Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 01:03:28 Player: ILikeVoltron Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (4330) 4330 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2278) 2278 TOTAL SCORE: 12248 Bonus ------- High Alert Combat Kills 34 Entered DSFs 500 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 944 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (-150) Movement Core (1350) Ox26 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Micro Fission Core Armored Medium Treads Impulse Thruster Array Advanced Heat Sink Improved Cooling System Medium Storage Unit Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Medium Armor Plating Makeshift Hacking Suite Improved Recalibrator Tesla Rifle Improved EM Pulse Cannon Heavy Assault Rifle Battle Cannon Improved Datajack Heavy Flail Power Maul Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Machine Analyzer Enhanced Optical Array Improved Kinecellerator Improved Power Shielding Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Flak Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Titanium Leg Medium Storage Unit Improved Medium Armor Plating Improved Recalibrator Tesla Rifle Wave Gun Improved EM Pulse Cannon Heavy Assault Rifle Heavy Flak Cannon [Rating: 87] Favorites ----------- Power Micro Fission Core Engine Backup Power III Power Core Micro Fission Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Enhanced Optical Array Device Focal Shield Storage Huge Storage Unit Processor Enhanced Optical Array Protection Improved Power Shielding Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . Utility 5 | . . . 1 1 . 1 . . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 167 | 1 10 26 28 2 14 8 13 6 33 4 9 13 Power 19 | . 1 4 6 . 2 2 . . 3 . . 1 Engine 9 | . 1 4 3 . . . . . . . . 1 Core 10 | . . . 3 . 2 2 . . 3 . . . Reactor . | . . . . . . . . . . . . . Propulsion 52 | . 3 11 6 2 6 . 6 . 12 2 1 3 Treads 5 | . . . . . . . . . 5 . . . Leg 25 | . 3 2 3 1 6 . 5 . 1 1 1 2 Wheel 10 | . . 2 3 1 . . 1 . 2 1 . . Hover 2 | . . . . . . . . . 2 . . . Flight 10 | . . 7 . . . . . . 2 . . 1 Utility 43 | 1 3 3 5 . 2 3 3 3 11 1 4 4 Device 24 | 1 3 1 1 . 1 2 3 3 6 . 1 2 Storage 5 | . . 1 1 . . . . . 2 . 1 . Processor 6 | . . . 1 . 1 1 . . 2 . 1 . Hackware . | . . . . . . . . . . . . . Protection 8 | . . 1 2 . . . . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 53 | . 3 8 11 . 4 3 4 3 7 1 4 5 Energy Gun 12 | . 2 2 2 . . . 1 . 1 . 1 3 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 20 | . 1 5 9 . 1 2 . . 2 . . . Ballistic Cannon 5 | . . . . . . . . 1 1 . 2 1 Launcher 6 | . . . . . 3 . 1 1 1 . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . 1 2 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 4 | . . 1 1 . . . . . . . . 2 Parts Lost 88 | . 2 9 13 . 4 1 10 9 9 . 11 20 Power 11 | . . 2 2 . 1 . 2 . . . 1 3 Propulsion 28 | . 1 5 5 . . 1 4 4 . . 4 4 Utility 28 | . 1 1 3 . 1 . 2 3 5 . 4 8 Weapon 21 | . . 1 3 . 2 . 2 2 4 . 2 5 Highest Loss Streak 20 | . 2 7 9 . 2 1 7 7 4 . 6 20 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 84 74 92 96 98 87 38 82 98 81 75 Engine 1 | . 14 7 5 7 1 . . . . . . 2 Core 6 | . . . 1 . 5 12 2 . 9 11 7 4 Treads 9 | . . . . . . . . . 10 27 11 4 Leg 10 | . 27 13 5 15 36 31 29 5 . . 3 5 Wheel 1 | . . 6 8 23 1 . 2 . 3 . 1 . Device 9 | . 13 7 . . 3 11 16 10 14 11 5 4 Storage 9 | . 14 11 15 15 15 7 6 6 5 11 10 10 Processor 10 | . . . 1 . . 8 9 6 13 11 15 16 Protection 3 | . . 