Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 05:55:50 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (976) 976 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2601) 2601 TOTAL SCORE: 7987 Bonus ------- Follower Combat Kills 726 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Hacking Drone Bay (1/1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Mobile Refinery Mk. CCLXVII Molecular Deconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Zionite Biocell Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Magnetic Acceleration Cannon Heavy Flak Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Wheel Improved Terrain Scanner Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Hacking Drone Bay Spread Laser Zionite Laser-S Improved Datajack [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Molecular Deconstructor Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . . . . . 3 . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 40 | 7 2 2 . 5 4 16 . . 4 Power 4 | 1 . 1 . . . 2 . . . Engine 3 | 1 . 1 . . . 1 . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . . . 1 2 2 . . 1 Treads 7 | 2 . . . 1 2 2 . . . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 2 . . . 3 1 8 . . . Device 6 | 1 . . . 2 . 3 . . . Storage 2 | 1 . . . . . 1 . . . Processor 2 | . . . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 1 2 . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 2 1 . 1 1 4 . . 3 Energy Gun 5 | 1 1 1 . . . 2 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 3 | . 1 . . . 1 1 . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . 1 . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . 2 . 4 . . 1 Parts Lost 20 | . . . . . . 5 . . 15 Power 3 | . . . . . . 1 . . 2 Propulsion 5 | . . . . . . 2 . . 3 Utility 6 | . . . . . . 2 . . 4 Weapon 6 | . . . . . . . . . 6 Highest Loss Streak 9 | . . . . . . 3 . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 4 5 7 7 8 6 8 8 6 Power . | . 1 1 1 1 1 . . . . Propulsion 1 | . 1 2 3 2 2 1 1 1 . Utility 2 | . 1 1 1 2 4 3 4 4 3 Weapon 1 | . 1 1 2 1 . . 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . 2 1 . . . . Power 1 | . . . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 93 100 100 100 93 86 86 70 Engine 9 | . 14 11 11 11 11 5 6 6 4 Core 2 | . . . . . . 5 6 6 4 Treads 19 | . 28 22 22 22 22 20 13 13 9 Device 8 | . 14 11 11 10 . 10 6 6 5 Storage 10 | . 14 11 11 11 11 8 13 13 11 Processor 2 | . . . . . . 5 6 6 6 Protection 3 | . . . . . 11 6 6 6 4 Energy Gun 11 | . 14 15 22 15 11 6 6 6 4 Ballistic Gun 7 | . 8 11 11 11 11 2 . . . Ballistic Cannon 10 | . 5 11 11 11 11 10 13 13 9 Piercing Weapon 5 | . . . . 6 11 5 6 6 5 Peak Build Rating 65 | 7 8 13 13 24 31 65 63 63 64 Average Rating 29 | 5 7 10 13 15 24 55 63 63 52 On Entrance 28 | . 7 8 13 13 19 31 63 63 63 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 11 15 23 23 26 33 50 47 47 47 Greatest Support 88 | 40 40 40 40 40 40 88 48 48 48 Greatest Overweight (x) 3 | . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 6 7 7 8 8 8 8 8 8 Average Carried 7 | 2 4 5 7 7 8 6 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 6 7 7 8 8 8 8 8 5 Class Distribution -------------------- 42% | Gunner 20% | Scavenger-Tank 12% | Tank 11% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Matter Collected 1152 | 288 48 140 . 40 103 357 66 . 110 Remotely . | . . . . . . . . . . Salvage Created 913 | 138 184 119 . . 101 284 . . 87 Parts 63 | 11 14 13 . . 4 11 . . 10 Haulers Intercepted 2 | . 1 1 . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 11 . . . 14 Prevented 6 | . . . . . 5 . 1 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 23 | . 4 5 . . 2 8 . . 4 Melee 3 | . . . . . . 1 . . 2 Guns 10 | . 3 2 . . 1 2 . . 2 Cannons 9 | . 1 3 . . . 5 . . . Classes Destroyed 10 | 2 3 2 . . 1 2 . . . Builder 1 | . . . . . . 1 . . . Tunneler 4 | 4 . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 3 | . 1 2 . . . . . . . Swarmer 10 | . . 3 . . 1 2 . . 4 Grunt 6 | . 4 . . . . 