Improved Remote Datajack Thunder Hammer CR-A16's Behemoth Slayer [Rating: 106] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Utility 5 | . . . 1 . . . . . . . . . . 2 . 1 . . . 1 Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Parts Attached 165 | 8 1 . 10 3 . 10 9 18 25 8 2 3 6 1 16 11 1 12 2 19 Power 17 | 1 . . 2 . . 1 . 4 2 2 . . . . 1 1 . 1 . 2 Engine 11 | 1 . . 1 . . 1 . 3 2 2 . . . . 1 . . . . . Core 4 | . . . 1 . . . . 1 . . . . . . . 1 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 49 | 2 . . 1 2 . 3 5 4 13 4 2 1 3 . 2 . . 3 1 3 Treads 48 | 2 . . 1 2 . 3 5 4 13 4 2 1 3 . 2 . . 3 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 56 | 2 1 . 4 1 . 1 . 4 5 2 . . 2 1 10 9 1 5 . 8 Device 20 | 1 . . 1 . . 1 . 1 . 1 . . 1 1 4 2 1 3 . 3 Storage 7 | 1 1 . 1 . . . . . . . . . . . 2 2 . . . . Processor 10 | . . . 1 . . . . . 1 . . . . . 1 3 . 1 . 3 Hackware 4 | . . . . . . . . 1 1 . . . . . . 2 . . . . Protection 15 | . . . 1 1 . . . 2 3 1 . . 1 . 3 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 3 . . 3 . . 5 4 6 5 . . 2 1 . 3 1 . 3 1 6 Energy Gun 6 | 1 . . 1 . . 1 1 . . . . . . . 1 . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 11 | 2 . . 2 . . 3 3 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Impact Weapon 8 | . . . . . . . . 3 1 . . 1 . . . . . . . 3 Slashing Weapon 9 | . . . . . . 1 . 1 3 . . 1 . . 1 1 . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 . . . 2 1 . . . . . . 4 1 . 6 . 4 Corrupted Parts 6 | . . . . . . . . . . . 2 2 1 . 1 . . . . . System Corruption 46 | . . . . . . . . . . . 19 19 3 . 5 . . . . . Parts Lost 61 | . 1 1 . 3 . 5 8 4 8 5 1 . 1 . 1 . . 8 4 11 Power 8 | . . . . . . . 1 2 1 1 . . . . . . . . 1 2 Propulsion 30 | . . . . 2 . 2 4 . 5 3 1 . . . 1 . . 4 2 6 Utility 11 | . 1 1 . 1 . 1 . 1 2 1 . . 1 . . . . . 1 1 Weapon 12 | . . . . . . 2 3 1 . . . . . . . . . 4 . 2 Highest Loss Streak 8 | . 1 1 . 3 . 5 3 2 5 3 1 . 1 . 1 . . 7 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 4 6 19 21 21 15 19 22 23 22 22 23 22 22 23 23 27 27 23 27 Power 1 | . 1 1 4 4 4 4 4 1 . . . . . . . . . . . . Propulsion 4 | . . . 4 4 4 2 3 9 9 6 4 5 5 7 6 4 6 5 . . Utility 8 | . 3 4 4 3 3 2 4 4 7 9 9 10 10 8 11 13 16 15 18 20 Weapon 5 | . . . 7 10 10 6 7 6 6 7 7 8 7 7 6 5 5 6 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 3 . . 2 . 11 3 . . . . . 5 . . . . 18 Power 6 | . . . 1 . . . . 3 1 . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . 3 . . . . . . 1 . . . . 1 Utility 26 | . . . 1 . . 2 . 3 2 . . . . . 4 . . . . 14 Weapon 5 | . . . 1 . . . . 2 . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 85 89 99 100 66 80 98 99 98 99 100 99 93 92 87 88 84 84 86 Engine 6 | . 14 14 4 11 11 7 8 7 6 6 7 7 7 6 6 5 5 2 . . Treads 33 | . 28 28 26 32 33 28 35 44 37 36 37 38 38 33 33 29 29 28 28 22 Device 4 | . 8 . 5 . . 1 9 2 . 1 7 7 6 13 10 7 9 6 5 7 Storage 8 | . 14 14 11 11 11 9 9 9 7 7 7 7 7 6 7 5 5 5 5 5 Processor 4 | . . . 3 11 11 . . . . 5 . . . . . 13 11 13 16 15 Hackware 1 | . . . . . . . . 8 10 . . . . . . . . . . . Protection 4 | . . . 9 11 11 . . 7 3 6 7 7 7 6 6 2 1 . . . Ballistic Gun 7 | . 28 28 21 22 22 17 17 8 . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 5 21 14 14 15 11 6 6 5 5 5 11 15 Slashing Weapon 7 | . . . . . . . . 4 7 15 15 15 18 20 18 11 11 8 7 8 Peak Build Rating 106 | 7 7 7 22 23 23 29 32 27 37 39 47 49 57 58 67 75 75 98 93 106 Average Rating 41 | 4 6 6 19 22 23 21 28 23 30 37 46 48 51 58 62 69 75 84 79 94 On Entrance 38 | . 7 6 7 21 23 23 29 26 23 37 38 47 49 55 58 66 70 75 86 65 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 5 . 4 . . . . . Naked Turns 21 | . . . . . . 21 . . . . . . . . . . . . . . Heaviest Build 226 | 13 48 47 97 99 99 99 96 100 109 110 113 112 115 112 135 174 175 226 216 187 Greatest Support 140 | 40 40 40 60 63 63 60 103 100 100 100 120 120 131 131 131 118 118 118 100 140 Greatest Overweight (x) 2 | . 1 1 2 1 1 2 1 . 1 1 1 . 1 . 1 1 1 2 2 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . 1 1 1 1 Largest Inventory Capacity 30 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 Average Capacity 24 | 7 19 20 22 25 25 22 25 25 25 25 25 25 25 25 25 26 30 30 30 30 Most Carried 30 | 1 5 8 24 25 24 24 23 25 25 25 25 25 25 24 25 30 29 30 29 30 Average Carried 22 | . 