Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.09 @ 20:30:06 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (337) 1685 Value Destroyed (11557) 11557 Prototype IDs (138) 2760 Alien Tech Used (4) 800 Bonus (8875) 8875 TOTAL SCORE: 36277 Bonus ------- High Alert Combat Kills 932 Follower Combat Kills 2892 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 184 Used Core Reset Matrix 3000 Friendly Fire -333 Cogmind --------- Core Integrity 1212/1450 Matter 300/300 Energy 52/100 System Corruption 3% Temperature Cool (0) Movement Walking (110) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Leg Biometal Leg Improved Antigrav System Zionite Glidesys II > --- UTILITY (11) ----- Experimental Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Cloaking Device > --- WEAPON (2) ------- 1C-UTU's Sword "Lootmaker" > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Transdimensional Reconstructor Subatomic Replicator Core Cannon Ragnarok Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biomechanical Wings Biomechanical Wings Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Cloaking Device 1C-UTU's Buckler > --- WEAPON ----------- 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Transdimensional Reconstructor Subatomic Replicator Core Cannon Ragnarok Missile Launcher CR-A16's Behemoth Slayer [Rating: 186] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Propulsion Shielding Artifact Phase Armor Weapon Shock Maul Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 Utility 9 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 452 | . 14 7 21 9 . 5 30 27 52 1 5 6 9 33 . 42 10 . . 13 15 10 . 7 4 37 5 . 8 1 31 28 22 Power 37 | . 1 2 1 . . . 1 1 5 . . . . 1 . 5 . . . . . . . . . 2 1 . 3 . 6 4 4 Engine 5 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 17 | . . 2 . . . . . . 5 . . . . 1 . 3 . . . . . . . . . 2 . . 1 . 2 1 . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . 4 3 4 Propulsion 85 | . 5 1 9 3 . 3 7 13 5 . . 3 . 5 . 6 . . . . 2 . . 2 . 4 1 . . 1 7 . 8 Treads 35 | . 2 1 9 2 . 2 6 13 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Flight 38 | . 1 . . 1 . . . . 5 . . 3 . 5 . 6 . . . . 2 . . 2 . 2 1 . . 1 7 . 2 Utility 200 | . 4 3 5 2 . 1 13 3 27 1 2 . 4 22 . 24 1 . . 6 11 5 . 4 3 19 2 . 4 . 12 16 6 Device 103 | . 2 2 . 1 . 1 7 . 12 1 1 . 2 8 . 11 1 . . 3 5 3 . 4 2 13 1 . 1 . 8 10 4 Storage 10 | . 2 1 1 . . . 1 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Processor 12 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . 1 . . . . 2 1 1 Hackware 6 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . Protection 68 | . . . 4 1 . . 5 2 11 . 1 . 2 6 . 11 . . . 3 4 2 . . 1 4 1 . 3 . 2 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 130 | . 4 1 6 4 . 1 9 10 15 . 3 3 5 5 . 7 9 . . 7 2 5 . 1 1 12 1 . 1 . 6 8 4 Energy Gun 19 | . . . 1 2 . 1 4 8 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 12 | . 4 1 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 26 | . . . . . . . 1 . 3 . 1 1 1 3 . 1 4 . . 2 . 1 . . . 4 1 . . . 1 2 . Launcher 20 | . . . . 2 . . . 1 2 . 1 1 1 1 . 1 3 . . 1 . 1 . 1 . 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . . . . . . . . 1 . 3 2 . . 2 1 2 . . . 4 . . . . . . . Slashing Weapon 19 | . . . . . . . . . 9 . 1 1 2 . . . . . . . . . . . . . . . . . . 4 2 Piercing Weapon 14 | . . . . . . . . . . . . . 1 . . 2 . . . 2 1 1 . . 1 3 . . 1 . 1 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . 1 . . . . . 2 2 1 . . . . 2 . 2 . . . . . . . 3 . 1 . . 4 . 9 11 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Parts Lost 24 | . . . . 3 . 1 3 . 1 . . . . . . 1 . . . . . . . 1 . 3 . . . . 1 . 10 Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 14 | . . . . 2 . 1 3 . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 4 Utility 6 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 1 . 1 1 . 1 . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 98 100 99 96 99 91 92 92 91 92 92 100 99 99 100 100 98 100 98 100 99 100 96 89 94 93 94 94 94 92 Engine 4 | . 14 6 8 11 11 11 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 7 2 . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 9 5 5 4 5 5 2 . Treads 14 | . 8 28 33 32 33 31 32 36 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . . . . . . . . 29 30 30 30 30 32 33 33 33 33 33 33 35 35 35 35 35 34 29 31 31 31 27 28 24 Device 14 | . 13 14 11 10 11 11 15 18 16 15 13 15 13 13 13 13 12 13 13 12 16 15 17 16 16 13 13 10 10 10 17 15 12 Storage 8 | . 14 14 11 11 11 11 9 9 4 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . . . . . . . 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 10 15 15 15 15 16 23 26 Protection 8 | . . . 10 11 11 11 11 9 7 7 8 7 8 12 13 12 13 13 13 13 11 11 11 11 11 11 6 10 8 10 7 2 3 Energy Gun 3 | . 6 . . 10 11 11 11 17 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 2 11 11 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 28 18 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 6 5 5 6 6 5 5 4 5 4 . 4 . 5 5 5 3 2 . Impact Weapon 1 | . . . . . . . . . . . . . . 1 6 5 5 6 6 5 4 3 5 5 . 4 5 5 3 . . . . Slashing Weapon 1 | . . . . . . . . . 6 7 7 6 6 4 . . . . . . . . . . . . . . . . . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 32 53 59 63 63 64 67 63 21 19 21 19 22 31 31 31 30 30 30 30 35 39 33 37 37 40 29 29 39 30 46 47 60 Greatest Support 80 | 20 40 40 63 63 63 63 80 80 21 21 21 24 24 31 31 32 30 30 30 30 35 35 35 37 37 42 37 37 37 45 50 48 56 Greatest Overweight (x) 4 | . 1 1 . . . 3 4 . . . . . . . . 1 . . . . . 1 . . . 2 . . 1 . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | . 10 19 20 20 20 20 20 20 6 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | . 15 20 20 20 20 20 20 20 20 8 8 8 8 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | . 9 19 19 18 20 19 19 19 6 8 7 7 7 8 9 9 9 10 10 9 9 9 10 9 10 9 9 9 9 10 9 9 9 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 15 20 20 20 20 20 20 20 8 8 8 8 8 9 9 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 8 Class Distribution -------------------- 26% | Scout 24% | Scavenger-Mutant 23% | Mutant 10% | Machinist-Scout 4% | Machinist-Ninja 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Data Miner Machinist-Scout | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Ninja | -5/Warlord Machinist-Ninja | -4/Proximity Caves Machinist-Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 6695 | 200 221 268 636 132 . 111 414 270 559 20 50 60 116 217 . 673 63 90 . 166 292 36 . 354 30 503 41 37 87 20 430 312 287 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15200 | . 766 510 1776 177 . 446 2015 1397 1311 88 67 . 180 803 . 954 . . . 131 506 46 . 136 33 653 129 72 128 . 1153 370 1353 Parts 722 | . 45 37 119 3 . 24 111 59 81 5 2 . 10 39 . 18 . . . 6 7 2 . 8 3 18 . . . . 45 23 57 Haulers Intercepted 35 | . 2 . 6 . . . 5 6 3 . . . . 2 . 4 . . . . 2 . . . . 1 . . . . 3 . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . 4 6 . 9 . . . . . . 6 . . . 30 1 . . . . . . . . Prevented 18 | . . . . . . . . . . 2 . . 1 . . . . . . . . . 2 13 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 223 | . 13 14 38 17 . 10 33 18 13 1 1 . 3 6 . 7 . . . 3 2 3 . 3 5 5 . . . . 7 4 17 Melee 45 | . . . . . . . . . 10 1 1 . 1 6 . 2 . . . . 1 . . . . 2 . . . . 6 4 11 Guns 106 | . 13 14 32 2 . 7 20 18 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 30 | . . . 5 10 . 3 11 . . . . . . . . 1 . . . . . . . . . . . . . . . . . AOE 30 | . . . 1 5 . . . . 3 . . . 2 . . . . . . 2 . 3 . 3 5 . . . . . . . 6 Classes Destroyed 22 | . 5 1 2 2 . 2 2 . 2 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 1 Worker 16 | . . . 1 . . 1 1 1 6 . . . . 3 . . . . . . . . . . . 1 . . . . 1 . 1 Builder 10 | . . . . . . 1 . . 6 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Tunneler 7 | . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 35 | . 2 . 6 . . . 5 6 3 . . . . 2 . 4 . . . . 2 . . . . 1 . . . . 3 . 1 Recycler 9 | . 1 . . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Minesweeper 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 41 | . 3 . 4 . . . 3 2 4 . . . . 5 . 5 . . . . 2 . . . . 3 . . . . 5 2 3 Swarmer 50 | . 3 4 11 3 . 4 6 . 4 . . . . 3 . 1 . . . . . . . 1 5 . . . . . . . 5 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 88 | . 10 8 18 . . 6 15 10 4 . 1 . 2 1 . . . . . 2 . 3 . 1 . . . . . . 1 2 4 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 39 | . . 2 9 . . . 8 8 3 1 . . . 1 . 2 . . . . 1 . . . . . . . . . 3 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 4 Programmer 12 | . . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . 3 . . . . 1 . 2 Behemoth 5 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 3 4 12 6 . 3 5 4 6 1 2 . 2 5 . 2 . . . 2 1 4 . 3 5 4 . . . . 6 2 14 Combat Bots Only 12 | . 3 4 12 6 . 3 4 4 5 1 1 . 2 3 . 2 . . . 2 1 3 . 3 5 2 . . . . 2 2 9 Max Kills in Single Turn 6 | . 2 1 2 2 . 1 2 2 3 1 1 . 1 1 . 1 . . . 1 1 1 . 2 2 1 1 . . . 1 1 6 Gunslinging 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . . . 3 . . . 1 . . . . . . 1 . 1 . 1 2 . . . . . . . 4 Melee 2 | . . . . . . . . . 1 1 1 . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Damage Taken 8937 | . 255 408 905 671 . 401 977 547 585 . 47 . 58 147 . 552 29 . . 29 130 108 33 100 80 565 . . . . 415 342 1553 Core 1456 | . 56 37 190 43 . 40 110 53 176 . 12 . . 33 . 111 16 . . . 12 . 18 14 12 123 . . . . 52 110 238 Absorbed by Shields 372 | . . . . . . . 180 160 9 . . . . . . . . . . . . . . . . . . . . . . 19 4 Redirected to Shielding 362 | . . . . . . . . . 20 . 7 . . 18 . 60 8 . . . 65 9 9 . 21 29 . . . . 116 . . Regen/Repaired (Parts) 102 | . . . 11 . . . . . 46 . . . . . . 45 . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 62 . . . 31 . 70 . . . . 73 . . . . . . 81 . . . . 94 . . . . 89 . 87 . Volleys Fired 516 | . 49 33 83 32 . 26 111 72 9 . . . 2 5 . 19 13 1 . 6 5 7 . 8 6 8 2 3 . 2 12 . 2 Largest 2 | . 2 2 2 2 . 2 2 2 1 . . . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . 1 Hottest 137 | . 60 56 124 124 . 137 137 122 48 . . . 36 48 . 48 48 48 . 36 48 43 . 43 43 48 60 60 . 60 60 . 70 Shots Fired 912 | . 98 66 166 58 . 49 221 144 9 . . . 2 5 . 19 13 1 . 6 5 7 . 8 6 8 2 3 . 2 12 . 2 Gun 652 | . 98 66 144 26 . 25 149 144 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 220 | . . . 22 27 . 24 72 . 9 . . . . 5 . 18 10 1 . . 5 . . . . 8 2 3 . 2 12 . . Launcher 40 | . . . . 5 . . . . . . . . 2 . . 1 3 . . 6 . 7 . 8 6 . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 371 | . 57 66 142 . . . 31 . 9 . . . . 5 . 18 10 1 . . 5 . . . . 8 2 3 . 2 12 . . Thermal 460 | . . . 24 53 . 49 190 144 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 40 | . . . . 5 . . . . . . . . 2 . . 1 3 . . 6 . 7 . 8 6 . . . . . . . 2 Electromagnetic 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . 30 19 23 23 . 17 27 42 43 . . . 1 . . 2 . . . 4 . 11 . 13 1 . . 1 . . 7 . 9 Robot Miss Streak 3 | . 1 2 1 2 . 3 3 2 1 . . . 1 . . 1 . . . . . . . . 1 . . 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 947 | . 78 54 137 43 . 33 178 109 50 5 8 . 5 37 . 43 . . . 3 13 9 . 2 2 32 2 1 1 . 46 20 36 Core Hits 433 | . 32 21 66 25 . 20 69 41 34 2 2 . 5 12 . 5 2 . . 3 2 6 . 20 6 4 . . . . 21 8 27 Critical Kills 9 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 4 Critical Parts Destroyed 32 | . . 1 . . . . . . . . . . . . . 15 . . . . 4 . . . . 9 1 . . . . 1 1 Critical Strikes 86 | . 1 1 2 3 . 1 4 11 4 . . . . 1 . 18 . . . . 5 . . . . 12 1 . . . 6 6 10 Burn 18 | . . . . 3 . 1 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 32 | . . . . . . . . . . . . . . . . 17 . . . . 4 . . . . 10 1 . . . . . . Sever 12 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . 2 5 Impale 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 6 3 . Melee Attacks 478 | . . . . . . . . 1 100 7 9 . 9 64 . 56 1 5 . 4 33 2 4 . 1 52 6 2 1 1 47 33 40 Impact 149 | . . . . . . . . . . . . . . 4 . 51 1 5 . 3 30 . 4 . . 43 6 2 . . . . . Slashing 232 | . . . . . . . . . 100 7 9 . 5 60 . . . . . . . . . . . . . . . . . 11 40 Piercing 96 | . . . . . . . . . . . . . 4 . . 5 . . . 1 3 2 . . 1 9 . . 