2 3 7 7 3 . . . 4 4 4 Energy Gun 1 | . 14 2 5 15 7 . 1 1 . . . . Energy Cannon 1 | . . . . . . . . . . 5 1 . Ballistic Gun 6 | . 14 17 19 7 2 7 6 . 4 10 1 . Ballistic Cannon 2 | . . . . . . . . 2 4 . 7 9 Launcher 1 | . . . . . 11 7 3 . . . . . Slashing Weapon 1 | . . . . . . 3 5 . 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | 15 15 17 35 35 41 49 28 27 128 130 132 114 Greatest Support 135 | 20 20 20 36 30 96 96 96 75 135 135 81 55 Greatest Overweight (x) 27 | . 1 2 7 1 1 . 2 7 7 12 3 27 Average Overweight (x) 1 | . . . 1 1 . . . 2 . 2 2 3 Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 10 25 25 25 25 Average Capacity 17 | 8 8 8 10 10 10 10 10 10 9 25 25 25 Most Carried 25 | 8 8 8 10 9 10 10 10 10 10 17 21 25 Average Carried 12 | 7 7 7 8 8 9 10 9 8 7 11 17 19 Final Capacity 25 | 8 8 10 10 10 10 10 10 10 25 25 25 25 Final Carried 22 | 8 8 8 10 8 10 10 10 10 7 17 17 22 Class Distribution -------------------- 38% | Mutant 23% | Derelict-Mutant 22% | Tank 7% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Tank | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Matter Collected 4280 | 305 295 428 880 . 86 52 549 131 523 430 196 405 Remotely 426 | . . . 48 . . . 20 . . . . 358 Salvage Created 4254 | 222 476 346 1025 . 414 52 405 113 462 268 246 225 Parts 209 | 20 21 24 53 . 21 1 13 5 19 17 13 2 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 10 7 . 15 17 . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 101 | . 7 10 19 . 10 1 14 4 13 7 10 6 Melee 2 | . . . . . . . 1 1 . . . . Guns 63 | . 7 10 19 . 2 1 2 . 7 6 4 5 Cannons 14 | . . . . . . . . . 6 1 6 1 AOE 22 | . . . . . 8 . 11 3 . . . . Classes Destroyed 19 | 3 4 2 1 . 4 . 2 . 1 . . 2 Worker 8 | 2 . 2 4 . . . . . . . . . Builder 3 | . . . 3 . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . . . Hauler 3 | . 1 1 1 . . . . . . . . . Recycler 6 | 1 1 . 4 . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . 1 . . . Swarmer 38 | . . 7 11 . . . 4 . 4 4 8 . Grunt 38 | . 7 . 7 . 6 . 8 3 4 1 . 2 Brawler 3 | . . . . . . . 1 1 1 . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 7 | . . 3 1 . . 1 1 . 1 . . . Specialist 2 | . . . . . 1 . . . . . . 1 Hunter 3 | . . . . . 1 . . . . 2 . . Programmer 6 | . . . . . . . . . 3 . 2 1 Heavy 1 | . . . . . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 6 8 7 . 4 1 6 3 3 3 7 3 Combat Bots Only 8 | . 2 8 4 . 4 1 6 3 3 3 7 3 Max Kills in Single Turn 3 | 1 1 1 3 . 3 1 3 2 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 Exploded 3 | . . . . . 3 . 3 2 . . . . Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Hostile Shots Fired 1145 | . 67 116 167 . 51 54 127 76 121 77 149 140 Missed 311 | . 13 21 40 . 16 18 35 31 42 17 34 44 Damage Taken 14002 | . 712 1070 1595 . 934 236 1490 998 1753 810 1984 2420 Core 2443 | . 183 247 291 . 153 14 238 306 305 51 164 491 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 134 | . . 30 22 . . . . . . 30 52 . Ignored by Resistances 294 | . . . . . . 33 . . 70 187 4 . Regen/Repaired (Parts) 402 | . . . . . . . . . . . . 402 Core Remaining (%) 53 | 100 26 38 47 . 78 . . 34 . . . . Volleys Fired 365 | 15 52 51 76 . 15 8 16 4 61 31 22 14 Largest 3 | 2 2 3 3 . 3 2 3 1 3 3 3 3 Hottest 194 | 70 70 100 145 . 161 50 89 39 190 151 171 194 Shots Fired 714 | 30 102 80 187 . 34 10 24 4 98 71 47 27 Gun 581 | 30 102 66 187 . 18 10 12 . 68 50 19 19 Cannon 84 | . . . . . . . . . 27 21 28 8 Launcher 32 | . . . . . 16 . 12 4 . . . . Special 17 | . . 14 . . . . . . 