4 6 20 22 22 16 20 23 24 24 24 24 24 24 24 25 29 29 25 29 Final Capacity 30 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 Final Carried 30 | 1 5 8 24 22 24 21 21 25 25 24 25 25 25 24 25 30 29 26 29 29 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Gladiator 18% | Scavenger-Mutant 14% | Hauler-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Scavenger-Gladiator | -5/Factory Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -5/Warlord Hauler-Gladiator | -4/Proximity Caves Hauler-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Matter Collected 4787 | 206 156 125 321 57 28 513 481 593 469 179 99 42 287 . 252 117 . 479 65 318 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8529 | 50 156 129 494 47 . 575 846 1058 1632 648 106 . 417 . 648 117 . 940 263 403 Parts 391 | 6 7 15 20 . . 28 51 61 64 26 6 . 17 . 17 6 . 31 8 28 Haulers Intercepted 11 | . . . 3 . . . 1 5 1 . . . . . . . . . . 1 Recyclers Shooed 8 | 1 . . 3 . . 1 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . 13 7 . 21 . . . . . 6 . Prevented 29 | . . . . . . . . . . 11 6 . 12 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Combat Hostiles Destroyed 132 | . 3 3 7 1 . 10 12 11 27 12 2 . 7 . 9 2 . 17 5 4 Melee 36 | . . . . . . . . . 14 7 . . 1 . 5 2 . . 3 4 Guns 48 | . 3 3 7 1 . 10 12 11 . . . . . . 1 . . . . . Cannons 9 | . . . . . . . . . . . . . . . . . . 8 1 . AOE 25 | . . . . . . . . . 9 4 1 . 3 . . . . 8 . . Classes Destroyed 22 | 2 1 2 2 . . 1 1 1 4 1 . . . . 3 . . 4 . . Worker 21 | 1 . 2 3 . . 2 4 6 3 . . . . . . . . . . . Builder 7 | . . 1 . . . 1 1 1 . . . . . . . . . . . 3 Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 3 . . . 1 5 1 . . . . . . . . . . 1 Recycler 8 | . . . . . . 2 1 1 4 . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . . . . . Swarmer 19 | . . 3 1 . . 3 . 2 7 . . . 2 . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 61 | . 3 . 4 . . 7 6 5 9 8 2 . 3 . 4 . . 10 . . Brawler 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . 2 . . . 5 3 4 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Programmer 18 | . . . . . . . . . 6 1 . . . . . 2 . 1 4 4 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . 1 . . 1 . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 4 3 4 1 . 3 6 5 6 4 2 . 2 . 3 2 . 9 2 2 Combat Bots Only 9 | . 3 3 2 1 . 3 3 3 6 4 2 . 2 . 3 2 . 9 2 2 Max Kills in Single Turn 4 | 1 2 2 1 1 . 1 2 2 4 1 1 . 2 . 1 1 . 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 1 . 2 . . . . 2 . . Melee 1 | . . . . . . . . . 1 1 . . 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Hostile Shots Fired 1265 | . 20 9 29 30 . 129 101 65 239 127 12 . 38 . 111 2 . 137 66 150 Missed 372 | . 5 4 10 9 . 42 30 17 67 35 3 . 14 . 25 . . 48 14 49 Hits 893 | . 15 5 19 21 . 87 71 48 172 92 9 . 24 . 86 2 . 89 52 101 Melee 8 | . . . . . . . . . . 2 . . 2 . 3 . . 1 . . Projectile 885 | . 15 5 19 21 . 87 71 48 172 90 9 . 22 . 83 2 . 88 52 101 AOE 33 | . . . . 23 . . . . . . . . . . . . . 6 . 4 Critical Strikes 34 | . . . . . . 4 2 4 6 2 1 . 1 . 4 . . 4 3 3 Part Disruptions 4 | . . . . . . . . . 1 . . . . . 2 . . . 1 . Damage Taken 14896 | . 164 44 247 686 . 1476 1104 762 1935 1186 172 . 689 . 1320 37 . 1943 1129 2002 Core 1341 | . 20 . 15 142 . 235 63 76 184 52 . . 67 . 112 . . 97 145 133 Absorbed by Shields 1032 | . . . . . . . . . . . . . . . 162 . . 549 . 321 Regen/Repaired (Parts) 1155 | . . . . . . . . 562 . . . 173 . 65 . 294 . 61 . . Core Remaining (%) 69 | 100 . 92 . . . 2 . 74 . . . . 56 . 86 . . . 75 . Volleys Fired 340 | 7 17 8 41 10 . 47 57 51 15 5 4 . 10 . 9 . . 48 10 1 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 1 . 1 . 1 . . 1 1 1 Hottest 85 | 40 40 40 85 46 . 56 51 46 36 36 36 . 36 . 63 . . 50 50 7 Shots Fired 577 | 14 34 16 81 20 . 93 113 103 15 5 5 . 10 . 9 . . 48 10 1 Gun 477 | 14 34 16 81 20 . 93 113 103 . . . . . . 3 . . . . . Cannon 37 | . . . . . . . . . . . . . . . . . . 27 10 . Launcher 61 | . . . . . . . . . 14 5 5 . 10 . 6 . . 21 . . Special 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 472 | 14 34 16 80 20 . 92 113 103 . . . . . . . . . . . . Thermal 5 | . . . 1 . . 1 . . . . . . . . 3 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . . . . . 14 5 5 . 10 . 6 . . 21 . . Entropic 37 | . . . . . . . . . . . . . . . . . . 27 10 . Robot Hit Streak 26 | 2 7 2 16 6 . 13 26 21 8 11 3 . 2 . 4 . . 12 5 6 Robot Miss Streak 4 | 3 2 1 3 4 . 3 3 2 3 1 2 . 3 . 2 . . 3 4 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 8 | . . . 1 . . 3 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 593 | 6 24 7 60 12 . 71 93 89 89 35 2 . 14 . 27 2 . 