1 1 47 22 . Sneak Attacks 69 | . . . . . . . . 1 17 1 1 . . 9 . 5 . . . . 5 1 . . 1 7 2 . . . 12 3 4 Combat Hostiles 13 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 6 3 1 Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Damage Inflicted 38439 | . 942 1047 2988 1025 . 666 3515 2266 4685 313 479 . 437 2669 . 2472 81 . . 364 1256 920 . 1379 551 2319 226 38 . . 3194 1288 3319 Guns 9518 | . 935 1047 2323 324 . 373 2250 2266 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3119 | . . . 472 451 . 293 1265 . 51 . . . . . . 103 . . . . . . . . . . . 38 . . 446 . . Explosions 5998 | . . . 193 250 . . . . 859 . . . 257 . . 143 81 . . 364 102 734 . 1379 499 . . . . . . . 1137 Melee 19797 | . . . . . . . . . 3775 313 479 . 180 2669 . 2226 . . . . 1154 186 . . 52 2319 226 . . . 2748 1288 2182 Ramming 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4797 | . 416 1047 2289 . . . 407 . 51 . . . . . . 103 . . . . . . . . . . . 38 . . 446 . . Thermal 7941 | . . . 699 775 . 666 3108 2266 427 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5098 | . . . . 250 . . . . 152 . . . 257 . . 143 81 . . 364 102 734 . 1379 499 . . . . . . . 1137 Electromagnetic 799 | . 519 . . . . . . . 280 . . . . . . . . . . . . . . . . . . . . . . . . Impact 5330 | . . . . . . . . . . . . . . 73 . 2024 . . . . 983 . . . . 2024 226 . . . . . . Slashing 9949 | . . . . . . . . . 3775 313 479 . 61 2596 . . . . . . . . . . . . . . . . . 543 2182 Piercing 4518 | . . . . . . . . . . . . . 119 . . 202 . . . . 171 186 . . 52 295 . . . . 2748 745 . Highest Corruption 14 | . . . . 2 2 2 . . 1 . . . . . . 3 . . . . . . . . . 4 2 . . . . 14 3 Average Corruption 2 | . . . . 2 2 2 . . 1 . . . . . . 1 . . . . . . . . . 3 1 . . . . 13 2 Corruption Purged 11 | . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . 2 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . 5 2 16 . . . . . . . . . 6 . . . . . . . . . 3 . . . . . 5 4 Message Errors 11 | . . . . 1 . 4 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 2 Matter Fused 14 | . . . . 2 2 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 1 Heat Flow Errors 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . Energy Discharges 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5572 | . . . 22 . . 13 . . 762 79 105 . 20 535 . 1172 . . . 7 745 103 . 8 11 1108 179 18 . . 280 256 149 Projectiles 38 | . . . 7 . . 13 . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Explosions 372 | . . . 15 . . . . . 109 . . . 20 . . 15 . . . 7 26 12 . 8 11 . . . . . . . 149 Melee 5162 | . . . . . . . . . 653 79 105 . . 535 . 1157 . . . . 719 91 . . . 1108 179 . . . 280 256 . Knockbacks 23 | . . . . . . . . . 1 . . . . . . 6 . . . . 6 . . . . 6 . . . . 4 . . Impact 16 | . . . . . . . . . . . . . . . . 5 . . . . 5 . . . . 6 . . . . . . . Kinetic 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 134 16 . . . . . . . . . . . . . . . . 80 . . 48 . . . . . . . . . Shots 6 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 141 13 21 220 . 333 198 9 10 . . . . 18 . 182 . . . 15 3 18 . . . 267 . 6 . 20 19 117 129 Average Temperature 59 | . 59 12 5 68 . 125 73 2 3 . . . . 7 . 25 . . . 9 3 18 . . . 115 . 4 . 10 6 10 35 Received Heat Transfer 2509 | . 159 297 396 116 . 306 380 291 144 . 36 . 12 6 . 105 9 . . 18 9 33 18 . . 21 . . . . 36 66 51 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 45 | . 1 . . . . . . 3 . . . . . 2 . 20 . . . . 4 . . . . 14 1 . . . . . . Impact Corruptions 86 | . . . . . . . . . . . . . . 2 . 37 . . . . 15 . . . . 27 5 . . . . . . Robots Melted 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . 5 . . 2 13 12 . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 15126 | . . . 951 1739 . 1332 5883 4921 300 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Peak Influence 1392 | . 495 295 777 217 . 170 333 511 648 . . . . 445 124 412 . . . . 212 . . . . 597 . . . . 708 644 1392 Initial 318 | . . 108 . 52 . . 28 72 111 . . . . . 79 76 . . . . 38 . . . . 102 . . . . . 318 231 Average 237 | . 274 98 306 182 . 64 177 297 244 . . . . 214 96 213 . . . . 111 . . . . 313 . . . . 297 490 752 Maximum Alert Level 4 | . 2 1 3 1 . . 1 2 2 . . . . 2 . 2 . . . . 1 . . . . 2 . . . . 3 2 4 Low Security (%) 50 | . 25 93 32 59 . 100 58 26 53 . . . . 45 100 47 . . . . 89 . . . . 28 . . . . 38 . . Level 1 33 | . 50 6 44 40 . . 41 48 20 . . . . 48 . 47 . . . . 10 . . . . 47 . . . . 36 25 26 Level 2 13 | . 23 . 15 . . . . 25 25 . . . . 6 . 4 . . . . . . . . . 23 . . . . 21 74 13 Level 3 1 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 35 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 6 1 . . 5 . 4 . . . . 7 . 6 . . . . 3 . . . . 4 . . . . 4 1 4 Investigation 22 | . 3 . 3 1 . . 3 . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . 3 1 1 Extermination 9 | . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . 2 . . . . 1 . . Reinforcement 14 | . . . 3 . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . 1 . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 16 | . . . 3 . . . 3 2 2 . . . . . . 2 . . . . . . . . . . . . . . 2 . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 4 . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 4 . Times Spotted 474 | . 19 21 49 20 . 11 50 25 37 1 1 . 8 18 4 30 4 . . 3 7 3 9 19 10 23 2 . . . 42 16 42 Peak Tracking Total 14 | . 5 3 7 4 . 3 4 4 6 1 1 . 3 7 4 4 3 . . 2 2 3 10 6 5 14 2 . . . 9 3 11 Tactical Retreats 47 | . 1 4 2 . . 1 1 1 8 . . . 3 4 . 7 2 . . . . . 4 1 1 6 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 25 | . 2 . 3 . . . 3 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 5 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 1 1 . . . . . . . . 2 . . 1 12 . 1 . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 46 | . . . 5 . . 1 . 2 21 . . . . 1 . 5 . . . 2 1 . . 1 . . . . . . 1 4 2 Max in Single Turn 11 | . . . 4 . . 1 . 1 11 . . . . 1 . 1 . . . . 1 . . 1 . . . . . . 1 1 . Garrison Access 11 | . . . . . . . 1 1 2 . . . . 2 . 1 . . . . 2 . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 126 | . 10 . 14 1 1 . 