Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 18:46:07 Player: PE-P51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (2872) 2872 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 5705 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 73/300 Energy 94/140 System Corruption 4% Temperature Cool (9) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (25) --- Light Deuterium Engine Improved Heat Sink Cooling System Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Guided EMP Blaster Guided EMP Blaster Improved Datajack Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Targeting Computer Recalibrator > --- WEAPON ----------- Minigun Guided EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Cooling System Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Guided EMP Blaster Rocket Launcher Improved Datajack Heavy Hammer Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 72 | 1 15 5 30 11 10 Power 9 | . 2 2 3 . 2 Engine 8 | . 2 1 3 . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 27 | . 5 . 14 6 2 Treads 18 | . 2 . 8 6 2 Leg 9 | . 3 . 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 3 1 4 1 3 Device 7 | . . 1 2 1 3 Storage 3 | . 2 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 24 | 1 5 2 9 4 3 Energy Gun 1 | . . . 1 . . Energy Cannon 7 | . . . 7 . . Ballistic Gun 7 | 1 3 . . 1 2 Ballistic Cannon 4 | . 2 1 . 1 . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 2 . Corrupted Parts 2 | . . . 1 . 1 System Corruption 14 | . . . 10 . 4 Parts Lost 16 | . 2 . 3 . 11 Power 3 | . 1 . . . 2 Propulsion 5 | . . . 2 . 3 Utility 3 | . 1 . . . 2 Weapon 5 | . . . 1 . 4 Highest Loss Streak 10 | . 1 . 1 . 10 To Critical Strikes . | . . . . . . Average Backups 19 | 6 14 22 20 20 19 Power 2 | 1 2 3 2 3 2 Propulsion 1 | 4 2 1 1 2 1 Utility 7 | . 5 6 7 10 9 Weapon 6 | 1 4 9 8 3 4 Tool/Special . | . . . . . . Unused Backups 49 | . 8 2 25 2 12 Power 7 | . 2 . 4 . 1 Propulsion 3 | . 2 . 1 . . Utility 21 | . 3 1 7 1 9 Weapon 16 | . 1 1 12 1 1 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 94 | . 92 86 97 99 81 Engine 9 | . 13 11 5 10 8 Core 2 | . . 2 5 . . Treads 20 | . 9 28 19 33 23 Leg 9 | . 17 . 12 . . Device 9 | . . 1 18 11 16 Storage 12 | . 14 14 11 11 9 Processor 3 | . . . 3 11 9 Protection 2 | . 7 . . . . Energy Cannon 9 | . . . 14 21 . Ballistic Gun 7 | . 23 . . . 6 Ballistic Cannon 6 | . 4 28 6 . . Peak Build Rating 36 | 6 12 12 21 27 36 Average Rating 15 | 6 9 9 17 21 29 On Entrance 12 | 6 6 8 12 21 23 Avg Prop Armor Cover (%) 5 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 102 | 14 90 92 102 99 102 Greatest Support 62 | 20 40 40 60 60 62 Greatest Overweight (x) 7 | . 2 2 7 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 18 25 25 25 25 Most Carried 25 | 6 19 25 25 25 25 Average Carried 21 | 6 14 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 19 25 25 25 19 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2288 | 200 640 150 688 478 132 Remotely . | . . . . . . Salvage Created 3811 | . 788 175 1274 1228 346 Parts 250 | . 61 10 99 60 20 Haulers Intercepted 12 | . 2 . 5 5 . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 85 | . 23 4 30 20 8 Guns 24 | . 20 . . . 4 Cannons 45 | . 3 2 21 19 . AOE 15 | . . 2 9 1 3 Classes Destroyed 11 | . 6 1 3 . 1 Worker 3 | . . . 1 2 . Builder 5 | . 1 . 1 1 2 Tunneler 2 | . 1 1 . . . Hauler 12 | . 2 . 5 5 . Recycler 5 | . . 1 2 2 . Operator 2 | . . . 1 . 1 Watcher 7 | . 1 . 4 1 1 Swarmer 35 | . 12 2 14 3 4 Grunt 30 | . 11 2 7 8 2 Duelist 1 | . . . . . 1 Sentry 19 | . . . 9 9 1 Best Kill Streak 8 | . 4 3 8 6 6 Combat Bots Only 7 | . 4 2 7 3 5 Max Kills in Single Turn 3 | . 1 2 3 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 481 | . 147 38 105 87 104 Missed 127 | . 49 8 28 26 16 Hits 354 | . 98 30 77 61 88 Melee 13 | . . . . . 13 Projectile 341 | . 98 30 77 61 75 Critical Strikes 6 | . . . 2 1 3 Part Disruptions 1 | . . . 1 . . Damage Taken 4531 | . 919 252 932 866 1562 Core 866 | . 