Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 11:44:21

Player: AppleSource

Result: Destroyed by 9S-7U3(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (425)      425
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 970

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     214/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (700) Ox13
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
                Ion Engine
                Ion Engine
                Ion Engine
          Light Treads
          Light Armor Plating
          Light Assault Rifle
          Light Assault Rifle
                Battle Cannon
                Mining Claw

 Peak State 
------------
>               --- POWER ------------
      Makeshift Power Source
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
          Heavy Battle Rifle
                Battle Cannon
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
                Ion Engine
          Light Treads
          Light Armor Plating
          Light Assault Rifle
          Light Assault Rifle
                Mining Claw
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon
  Special Weapon           Flamer
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             20   | 6   6   8   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   2   7   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   2   1   
    Ballistic Cannon       3    | .   .   3   
    Launcher               .    | .   .   .   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   1   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   95  74  
  Engine                   13   | .   13  9   
  Treads                   25   | .   28  16  
  Storage                  14   | .   14  14  
  Protection               9    | .   9   9   
  Ballistic Gun            24   | .   27  12  
  Special Weapon           1    | .   .   6   
Peak Build Rating          14   | 6   7   14  
  Average Rating           7    | 4   6   10  
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             54   | 13  50  54  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  14   | .   1   14  
  Average Overweight (x)   1    | .   .   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         19   | 6   19  20  
  Most Carried             11   | 1   6   11  
  Average Carried          5    | .   4   8   
  Final Capacity           20   | 8   20  20  
  Final Carried            9    | 1   6   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           745  | 213 387 145 
  Remotely                 .    | .   .   .   
Salvage Created            708  | .   652 56  
  Parts                    45   | .   42  3   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | 1   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      5    | .   .   5   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  19   | .   17  2   
  Guns                     18   | .   17  1   
  Cannons                  1    | .   .   1   
Classes Destroyed          9    | .   8   1   
  Worker                   3    | .   3   .   
  Builder                  2    | .   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  12   | .   12  .   
  Grunt                    5    | .   5   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           3    | .   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        127  | .   86  41  
  Missed                   34   | .   21  13  
Damage Taken               1377 | .   555 822 
  Core                     262  | .   84  178 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              85   | .   69  16  
  Largest                  2    | .   2   2   
  Hottest                  139  | .   40  139 
Shots Fired                163  | .   136 27  
  Gun                      146  | .   136 10  
  Cannon                   14   | .   .   14  
  Launcher                 .    | .   .   .   
  Special                  3    | .   .   3   
  Kinetic                  160  | .   136 24  
  Thermal                  3    | .   .   3   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         11   | .   8   11  
  Robot Miss Streak        6    | .   6   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   3   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           103  | .   84  19  
  Core Hits                46   | .   41  5   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         2    | .   2   .   
    Destroy                2    | .   2   .   
Melee Attacks              11   | .   .   11  
  Impact                   .    | .   .   .   
  Slashing                 11   | .   .   11  
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1268 | 1   906 361 
  Guns                     873  | .   721 152 
  Cannons                  175  | .   .   175 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  186  | 1   185 .   
  Kinetic                  1048 | .   721 327 
  Thermal                  34   | .   .   34  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         3    | .   3   3   
  Average Corruption       2    | .   2   3   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  148  | .   120 28  
    Message Errors         31   | .   31  .   
    Matter Fused           36   | .   26  10  
    Heat Flow Errors       16   | .   15  1   
    Energy Discharges      15   | .   11  4   
    Parts Rejected         3    | .   3   .   
    Parts Fused            3    | .   1   2   
    Data Loss (minor)      21   | .   18  3   
    Data Loss (major)      11   | .   8   3   
    Misfires               6    | .   3   3   
    Alerts                 4    | .   3   1   
    Weapon Failures        2    | .   1   1   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 3    | .   .   3   
  Impact                   .    | .   .   .   
  Kinetic                  3    | .   .   3   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   30   | 1   28  1   
Targets Rammed             34   | 1   32  1   
  Kicked                   .    | .   .   .   
  Crushed                  4    | .   4   .   
Highest Temperature        272  | .   272 219 
  Average Temperature      82   | .   81  92  
  Received Heat Transfer   183  | .   72  111 
Siege Activations          .    | .   .   .   
Robots Corrupted           1    | .   1   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   1   .   
  Impact Corruptions       1    | .   1   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         240  | .   .   240 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             210  | .   210 .   
  Initial                  .    | .   .   .   
  Average                  29   | .   29  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 97  .   
  Level 1                  2    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           4    | .   4   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              52   | .   48  4   
  Peak Tracking Total      5    | .   5   1   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               7893 | 76   6060 1757 
Spaces Moved               2352 | 43   1795 514  
  Core                     65   | 3    .    62   
  Treads                   2287 | 40   1795 452  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  240  
  Average Speed            251  | 152  232  323  
  Slowest Speed            750  | 160  240  750  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       44   | 4    98   30   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      4139 | 50   3524 565  
  Wait                     1614 | .    1614 .    
  Move                     2350 | 42   1794 514  
  Hop                      .    | .    .    .    
  Pick Up                  13   | 1    6    6    
  Fast Attach              12   | 6    6    .    
  Attach                   8    | .    .    8    
  Detach                   8    | .    1    7    
  Swap                     .    | .    .    .    
  Drop                     4    | .    2    2    
  Fire                     85   | .    69   16   
  Melee                    11   | .    .    11   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    34   | 1    32   1    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   39 | -11/Scrapyard | Discovered new exit (range 15)
   77 | -11/Scrapyard | Entered Materials
  159 | -10/Materials | Discovered new exit (range 8)
  191 | -10/Materials | Discovered new exit (range 10)
  306 | -10/Materials | Build established: Mutant
  368 | -10/Materials | Discovered new exit (range 3)
  390 | -10/Materials | Discovered new exit (range 16)
 1205 | -10/Materials | Discovered new exit (range 4)
 6100 | -10/Materials | Discovered new exit (range 10)
 6137 | -10/Materials | Entered Subcaves
 6138 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Battle Rifle
 6213 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 6651 | -10/Subcaves  | Learned Materials emergency access door positions
 7379 | -10/Subcaves  | Core integrity fell below 50%
 7409 | -10/Subcaves  | Lost 3 parts (1p1u1w)
 7446 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 7884 | -10/Subcaves  | Core integrity fell below 20%
 7894 | -10/Subcaves  | Destroyed by 9S-7U3(R) with Subdweller Machine Gun

 Last Messages 
---------------
70-N01(R) destroyed.
System corrupted: IFF burst signal emitted.
Sub. Machine Gun falls loose from the Twisted
  Machinery.
Lgt. Treads destroyed.
P2-C4B(R) knocked back. <x2>
Battle Cannon destroyed.
P2-C4B(R) destroyed.
Acquired 1 matter.
Acquired 2 matter.
Acquired 21 matter.
System corrupted: Matter fused (-5).
System corrupted: Flamer fused.
System corrupted: Substantial component data
  lost.
System corrupted: Heat flow error (+264).
System corrupted: Component data lost.
System corrupted: Energy discharge (-28).
System corrupted: Matter fused (-6).
Flamer destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ConcussiveDrainedRipper
  Manual?         0
Play Time         00:19:46
  Cumulative      22.2 hours
  Start           2024.10.24 @ 11:25:22
  End             2024.10.24 @ 11:44:21
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           22
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             8
Gallery%          18
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 40f1bbda-b344-45db-ae19-c39a8e9012ad