13 8 17 . 2 . . 8 . 12 2 1 4 . 8 . 1 2 . 4 . 1 7 . 5 3 2 Terminals 47 | . 8 . 9 . . . 9 7 11 . . . . . . . . . . . . . . . . . . . . . 1 2 . Fabricators 15 | . . . . . . . . . 1 . . . . 3 . 4 . . . . 3 . . . . 2 . . . . 1 . 1 Repair Stations 9 | . . . 1 . . . . . 2 . . . . 2 . 4 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . Garrison Access 17 | . . . . . . . 1 1 2 . . . . 2 . 3 . . . . 3 . . . . 1 . . . . 2 1 1 Total Hacks 389 | . 34 . 47 1 1 . 40 23 39 . 12 . . 23 . 30 6 1 28 . 22 . 1 2 . 12 . 1 46 . 10 6 4 Successful 281 | . 16 . 32 1 1 . 25 17 18 . 12 . . 19 . 20 6 1 28 . 17 . 1 2 . 7 . 1 46 . 6 3 2 Failed 105 | . 17 . 14 . . . 14 6 21 . . . . 4 . 10 . . . . 5 . . . . 5 . . . . 4 3 2 Catastrophic 11 | . . . . . . . 3 . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 299 | . 26 . 28 . . . 27 11 20 . . . . 28 . 37 . . . . 28 . . 1 . 26 . . . . 37 27 3 Terminals 158 | . 32 . 39 . . . 33 22 27 . . . . . . . . . . . . . . . . . . . . . 1 4 . Fabricators 45 | . . . . . . . . . 3 . . . . 12 . 11 . . . . 7 . . . . 6 . . . . 3 . 3 Repair Stations 19 | . . . 2 . . . . . 3 . . . . 4 . 10 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 4 . . . 3 . 2 . . . . 4 . 4 . . . . 10 . . . . 3 . . . . 3 . . Garrison Access 29 | . . . . . . . 2 1 4 . . . . 3 . 5 . . . . 5 . . . . 3 . . . . 3 2 1 Terminal Hacks 165 | . 10 . 20 1 1 . 14 13 6 . 12 . . . . . 6 1 28 . . . 1 2 . . . 1 46 . 1 2 . Record 63 | . . . . . 1 . . . . . 11 . . . . . 5 . 11 . . . . . . . . . 34 . . 1 . Part Schematic 18 | . . . . . . . . 3 . . . . . . . . . . 11 . . . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 32 | . 3 . 7 . . . 7 4 4 . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 12 | . . . . 1 . . . 2 . . 1 . . . . . 1 1 . . . . 1 2 . . . 1 . . 1 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . . . . . . . 7 . 6 . . . . 5 . . . . 3 . . . . 3 . 1 Network Status 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 Load Schematic 13 | . . . . . . . . . . . . . . 4 . 3 . . . . 3 . . . . 2 . . . . 1 . . Build 7 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . Repair Station Hacks 12 | . . . 2 . . . . . 2 . . . . 3 . 5 . . . . . . . . . . . . . . . . . Scan Component 7 | . . . 1 . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . Repair 5 | . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 4 . . . 3 . 2 . . . . 4 . 4 . . . . 9 . . . . 1 . . . . 1 . . Insert Component 14 | . . . 2 . . . 1 . 1 . . . . 2 . 1 . . . . 5 . . . . 1 . . . . 1 . . Analyze 14 | . . . 2 . . . 2 . 1 . . . . 2 . 3 . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 1 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 1 Seal Access 10 | . . . . . . . 1 1 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 1 Unauthorized Hacks 41 | . 6 . 6 . . . 7 3 6 . . . . 4 . 4 . . . . 1 . . . . 3 . . . . 1 . . Terminals 20 | . 4 . 4 . . . 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 3 . 3 . . . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . 2 . . . . 4 . 3 . . . . 1 . . . . 3 . . . . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 7 . 12 . . . 10 5 17 . . . . 6 . 9 . . . . 4 . . . . 3 . . . . 3 3 1 Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . . . . . . 3 . 10 . . 3 . 5 . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 159 | . . . 2 . . . 1 3 1 . . . . 10 . 36 . . 11 . 19 . . . . 12 . . 4 . 26 34 . Parts Built 6 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . Authchips 6 | . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . Time 675 | . . . . . . . . . . . . . . 100 . 228 . . . . 76 . . . . 187 . . . . 84 . . Total Part Build Rating 32 | . . . . . . . . . . . . . . 10 . 10 . . . . 5 . . . . 7 . . . . . . . Parts Repaired 5 | . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . Time 354 | . . . 136 . . . . . 22 . . . . 88 . 108 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . . . 1 . 1 . . . . 2 . 1 . . . . 4 . . . . 1 . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . Parts Damaged 4 | . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 4 4 4 4 4 1 1 1 1 1 . . . . Autooverrided 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total Allies 37 | . . 3 . . . . . 1 2 . . 4 . 4 . 5 . . . 1 5 . . 1 . . . . . . 8 . 3 Largest Group 6 | . . 3 . . . . . 1 2 . . 4 4 3 . 3 . . . 1 3 . . 1 . . . . . . 6 2 3 Highest-Rated Group 463 | . . 40 . . . . . 100 100 . . 152 152 210 . 210 . . . 96 210 . . 29 . . . . . . 463 243 345 Highest-Rated Ally 140 | . . 16 . . . . . 100 100 . . 39 39 70 . 85 . . . 96 85 . . 29 . . . . . . 140 140 115 Zionite Dispatches 11 | . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . . . 4 . 1 Heavy 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Light 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 289 | . . 9 . . . . . 7 . . . . 25 15 . 43 . . . 4 19 . . . . . . . . . 65 27 75 Total Damage 12510 | . . 77 . . . . . 248 . . . . 371 187 . 1098 . . . 88 876 . . . . . . . . . 3723 1748 4094 Kills 73 | . . 3 . . . . . 3 . . . . 1 1 . 12 . . . 1 4 . . . . . . . . . 23 6 19 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Robot Analysis Total 12 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 3 . . . . . . . . 2 . 1 . . . 1 1 . . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . 5 . 7 . . . . 5 . . . . 6 . . . . 7 8 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Component Schematics 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Prototype Schematics 7 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 2 . Unaware Schematics 5 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 21026 | . 1105 2053 2031 431 215 719 2074 1418 1776 227 245 427 440 978 19 1415 411 187 20 359 682 193 108 365 241 566 185 172 75 151 862 459 417 Spaces Moved 29156 | 1 688 805 1000 193 135 277 890 685 3807 515 733 856 526 2213 70 2623 839 541 77 848 1601 500 398 849 821 1263 384 573 187 571 1893 1041 753 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4102 | . 199 805 1000 193 135 242 843 685 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 535 | 1 489 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Wheels 82 | . . . . . . 