109 30 85 75 567 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 276 | . 98 . 146 32 . Core Remaining (%) 68 | 100 . 44 . 60 . Volleys Fired 317 | . 110 5 104 64 34 Largest 3 | . 2 2 2 2 3 Hottest 175 | . 60 60 150 150 175 Shots Fired 581 | . 220 9 190 126 36 Gun 231 | . 208 . . . 23 Cannon 329 | . 12 8 184 123 2 Launcher 21 | . . 1 6 3 11 Special . | . . . . . . Kinetic 289 | . 220 8 38 . 23 Thermal 271 | . . . 146 123 2 Explosive 12 | . . 1 6 3 2 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 19 | . 11 7 19 10 9 Robot Miss Streak 6 | . 6 1 4 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 339 | . 115 6 114 82 22 Core Hits 157 | . 48 7 52 31 19 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 8 | . 1 1 3 . 3 Destroy 1 | . 1 . . . . Blast 4 | . . 1 3 . . Smash 3 | . . . . . 3 Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7674 | . 1293 210 2806 2533 832 Guns 1464 | . 1142 . . . 322 Cannons 4523 | . 69 89 2240 2125 . Explosions 1346 | . . 117 515 388 326 Melee 184 | . . . . . 184 Ramming 157 | . 82 4 51 20 . Kinetic 2057 | . 1211 89 435 . 322 Thermal 3930 | . . . 1805 2125 . Explosive 1114 | . . 117 495 388 114 Electromagnetic 232 | . . . 20 . 212 Impact 184 | . . . . . 184 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 11 11 4 Average Corruption 10 | . . . 10 11 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 158 | . . . 78 80 . Message Errors 27 | . . . 18 9 . Matter Fused 40 | . . . 21 19 . Heat Flow Errors 23 | . . . 10 13 . Energy Discharges 18 | . . . 6 12 . Parts Rejected 2 | . . . 1 1 . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 19 | . . . 6 13 . Data Loss (major) 8 | . . . 5 3 . Misfires 5 | . . . 2 3 . Alerts 8 | . . . 5 3 . Misdirections 2 | . . . 1 1 . Weapon Failures 4 | . . . 2 2 . Overload Shots . | . . . . . . Overflow Damage 247 | . . . 52 57 138 Projectiles 50 | . . . 35 15 . Explosions 59 | . . . 17 42 . Melee 138 | . . . . . 138 Knockbacks 9 | . 3 . 4 . 2 Impact 4 | . 2 . . . 2 Kinetic 4 | . 1 . 3 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 189 | . . . 99 90 . Shots 7 | . . . 4 3 . Rammed 11 | . 3 1 5 2 . Targets Rammed 29 | . 16 1 8 4 . Kicked 15 | . 13 . 2 . . Crushed 3 | . . . 1 2 . Highest Temperature 335 | . 38 9 222 335 69 Average Temperature 39 | . 7 6 30 67 32 Received Heat Transfer 1359 | . 222 9 249 348 531 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . 1 10 . Heat Transferred 6327 | . . . 3182 3145 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 65 | 100 85 100 57 29 74 Level 1 31 | . 14 . 35 70 25 Level 2 2 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 546 | . 255 122 546 374 303 Initial 171 | . . 94 . 171 152 Average 152 | . 94 21 184 260 132 Influence Increases 3161 | . 668 161 1146 811 375 Destroy 0b10 Robot/C 1740 | . 460 120 600 400 160 Destroy 0b10 Robot/NC 180 | . 25 10 70 55 20 Destroy Leader 468 | . 96 20 188 142 22 Allied During Kill 3 | . . 3 . . . Successful Hack 108 | . 9 . 44 44 11 Disable Machine 240 | . 15 . 135 90 . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 122 | . 3 8 49 50 12 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 135 | . 60 . 45 30 . Influence Decreases 2950 | . 426 403 739 858 524 Entered New Map 592 | . . 148 . 236 208 Time Decay 2048 | . 406 255 559 622 206 Lost Part 160 | . 20 . 30 . 110 Purge Threat 150 | . . . 150 . . Squads Dispatched 12 | . 3 . 4 2 3 Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . 2 1 Assault 3 | . . . 1 . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 7 | . . . 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 40 7 47 27 18 Peak Tracking Total 8 | . 4 3 8 3 6 Tactical Retreats 7 | . 3 . 2 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 5 | . 1 . 2 1 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 17 | . 1 . 9 6 1 Max in Single Turn 2 | . 1 . 2 2 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 35 | . 8 . 13 12 2 Terminals 25 | . 5 . 9 9 2 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 4 | . 2 . 