3 . . . Kinetic 447 | 15 52 64 137 . 3 10 12 . 68 50 28 8 Thermal 217 | 15 50 16 50 . 15 . . . 30 21 19 1 Explosive 32 | . . . . . 16 . 12 4 . . . . Electromagnetic . | . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . 18 Robot Hit Streak 27 | 5 11 5 15 . 6 6 9 11 27 7 8 7 Robot Miss Streak 9 | 3 6 4 8 . 2 3 3 1 7 9 4 4 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 14 | . 1 7 4 . . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . 1 Shots Hit Robots 435 | 19 57 42 114 . 22 8 23 5 69 37 21 18 Core Hits 277 | 8 26 20 56 . 29 4 29 7 60 17 12 9 Critical Kills 2 | . 1 1 . . . . . . . . . . Critical Parts Destroyed 7 | . 2 1 1 . . 1 . . 1 . . 1 Critical Strikes 27 | 2 7 2 4 . . 1 . . 5 . 5 1 Burn 13 | 2 4 . 3 . . . . . 3 . 1 . Destroy 8 | . 3 2 1 . . 1 . . 1 . . . Blast 5 | . . . . . . . . . 1 . 4 . Detonate 1 | . . . . . . . . . . . . 1 Melee Attacks 39 | . . . . . . . 28 2 8 . 1 . Impact 1 | . . . . . . . . . . . 1 . Slashing 38 | . . . . . . . 28 2 8 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11494 | 249 753 502 1838 . 1708 151 1656 492 1951 593 694 907 Guns 6446 | 249 753 478 1838 . 227 151 134 . 1281 381 221 733 Cannons 1367 | . . . . . . . . . 550 212 473 132 Explosions 3192 | . . . . . 1481 . 1232 437 . . . 42 Melee 441 | . . . . . . . 277 55 109 . . . Ramming 13 | . . . . . . . 13 . . . . . Kinetic 5024 | 149 412 463 1298 . 47 151 134 . 1384 381 473 132 Thermal 2133 | 100 341 39 540 . 180 . . . 458 212 221 42 Explosive 3150 | . . . . . 1481 . 1232 437 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 441 | . . . . . . . 277 55 109 . . . Piercing . | . . . . . . . . . . . . . Entropic 733 | . . . . . . . . . . . . 733 Highest Corruption 26 | . . . . . . . . . 19 19 26 26 Average Corruption 19 | . . . . . . . . . 13 19 24 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 208 | . . . . . . . . . 30 114 58 6 Message Errors 51 | . . . . . . . . . 9 26 14 2 Matter Fused 49 | . . . . . . . . . 6 29 12 2 Heat Flow Errors 24 | . . . . . . . . . 3 15 6 . Energy Discharges 28 | . . . . . . . . . 5 15 6 2 Parts Rejected 2 | . . . . . . . . . . 1 1 . Parts Fused 3 | . . . . . . . . . . 1 2 . Data Loss (minor) 24 | . . . . . . . . . 3 13 8 . Data Loss (major) 9 | . . . . . . . . . 1 5 3 . Misfires 6 | . . . . . . . . . . 4 2 . Alerts 5 | . . . . . . . . . 1 3 1 . Weapon Failures 7 | . . . . . . . . . 2 2 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 139 | . . . . . 20 . 35 10 60 . 14 . Projectiles 25 | . . . . . . . . . 11 . 14 . Explosions 49 | . . . . . 20 . 19 10 . . . . Melee 65 | . . . . . . . 16 . 49 . . . Knockbacks 14 | . . . . . . . . . 10 . 2 2 Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 10 . 2 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . . . 132 . 117 114 . . . . Shots 9 | . . . . . 3 . 3 3 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . Kicked 3 | . . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 664 | 36 374 39 430 . 84 8 47 18 260 548 664 355 Average Temperature 134 | 13 195 13 103 . 25 5 30 13 83 166 213 79 Received Heat Transfer 2733 | . 408 225 603 . 153 78 444 414 192 81 . 135 Effects 39 | . 4 . 4 . . . . . . 15 16 . Shutdowns 15 | . 1 . 1 . . . . . . 6 7 . Energy Bleed 5 | . 1 . 1 . . . . . . 2 1 . Interference 2 | . . . . . . . . . . 2 . . Matter Decay 7 | . 1 . . . . . . . . 1 5 . Short Circuit 6 | . 1 . 2 . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . 1 1 . Damage (major) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | 1 . . 