2 . . . Sentry 5 | . . 2 . . . 3 . . . Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . 1 . . . . Best Kill Streak 5 | 2 3 5 . . 1 3 . . 4 Combat Bots Only 4 | . 2 3 . . 1 2 . . 4 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 385 | . 11 38 . . 25 156 . . 155 Missed 117 | . 3 12 . . 8 48 . . 46 Hits 268 | . 8 26 . . 17 108 . . 109 Melee 1 | . . . . . 1 . . . . Projectile 267 | . 8 26 . . 16 108 . . 109 Critical Strikes 5 | . . 1 . . 1 3 . . . Damage Taken 3861 | . 101 311 . . 369 1285 . . 1795 Core 964 | . 27 37 . . 48 105 . . 747 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 89 . . . 78 . . . . Volleys Fired 91 | 18 13 22 . . 7 21 . . 10 Largest 4 | 2 2 4 . . 3 3 . . 3 Hottest 179 | 60 95 171 . . 129 163 . . 179 Shots Fired 232 | 36 26 62 . . 19 62 . . 27 Gun 140 | 36 21 40 . . 12 20 . . 11 Cannon 89 | . 5 22 . . 7 42 . . 13 Launcher . | . . . . . . . . . . Special 3 | . . . . . . . . . 3 Kinetic 144 | 18 13 44 . . 14 42 . . 13 Thermal 85 | 18 13 18 . . 5 20 . . 11 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | 8 10 36 . . 8 6 . . 3 Robot Miss Streak 15 | 1 5 3 . . 5 7 . . 15 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 163 | 24 23 44 . . 18 42 . . 12 Core Hits 96 | 7 22 23 . . 9 31 . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 1 . . . 3 . . 2 Burn 2 | . . . . . . 2 . . . Blast 2 | . . 1 . . . 1 . . . Impale 2 | . . . . . . . . . 2 Melee Attacks 26 | . . . . 1 5 10 . . 10 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 26 | . . . . 1 5 10 . . 10 Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2841 | 237 254 622 . . 355 1068 . . 305 Guns 1329 | 237 201 388 . . 111 268 . . 124 Cannons 1102 | . 53 234 . . 114 661 . . 40 Explosions 10 | . . . . . . 10 . . . Melee 400 | . . . . . 130 129 . . 141 Ramming . | . . . . . . . . . . Kinetic 1405 | 95 101 348 . . 160 661 . . 40 Thermal 1026 | 142 153 274 . . 65 268 . . 124 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . . . 10 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 400 | . . . . . 130 129 . . 141 Highest Corruption 5 | . . . . . . 2 2 2 5 Average Corruption 2 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . 1 4 1 10 Message Errors 7 | . . . . . . 1 3 . 3 Matter Fused 3 | . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . 1 1 2 Data Loss (major) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 67 | . . . . . . . . . 67 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 67 | . . . . . . . . . 67 Knockbacks 13 | . 3 . . . 2 5 . . 3 Impact . | . . . . . . . . . . Kinetic 12 | . 2 . . . 2 5 . . 3 Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 29 | . . . . . . 29 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 338 | 40 229 338 . . 321 236 . . 42 Average Temperature 82 | 21 100 96 . . 115 84 . . 16 Received Heat Transfer 670 | . 54 90 . . 129 397 . . . Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 2010 | 325 195 394 . . 85 800 . . 211 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 87 | 100 100 100 100 . . 73 . . . Level 1 12 | . . . . . . 26 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 246 | 10 82 77 . . . 246 . . . Initial 31 | . . 21 . . . 31 . . . Average 52 | 1 30 24 . . . 88 . . . Influence Increases 1390 | 25 129 164 . . 340 552 . . 180 Destroy 0b10 Robot/C 840 | . 80 100 . . 220 320 . . 120 Destroy 0b10 Robot/NC 55 | 25 10 15 . . . 5 . . . Destroy Leader 180 | . 24 36 . . 30 80 . . 10 Allied During Kill 181 | . . . . . 90 86 . . 5 Successful Hack 26 | . 14 12 . . . . . . . Disable Machine 45 | . . . . . . 45 . . . Destroy Structure 18 | . 1 1 . . . 16 . . . Lose Combat Pursuer 45 | . . . . . . . . . 45 Influence Decreases 1353 | 25 77 216 . . 289 375 195 33 143 Entered New Map 169 | . . 31 . . . 20 85 33 . Time Decay 983 | 25 77 185 . . 277 253 110 . 56 Lost Part 117 | . . . . . . 50 . . 67 Lost Ally 84 | . . . . . 12 52 . . 20 Squads Dispatched 7 | . 1 1 . . . 5 . . . Investigation 1 | . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 5 7 . . 