35 47 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 24436 | . . . . . . . . . 3807 515 733 856 526 2213 70 2623 839 541 77 848 1601 500 398 849 821 1262 384 573 187 571 1893 1041 708 Fastest Speed 19 | 120 120 160 160 160 160 145 145 160 27 27 27 27 31 23 27 25 25 25 25 25 21 22 22 22 22 19 25 25 25 24 22 22 19 Average Speed 49 | 120 131 236 160 160 160 227 181 160 27 27 27 27 31 27 27 27 25 25 25 25 21 22 22 24 22 20 25 25 26 24 24 22 26 Slowest Speed 243 | 120 190 240 160 160 160 243 243 160 28 27 27 31 31 28 27 99 25 25 25 25 22 90 22 26 22 150 25 25 95 25 28 22 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . . 3 . . . . 14 . 28 . . . . 6 . . 3 . 5 . 1 . . 9 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 2 99 98 93 35 48 80 85 93 76 78 86 90 69 40 74 56 89 63 74 86 42 76 59 95 90 30 59 69 63 78 54 96 22 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 25 | . 2 1 2 . 1 . 2 . . . 1 2 . 5 . . 1 . 1 . . . . . . . . . 3 . 2 2 . Known Exits Taken 24 | . . . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 2 . 1 . 1 . . . 3 2 4 2 . . . 4 6 . 2 . 1 1 . 1 . 2 1 . 2 . . . Spaces Dug 194 | . . . . 14 . . . . 49 2 . . 4 24 . 12 8 4 . 15 19 . 4 . . 19 4 2 . 2 8 3 1 Terrain Destroyed 656 | . . . 48 46 . . . . 76 2 . . 6 25 . 17 41 5 . 51 55 42 4 85 74 21 6 4 . 3 8 3 34 Melee 155 | . . . . . . . . . 47 2 . . 4 23 . 12 1 4 . 3 19 . 4 . . 19 4 2 . 1 6 3 1 Projectile 30 | . . . . 1 . . . . 6 . . . . 2 . 5 3 1 . . 2 . . . . 2 2 2 . 2 2 . . AOE 471 | . . . 48 45 . . . . 23 . . . 2 . . . 37 . . 48 34 42 . 85 74 . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Total 33900 | . 800 898 1275 257 134 318 1145 876 4351 587 762 1050 781 2435 69 3166 1023 580 77 979 1862 569 409 992 870 1449 457 592 210 575 2190 1227 935 Wait 2804 | . 22 29 133 15 . 9 81 60 314 65 9 177 230 109 . 427 152 34 1 99 199 46 8 125 39 81 59 15 4 . 173 35 54 Move 28994 | . 687 804 999 192 134 276 889 684 3800 514 732 855 525 2188 69 2570 838 540 76 847 1590 499 397 844 820 1252 383 570 186 570 1875 1040 749 Hop 59 | . . . . . . . . . 3 . . . . 11 . 24 . . . . 4 . . 1 . 5 . 1 . . 8 . 2 Pick Up 135 | . 12 9 13 5 . . 8 3 18 . 3 4 1 9 . 12 2 . . 1 7 . . 2 . 4 . 1 3 . 11 5 2 Fast Attach 168 | . 5 1 3 . . . 21 6 18 . 1 4 2 6 . 8 5 . . 7 3 2 . 4 . 7 2 . 5 1 21 24 12 Attach 72 | . . . 2 3 . 1 3 1 17 . 2 2 3 9 . 4 1 . . 2 3 1 . 1 . 7 1 . 2 . 4 . 3 Detach 17 | . . . . . . . . . 2 . . . 2 3 . 1 . . . 1 . 1 . . . 4 1 . . . 2 . . Swap 214 | . 9 6 16 6 . 4 6 20 17 1 2 . 4 18 . 30 4 . . 4 9 7 . 2 4 23 2 . 2 . 6 5 7 Drop 316 | . 14 11 26 4 . 2 26 29 39 . 4 8 3 13 . 15 7 . . 8 9 4 . 5 . 6 1 . 7 1 30 30 14 Fire 516 | . 49 33 83 32 . 26 111 72 9 . . . 2 5 . 19 13 1 . 6 5 7 . 8 6 8 2 3 . 2 12 . 2 Melee 467 | . . . . . . . . 1 100 7 9 . 9 64 . 56 1 5 . 4 33 2 4 . 1 52 6 2 1 1 47 31 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 130 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 57 59 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 532 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 14) 855 | -10/Materials | Discovered new exit (range 15) 1106 | -10/Materials | Entered Mines 1173 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1420 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -10/Mines | Learned Materials machine intel 1497 | -10/Mines | Discovered new exit (range 11) 1796 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2204 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2209 | -10/Mines | Found Prototype Device 2431 | -10/Mines | Learned Materials security intel 2453 | -10/Mines | Found a hidden stash of uninstalled traps 2549 | -10/Mines | Learned location of Storage (-8) 3159 | -10/Mines | Entered Materials 3159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3161 | -9/Materials | Loaded intel: 61 machine locations 3220 | -9/Materials | Identified exit to Mines 3695 | -9/Materials | Discovered new exit (range 11) 3722 | -9/Materials | Build established: Scavenger-Mutant 3772 | -9/Materials | Identified Exp. Sensor Array 4133 | -9/Materials | Repaired Broken Exp. Sensor Array 4410 | -9/Materials | Destroyed 12 combat bots 4519 | -9/Materials | Discovered new exit (range 4) 4750 | -9/Materials | Central database locked down 4970 | -9/Materials | Discovered new exit (range 3) 5190 | -9/Materials | Entered Mines 5208 | -9/Mines | Assembled infested the area 5213 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5228 | -9/Mines | Core integrity fell below 50% 5235 | -9/Mines | Discovered new exit (range 8) 5444 | -9/Mines | Build established: Mutant 5551 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5572 | -9/Mines | Met a Derelict shopkeep closing up shop 5615 | -9/Mines | Discovered new exit (range 5) 5621 | -9/Mines | Entered Exiles 5645 | -9/Exiles | Discovered new exit (range 15) 5665 | -9/Exiles | Met 8R-AWN 5689 | -9/Exiles | Met EX-HEX 5749 | -9/Exiles | Met EX-DEC 5759 | -9/Exiles | Learned location of Zion (-7) 5823 | -9/Exiles | Discovered new exit (range 10) 5836 | -9/Exiles | Entered Mines 6172 | -8/Mines | Build established: Scavenger-Mutant 6510 | -8/Mines | Discovered new exit (range 10) 6555 | -8/Mines | Entered Materials 6555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7020 | -8/Materials | Discovered new exit (range 16) 7528 | -8/Materials | Build established: Mutant 7660 | -8/Materials | Discovered new exit (range 11) 7883 | -8/Materials | Build established: Scavenger-Mutant 7885 | -8/Materials | Discovered new exit (range 16) 8000 | -8/Materials | Discovered new exit (range 5) 8053 | -8/Materials | Identified exit to Storage 8053 | -8/Materials | Central database locked down 8629 | -8/Materials | Entered Storage 8972 | -8/Storage | Build established: Mutant 9311 | -8/Storage | Discovered new exit (range 16) 9420 | -8/Storage | Met 01-MTF 9508 | -8/Storage | Build established: Scavenger-Mutant 10047 | -8/Storage | Entered Factory 10047 | -7/Factory | Accompanied by 1 ally (01-MTF) 10047 | -7/Factory | Evolved 2 slots: Utility x2 10052 | -7/Factory | 01-MTF left 10201 | -7/Factory | Discovered new exit (range 9) 10204 | -7/Factory | Identified exit to Factory 10366 | -7/Factory | Build established: Scout 10715 | -7/Factory | Discovered exit to Factory (range 8) 11429 | -7/Factory | Discovered exit to Factory (range 4) 11507 | -7/Factory | Discovered new exit (range 3) 11507 | -7/Factory | Identified exit to Lower Caves 11561 | -7/Factory | Repaired Greatsword 11599 | -7/Factory | Discovered exit to Factory (range 5) 11823 | -7/Factory | Entered Lower Caves 11866 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12047 | -7/Lower Caves | Discovered new exit (range 5) 12048 | -7/Lower Caves | Identified exit to Lower Caves 12050 | -7/Lower Caves | Entered another Lower Caves area 12076 | -7/Lower Caves | Encountered a Warlord checkpoint 12090 | -7/Lower Caves | Learned location of 1 exit from Research 12090 | -7/Lower Caves | Learned Research emergency access door positions 12090 | -7/Lower Caves | Learned Extension emergency access door positions 12090 | -7/Lower Caves | Learned Factory security intel 12090 | -7/Lower Caves | Learned Armory security intel 12091 | -7/Lower Caves | Learned Factory trap positions 12204 | -7/Lower Caves | Learned Factory terminal intel 12208 | -7/Lower Caves | Discovered new exit (range 13) 12294 | -7/Lower Caves | Identified exit to Zion 12295 | -7/Lower Caves | Entered Zion 12315 | -7/Zion | Received a visual enhancement algorithm 12320 | -7/Zion | Discovered new exit (range 12) 12402 | -7/Zion | Found CR-A16's Pointy Stick 12423 | -7/Zion | Given the Hacking Drone Bay 12446 | -7/Zion | Learned location of Data Miner (-6) 12472 | -7/Zion | Imprinted 12474 | -7/Zion | Declared Zion's savior 12545 | -7/Zion | Identified exit to Proximity Caves 12722 | -7/Zion | Entered Proximity Caves 12722 | -6/Proximity Caves | Accompanied by 4 allies 12722 | -6/Proximity Caves | Spotted B-75 Beast 12738 | -6/Proximity Caves | Destroyed B-75 Beast 12859 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13033 | -6/Proximity Caves | Learned location of 1 exit from Factory 13077 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13162 | -6/Proximity Caves | Entered Factory 13162 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13163 | -6/Factory | Identified exit to Factory 13164 | -6/Factory | Loaded intel: 96 trap records 13166 | -6/Factory | Loaded intel: 26 terminal locations 13193 | -6/Factory | Discovered new exit (range 7) 13195 | -6/Factory | Identified exit to Lower Caves 13196 | -6/Factory | Discovered exit to Factory (range 9) 13278 | -6/Factory | Garrison activated, responded to threat 13293 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13304 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13491 | -6/Factory | Discovered exit to Lower Caves (range 2) 13590 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13770 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13771 | -6/Factory | Zion Light squad teleported in 13926 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14002 | -6/Factory | Repaired Broken Prc. Grenade Launcher? 14066 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 14118 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 14140 | -6/Factory | Sucked down chute 14140 | -6/Factory | Entered Waste 14146 | -6/Waste | Spotted C-40 Crusher 14149 | -6/Waste | Spotted C-40 Crusher 14150 | -6/Waste | Spotted C-40 Crusher 14155 | -6/Waste | Discovered new exit (range 13) 14155 | -6/Waste | Spotted C-40 Crusher 14155 | -6/Waste | Spotted C-40 Crusher 14155 | -6/Waste | Spotted C-40 Crusher 14159 | -6/Waste | Identified exit to Factory 14159 | -6/Waste | Entered Factory 14186 | -6/Factory | Garrison activated, responded to threat 14247 | -6/Factory | Repaired Imp. Propulsion Shielding? 14274 | -6/Factory | Repaired Broken Adv. Melee Analysis Suite? 14345 | -6/Factory | Zion Light squad teleported in 14673 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14859 | -6/Factory | Search patrols dispatched 14954 | -6/Factory | Fabricated Biomechanical Wings (x1) 15077 | -6/Factory | Retrieved Zion intel report: Trap Installations 15078 | -6/Factory | Zion Heavy squad teleported in 15104 | -6/Factory | Discovered exit to Lower Caves (range 5) 15139 | -6/Factory | Zion Recon squad teleported in 15193 | -6/Factory | Retrieved Zion intel report: Component Schematics 15195 | -6/Factory | Spotted B-75 Beast 15208 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 15211 | -6/Factory | Destroyed B-75 Beast 15244 | -6/Factory | Discovered exit to Factory (range 5) 15256 | -6/Factory | Retrieved Zion intel report: Guard Positions 15259 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15283 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15412 | -6/Factory | Discovered exit to Factory (range 5) 15477 | -6/Factory | Fabricated Biomechanical Wings (x1) 15499 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15574 | -6/Factory | Entered Lower Caves 15591 | -6/Lower Caves | Identified exit to Lower Caves 15597 | -6/Lower Caves | Learned Extension terminal intel 15640 | -6/Lower Caves | Encountered a Warlord checkpoint 15767 | -6/Lower Caves | Build established: Machinist-Scout 15985 | -6/Lower Caves | Entered another Lower Caves area 16073 | -6/Lower Caves | Spotted B-75 Beast 16145 | -6/Lower Caves | Discovered new exit (range 8) 16146 | -6/Lower Caves | Identified exit to Data Miner 16172 | -6/Lower Caves | Entered Data Miner 16172 | -6/Data Miner | Discovered new exit (range 6) 16176 | -6/Data Miner | Met Data Miner 16181 | -6/Data Miner | Learned location of Section 7 (-2) 16181 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16187 | -6/Data Miner | Received God Mode back door access code from Data Miner 16192 | -6/Data Miner | Identified exit to Proximity Caves 16192 | -6/Data Miner | Entered Proximity Caves 16453 | -5/Proximity Caves | Spotted B-75 Beast 16456 | -5/Proximity Caves | Destroyed B-75 Beast 16535 