5 . . . . . . 1 . . Heat Transferred 5213 | 444 1308 87 1221 . 333 . . . 1054 222 444 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Peak Influence 433 | 40 242 317 433 196 416 254 . . 411 . . . Initial 218 | . 26 102 93 196 137 218 . . 37 . . . Average 196 | 19 139 156 208 196 271 225 . . 224 . . . Maximum Alert Level 2 | . 1 1 2 . 2 1 . . 2 . . . Low Security (%) 52 | 100 85 79 57 100 27 . . . 36 . . . Level 1 44 | . 14 20 34 . 54 100 . . 62 . . . Level 2 3 | . . . 8 . 17 . . . 1 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Squads Dispatched 15 | . 1 2 5 . 2 . . . 5 . . . Investigation 2 | . . 1 . . . . . . 1 . . . Extermination 2 | . . . . . . . . . 2 . . . Reinforcement 8 | . 1 1 2 . 2 . . . 2 . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Distress Signals 4 | . 1 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 13 21 30 . 10 2 14 6 25 7 12 13 Peak Tracking Total 10 | . 3 10 5 . 4 2 7 4 5 4 8 6 Tactical Retreats 9 | . . 2 1 . . . . 1 4 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Traps Triggered 7 | . . 3 1 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . Triggered 16 | . . . . . . . 1 2 1 1 . 11 Most Traps Carried 1 | . . . . . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Machines Disabled 7 | . . . 1 . . . 2 . 3 . . 1 Max in Single Turn 2 | . . . 1 . . . 2 . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Machines Accessed 11 | . . 4 1 1 . . 1 1 1 . . 2 Terminals 8 | . . 4 1 1 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 19 | . . 7 2 2 . . 3 1 1 . . 3 Successful 17 | . . 6 2 1 . . 3 1 1 . . 3 Failed 2 | . . 1 . 1 . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . 2 1 . . 2 . . 1 . . . Terminals 15 | . . 7 2 2 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 13 | . . 4 1 1 . . 3 1 . . . 3 Record 7 | . . 1 . . . . 3 1 . . . 2 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 1 . . . . . 1 . . . Terminals 3 | . . 2 1 . . . . . . . . . Track 3 | . . 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . 1 1 1 . 1 1 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 . . 3 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Turns Passed 11093 | 152 367 539 604 11 317 257 1731 323 1064 2610 1136 1982 Spaces Moved 4835 | 56 163 464 238 10 195 165 1126 122 563 1066 300 367 Core 95 | . . 11 . . . . . 76 7 . . 1 Treads 1745 | . . . . . . . . . 172 921 300 352 Legs 1306 | 56 163 21 17 . 189 165 636 46 5 . . 8 Wheels 1181 | . . 198 137 10 6 . 490 . 195 145 . . Hover 184 | . . . . . . . . . 184 . . . Flight 324 | . . 234 84 . . . . . . . . 6 Fastest Speed 34 | 120 120 34 86 95 95 124 110 123 105 170 250 193 Average Speed 184 | 120 120 73 141 95 123 124 116 222 143 235 341 433 Slowest Speed 1400 | 120 190 200 600 95 130 125 126 400 400 260 410 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 34 32 27 1 97 4 94 18 14 87 52 50 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 10 | . . . . . . . 3 2 . 3 2 . Spaces Dug 21 | . . 12 . . . . 4 . 5 . . . Terrain Destroyed 309 | . . 13 . . 100 . 90 50 14 25 11 6 Melee 9 | . . . . . . . 4 . 5 . . . Projectile 64 | . . 13 . . . . . . 9 25 11 6 AOE 236 | . . . . . 100 . 86 50 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Total 6292 | 114 230 563 362 11 248 206 1464 167 706 1111 367 743 Wait 750 | 33 . 6 . . . 19 268 30 22 . 31 341 Move 4821 | 55 162 461 237 9 194 164 1125 121 562 1065 299 367 Hop 1 | . . 1 . . . . . . . . . . Pick Up 67 | 6 1 2 10 . 