11 15 . . 23 Peak Tracking Total 10 | . 2 5 . . 5 7 . . 10 Tactical Retreats 1 | . . . . . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 4 | . . . . . . 3 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 6 | . 1 1 . . . 1 . 3 . Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 1 4 . . . 2 . 21 . Successful 24 | . 1 1 . . . 1 . 21 . Failed 4 | . . 3 . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . 3 . . 1 Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 4 . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 1 . . . . . . 21 . Record 6 | . . . . . . . . 6 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 3 | . . . . . . . . 3 . Prototype ID Bank 4 | . 1 . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 1 . . . 1 . . . Retrieve Study 2 | . . 1 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 . . . 1 . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 3 . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 24 | . . . . 15 . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total Allies 8 | . . . . 4 . 3 . . 1 Largest Group 6 | . . . . 4 4 6 . . 1 Highest-Rated Group 329 | . . . . 158 158 329 . . 96 Highest-Rated Ally 96 | . . . . 42 42 70 . . 96 Zionite Dispatches 1 | . . . . . . 1 . . . Light 1 | . . . . . . 1 . . . Total Orders . | . . . . . . . . . . Ally Attacks 117 | . . . . . 44 61 . . 12 Total Damage 2495 | . . . . . 977 1192 . . 326 Kills 20 | . . . . . 9 9 . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Active Infowar (turns) 3213 | 16 299 452 145 1686 . 615 . . . Terrain 615 | . . . . . . 615 . . . Seismic 2598 | 16 299 452 145 1686 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Turns Passed 5775 | 211 299 452 145 1920 679 1036 232 137 664 Spaces Moved 3336 | 96 160 223 90 1184 390 554 141 84 414 Core 67 | 5 . . . . . . . . 62 Treads 3180 | 91 160 223 90 1184 390 554 141 84 263 Legs . | . . . . . . . . . . Wheels 89 | . . . . . . . . . 89 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 165 165 50 Average Speed 158 | 154 160 160 160 160 161 163 165 165 137 Slowest Speed 200 | 160 160 160 160 160 165 165 165 165 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 27 20 34 89 54 12 27 68 54 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 1 . . 1 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 3 1 . 1 . . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 20 | . . . . . 2 11 . . 7 Melee 3 | . . . . . . 3 . . . Projectile 17 | . . . . . 2 8 . . 7 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total 3607 | 123 179 274 91 1209 417 621 141 83 469 Wait 79 | . 1 24 2 8 6 13 1 . 24 Move 3327 | 95 159 222 89 1183 389 553 140 83 414 Hop . | . . . . . . . . . . Pick Up 19 | 3 2 2 . 5 1 5 . . 1 Fast Attach 18 | 7 1 1 . 1 1 4 . . 3 Attach 11 | . . 1 . . . 7 . . 3 Detach 5 | . 1 . . 1 . 1 . . 2 Swap 16 | . 1 1 . 5 3 6 . . . Drop 15 | . 1 1 . 5 5 1 . . 2 Fire 91 | 18 13 22 . . 7 21 . . 10 Melee 26 | . . . . 1 5 10 . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 212 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Weapon x2 808 | -9/Materials | Build established: Gunner 920 | -9/Materials | Discovered new exit (range 7) 963 | -9/Materials | Entered Mines 1089 | -9/Mines | Discovered new exit (range 9) 1101 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1108 | -9/Mines | Entered Zion 1281 | -7/Zion | Discovered new exit (range 14) 1490 | -7/Zion | Learned location of Armory (-3) 1673 | -7/Zion | Found CR-A16's Pointy Stick 1809 | -7/Zion | Learned Factory stockpile data 2103 | -7/Zion | Learned Factory terminal intel 2294 | -7/Zion | Given the Hacking Drone Bay 2294 | -7/Zion | Found Prototype Device 2394 | -7/Zion | Given A8's code to call for help 2532 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2586 | -7/Zion | Met Imprinter 2620 | -7/Zion | Imprinted 2623 | -7/Zion | Declared Zion's savior 2794 | -7/Zion | Identified Hacking Drone Bay 2796 | -7/Zion | Found Prototype Device 2797 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3028 | -7/Zion | Entered Proximity Caves 3028 | -6/Proximity Caves | Accompanied by 4 allies 3030 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3269 | -6/Proximity Caves | Build established: Tank 3423 | -6/Proximity Caves | Spotted B-75 Beast 3446 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 3449 | -6/Proximity Caves | Destroyed B-75 Beast 3689 | -6/Proximity Caves | Discovered new exit (range 8) 3707 | -6/Proximity Caves | Entered Factory 3707 | -6/Factory | Accompanied by 3 allies 3707 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3709 | -6/Factory | Loaded intel: 26 terminal locations 3791 | -6/Factory | Discovered new exit (range 5) 3953 | -6/Factory | Zion Light squad teleported in 3971 | -6/Factory | Found Prototype Protection 4010 | -6/Factory | Build established: Scavenger-Skirmisher 4305 | -6/Factory | Garrison activated, responded to threat 4309 | -6/Factory | Identified Zio. Weapon Casing 4353 | -6/Factory | Lost 3 allies 4377 | -6/Factory | Lost 3 parts (1p2u) 4463 | -6/Factory | P-60 Hacker assimilated allied I6-QX8(M) 4741 | -6/Factory | Build established: Scavenger-Tank 4743 | -6/Factory | Entered Lower Caves 4972 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4975 | -6/Lower Caves | Entered Data Miner 4975 | -6/Data Miner | Discovered new exit (range 6) 5007 | -6/Data Miner | Met Data Miner 5035 | -6/Data Miner | Learned location of Section 7 (-3) 5035 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5068 | -6/Data Miner | Received God Mode back door access code from Data Miner 5112 | -6/Data Miner | Entered Proximity Caves 5357 | -5/Proximity Caves | Spotter reported a threat 5372 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5385 | -5/Proximity Caves | Found Prototype Special Weapon 5445 | -5/Proximity Caves | Spotter reported a threat 5555 | -5/Proximity Caves | Spotter reported a threat 5558 | -5/Proximity Caves | Spotter reported a threat 5575 | -5/Proximity Caves | Identified Molecular Deconstructor 5611 | -5/Proximity Caves | Spotter reported a threat 5623 | -5/Proximity Caves | Lost 9 parts (2p2n1u4w) 5664 | -5/Proximity Caves | Spotter reported a threat 5729 | -5/Proximity Caves | Core integrity fell below 50% 5742 | -5/Proximity Caves | Spotter reported a threat 5752 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 5764 | -5/Proximity Caves | Core integrity fell below 20% 5776 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05701_ Wheel destroyed. 05707_ Penetrated by Slug. 05707_ Autogun destroyed. 05708_ N-01 Spotter is scanning... 05710_ Penetrated by Slug. 05710_ N-01 Spotter destroyed. 05710_ Penetrated by Slug. 05721_ Exp. Heat Sink destroyed. 05725_ Penetrated by Slug. 05739_ P-70 Sage fails to hack Enhanced Grunt. 05742_ ALERT: Unidentified potential threat approaching Complex 0b10. 05752_ System corrupted: Matter fused (-8). 05758_ Sml. Storage Unit destroyed. 05758_ Acquired Imp. Datajack. 05760_ Acquired Hacking Drone Bay. 05766_ Imp. Datajack destroyed. 05773_ Penetrated by Slug. 05776_ Slug penetrates Wall. 05776_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ??????###????#### ###???????????????????????????? | | ####### #???## ###?????????????????????????? | | ##?## #?????????????? ?????????? | | ### sssss ##?####### ?????????? | | #### #### ## p #????????????? | | #??## #??# @ #????????????? | | ##???## #??# ###### #????????????? | | ##?????### #?## hh#?????????????????????? | | #????????## #??## ???????????????????? | | ??????????## ##???# #?????????????????? | | ???????????####????## #????????????????? | | ????????????????????## ##????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????## ????????????????? | | ???????????????????????#### ????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed PointRainbowShielding Manual? 0 Play Time 00:31:35 Cumulative 148.5 hours Start 2026.08.05 @ 05:28:18 End 2026.08.05 @ 05:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e75be0b-08bb-42b3-9a49-dadd285d4f6e