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16551 | -5/Proximity Caves | Entered Factory 16551 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16698 | -5/Factory | Incoming investigation squad redirected 16729 | -5/Factory | Incoming investigation squad redirected 16785 | -5/Factory | Spotted B-75 Beast 16797 | -5/Factory | Retrieved Zion intel report: Active Terminals 16798 | -5/Factory | Zion Light squad teleported in 16928 | -5/Factory | Discovered new exit (range 4) 16929 | -5/Factory | Identified exit to Factory 16932 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16941 | -5/Factory | Retrieved Zion intel report: Component Schematics 16942 | -5/Factory | Zion Heavy squad teleported in 16987 | -5/Factory | Fabricated Biomechanical Wings (x1) 17044 | -5/Factory | Discovered exit to Factory (range 8) 17086 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17091 | -5/Factory | Discovered new exit (range 8) 17093 | -5/Factory | Identified exit to Upper Caves 17107 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17132 | -5/Factory | Discovered exit to Factory (range 6) 17233 | -5/Factory | Entered Upper Caves 17308 | -5/Upper Caves | Learned Factory interactive machine intel 17383 | -5/Upper Caves | Spotted B-75 Beast 17407 | -5/Upper Caves | Discovered new exit (range 10) 17412 | -5/Upper Caves | Identified exit to Upper Caves 17426 | -5/Upper Caves | Entered another Upper Caves area 17429 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17505 | -5/Upper Caves | Discovered new exit (range 7) 17506 | -5/Upper Caves | Identified exit to Warlord 17534 | -5/Upper Caves | Entered Warlord 17555 | -5/Warlord | Rebuked by Warlord 17560 | -5/Warlord | Opened Warlord's prototype stash 17564 | -5/Warlord | Found Prototype Device 17564 | -5/Warlord | Identified Exp. Cloaking Device 17580 | -5/Warlord | Warlord's base attacked by MAIN.C 17677 | -5/Warlord | Opened side exit 17809 | -5/Warlord | Warlord forces counterattacked 17897 | -5/Warlord | Discovered new exit (range 14) 17899 | -5/Warlord | Identified exit to Proximity Caves 17899 | -5/Warlord | Entered Proximity Caves 18131 | -4/Proximity Caves | Discovered exit to Factory (range 6) 18140 | -4/Proximity Caves | Entered Factory 18140 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18141 | -4/Factory | Identified exit to Research 18142 | -4/Factory | Loaded intel: 54 interactive machine locations 18176 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18181 | -4/Factory | Retrieved Zion intel report: Emergency Access 18210 | -4/Factory | Build established: Machinist-Ninja 18262 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18292 | -4/Factory | Retrieved Zion intel report: Active Terminals 18293 | -4/Factory | Discovered new exit (range 10) 18314 | -4/Factory | Found Prototype Launcher 18314 | -4/Factory | Identified Com. Tesla Bomb Launcher 18320 | -4/Factory | Found Com. Tesla Bomb Launcher 18326 | -4/Factory | Identified exit to Upper Caves 18329 | -4/Factory | Discovered exit to Upper Caves (range 5) 18334 | -4/Factory | Spotted B-86 Titan 18336 | -4/Factory | Destroyed B-86 Titan 18344 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18348 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18370 | -4/Factory | Incoming investigation squad redirected 18479 | -4/Factory | Fabricated Lgt. Antimatter Cannon? 18671 | -4/Factory | Search patrols dispatched 18706 | -4/Factory | Entered Upper Caves 18735 | -4/Upper Caves | Encountered a Warlord checkpoint 18888 | -4/Upper Caves | Discovered new exit (range 9) 18890 | -4/Upper Caves | Identified exit to Upper Caves 18891 | -4/Upper Caves | Entered another Upper Caves area 18978 | -4/Upper Caves | Build established: Scout 19004 | -4/Upper Caves | Discovered new exit (range 4) 19005 | -4/Upper Caves | Identified exit to Zhirov 19063 | -4/Upper Caves | Entered Zhirov 19063 | -4/Zhirov | Discovered new exit (range 3) 19068 | -4/Zhirov | Met Zhirov 19073 | -4/Zhirov | Learned location of Quarantine (-3) 19073 | -4/Zhirov | Learned location of Testing (-2) 19073 | -4/Zhirov | Learned location of Command (-1) 19083 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19087 | -4/Zhirov | Found Alien Artifact 19087 | -4/Zhirov | Identified Integrated Reactor 19087 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19121 | -4/Zhirov | Found Alien Artifact 19137 | -4/Zhirov | Identified exit to Proximity Caves 19138 | -4/Zhirov | Entered Proximity Caves 19271 | -3/Proximity Caves | Discovered exit to Research (range 5) 19289 | -3/Proximity Caves | Entered Research 19289 | -3/Research | Evolved 2 slots: Utility x2 19290 | -3/Research | Identified exit to Research 19308 | -3/Research | Identified Transdimensional Reconstructor 19342 | -3/Research | Spotted B-86 Titan 19354 | -3/Research | Incoming investigation squad redirected 19370 | -3/Research | Spotted B-86 Titan 19399 | -3/Research | Destroyed B-86 Titan 19404 | -3/Research | Zion Heavy squad teleported in 19472 | -3/Research | Retrieved Zion intel report: Component Schematics 19493 | -3/Research | Retrieved Zion intel report: Active Garrisons 19511 | -3/Research | Retrieved Zion intel report: Unaware Schematics 19597 | -3/Research | Discovered exit to Research (range 14) 19633 | -3/Research | Build established: Ninja 19665 | -3/Research | Found Prototype Device 19665 | -3/Research | Identified Exp. Thermal Shield 19757 | -3/Research | Retrieved Zion intel report: Trap Installations 19758 | -3/Research | Zion Fire squad teleported in 19817 | -3/Research | Retrieved Zion intel report: Branch Access 19817 | -3/Research | Identified exit to Armory 19817 | -3/Research | Identified exit to Quarantine 19824 | -3/Research | Found Antimissile System 19853 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 19854 | -3/Research | Zion Heavy squad teleported in 19907 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19908 | -3/Research | Zion hero teleported in (1C-UTU) 19933 | -3/Research | Cargo convoy interrupted 19933 | -3/Research | Spotted Executioner 