22 23 17 Core Hits 278 | 3 7 7 19 4 . 29 33 39 34 15 2 . 18 . 12 1 . 45 3 7 Critical Kills 5 | . . . . . . . . 1 2 . . . . . 1 . . . 1 . Critical Parts Destroyed 19 | . . . . . . 1 . . 8 5 . . 3 . 1 . . . 1 . Critical Strikes 50 | . . . . . . 1 . 1 18 7 . . 3 . 4 . . 13 3 . Destroy 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Smash 22 | . . . . . . . . . 10 5 . . 3 . 2 . . . 2 . Sever 12 | . . . . . . . . . 8 2 . . . . 2 . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . 13 1 . Melee Attacks 313 | . . . . . . 3 . 21 129 44 . . 18 1 33 13 . . 23 28 Impact 138 | . . . . . . . . 2 79 22 . . 7 1 17 . . . 5 5 Slashing 167 | . . . . . . 3 . 19 50 22 . . 5 . 16 13 . . 16 23 Piercing 8 | . . . . . . . . . . . . . 6 . . . . . 2 . Sneak Attacks 27 | . . . . . . 1 . 9 8 . . . 1 . 1 2 . . . 5 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 2 . . . . Follow-up Attacks 72 | . . . . . . . . . 34 13 . . 3 . 11 . . . 7 4 Damage Inflicted 20627 | 80 301 99 970 177 . 1128 1497 1864 3753 1552 191 . 1466 . 1064 213 . 4138 1113 1021 Guns 5436 | 80 301 99 950 177 . 1038 1497 1243 . . . . . . 51 . . . . . Cannons 1963 | . . . . . . . . . . . . . . . . . . 1606 357 . Explosions 5329 | . . . . . . . . . 1036 423 191 . 1002 . 151 . . 2526 . . Melee 7842 | . . . . . . 64 . 621 2717 1129 . . 464 . 862 213 . . 751 1021 Ramming 57 | . . . 20 . . 26 . . . . . . . . . . . 6 5 . Kinetic 5368 | 80 301 99 933 177 . 1038 1497 1243 . . . . . . . . . . . . Thermal 1476 | . . . 17 . . . . . 97 91 . . 78 . 51 . . 1142 . . Explosive 191 | . . . . . . . . . 191 . . . . . . . . . . . Electromagnetic 3730 | . . . . . . . . . 748 332 191 . 924 . 151 . . 1384 . . Impact 3747 | . . . . . . . . . 1746 689 . . 269 . 578 . . . 285 180 Slashing 3999 | . . . . . . 64 . 621 971 440 . . 99 . 284 213 . . 466 841 Piercing 96 | . . . . . . . . . . . . . 96 . . . . . . . Entropic 1963 | . . . . . . . . . . . . . . . . . . 1606 357 . Highest Corruption 37 | . . . . . . 1 5 5 6 9 28 37 3 . 7 3 3 3 7 8 Average Corruption 6 | . . . . . . 1 4 5 4 6 27 16 3 . 5 3 3 3 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . 7 8 42 29 31 28 8 8 . 9 3 1 2 11 15 Message Errors 57 | . . . . . . 1 5 13 8 10 9 1 . . 2 1 1 . 4 2 Matter Fused 43 | . . . . . . 3 . 7 6 6 4 3 2 . 2 2 . 1 2 5 Heat Flow Errors 34 | . . . . . . . 1 6 3 5 7 4 3 . 3 . . . 1 1 Energy Discharges 22 | . . . . . . 1 . 6 4 7 2 . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 23 | . . . . . . 1 . 3 5 3 3 . . . 2 . . . 1 5 Data Loss (major) 15 | . . . . . . 1 . 4 2 . 2 . 2 . . . . . 2 2 Misfires 4 | . . . . . . . 1 2 . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1578 | . . . . . . 24 . 25 463 271 . . 178 . 95 40 . 126 179 177 Projectiles 156 | . . . . . . . . . . . . . . . . . . 77 79 . Explosions 126 | . . . . . . . . . 37 16 . . 24 . . . . 49 . . Melee 1296 | . . . . . . 24 . 25 426 255 . . 154 . 95 40 . . 100 177 Knockbacks 13 | . . . . . . . . . 6 2 . . 3 . 2 . . . . . Impact 13 | . . . . . . . . . 6 2 . . 3 . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . 9 . . 19 14 21 . 116 . . . . 17 . . Shots 10 | . . . . . . . . . 1 2 1 . 5 . . . . 1 . . Rammed 6 | . . . 3 . . 1 . . . . . . . . . . . 1 1 . Targets Rammed 7 | . . . 3 . . 2 . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 326 | . . . 5 5 . 288 82 266 234 271 252 251 307 . 326 . . 30 162 93 Average Temperature 92 | . . . 2 3 . 93 34 82 90 102 90 99 126 . 110 . . 8 91 41 Received Heat Transfer 3906 | . 90 9 75 9 . 810 450 405 558 330 99 . 451 . 252 21 . 222 45 80 Effects 3 | . . . . . . . . . . . . 2 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 14 | . . . . . . . . . 6 1 1 . 2 . 3 . . 1 . . Combat Hostiles 12 | . . . . . . . . . 4 1 1 . 2 . 3 . . 1 . . Parts Fried 24 | . . . . . . . . . 9 1 . . 5 . 4 . . 5 . . Impact Corruptions 42 | . . . . . . . . . 19 10 . . 4 . 3 . . . 3 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . Heat Transferred 1626 | . . . 37 . . . . . 150 100 . . 100 . 111 . . 1128 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . . 4 1 1 . 1 . . . . 11 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Maximum Alert Level 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . 3 Low Security (%) 75 | 100 100 100 94 100 . 100 100 100 23 . . . . 100 37 100 . . . . Level 1 15 | . . . 5 . . . . . 76 . . . . . 62 . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . 88 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . Peak Influence 754 | 5 45 60 217 77 . 142 157 131 292 . . . . 139 346 181 . . . 754 Initial 754 | . 3 . 14 77 . . 48 48 . . . . . 139 56 181 . . . 754 Average 132 | . 8 7 107 9 . 84 78 36 221 . . . . 108 224 55 . . . 593 Influence Increases 6245 | 10 82 148 543 14 . 452 401 465 866 335 40 . 632 1 360 158 . 420 140 1178 Destroy 0b10 Robot/C 3200 | . 60 100 320 . . 200 240 220 540 240 40 . 360 . 260 40 . 320 100 160 Destroy 0b10 Robot/NC 290 | 10 5 20 40 . . 25 35 65 50 . . . . . . . . 10 . 30 Destroy Leader 698 | . 10 20 80 . . 30 82 70 164 50 . . 50 . 50 10 . . 40 42 Allied During Kill 297 | . . 8 40 . . . . . . . . . 192 . 20 . . . . 37 Successful Hack 55 | . 7 . 3 14 . . 13 16 . . . . . . . 2 . . . . Select Force Hacks 60 | . . . 30 . . . . 30 . . . . . . . . . . . . Disable Machine 240 | . . . 15 . . . 15 60 60 . . . . . . 30 . . . 60 Destroy Structure 115 | . . . . . . 2 1 4 37 . . . . 1 . 16 . . . 54 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . 750 Lose Combat Pursuer 540 | . . . 15 . . 195 15 . 15 45 . . 30 . 30 60 . 90 . 45 Influence Decreases 5825 | 5 87 111 381 213 . 326 411 579 630 506 107 . 410 143 94 502 2 194 358 766 Entered New Map 901 | . 2 . 23 122 . . 78 68 2 89 13 . . 83 24 165 2 . 226 4 Time Decay 3957 | 5 75 111 338 64 . 306 263 481 548 367 84 . 260 60 . 327 . 114 132 422 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . 200 Lost Part 480 | . 10 . . . . 20 70 30 80 50 10 . 10 . 10 . . 80 . 110 Lost Ally 287 | . . . 20 27 . . . . . . . . 140 . 60 10 . . . 30 Squads Dispatched 35 | . 3 . 4 . . . 4 3 9 . . . 1 1 2 3 . . . 5 Investigation 15 | . 2 . 3 . . . 2 2 2 . . . . 1 . 1 . . . 2 Extermination 10 | . . . . . . . . . 5 . . . . . . 2 . . . 3 Reinforcement 9 | . 1 . 1 . . . 2 1 2 . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Distress Signals 13 | . . . 4 . . . 4 3 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 4 5 19 1 . 20 13 31 37 15 5 . 21 . 13 4 . 67 10 30 Peak Tracking Total 12 | . 3 3 5 1 . 8 4 7 4 4 3 . 5 . 5 4 . 12 2 10 Tactical Retreats 20 | . . . 1 . . 4 1 . 1 3 . . 2 . 1 2 . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Traps Triggered 7 | . 1 . 1 . . . . 1 . . . . . . . 1 . 2 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Machines Disabled 19 | . . . 1 . . . 1 4 4 . . . 1 . . 2 . 1 1 4 Max in Single Turn 2 | . . . . . . . 1 1 2 . . . 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Machines Accessed 39 | . 1 . 4 1 1 . 2 9 8 1 . . . 2 . 5 . 2 . 3 Terminals 12 | . 1 . 2 1 . . 2 4 1 . . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . 3 . . . . . . 2 . . . 2 Repair Stations 7 | . . . . . . . . 2 2 . . . . 1 . 2 . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 2 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 94 | . 3 . 9 2 4 . 3 26 19 1 . . . 3 . 13 . 4 . 7 Successful 57 | . 2 . 5 2 4 . 2 18 6 1 . . . 2 . 9 . 4 . 2 Failed 36 | . 1 . 4 . . . 1 8 13 . . . . 1 . 3 . . . 5 Catastrophic 6 | . . . 1 . . . . 1 1 . . . . . . 2 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 50 | . 3 . 5 2 . . 2 5 9 . . . . 5 . 10 . . . 9 Terminals 21 | . 3 . 4 2 . . 3 4 3 . . . . 2 . . . . . . Fabricators 21 | . . . . . . . . . 9 . . . . . . 6 . . . 6 Repair Stations 26 | . . . . . . . . 17 5 . . . . 1 . 3 . . . . Recycling Units 4 | . . . 1 . . . . 3 . . . . . . . . . . . . Scanalyzers 10 | . . . 4 . . . . . 2 . . . . . . 4 . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Terminal Hacks 20 | . 2 . 1 2 4 . 2 3 . 1 . . . 1 . . . 4 . . Record 7 | . . . . . 4 . . . . . . . . . . . . 3 . . Part Schematic 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . 1 . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 3 . . . . . . 5 . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 6 | . . . . . . . . . 3 . . . . . . 2 . . . 1 Build 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 13 | . . . . . . . . 13 . . . . . . . . . . . . Scan Component 7 | . . . . . . . . 7 . . . . . . . . . . . . Repair 6 | . . . . . . . . 6 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . . . . . . . . 3 . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . . 1 3 . . . . 1 . 1 . . . 1 Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Recompile 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Patch 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Units 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 1 . . 2 2 7 . . . . . . 5 . . . 