11 2 6 1 9 9 5 5 Fast Attach 74 | 1 2 10 12 . 6 4 3 4 20 3 3 6 Attach 43 | . . 7 8 2 4 . 5 1 6 . 5 5 Detach 15 | . . 4 2 . 1 . 1 1 1 2 . 3 Swap 50 | . 8 9 8 . 4 4 5 1 7 1 1 2 Drop 63 | 4 5 12 9 . 13 5 4 1 10 . . . Fire 365 | 15 52 51 76 . 15 8 16 4 61 31 22 14 Melee 39 | . . . . . . . 28 2 8 . 1 . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 153 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 671 | -9/Materials | Discovered new exit (range 6) 893 | -9/Materials | Destroyed 8 combat bots 911 | -9/Materials | Lost 7 parts (1p4n1u1w) 955 | -9/Materials | Discovered new exit (range 2) 984 | -9/Materials | Discovered new exit (range 5) 1024 | -9/Materials | Discovered new exit (range 13) 1042 | -9/Materials | Core integrity fell below 50% 1059 | -9/Materials | Entered another Materials area 1059 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -8/Materials | Garrison activated, responded to threat 1260 | -8/Materials | Lost 9 parts (2p2n3u2w) 1611 | -8/Materials | Core integrity fell below 50% 1634 | -8/Materials | Discovered new exit (range 12) 1663 | -8/Materials | Entered Factory 1663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -7/Factory | Identified exit to DSF 1674 | -7/Factory | Entered DSF 1724 | -7/DSF | Additional patrols routed to DSF 1799 | -7/DSF | Discovered new exit (range 15) 1947 | -7/DSF | Sterilization system engaged 1965 | -7/DSF | Build established: Tank 1967 | -7/DSF | Ambient heat levels rising (+10) 1982 | -7/DSF | Ambient heat levels rising (+10) 1991 | -7/DSF | Entered Factory 1991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2210 | -6/Factory | Discovered new exit (range 12) 2248 | -6/Factory | Entered Lower Caves 2276 | -6/Lower Caves | Met a Warlord Commander 2277 | -6/Lower Caves | Learned location of Warlord (-5) 2278 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2279 | -6/Lower Caves | Found Encrypted Comm Array 2564 | -6/Lower Caves | Build established: Mutant 3080 | -6/Lower Caves | Learned location of Extension (-4) 3081 | -6/Lower Caves | Attracted the attention of an 0b10 base 3135 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 3267 | -6/Lower Caves | Learned 4 Factory zone layouts 3957 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3973 | -6/Lower Caves | Discovered new exit (range 6) 3979 | -6/Lower Caves | Entered another Lower Caves area 4051 | -6/Lower Caves | Lost 7 parts (3n2u2w) 4077 | -6/Lower Caves | Core integrity fell below 50% 4108 | -6/Lower Caves | Lost 4 parts (2n2u) 4294 | -6/Lower Caves | Discovered new exit (range 3) 4302 | -6/Lower Caves | Entered Factory 4302 | -5/Factory | Evolved 2 slots: Utility x2 4997 | -5/Factory | System corruption reached 10% 5036 | -5/Factory | Lost 4 parts (3u1w) 5341 | -5/Factory | Discovered new exit (range 16) 5366 | -5/Factory | Entered Upper Caves 5470 | -5/Upper Caves | Encountered a Warlord checkpoint 5488 | -5/Upper Caves | Learned Factory security intel 5904 | -5/Upper Caves | Build established: Tank 7696 | -5/Upper Caves | Identified exit to Upper Caves 7868 | -5/Upper Caves | Build established: Mutant 7976 | -5/Upper Caves | Entered another Upper Caves area 7977 | -5/Upper Caves | Encountered a Warlord checkpoint 8005 | -5/Upper Caves | Learned Factory stockpile data 8015 | -5/Upper Caves | Identified exit to Warlord 8358 | -5/Upper Caves | Lost 6 parts (2n2u2w) 8364 | -5/Upper Caves | Destroyed 7 combat bots 8396 | -5/Upper Caves | Core integrity fell below 50% 8447 | -5/Upper