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 97 | . 19 . 46 26 6 Successful 54 | . 7 . 26 18 3 Failed 43 | . 12 . 20 8 3 Catastrophic 7 | . 3 . 3 1 . Database Lockouts . | . . . . . . Manual 17 | . 7 . 4 6 . Terminals 59 | . 10 . 23 20 6 Fabricators . | . . . . . . Repair Stations 18 | . 3 . 13 2 . Recycling Units 12 | . 6 . 3 3 . Scanalyzers 7 | . . . 7 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 26 | . 2 . 9 12 3 Record 1 | . . . . 1 . Part Schematic 4 | . 1 . . 3 . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . . 2 . Open Door 2 | . . . . 2 . Branch Access Points 2 | . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 6 | . 1 . 3 2 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Investigation Status 1 | . . . . . 1 Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 2 . 10 2 . Scan Component 7 | . 1 . 5 1 . Repair 7 | . 1 . 5 1 . Recycling Unit Hacks 4 | . 2 . 1 1 . Retrieve Components 4 | . 2 . 1 1 . Scanalyzer 6 | . . . 6 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 . . 2 . Terminals 3 | . 1 . . 2 . Botnet 2 | . . . . 2 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 1 | . . . 1 . . Hacking Detections 27 | . 7 . 12 7 1 Full Trace Events 7 | . 4 . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . 1 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 7 | . 1 . 5 1 . Time 247 | . 32 . 177 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 30 | . 12 . 10 8 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 103 | . . 103 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 2893 | . . 104 2511 . 278 Sensors 1216 | . . . 1216 . . Structural 2893 | . . 104 2511 . 278 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 10629 | 2 3085 1231 3780 2105 426 Spaces Moved 3808 | 1 1113 372 1286 889 147 Core . | . . . . . . Treads 2581 | . 316 372 857 889 147 Legs 1227 | 1 797 . 429 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 320 200 200 200 Average Speed 229 | 120 224 320 229 200 207 Slowest Speed 610 | 120 320 320 610 200 272 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 2 98 64 89 93 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 3 | . . . 1 2 . Terrain Destroyed 106 | . . 8 42 46 10 Melee . | . . . . . . Projectile 38 | . . . 8 28 2 AOE 68 | . . 8 34 18 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 5145 | 1 1490 403 1934 1089 228 Wait 717 | . 198 8 406 97 8 Move 3803 | . 1112 371 1285 888 147 Hop . | . . . . . . Pick Up 69 | . 20 7 37 1 4 Fast Attach 27 | . 4 1 13 5 4 Attach 15 | . 2 . 2 . 11 Detach 4 | . . . 1 1 2 Swap 70 | 1 11 6 30 16 6 Drop 88 | . 17 4 48 12 7 Fire 317 | . 110 5 104 64 34 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 15 | . 13 . 2 . . Crush 14 | . 3 1 6 4 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 14) 1901 | -10/Materials | Repaired Imp. Aluminum Leg 1941 | -10/Materials | Discovered new exit (range 16) 2154 | -10/Materials | Discovered new exit (range 6) 2855 | -10/Materials | Discovered new exit (range 16) 3088 | -10/Materials | Entered Mines 3095 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3118 | -10/Mines | Core integrity fell below 50% 3448 | -10/Mines | Discovered new exit (range 15) 3813 | -10/Mines | Received a Mining Laser from a helpful Derelict 3983 | -10/Mines | Found a hidden stash of uninstalled traps 4110 | -10/Mines | Discovered new exit (range 13) 4229 | -10/Mines | Discovered new exit (range 12) 4319 | -10/Mines | Entered Materials 4319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4321 | -9/Materials | Discovered new exit (range 15) 4415 | -9/Materials | Destroyed 7 combat bots 4841 | -9/Materials | Discovered new exit (range 8) 5465 | -9/Materials | Identified exit to Mines 5465 | -9/Materials | Identified exit to Storage 5988 | -9/Materials | System corruption reached 10% 6039 | -9/Materials | Discovered new exit (range 7) 6119 | -9/Materials | Repaired Corrupted Lgt. Treads 6153 | -9/Materials | Repaired Cooling System 6284 | -9/Materials | Build