3 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 3 . . . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . . . Time 61 | . . . . . . . . . . . . . . . . 61 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Parts Repaired 6 | . . . . . . . . 6 . . . . . . . . . . . . Time 207 | . . . . . . . . 207 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Non-combat 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . . . . . 1 find_chute 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Total Allies 19 | . . 3 . . . . . . . . . 7 1 3 . 1 . . . 4 Largest Group 7 | . . 3 3 2 . . . . . . . 7 7 3 3 1 . . . 3 Highest-Rated Group 288 | . . 40 40 24 . . . . . . . 232 247 210 210 28 . . . 288 Highest-Rated Ally 96 | . . 16 16 16 . . . . . . . 42 42 70 70 28 . . . 96 Zionite Dispatches 4 | . . . . . . . . . . . . . . 1 . 1 . . . 2 Light 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Orders 14 | . . . . . . . . . . . . . . . . 1 2 6 4 1 ROAM 2 | . . . . . . . . . . . . . . . . . . 2 . . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . 1 EXPLORE 8 | . . . . . . . . . . . . . . . . . 1 3 4 . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 . . Ally Attacks 230 | . . 15 46 1 . . . . . . . . 92 . 34 . . . . 42 Total Damage 4883 | . . 125 489 18 . . . . . . . . 1551 . 749 . . . . 1951 Kills 35 | . . 2 11 . . . . . . . . . 11 . 3 . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Active Infowar (turns) 5324 | 17 239 . 308 650 520 20 . . . . . . . 139 68 623 52 845 814 1029 Optics 2257 | . . . . . . . . . . . . . . . . . . 414 814 1029 Sensors 1433 | . . . . . . . . . . . . . . . . 455 52 438 . 488 Terrain 1050 | . . . . . . . . . . . . . . 139 68 596 . . . 247 Seismic 256 | 17 239 . . . . . . . . . . . . . . . . . . . T.N.C. 1498 | . . . 308 650 520 20 . . . . . . . . . . . . . . Jamming 170 | . . . . . . . . . . . . . . . . . . . . 170 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . 3 1 2 . . . . . 1 . Drone Launches 8 | . . . . . . . . . . . . . . . . . 1 3 4 . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 1 3 3 . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Turns Passed 17618 | 137 395 1504 865 650 520 721 593 1847 1717 968 591 1673 1290 139 434 834 52 845 814 1029 Spaces Moved 7775 | 66 146 614 284 292 244 328 187 831 749 419 344 1005 613 84 143 369 18 327 308 404 Core 153 | 2 . . . . . 151 . . . . . . . . . . . . . . Treads 7622 | 64 146 614 284 292 244 177 187 831 749 419 344 1005 613 84 143 369 18 327 308 404 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 213 50 164 160 160 160 160 160 160 160 160 166 206 206 210 207 Average Speed 190 | 156 233 240 241 210 213 156 201 160 178 199 160 160 181 160 213 188 206 209 217 219 Slowest Speed 320 | 160 240 240 320 213 213 280 250 164 210 200 200 160 230 160 246 246 206 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 27 96 24 64 60 73 21 94 22 59 62 89 68 4 91 14 12 95 63 13 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . 1 . . 2 . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . Scrap Searched 14 | . . 3 . 1 . 1 . . . 2 2 3 1 . . . . . 1 . Spaces Dug 35 | . . . . . . 2 . 3 13 2 . . . 1 . 8 . . 1 5 Terrain Destroyed 86 | . . . . . . 2 . 3 34 12 6 . 5 1 . 8 . 5 5 5 Melee 35 | . . . . . . 2 . 3 13 2 . . . 1 . 8 . . 1 5 Projectile 7 | . . . . . . . . . . . . . . . . . . 3 4 . AOE 44 | . . . . . . . . . 21 10 6 . 5 . . . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Fac Total 9654 | 82 166 629 381 307 245 436 290 1223 978 495 378 1074 761 87 239 489 33 440 411 510 Wait 695 | . . 4 10 2 . 22 20 245 51 23 24 56 55 2 4 58 14 17 65 23 Move 7756 | 65 145 613 283 291 243 327 186 830 748 418 343 1004 612 83 142 368 17 327 307 404 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 1 3 3 22 1 2 20 8 28 19 5 3 5 5 . 13 17 . 9 6 12 Fast Attach 74 | 8 . . 7 . . 5 5 9 2 2 . 1 1 . 13 3 . 8 . 10 Attach 80 | . . 1 1 3 . 7 9 6 11 4 2 . 1 1 3 10 1 9 4 7 Detach 7 | . . . . . . 1 . . . . . . . . 1 1 . 1 . 3 Swap 105 | . 1 . 2 . . 1 1 10 26 5 2 2 16 . 10 4 1 8 2 14 Drop 149 | 1 . . 12 . . 1 4 24 23 6 . 6 7 . 24 15 . 13 . 13 Fire 340 | 7 17 8 41 10 . 47 57 51 15 5 4 . 10 . 9 . . 48 10 1 Melee 213 | . . . . . . 3 . 20 83 27 . . 12 1 17 13 . . 16 21 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 3 . . 1 . . . . . . . . . . . . 1 . Escape Stasis 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Rewire 43 | . . . . . . . . . . . . . 