19946 | -3/Research | P-80 Master assimilated allied YD-G19(i) 19951 | -3/Research | Allies destroyed Executioner 19959 | -3/Research | Found Prototype Processor 19959 | -3/Research | Identified Exp. Core Analyzer 19981 | -3/Research | Found Prototype Launcher 19981 | -3/Research | Identified Ragnarok Missile Launcher 20125 | -3/Research | Found Unknown Device 20125 | -3/Research | Identified Launcher Loader 20151 | -3/Research | Entered Quarantine 20151 | -3/Quarantine | Accompanied by 2 allies (1C-UTU) 20166 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 20210 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 20235 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20238 | -3/Quarantine | Cryocooling Duct disabled 20250 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 20253 | -3/Quarantine | Ambient heat levels rising (+20) 20253 | -3/Quarantine | Non-combat units ordered to evacuate 20259 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20263 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 20368 | -3/Quarantine | Spotted Alpha 7 20374 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 20381 | -3/Quarantine | Found Alien Artifact 20381 | -3/Quarantine | Identified Phase Armor 20388 | -3/Quarantine | Incoming investigation squad redirected 20428 | -3/Quarantine | Found Corrupted Prototype Slashing Weapon 20428 | -3/Quarantine | Identified 1C-UTU's Sword "Lootmaker" 20432 | -3/Quarantine | Found Corrupted Prototype Protection 20432 | -3/Quarantine | Identified 1C-UTU's Buckler 20437 | -3/Quarantine | Found Corrupted Prototype Slashing Weapon 20437 | -3/Quarantine | Identified 1C-UTU's Sword "Choppy" 20438 | -3/Quarantine | System corruption reached 10% 20475 | -3/Quarantine | Destroyed Alpha 7 20478 | -3/Quarantine | Found Prototype Processor 20478 | -3/Quarantine | Identified Exp. Target Analyzer 20480 | -3/Quarantine | Found Prototype Device 20480 | -3/Quarantine | Identified Exp. ECM Suite 20494 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 20526 | -3/Quarantine | Found Alien Artifact 20548 | -3/Quarantine | Found Alien Energy Cannon 20548 | -3/Quarantine | Identified Core Cannon 20559 | -3/Quarantine | Discovered exit to Research (range 20) 20580 | -3/Quarantine | Found Alien Artifact 20580 | -3/Quarantine | Identified Core Reset Matrix 20580 | -3/Quarantine | Identified Subatomic Replicator 20580 | -3/Quarantine | Used Core Reset Matrix 20584 | -3/Quarantine | Detected hypermatrix surge 20584 | -3/Quarantine | Sensed 6 artifacts in vicinity 20610 | -3/Quarantine | Entered Research 20610 | -2/Research | Accompanied by 1 ally 20610 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20743 | -2/Research | Build established: Scavenger-Ninja 20810 | -2/Research | Zion Light squad teleported in 20818 | -2/Research | Destroyed 9 combat bots 20823 | -2/Research | Incoming investigation squad redirected 20977 | -2/Research | Lost 3 parts (2n1u) 21027 | -2/Research | Self-destructed Last Messages --------------- 21019_ Unknown Ballistic Gun melted. 21019_ Unknown Device melted. 21019_ H-88 Terminator destroyed. 21019_ Slug penetrates Wall. 21019_ K-01 Serf collects debris. 21020_ Slug penetrates H-88 Terminator. 21020_ U-05 Engineer destroyed. 21020_ K-01 Serf collects debris. 21022_ Penetrated by Slug. 21023_ K-01 Serf collects debris. 21023_ K-01 Serf cleans the Graviton Restrictor. 21024_ K-01 Serf collects debris. 21024_ U-05 Engineer builds a Wall. 21024_ K-01 Serf collects debris. 21025_ Penetrated by Slug. 21025_ U-05 Engineer destroyed. 21025_ Penetrated by Slug. 21025_ 1C-UTU's Sword "Choppy" destroyed. 21027_ K-01 Serf collects debris. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?# # + ""#????????????? | | ?# ""# # """ """ ""#????????????? | | ?# ""# ######## """ """ ###????????????? | | ?# # # #?# """ """ #??????????????? | | ## # # #?# #??????????????? | | ## ]# # [#?# ! #??????????????? | | ##""" # # * #?##############??????????????? | | ##""" # + #?????????????????????????????? | | ##""" # # #?????????????????????????????# | | ## # # #?????????????????????######## | | ## # # #?????????????????????#] | | #####"#### # * #?????????????????????# | | = ######?????????????????????# """ | | = [ #??????#####+#?????????????# "T | | %[% ## ?? ## #?????????????# | | [[! """ !*[## ? ! + #?????????????# | | ### """ [%![## ## #?????????????# !* | | ??# """ =! 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""" " %[[! | | ## !%= *!=k%*%! =!k""%!k""" " *[![ | | """ ## * ==%[%=!%===!]]*==! !%*= | | """ ## !=*%=[%u|u*|*]k=%!%! !! | | """ ## !=%![!=!%*u%!=!]%!!=[ % =! * | | #############+###########################+### =%|# | | ?????????# ####### #???????????? ??# !!%" | | ?????????# #??????##???????????# ??# *!# | | ?????????# !#???????????????????? ??# =%*/ | | ?????????# #???????????????????? ??# ! # | | ?????????# #???????????????????? ??# =! # | | ?????????# #???????????????????? ??#%=!*# | | ?????????# #???????????????????? ??#!%[!# | | ?????????# #???????????????????# ??#%!%%# | | ?????????# = #???????????????????? ??#=*[=# | | ?????????##########???????????????????? ???# [[= | | ??????????????????????????????????????? ???# =%! | | ???????????????????????????????????????? ???# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????+ + | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 80 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 80 Melee Accuracy 8 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Lgt. Antimatter Cannon | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Phase Armor Core Cannon Core Reset Matrix Achievements -------------- Batter Up Superachiever Universal Adapter Challenges ------------ None Game ------ Seed BackupDroneAutohacker Manual? 0 Play Time 04:39:22 Cumulative 175.4 hours Start 2022.05.08 @ 21:22:15 End 2022.05.09 @ 20:30:06 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 0 Adventurer 75 Explorer 0 Win Type - Total 13 Types 7/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4c47239-4274-4cd3-8ee7-8f592eff1875