established: Scavenger-Mutant 6622 | -9/Materials | Discovered new exit (range 3) 7236 | -9/Materials | Build established: Mutant 7481 | -9/Materials | Discovered new exit (range 5) 7535 | -9/Materials | Repaired Grenade Launcher 7568 | -9/Materials | Repaired Cooling System 7620 | -9/Materials | Repaired Adv. Beam Cannon 7919 | -9/Materials | First assault squad dispatched 8099 | -9/Materials | Entered Storage 8679 | -9/Storage | Repaired Lgt. Deuterium Engine 8763 | -9/Storage | Discovered new exit (range 15) 10204 | -9/Storage | Entered Materials 10204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10615 | -8/Materials | Core integrity fell below 50% 10622 | -8/Materials | Core integrity fell below 20% 10630 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10620_ K-01 Serf collects debris. 10621_ L-31 Rogue suffers critical hit (Smash). 10621_ Destroyed Imp. Aluminum Leg. 10621_ Destroyed Core Shielding. 10621_ L-31 Rogue system corrupted by crushing effect. 10621_ K-01 Serf collects debris. 10622_ L-31 Rogue system terminally corrupted. 10622_ Imp. Aluminum Leg fried. 10623_ K-01 Serf collects debris. 10624_ Destroyed Melee Analysis Suite. 10624_ L-31 Rogue system corrupted by crushing effect. 10624_ L-31 Rogue knocked back. 10625_ R-06 Scavenger collects Corrupted Lgt. Deuterium Engine. 10626_ K-01 Serf collects debris. 10627_ G-50 Soldier suffers critical hit (Smash). 10627_ Destroyed Hvy. Laser. 10627_ G-50 Soldier system corrupted by crushing effect. 10628_ Structural Scanner destroyed. 10628_ R-06 Scavenger collects Corrupted Wheel. 10629_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????? ????????? | | ?????????????????????????????????? [ # ??????? | | ???????????????????????????????? %= # ??????? | | ??????????????????????????????? # ??????? | | ?????????????????????????????? + ??????? | | ???????????????????????????## # ??????? | | ?????????????????############ % ??????? | | ?????????????????############ # ??????? | | ?????????????????## #####r " " ! ?????? | | ?????????????????## =@lkC = ?????? | | ?????????????????## !%mg[k ##???? | | ?????????????????##! ! = =g=]%= # ???? | | ?????????????????## [g#####= # ???? | | ?????????????????### ############ # ???? | | ?????????????????### ###???######## + ???? | | ??????????????????## ##?????????????????????? | | ??????????????????## ##?????????????????????? | | ??????????????###### ##?????????????????????? | | ??????????????###### ##?????????????????????? | | ??????????????##!! ##?????????????????????? | | ??????????????##!! %|#########??????????????? | | ??????????????##[[ ^ ^## ! #??????????????? | | ??????????????##[[ ## "" #??????????????? | | ??????????????##!! ## T" #??????????????? | | ??????????????##!! ## "" #?###########??? | | ??????????????###### ## #?# #??? | | ??????????????###### ##] ### #??? | | ??????????????????## = ####+###### /! #??? | | ??????????????????## = # / #??? | | ??????????????????## + ! #??? | | ??????????????????## # #??? | | ??????????????????#########+## # #??? | | ??????????????????##### # # #??? | | ?????????????????????## "" ] # ###########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Reaction Control System | -9/Storage | Hacked Powered Hammer | -9/Storage | Hacked VTOL Module | -9/Storage | Hacked Robot Schematics ------------------ A-02 Transporter | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 2% | -10/Materials Lgt. Treads | 61% | -9/Materials | Corrupted Cooling System | 52% | -9/Materials Grenade Launcher | 65% | -9/Materials Cooling System | 70% | -9/Materials Adv. Beam Cannon | 75% | -9/Materials Lgt. Deuterium Engine | 36% | -9/Storage Studied --------- Particle Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoNanofilamentsShovel Manual? 0 Play Time 01:03:08 Cumulative 211.6 hours Start 2025.12.20 @ 14:56:59 End 2025.12.20 @ 18:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 289 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25242ea7-8f97-4f60-8583-4471c3eaf76f