Caves | Lost 3 parts (1n2u) 8688 | -5/Upper Caves | Build established: Derelict-Mutant 9112 | -5/Upper Caves | Entered Warlord 9264 | -5/Warlord | System corruption cleaned by Quarantine Array 10412 | -5/Warlord | Warlord's base attacked by MAIN.C 10536 | -5/Warlord | Found Prototype Energy Gun 10554 | -5/Warlord | Found Prototype Energy Gun 10762 | -5/Warlord | Warlord forces counterattacked 10955 | -5/Warlord | Spotted Striker 10961 | -5/Warlord | Identified Vortex Shotgun (x2) 10962 | -5/Warlord | Destroyed Striker 10965 | -5/Warlord | Spotted Executioner 11014 | -5/Warlord | Destroyed Executioner 11073 | -5/Warlord | Spotted Striker 11087 | -5/Warlord | Warlord base infiltrated, sounded retreat 11090 | -5/Warlord | Core integrity fell below 20% 11094 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 11066_ Penetrated by Slug. 11070_ Critical hit (Destroy). 11070_ Imp. Medium Armor Plating destroyed. 11071_ #PBJ>OHR&YA7H:TTDMQVGL9/J4RGN4ZDCB9KYIH 11076_ Penetrated by Slug. 11078_ Acquired Lgt. Angular Momentum Engine. 11079_ Penetrated by Slug. 11083_ Carbon-fiber Leg destroyed. 11083_ Machine Analyzer destroyed. 11085_ Hvy. Flak Cannon destroyed. 11087_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 11088_ Vortex Shotgun destroyed. 11090_ Lgt. Angular Momentum Engine destroyed. 11090_ Flexi-carbon Leg destroyed. 11090_ Wave Gun destroyed. 11091_ D-63 Destroyer knocked back. 11093_ Penetrated by Slug. 11093_ Adv. Heat Sink destroyed. 11094_ Adv. Targeting Computer destroyed. 11094_ Imp. Cryofiber Web destroyed. Map ----- +----------------------------------------------------+ | # """ # #?????????????????????? | | # """ # #?????????????????????? | | """ # # #?????????????????????? | | ##### """ # # #?????????????????????? | | ## """ # ## ###?????????????????????? | | """## ########+####????????????????????? | | """## #?# #????????????????? ??? | | """## """ #?# """" #?????????????????? ?? | | """## """ #?# """""" #??????????????????? ? | | ## """ ### " "" " #???????????????????# | | ## ##" #???????????????????# | | ^## ### #???????????????????? | | + #"# #????????????????????? | | ### """;;;;#####???""???????????????? | | #######+#### #?????#""#??????????????? | | ^ + ###???#""#??????????????? | | # ;#???#""#??????????????? | | # ##### ; #####""#??????????????? | | ##########; ""#####??????????? | | #??????# [""!=*"############ | | #?###??# ""=[*"=""" """"""# | | ############## ## # "!!%d=%K% """""# | | ????????# %%=b%!!%%===%[%%%# | | ????????# %! %*%%d=!!%!*=[ %+ | | #########Y %!==%*h!!==!%== /*+ | | @ %=*!=[i*[== ==# | | ###### #;# = =%""=%=%%!= ""# | | ?????# "# !% =!""=[=%! "" """""# | | ?????# ### !""!![[!########### | | ?????# """ #?# # # ## # ##""###;##?????????? | | ?????# """ #?# #?#####""#???#??????????? | | ?????# """ #?# #?????#""#??????????????? | | ???? """ #?# """"" #?????#""#??????????????? | | ???+ """ #?# """"" #?????#""#??????????????? | | ?? # #?# """"" ?????#""#??????????????? | | ? ?# #?# #??????????????????????? | | ???###########?# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ########??????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 365 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonCoolingSystem Manual? 0 Play Time 01:24:07 Cumulative 137.9 hours Start 2024.06.24 @ 23:40:49 End 2024.06.25 @ 01:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 217 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0421815f-bb0d-407f-9325-019d318e172a