42 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 533 | -10/Materials | Entered Mines 561 | -10/Mines | Met a Derelict bent on vengeance 796 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 806 | -10/Mines | Found Prototype Device 807 | -10/Mines | Identified Exp. Sensor Array 1028 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1148 | -10/Mines | Discovered new exit (range 9) 1695 | -10/Mines | Discovered new exit (range 5) 1767 | -10/Mines | Learned Materials security intel 1856 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1863 | -10/Mines | Found Scrap Suit 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Accompanied by 3 allies 2037 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2549 | -9/Materials | Discovered new exit (range 16) 2902 | -9/Materials | Entered Mines 2902 | -9/Mines | Accompanied by 2 allies 3042 | -9/Mines | Destroyed YI-UF0 3061 | -9/Mines | Lost 3 parts (2n1u) 3097 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3322 | -9/Mines | Learned Materials emergency access door positions 3415 | -9/Mines | Learned Materials trap positions 3524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3526 | -9/Mines | Discovered new exit (range 5) 3552 | -9/Mines | Entered Exiles 3606 | -9/Exiles | Met 8R-AWN 3642 | -9/Exiles | Met EX-HEX 3777 | -9/Exiles | Met EX-DEC 3845 | -9/Exiles | Learned location of Zion (-7) 3901 | -9/Exiles | Met EX-BIN 4053 | -9/Exiles | Discovered new exit (range 10) 4072 | -9/Exiles | Entered Mines 4085 | -8/Mines | Core integrity fell below 50% 4092 | -8/Mines | Released all parts (6) 4098 | -8/Mines | Core integrity fell below 20% 4122 | -8/Mines | Lost 5 parts (2n1u2w) 4773 | -8/Mines | Discovered new exit (range 8) 4793 | -8/Mines | Entered Materials 4793 | -8/Materials | Evolved 2 slots: Propulsion x2 4794 | -8/Materials | Loaded intel: 20 trap records 5138 | -8/Materials | Discovered new exit (range 12) 5299 | -8/Materials | Lost 3 parts (1n2w) 5360 | -8/Materials | Identified exit to Storage 5386 | -8/Materials | Entered Storage 5593 | -8/Storage | Repaired Arm. Treads 5633 | -8/Storage | Repaired Arm. Treads 5637 | -8/Storage | Build established: Scavenger-Mutant 5660 | -8/Storage | Repaired Lgt. Treads+ 5687 | -8/Storage | Repaired Lgt. Treads+ 5715 | -8/Storage | Repaired Lgt. Treads+ 5815 | -8/Storage | Allied Derelicts emerged from ambush trap array 6179 | -8/Storage | Discovered new exit (range 15) 6732 | -8/Storage | Learned location of Armory (-3) 7076 | -8/Storage | Repaired Broken Blade Saw 7233 | -8/Storage | Entered Factory 7233 | -7/Factory | Evolved 2 slots: Weapon x2 8189 | -7/Factory | Lost 5 parts (1p3n1u) 8570 | -7/Factory | Discovered new exit (range 4) 8796 | -7/Factory | Build established: Mutant 8950 | -7/Factory | Entered Lower Caves 8952 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9111 | -7/Lower Caves | Build established: Gladiator 9111 | -7/Lower Caves | Spotted B-75 Beast 9153 | -7/Lower Caves | Destroyed B-75 Beast 9180 | -7/Lower Caves | Lost 3 parts (1p2n) 9772 | -7/Lower Caves | Discovered new exit (range 12) 9918 | -7/Lower Caves | Entered another Lower Caves area 9921 | -7/Lower Caves | Encountered a Warlord checkpoint 9926 | -7/Lower Caves | Discovered new exit (range 9) 9929 | -7/Lower Caves | System corruption reached 10% 10029 | -7/Lower Caves | Build established: Scavenger-Gladiator 10041 | -7/Lower Caves | Learned Factory garrison access intel 10253 | -7/Lower Caves | Learned Factory emergency access door positions 10461 | -7/Lower Caves | Discovered new exit (range 14) 10509 | -7/Lower Caves | Entered Zion 10560 | -7/Zion | System corruption reached 30% 10561 | -7/Zion | System corruption cleaned by Quarantine Array 10665 | -7/Zion | Discovered new exit (range 9) 10837 | -7/Zion | Learned Factory non-interactive machine intel 10918 | -7/Zion | Found CR-A16's Pointy Stick 11022 | -7/Zion | System corruption cleaned by Quarantine Array 11545 | -7/Zion | Gained Derelict followers 11806 | -7/Zion | Met Imprinter 11832 | -7/Zion | Imprinted 11834 | -7/Zion | Declared Zion's savior 12182 | -7/Zion | Entered Proximity Caves 12182 | -6/Proximity Caves | Accompanied by 7 allies 12197 | -6/Proximity Caves | Learned 8 Factory zone layouts 12487 | -6/Proximity Caves | Learned Factory terminal intel 12677 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12902 | -6/Proximity Caves | Spotted B-75 Beast 12971 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12974 | -6/Proximity Caves | Destroyed B-75 Beast 12987 | -6/Proximity Caves | Lost 6 allies 13440 | -6/Proximity Caves | Discovered new exit (range 5) 13472 | -6/Proximity Caves | Entered Factory 13472 | -6/Factory | Evolved 2 slots: Utility x2 13475 | -6/Factory | Loaded intel: 223 non-interactive machine locations 13476 | -6/Factory | Loaded intel: 26 terminal locations 13477 | -6/Factory | Loaded intel: 4 garrison access locations 13513 | -6/Factory | Zion Light squad teleported in 13611 | -6/Factory | Identified exit to DSF 13611 | -6/Factory | Entered DSF 13611 | -6/DSF | Accompanied by 3 allies 13656 | -6/DSF | Additional patrols routed to DSF 13756 | -6/DSF | Lost 3 allies 13809 | -6/DSF | Found Prototype Protection 13809 | -6/DSF | Identified Zio. Weapon Casing 13891 | -6/DSF | Sterilization system engaged 13911 | -6/DSF | Ambient heat levels rising (+10) 13926 | -6/DSF | Ambient heat levels rising (+10) 13941 | -6/DSF | Ambient heat levels rising (+10) 13956 | -6/DSF | Ambient heat levels rising (+10) 13971 | -6/DSF | Ambient heat levels rising (+10) 13986 | -6/DSF | Ambient heat levels rising (+10) 14001 | -6/DSF | Ambient heat levels rising (+10) 14006 | -6/DSF | Discovered new exit (range 14) 14016 | -6/DSF | Ambient heat levels rising (+10) 14031 | -6/DSF | Ambient heat levels rising (+10) 14045 | -6/DSF | Entered Factory 14045 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14336 | -5/Factory | Fabricated Cargo Storage Unit (x1) 14337 | -5/Factory | Discovered new exit (range 16) 14401 | -5/Factory | Identified exit to Factory 14554 | -5/Factory | Retrieved Zion intel report: Branch Access 14554 | -5/Factory | Identified exit to Upper Caves 14555 | -5/Factory | Zion Infowar Resupply teleported in 14697 | -5/Factory | Central database locked down 14845 | -5/Factory | Fabricated Arm. Treads (x2) 14879 | -5/Factory | Entered Upper Caves 14910 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14929 | -5/Upper Caves | Identified exit to Warlord 14931 | -5/Upper Caves | Entered Warlord 14974 | -5/Warlord | Build established: Hauler-Gladiator 14980 | -5/Warlord | Discovered new exit (range 23) 15002 | -5/Warlord | System corruption cleaned by Quarantine Array 15168 | -5/Warlord | Visited the Vortex Lab 15176 | -5/Warlord | Warlord's base attacked by MAIN.C 15184 | -5/Warlord | Found Prototype Energy Gun 15184 | -5/Warlord | Identified Vortex Rifle 15199 | -5/Warlord | Found Prototype Energy Cannon 15199 | -5/Warlord | Identified Vortex Cannon 15202 | -5/Warlord | Found Vortex Cannon 15338 | -5/Warlord | Found Prototype Reactor 15338 | -5/Warlord | Identified Vortex Chain Reactor 15358 | -5/Warlord | Found Prototype Device 15358 | -5/Warlord | Identified System Purifier 15362 | -5/Warlord | Found Prototype Processor 15362 | -5/Warlord | Identified Spectral Analyzer 15371 | -5/Warlord | Found Prototype Hackware 15506 | -5/Warlord | P-70 Sage assimilated allied EV-PPV(g) 15526 | -5/Warlord | Warlord forces counterattacked 15562 | -5/Warlord | Spotted Executioner 15565 | -5/Warlord | Spotted Striker 15609 | -5/Warlord | Lost 4 allies 15620 | -5/Warlord | Found Corrupted Prototype Processor 15643 | -5/Warlord | Spotted Executioner 15664 | -5/Warlord | Destroyed Executioner 15676 | -5/Warlord | Spotted Executioner 15676 | -5/Warlord | Spotted B-86 Titan 15682 | -5/Warlord | Lost 6 allies 15687 | -5/Warlord | Spotted Executioner 15708 | -5/Warlord | Destroyed Executioner 15718 | -5/Warlord | Destroyed Executioner 15738 | -5/Warlord | Lost 5 allies 15743 | -5/Warlord | Destroyed 9 combat bots 15749 | -5/Warlord | Lost 7 parts (3n4w) 15760 | -5/Warlord | Identified exit to Proximity Caves 15776 | -5/Warlord | Spotted Executioner 15776 | -5/Warlord | Spotted Striker 15776 | -5/Warlord | Spotted Striker 15776 | -5/Warlord | Entered Proximity Caves 15800 | -4/Proximity Caves | Found Alien Artifact 15920 | -4/Proximity Caves | Spotter reported a threat 16193 | -4/Proximity Caves | Spotter reported a threat 16291 | -4/Proximity Caves | Spotter reported a threat 16298 | -4/Proximity Caves | Learned Research interactive machine intel 16363 | -4/Proximity Caves | Spotter reported a threat 16456 | -4/Proximity Caves | Discovered exit to Factory (range 22) 16480 | -4/Proximity Caves | Spotted B-86 Titan 16531 | -4/Proximity Caves | Destroyed B-86 Titan 16567 | -4/Proximity Caves | Spotter reported a threat 16590 | -4/Proximity Caves | Entered Factory 16590 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16720 | -4/Factory | Zion Melee Resupply teleported in 17317 | -4/Factory | Zion Light squad teleported in 17321 | -4/Factory | Spotted B-86 Titan 17340 | -4/Factory | Search patrols dispatched 17353 | -4/Factory | Allies destroyed B-86 Titan 17534 | -4/Factory | Lost 3 allies 17590 | -4/Factory | Search patrols dispatched 17609 | -4/Factory | Identified Dimensional Node Initializer 17609 | -4/Factory | Initialized slip node 17619 | -4/Factory | Cargo convoy interrupted 17619 | -4/Factory | Self-destructed Last Messages --------------- 17617_ Slug penetrates Wall. 17617_ Penetrated by Slug. 17617_ U-05 Engineer builds a Wall. 17617_ U-05 Engineer lays Concrete. 17617_ Penetrated by Slug. 17617_ Slug penetrates Wall. 17617_ H-77 Assassin destroyed. 17617_ Imp. Medium Treads+ destroyed. 17617_ Hvy. Siege Treads destroyed. 17617_ H-77 Assassin destroyed. 17617_ M-36 Artificer destroyed. 17617_ G-67 Veteran destroyed. 17617_ W-44 Eye destroyed. 17618_ System corrupted: Component data lost. 17618_ K-01 Serf collects debris. 17618_ Powered Hammer destroyed. 17618_ Mic. Fission Core destroyed. 17618_ U-05 Engineer lays Concrete. 17619_ ALERT: Cargo convoy interrupted, initiating access lockdown. Map ----- +----------------------------------------------------+ | ? """" #???????????????????????^?????? | | """" #?????????????????????????????? | | #?????????????????????????????? | | """ #?????????????????????????????? | | "Y #?????????????????????????????? | | """ ##+#??????????????????????????? | | ???????????????????????????? | | ? ?????????????????????????????? | | ??? "##/##### ??????????????????????????????? | | ???### =!* ""= ????????????????????????????????? | | ??## # !!%!/%""#?????????????????????????????????? | | ??# "# !=!==" #??????????????????????????????????? | | ??# "!!! = "#???????????????????????????????????? | | ??##""%* "##??????????????????????????????????? | | ???# != ! " #??????????????????????????????????? | | ???# "!= "##??????????????????????????????????? | | ???# "! "#???????????????????????????????????? | | ???### ##????##########?????????????????????? | | ?????# #?????# #?##############+###??? | | ?????# S #?????# = """ #? s ??? | | ?????# " % #?????# "Y" # ss s ??? | | ?????# != #?????#! # s ??? | | ?????####"###?????# ; u ?????? | | ????????# #???????# """ ??????????? | | ????????#|#???????# "" #???????????????? | | ????????# #???????# "" @ #???????????????? | | ????????# #???????# #???????????????? | | ????????# #??????#### #???????????????? | | ????????#*#??????# #???????????????? | | ????????# #?????## #???????????????? | | ????????#!#?????# #???????????????? | | ????????# #?????# h #???????????????? | | ######### ###??# #???????????????? | | # #??# k #???????????????? | | +##+#######"##### # #???????????????? | | ## ## u # p#???????????????? | | "" "" ## ######k ## #???????????????? | | ""F"" ## """ / ! !uu ^ #???????????????? | | """ ## """ # ###u #???????????????? | | ## """ # ### """ """ #???????????????? | | ##+####### # #?# """^""" #???????????????? | | ?????????######## #?# """ """ #???????????????? | | ????????????????# #?# #???????????????? | | ??????????????? #?# + ??????????????? | | ??????????????# #?# # ??????????????? | | ?????????????# #?######## #???????????????? | | ##+?????????????# #????????? #???????????????? | | ????????????????#+#????????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????? ? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hammer | -9/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Heat Sink | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -5/Factory | Authchip Arm. Treads | x2 | -5/Factory | Authchip Repaired ---------- Arm. Treads | 12% | -8/Storage Arm. Treads | 70% | -8/Storage Lgt. Treads | 37% | -8/Storage Lgt. Treads | 74% | -8/Storage Lgt. Treads | 55% | -8/Storage Blade Saw | 40% | -8/Storage | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Med. Treads | -5/Factory | Hacked Arm. Treads | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HybridScanGuard Manual? 0 Play Time 01:44:51 Cumulative 610.4 hours Start 2026.09.12 @ 16:11:07 End 2026.09.12 @ 18:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 498 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/0/3/1/0/0/0/2/0/2 Lore% 70 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72135c4c-ac04-4851-a1c2-642bb58e196c